GM Litejedi - Rise of the Runelords
(Inactive)
Game Master
Litejedi
Chapter 2: The Skinsaw Murders
Part 1: Murder Most Foul
Loot | Combat Maps
Starting Day: Toilday, 23rd of Rova, 4707
Current Day: Toilday, 30th Rova 4707
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
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Well luckily, it shouldn't take me that long to get things started back up. I finished getting my office setup again on Friday, so hoping to kick us back into gear next week. Obviously you two are still around, but let's check in on our others to make sure everyone is still around and ready to jump back in.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Male Human (Varisian) Warpriest 4 | hp 39/39 | AC 23, t 12, ff 22 | F +6, R +2, W +7 | Init +1 | Perc +7 | scimitar +8 (1d6+3 S/18-20) | Blessings 5/5 | Fervor 1/5 | Sacred Wpn 2/4 | 4 STR dmg
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
Bereket Zerezghi wrote: I'm here! "Um...who are you again?" ;)
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In case you were interested Bere, here is the link to my Discord.
It isn't used often but we chat every once and awhile and I almost always have it up so it's a good way to get in touch for quick questions and the like.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Been using it more now that Dak is back. Hehehe
Male Human (Varisian) Warpriest 4 | hp 39/39 | AC 23, t 12, ff 22 | F +6, R +2, W +7 | Init +1 | Perc +7 | scimitar +8 (1d6+3 S/18-20) | Blessings 5/5 | Fervor 1/5 | Sacred Wpn 2/4 | 4 STR dmg
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
I'll be without internet access on Sunday and Monday. Please bot my PC as needed.
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Everyone welcome to Level 3!
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Okay, level up applied. Changes of note:
Hollie - Gained Weapon Finesse, so she can actually possibly do some melee now. Also removes Shaken condition w/ a Lay on Hands.
Draxtherian - Gained a 10’ Reach with his Bite attack, and also gained Combat Reflexes, so can do a total of 3 AoO’s per round.
Female Gnome Alchemist (Grenadier) 4 | HP 27/27 | Init +5, Perc +9 (Low-Light Vision) | AC 16 T 14 FF 13 | F +5 R +7 W +1 |
Jess is leveled, only big change is she now has Precise Shot.
Male Human (Varisian) Warpriest 4 | hp 39/39 | AC 23, t 12, ff 22 | F +6, R +2, W +7 | Init +1 | Perc +7 | scimitar +8 (1d6+3 S/18-20) | Blessings 5/5 | Fervor 1/5 | Sacred Wpn 2/4 | 4 STR dmg
Bereket is leveled up to 3!
I spent my feat and bonus combat feat on Weapon of the Chosen and Improved Weapon of the Chosen.
When I spend a swift action to use that feat combo, then until my next turn, attacks with my scimitar count as magic and good for the purpose of damage reduction, and I also can re-roll the miss chance from concealment.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Level up questions:
1. Should I expect Jess to keep adventuring with us in terms of how I plan my party role?
2. Would you allow the bloodline development exploit to choose a 1st-level bloodline power of a mutated bloodline? Specifically, I'm considering the blood havoc mutant bloodline power.
I'll probably either take that or potent magic. Unsure yet.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Another question, does anyone recall how up to date on loot we are? I have no idea, personally. Will check as soon as I get a chance but I figured I'd check.

Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
Matthias Mattimeo wrote: Another question, does anyone recall how up to date on loot we are? I have no idea, personally. Will check as soon as I get a chance but I figured I'd check. The good news: Guess what I've been working on off-and-on today? Compiling a complete loot list for the game!!!!
The bad news: My other games have been pretty busy today, plus I took a nap...so I'm only on page 6 of the Gameplay Thread. And tonight's a TV night for me, so I likely won't get close to done. Also, I'm having a nostagliafest by reading every post, so that slows things considerably.
A couple of things I've noted: Jessalissa prefers to be called 'Jes,' not 'Jessa' as Shaedeen's been calling her.
Also, Hollie used to make Draxtherian big and jump on his back during combat! I barely remember that!
I have some free time tomorrow, so I'll keep plugging away at the Loot List.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Yeah, Hollie has a rework and lost some abilities and gained some. Hehehe
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Yes, I don't want to loose Jess so I plan to keep her in. Optimally I would eventually find a replacement GM so I can just focus on being a player, but I didn't want the game to die just because we couldn't find a replacement.
