Shifty PFS group Charlie (Inactive)

Game Master Nik B.

Destiny of the Sands (trilogy)

Post session player reporting

Maps & handouts


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Sczarni

Chronicle sheets have been emailed out.

I have also re-attached the Ascendance Day boon, as apparently some people missed it/didn't get one when they came out and were eligible.

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

I keep forgetting to check enemies for spellbooks to learn new spells. Any chance Riverbane had a spellbook? I know it's too late for all that anyway.

Thanks again for running a fun game, Shifty.

Sczarni

Master of the Fallen Fortress

Tossing back cold ales and cheap coin, a bunch of Pathfinders await their meeting with Drandle Dreng in a low rent tavern in Absalom...

Check in open! Once we are all here I can crack on.

Feel free to tell huge stories and outright lies to each other in the interim

Sczarni

Charlie
Steven_Evil Hask Wartooth-Sorcerer
Sior Wyconda Sunaki - Samurai
caps Fingalad Eldahir - Archer Bard
PJP Inira McCullagh - Archer

Liberty's Edge

Male Half Orc Bloodrager 1

Dot!

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

Sitting atop a rug, Wyconda watches the others as he waits. As each enters the room, he gets up to greet them with clasped arms and a welcoming clap on the shoulder. The most unusual thing about this man, for man he seems to be, is the dull green skin and the serpentine eyes which regard you. "I am sure you have heard a few of us vishkanya offering to aid the Society in their missions. Today, I shall be one such companion and will treat you as such in kind."

After greeting each Pathfinder, he returns to his spot on the rug and lowers himself into a lotus position to continue waiting.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad gratefully takes Wyconda's offered hand and returns a friendly smile. I am honored to have one such as yourself as a companion today. My name is Fingalad.

Liberty's Edge

Male Half Orc Bloodrager 1

A half orc with mottled grey skin strides into the room. His face and arms are covered in what appear to be stylized burn scars in tribal patterns, interwoven with white tattoos that match.

He is less bulky than you would expect a half orc to be, being about the same musculature as an average human man. He wears a simple outfit made of leather, with multiple pouches on his belt and two bandoliers across his chest, in which are stores several vials of alchemist's fire, holy water, and some flasks of acid. He leans a simple wooden longspear against the wall and shakes the Vishkanya's hand.

I am Hask. I have never heard of your people, but I welcome you as my ally. May we be more powerful than our enemies this day.

It's apparent that his words are some sort of greeting from his homeland.

The elf receives the same handshake.
I am Hask. It is a pleasure to work alongside you in this mission. May we be more powerful than our enemies this day.

After he has greeted the two, he takes a spot in the corner, and a small ball of fire springs up in his hand, into which he stares, and toys with it, making it assume different shapes and colors.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad stands near the Vishyanka with a relaxed posture that exudes grace even as he remains motionless and straight with his hands resting at his sides. Although humans might call his frame slender at first glance, a second look reveals a taut arms and a firm chest resting on powerful legs.

--

He shakes the Half-Orc's hand and nods at his words. "Indeed."

-Posted with Wayfinder

Sczarni

Pending Iniria

You are in Absalom, the mighty City at the Center of the World,

Like all the great Pathfinders before you, you have just spent many hard weeks training at the Grand Lodge and based on the fables, outrageous tales, and 'fishing stories' bandied around about the Absaloms surrounds you’ve always longed to explore one of the countless ruins of failed conquerors that litter the plains outside the city’s walls to see if any of those legends were true.

You’ve all heard rumours that one of the sealed siege castles has been laid open by a minor earthquake. Word on the street is that no one has yet entered the tower, which folks are calling the “Fallen Fortress.” What better way to start a life of excitement and adventure than by exploring its long-abandoned, dusty halls and perhaps claiming its ancient treasures? Surely this is the reason you were called away to meet with Drandle Dreng.

After a long wait, and falling hopes, Dreng finally arrives.

"One of your fellow Pathfinders, Balenar Forsend, a young and spiring bard decided to set out and build a legend around himself - wishing to be known for dash and derring do. He too heard about the tower and decided to go and get first bragging rights for exploring it. Now you will be exploring it to find what remains of him. Questions?"

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"How long ago did he go missing?"

-Posted with Wayfinder

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

Inira walks in, quiet and unassuming, and listens as Dreng explains the situation. She is a half-elf lass with long, red hair and bright green eyes.

"Loss of such an eager life saddens me."

Liberty's Edge

Male Half Orc Bloodrager 1

Hask muses as much to himself as he answers Inira.
Hopefully he isn't dead. If he is only trapped, and we hurry, we may be able to help him.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"Let us hope that eager fire still burns in his veins."

-Posted with Wayfinder

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

Before Dreng arrives, the vishkanya nods to his new companions. "I am called Wyconda. We will bring honor to the Society with our strength."

-------------------

After Dreng's introduction, Wyconda awaits answers before springing more questions on the Venture-Captain.
He who runs into darkness alone is blind, but he who runs out of darkness... hmmm, perhaps a greater threat?

Sczarni

Fingalad Eldahir wrote:
"How long ago did he go missing?"

"Only two days ago, by our best reckoning. Bards are fickle and mercurial, it was assumed he was lost in the arms of some new amorous affection and just overdue, but then the real story emerged"

Dreng notes your concerns and seems comforted by the party positivity.

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

"Then we should make haste. Does anyone need any supplies before we go? I can think of a few items. Let's go quickly and regroup, and head out."

Inira will purchase 2 vials of acid, 2 alchemist's fire, and an everburning torch. Total: 170 GP.

Sczarni

Allowing shopping and refurb of gear. Any last prep? The Journey is about a days leisurely stroll

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad nods at Inira. "Indeed. Haste is in order. I am ready now."

no purchases here. I think I'm more or less broke.

-Posted with Wayfinder

Liberty's Edge

Male Half Orc Bloodrager 1

I am ready to set off. I shall wait here for anyone who needs to resupply.

When the group is ready to leave, Hask stands with the rest and offers a small, toothy smile.
We should be wary. If one Pathfinder has fallen victim to this place then we already know it's dangerous.

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

"Indeed. With preparation and greater numbers on our side, we will prevail where one has tried."

With a quick check of his katana, Wyconda signals readiness to set out.

0 xp character, no dosh left, hahaha.

Liberty's Edge

Male Half Orc Bloodrager 1

Same here. This is a brand new character. Haha. I might hit him with the credit from WBG2 later. We'll see.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad has 1 XP but he dumped all his treasure into a MWK +2 Str Comp. Longbow. :p

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7
Hask Wartooth wrote:
Same here. This is a brand new character. Haha. I might hit him with the credit from WBG2 later. We'll see.

I was going to do the same damned thing! Hahaha

Liberty's Edge

Male Half Orc Bloodrager 1

I'm torn between giving it to this guy and giving it to a halfling warpriest I just made for a Wounded Wisp game. Too bad there aren't any people running a second game of WBG, haha.

Sczarni

The ruined siege castle now being called the Fallen Fortress rises out of the churned earth of the Cairnlands. No doors or windows mar the otherwise smooth expanse of the tower’s walls.

The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse.

At ground level, the rubble frames a gaping hole in the side of the building that provides access to the tower’s darkened interior.

Watching the tower a while, you see a couple of large feral looking dogs picking around the base...

Do you have a general marching order before I dump you on a map? :)

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad should probably be in the middle or back.

-Posted with Wayfinder

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

Inira doesn't need to be front line, but having a high perception probably will help.

Liberty's Edge

Male Half Orc Bloodrager 1

Hask has excellent HP and perception, but a terrible AC. Middle is best for him.

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

I'll be the tank... famous last words, eh?

As they near the structure, Wyconda takes his katana and runs his tongue along the blade. His saliva runs thick over the edge and dries in the wind.

Swift action: Applying venom to the blade. Because why not?