As for the bloodline you are talking about Blood Havoc? If that is the case, I don't have an issue with it but keep in mind it only works with schools you have selected with the Spell Focus feat.
As for the loot, I thought we had a loot sheet but seems the link isn't working so thank you Shae for going back through and compiling things.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Yes I was talking about that. Ok I might take that soon. I'll take a spell focus for now. I might end up making Matthias a little blasty just because it's fun. Idk. We'll see.
Leveled up to 3 now except I need to pick two more spells to learn. So many choices...

Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
RISE OF THE RUNELORDS LOOT LIST
Post #_____Loot Obtained
196_____goblin warchanter’s whip (see post #277)
277_____goblin commando—potion of cure moderate wounds, (mwk?) horsechopper[/s[ {Gritz took it}, studded leather, [s]shortbow w/15 arrows {Gritz}; goblin warchanter—potion of cure light wounds, studded leather, dogslicer, shortbow w/20 arrows, whip, 20 gp; regular goblins—dogslicer (#?) {Shae took 1}
394_____robe of bones (possibly used up)
514_____Free horse for everyone! (saddles and whatnot included?)
(Gritz vanishes around here)
(We neglected to loot the lone goblin hiding in a Sandpoint home)
809_____3 gp from Land of the Linnorm Kings (Matthias)
944_____3 gp, dogslicer, leather armor, leather cap, human hand (Hollie—dead gobbo in glassworks)
* 9 goblins killed in total (post #953 hints that Shae was looting some of the gobbos)
1060_____metal and ivory (mwk?) ranseur on red marble statue
1152_____3-armed gobbo had a longsword, axe, and dagger
1181_____Hollie mentions gathering any loot found
1204_____Bereket (Finally!) joins the party
1413_____returning dagger, tiara, black silk gown, obsidian unholy symbol of Lamashtu
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You didn’t happen to get a count of how many days it has been since the start in game by chance did you? :)
Will give that an in depth look tomorrow to make sure nothing major was missed.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
GM Dak wrote: You didn’t happen to get a count of how many days it has been since the start in game by chance did you? :) Nope, but I don't believe we took any "off days"--once we rested, we generally picked right up the next morning.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Pending any identifications, I don’t see anything Hollie or Drax would want
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
I suppose Matthias might take the robe of bones but he would probably be really freaked out if he used it. Anyone else want it?
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The robe of bones is expended (ie essentially useless).
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
SHAEDEEN 3RD-LEVEL CHANGES
Class – Rogue (2)
hp +7 (5 + 1 Con +1 FC)
BAB +1
Ref Save +1; (Will +2 from Iron Will feat)
Feat: Iron Will
Rogue Talent: Trap Spotter (Ex) (Gets automatic Perception check when moving within 10 ft. of a trap)
Rogue Class Features: Evasion
Skill Ranks: 10 (8 class + 1 Int + 1 human/skilled)
+1 Acrobatics, +1 Appraise, +1 Bluff, +1 Diplomacy, +1 Disable Device, +1 Escape Artist, +1 Perception, +1 Ride, +1 Sense Motive, +1 Stealth
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
I have a work trip on Thursday-Saturday and might not be able to post much from Thursday morning until later in the day Sunday.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
Any final total on the loot list? I wasn't sure if anything was magical or masterwork, so I pretty much just recorded what was found.
I have the original (3.5) version of RotR, but stuff may have changed for the anniversary edition in the Pathfinder ruleset.
Shae wants to at least buy a buckler of some sort.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Yeah, I’m curious how much coin we have after selling.
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Sorry all, some life stuff came up, will try and get a post soon, but may not be until Thursday, but will try for sooner.
Male Human Techno-geek-dad/40ish
Just checking in for Dak. He's still working through some real life stuff and hopes to be back by tomorrow! He thanks you for your patience!
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Posting this to all my games, so apologies if you see it in multiple places :).
Sorry for the delay everyone, my wife was in a pretty serious car accident Tues. She is luckily ok, but have been dealing with the aftermath of that the last couple days and have just been a bit mentally exhausted. Things are mostly cleared up now and I should be good to get back into things again.
Male Human (Varisian) Warpriest 4 | hp 39/39 | AC 23, t 12, ff 22 | F +6, R +2, W +7 | Init +1 | Perc +7 | scimitar +8 (1d6+3 S/18-20) | Blessings 5/5 | Fervor 1/5 | Sacred Wpn 2/4 | 4 STR dmg
Oh, wow! I'm sorry you and your family have had to deal with an event like that. It's good to see you back.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
So sorry to hear about the car accident!! Glad she's ok!