Sczarni

Initiative:

init, Fingalad: 1d20 + 6 ⇒ (11) + 6 = 17
init, Hask: 1d20 + 2 ⇒ (11) + 2 = 13
init, Inira: 1d20 + 4 ⇒ (18) + 4 = 22
init, Wyconda: 1d20 + 4 ⇒ (20) + 4 = 24
init, Enemy: 1d20 + 1 ⇒ (14) + 1 = 15

The party presses forward to the waiting tower, the dogs await their arrival...

R1
Wyconda
Inira
Fingalad
ENEMY
Hask

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

"Anyone good with animals? I hate to put them down, but if I must, I would rather do it from a distance... they look vicious."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"I have no skill with animals." Fingalad draws his bow and nocks an arrow. "I agree that killing them from a few hundred feet away will be safer and less unpleasant. I doubt we could run them off."

-Posted with Wayfinder

Liberty's Edge

Male Half Orc Bloodrager 1

Hask draws his crossbow.
Poor things. But they stand between us and rescuing an ally. They must be dealt with.

He loads a bolt as he speaks.

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

Wyconda steps forward and readies his blade against the first enemy to come adjacent to him.

Readied attack:
Katana: 1d20 + 4 ⇒ (8) + 4 = 12 vs AC
1d8 + 4 ⇒ (3) + 4 = 7 damage
DC 12 Fort save against poison or 1d2 ⇒ 1 Dex damage

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad moves to the right and draws an arrow back. It begins to glow, and then he releases it at the rightmost dog.

Longbow, attack: 1d20 + 5 ⇒ (20) + 5 = 25
Longbow, confirm crit: 1d20 + 5 ⇒ (10) + 5 = 15
Longbow, damage, Arcane Strike: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Longbow, crit damage, Arcane Strike: 2d8 + 4 + 2 ⇒ (4, 7) + 4 + 2 = 17

Sczarni

Inira taking offensive action or just chilling to see what happens?

Sczarni

Fingalads arrow streaks across the distance and squarely strikes a hound, putting it down silently.

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

Since Fingalad already started... :)

Inira takes aim and fires off a flurry of arrows at the leftmost dog.

Attack: 1d20 + 1 ⇒ (19) + 1 = 20
Damage: 1d8 ⇒ 3

Attack: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 1d8 ⇒ 1

Sczarni

Another dog wears a hit, and the last dog rushes at Wyconda - only to die on his readied blade.

The injured dog notes its two dead packmates and heads away quickly.

Silence, other than the normal sounds of the Cairnlands, once again descends.

Ahead of you the tower awaits. A brief peruse past the opening reveals that the northern wing of the tower seems to have escaped the worst effects of the collapse, but rubble still litters the floor and everything is covered in a thick layer of stone dust.

Thick cobwebs cloak the ceiling and hang down the walls like gossamer tapestries. A single archway stands open in the southwest wall.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad murmurs a spell and Wyconda's armor begins shedding light like a torch. Fingalad looks around the room.

Perception: 1d20 + 5 ⇒ (14) + 5 = 19

-Posted with Wayfinder

Liberty's Edge

Male Half Orc Bloodrager 1

Hask stands just inside the room, his long spear held ready.
Keep your eyes open. Something could be waiting for us to all get inside that room, and then block us in.

He looks around, trying to spot anything out of the ordinary.
Perception: 1d20 + 2 ⇒ (10) + 2 = 12

Sczarni

Fingalad SWEARS he saw something black and chitinous moving in there!

Grand Lodge

Male Vishkanya Samurai 1 | AC 17 T 12 FF 15 | HP 13/13 | F +4 R +2 W +1 | Init +4 | Perc +7

Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Wyconda looks about as he steps toward the remains of the fortress, but the sudden light from his armour makes his eyes wince before adjusting. It is just enough for him to miss something otherwise obvious in the dim light.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"A spider! Or... something like it." can Fingalad see where this "chitinous" creature is to shoot it?

-Posted with Wayfinder

Sczarni

I1d20 + 13 ⇒ (16) + 13 = 29

Inira and Fingalad have a moment to respond!

Initiative:

init, Fingalad: 1d20 + 6 ⇒ (18) + 6 = 24
init, Hask: 1d20 + 2 ⇒ (7) + 2 = 9
init, Inira: 1d20 + 4 ⇒ (20) + 4 = 24
init, Wyconda: 1d20 + 4 ⇒ (1) + 4 = 5
init, Enemy: 1d20 + 3 ⇒ (9) + 3 = 12

Surprise
Fingalad
Inira

R1
Fingalad
Inira
Spider
Hask
Wyconda

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad raises his bow and releases a faintly glowing arrow in the blink of an eye.

swift action to activate Arcane Strike for +1 damage
Longbow, Attack, point blank shot: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Longbow, damage, point blank shot, Arcane Strike: 1d8 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6

-Posted with Wayfinder

Sczarni

The arrow strikes true, but is not fatal!

Silver Crusade

Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none

Inira tries to follow with her own arrow.

Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Sczarni

Inira doesn't manage to land the shot.

R1
Fingalad
Inira
Spider
Hask
Wyconda

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Sczarni

Discussion gies here for both groups!

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

Checking in. Ready to rumble with the Motley Crew!

Sczarni

GAMEPLAY

Alpha Gameplay.

Bravo Gameplay.

Sczarni

happy hunting :)


Out of town till Tuesday, but you already knew that, didn't you, Shifty? ;)


VC - Sydney, Australia

Yeah I'm all on it.

Sczarni

General Note.

We are coming to the conclusion of Part 1, and this means your Chronicle sheets will be distributed fairly soon. In order to make sure we can roll pretty quickly into the next scenario I'd like to get the sheets out as quickly as possible once the adventures conclude, so that I can move thr group right along.

In order to aid that please consider the following:

*If you are unable to continue on to part II (real life issues etc) please let me know so I can get a replacement.

*If you haven't already, please IM me your PFS details (Name, Email addy, PFS Number and character number (ie 'XXXXX-Y')

*If your character is entitled to a Day Job roll, please just roll it here (Applicable ONLY if you have a relevant Day Job skill)

*You will be issued a chronicle sheet to the value of approx 400 gold and 2 prestige points., start thinking about what you might need to buy.

Cheers!

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10

This is my first ever Society character, (and my second Pathfinder character, my first is also still level one) so could you point me to where I need to look to understand what prestige points are, day job, etc.

I'm happy to continue to Part 2 as well, am I correct in assuming we need to pick and finalize a faction soon?

Grand Lodge

M Tengu Magus 3 HP 25/27

I'm going out of town until Sunday, so won't be able to post until that evening. I'm PMing my PFS necessaries to GM now. :)

Liberty's Edge

M Halfling Paladin 1

I'm good to continue to Part 2.
My PFS number is 20680 and my character number is 20680-1
No Day Job

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

I'm game for part 2. Keep it coming DM Shifty.

Sczarni

Sweet, just a few more details pending, and I have PM'd those I still need info from. I have just whacked a spreadsheet up to track them all so I can ensure the process is slick going forward; ahh the things yuo learn when GM'ing PbP for the first time eh?

Kish (and all those sorta new)

At the conclusion of the scenario, all items etc found during the scenario are 'handed in' (ie anything you find you don't actually keep) and instead each member is given a Chronicle sheet with an amount of money they earned as their 'share' (which is always a fixed amount in a given scenario).

So you guys will gain about 400 odd gold each at the end of this.

On the sheet will be a number of items you could choose to purchase, as not all Magic Items are 'always available', and if you wish to obtain the items on the sheet you can purchase them from your 400(or purchase them at a later date from future income). You can spend or save the money you earn, so if you dont spend cash now, by the end of the next scenario you would have enough for a pretty nice weapon, or you might buy something now like a M/Work chain shirt and then save towards a weapon... whatever tickles your fancy. Masterwork Thieves tools are also nice to have! May I also suggest a couple of Alchemist fire and a Holy Water or two are almost a must have ASAP as well.

You will also receive Prestige and Fame (2 points). Prestige is a figure you can accumulate and spend as you wish, and the things you can spend it on are in the Field guide, however for 2PP you can buy a 750gp item, and often people buy a wand of CLW or the like. You cant later SELL that wand, but its a handy thing to buy. Other options are available in the PFS field guide and a couple of other sourcebooks.
Fame simply accumulates as you level away, and is your overall status to the Society (which unlocks how much wealth you are allowed to spend on items) and a few other bennies.

Thats a REALLY rough description!

TL:DR - You will hand in all the items found during this adventure, you will get a sheet providing you with 400gp odd instead, you might want to buy some holywater/Alchy fire, you might want to spend 2pp on a healy wand.


VC - Sydney, Australia

Thanks all, I now have everyones details!


Woot! Who does number two work for?

Sczarni

Everyone staying on at this point apparently...
So far I have all 12 players continuing as far as I am aware.

Part 2&3 - contains light spoilers:

Will involve differing terrain and tactics once again, whereas this was largely an urban adventure, you have not been exposed to dungeon or outdoor adventures; expect this to be addressed over the next two scenarios

Sczarni

Congrats Alpha group on completing Part 1, you should all find Chronicle sheets in sent to your email addresses. Any questions queries or doubtful points about the sheets, or even the scenario, feel free to ask.

9.30PM Thursday night here, I'll e kicking off Part 2 tomorrow afternoon.

I assume Bravo will also begin Part 2 tomorrow.

Part 2 has a soft start so there will be time to shop etc before you get to the meat of it.

Sczarni

All the sheets have been sent, please let me know if any errors have been made, it has been a couple of good nights with Captain Cabernet so some minor clerical errors *MAY* be present :)

That said, game on...!

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8

Just realized I didn't make my Day Job check. Is it too late for that, now that the sheet's been sent out?

If it is, I'll just chalk it up as a lesson learned. Not a big deal.
If it's not: Perform: 1d20 + 8 ⇒ (2) + 8 = 10


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VC - Sydney, Australia

I have sent updated sheets to Poz & Yhen.

Everyone should have now received their Chronicles.

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9
GM Shifty wrote:

...

***

Last call for shopping, I kicked forward a bit early with the other group and they still needed to shop!

I was going to ask when we'd be able to some shopping.

to clarify - we can spend the gold we received on our sheets on any mundane equipment? and/or the items on our Chronicle sheets?

and we can also spend the Prestige Points on equipment that listed in the field guide?

Sczarni

Correct - you can buy mundane items, or what is listed on the Chronicle.

Your 2pp can be spent or saved, and as mentioned above a 750gp wand is usually where it gets spent.

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

Speaking of PP, can I save them up and use them together? Like buy a 1500gp of something for 4pp?

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8
GM Shifty wrote:
Your 2pp can be spent or saved, and as mentioned above a 750gp wand is usually where it gets spent.

As someone who could cast CLW but can't, I just spent mine there.

Other purchases:

Masterwork backpack (50 gp)
Pantograph (50 gp)
Parchment x5 (1 gp)
Wrist sheath (1 gp, storing the CLW wand)
Signal whistle (8 sp)
Holy water x2 (50 gp)

Do we need to record the PP or gold expenditures anywhere?

Also, I assume my poison damage heals by the next adventure?

Edit: Dang it! I just erased half my profile due to carelessness when I pasted in my new gear. I don't suppose anyone happens to have it open in a tab who can send me the old version?


Will get shopping in today.

Sczarni

Yhen wrote:
Speaking of PP, can I save them up and use them together? Like buy a 1500gp of something for 4pp?

Not that I am aware of...except for things like rezzes and raise deads in the future. That tends to be a good reason to hold PP aside.

Pozuket wrote:


Do we need to record the PP or gold expenditures anywhere?
Also, I assume my poison damage heals by the next adventure?

Yep, write the transactions on your chronicle sheets to track them...

Anything items sold you get back 50%.

And yes all wounds heal etc.

Grand Lodge

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Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

I'll get my shopping done today also. Too much RL to do yesterday <thumbsdown>

Liberty's Edge

M Halfling Paladin 1

Do we have time to shop after hearing about our mission? If so I'd like to pick up a slashing and bashing weapon.

Sovereign Court

Female Human Fighter (Cad) 3 HP 27/27, F +5, R +5, W +2, Init +3, Per +0

No, PP cannot be combined in that way. You can only buy from a list of things and they're not cumulative.

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

shopping

- MW Dagger - 302 gp
- Deluxe Dungeoneering Kit - 130 gp
- Alchemist Fire (1 flask) - 20 gp

- Total - 452

Remaining - 6 gp 4 sp

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

Shopping:
-MW Heavy Shield, wooden- 157
-Banded Mail- 250
-Earth Breaker-40

Total-447

Remaining-6g, 7 s, 7 c

Sczarni

Noted all above!

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

We can "re-spec" as much as we want prior to level 2 right? Can we change completely i mean from a fighter to a ranger or only archetypes like from 2 hand fighter to archer fighter? Or only feats and stats? I'm guessing you can't return the things you bought already.

Sovereign Court

Female Human Fighter (Cad) 3 HP 27/27, F +5, R +5, W +2, Init +3, Per +0

You can actually return everything for full refund. You can change everything except your Chronicle sheets.

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

Lol wouldn't it be cheating if I use my 2 PP to purchase a wand of cure light wounds then later switch to ranger which has the cure light wounds as a spell but level 2 instead of level 1?

NVM found the answer lol

Sczarni

As above :p

Grand Lodge

you can throw away your chacter sheet and start over as a level 2 if you wanted... if i'm correct until you acutully recive your 1st 2nd level cert...

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

I found out that all wands, scrolls and potions are made by clerics, wiz and druids so yea it's not cheating.

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

Time to start working some dynamic entry tactics in this game. ;)


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VC - Sydney, Australia

Not as much concern about the Fatal Funnel though...except in this case there's a Fatal Funnelweb.

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

We would be screwed in that case, but I often mirror corners or use a periscope in these games which reminds me to buy both next shopping trip! Hahaha.


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VC - Sydney, Australia

No way, just get a strong character to tie a halfling to a stick and shake it around corners.

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10
Shifty wrote:
No way, just get a strong character to tie a halfling to a stick and shake it around corners.

ROFL! Whoops, there goes my alignment! XD

Liberty's Edge

M Halfling Paladin 1

To avoid alignment penalties replace halfling with kobold

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

LOL I am picturing Grim tying Aegon on a stick, or maybe the GM is hinting us at something.


I also like thunderstoning/color spraying rooms before entering. Like we did with Perdition, but he also liked Color Spraying belligerent children, lol.


VC - Sydney, Australia

Team Alpha are rapidly closing on the end (2 days?), Bravo is a couple of days behind them...

So with that being said:

* If you are planning on dropping before Part III, let me know asap.
* If you have a Day Job roll, please pop it here prior to the end of this scenario (so I don't redo sheets)
* Start thinking ahead to potential purchases, I will have a day of downtime between sessions to allow for that stuff, then we will roll on (where you will still have a day to shop).

Also, think about what Factions you are planning on joining if you aren't sure yet, then I can ensure you get logged correctly.

Cheers!


Will do.

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

Shifty, do you treat prehensile hair as primary or secondary natural attack? I saw one thread saying that it is secondary but if it's the only natural attack you did then you treat it as primary.

Sczarni

It is a secondary natural attack, however if a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 times the creature’s Strength bonus on damage rolls.

In this case, the above would apply. If you used a weapon and your hair, then the hair would be treated as secondary. Should you get another form of natural attack (claws, wings, bite, tentacles etc), then the hair would be treated as secondary.

Grand Lodge

Witch 2; AC 13/ T 12/ FF 11; Hp 14/14; Init +8; Per +6; BAB +0; CMB +0; CMD 12; F +1/R +2/ W +4; Speed 30 ft

Nice cause I'm planning to do a little tweak to my witch and try something before level 2. A scarred witch doctor is not illegal in society play right?

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