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Did we ever figure out what our total loot was at?
Female Gnome Alchemist (Grenadier) 4 | HP 27/27 | Init +5, Perc +9 (Low-Light Vision) | AC 16 T 14 FF 13 | F +5 R +7 W +1 |
Nope :P I will try and do that today.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
Okay everybody, here is the loot list (sheet courtesy of Dak):
Loot Sheet
Long Story Short:
If we tossed all 3 potions we’ve found in the Party Loot, and divided the sale of items so that we have a Party Fund, the coin split would be 1,228 gold each, and 903 to a group fund.
BUT, there are some items some folks may be interested in. So take a look at the sheet and let us discuss. I’m sure we’d have handled this while we waited on the Sheriff to return.
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Thanks for putting that together and yes we can assume purchases/sellings were made during the wait for the sheriff.
Male Human (Varisian) Warpriest 4 | hp 39/39 | AC 23, t 12, ff 22 | F +6, R +2, W +7 | Init +1 | Perc +7 | scimitar +8 (1d6+3 S/18-20) | Blessings 5/5 | Fervor 1/5 | Sacred Wpn 2/4 | 4 STR dmg
Cool!
I just wanted to state that, though I created my character at level 2, I only used starting wealth (not 1000 gp like for level 2 WBL), so I'm not starting ahead of you all on gear.
The ranseur is a super cool weapon, but I am definitely specializing in the scimitar, so I don't think I'd ever use it. I would recommend that we keep both the silver dagger and the +1 returning cold iron dagger for dealing with DR pierced by those materials. Then again, if no one is using that +1 dagger regularly, that's a lot of wealth tied up in an item that just sits around waiting to be used in a specific situation.
I suppose I could look into getting the broken scimitar repaired so that I have a backup for my scimitar. I also have a starknife, though, so it's not as if I'd be totally unarmed.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
I don’t see anything I’d want to hang onto, and in regards to the two daggers, I think they are so niche that they’d never see use. Keep in mind the returning dagger is like, small sized I think? Maybe even Tiny? So I think we’d be better served by selling it for the coin.
Side note: I’ll pay back 15 gold to Shaedeen once we finalize the split for my half of the books gift to Matthias and Jess.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
Thanks Hollie! Don't worry about the gold for the books.
Since we now have actual gold to our names, Shae will order her darkwood (heavy) shield (257 gp) from Savah; not sure if she'll have it before the party leaves for Thistletop, though. If not, she'll buy a basic buckler, I guess.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Matthias is interested in the scroll of flaming sphere so that could come out of his portion.
“Mithral Champion” Paladin 6| hp 52/52| Init +3, Per +9 (Darkvision 60’) | AC 21, T 13, FF 18 | Fort +11, Ref +9, Will +10 (acid/cold/electricity resist 5)| Rapier +9 (1d6/18-20)
You should be able to mark under your column which item and how many you are taking, and it will auto deduct that value from your share.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Nice! Matthias is planning on taking craft wondrous item at level 4 so if you want cloaks, belts, etc we can get them half price if you wait.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
@GM Dak: Can I get a clarification re: the darkwood shield? I'm pretty sure Savah said previously it'd have to be special ordered, but I want to make 100% sure before I go into Shae's character sheet to add in the -1 Armor Check Penalty for a normal buckler.
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Yes, she didn't have it on hand.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
I'll likely be without internet access until Tuesday afternoon. Please bot my PC if necessary to keep things moving.
M Arcanist 4 | hp 30/30 | Init +9, Per +10 | AC 18 T 14 FF 15 Fort +3 Ref +4 Will +5 | Daze: DC 15 will save or be dazed | Spells left: 1st 5/6 2nd 1/3 | Reservoir points left: 4/7
Really should have cast mage armor on myself before stealthing...
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Tossing out a note to all my games. I will be off to Disney World next week with my family and the extended family starting Saturday morning through the following Saturday night. As such my posting will be limited to non-existent. I will try and check in if I can in the morning or at night but not sure how that will go. So just be prepared for a bit of a slow-down over the next week.
Female Unchained Rogue (Burglar) 5/Fighter 1 | hp -45- FL 0/8 - 43/45 | AC 21, t 15, ff 16 | Fort +5, Ref +8, Will +5; evasion, +1 Ref vs. traps | Init +8 | Perc +10 (+11 to avoid being surprised, +12 to locate traps); trap spotter | rapier +9 (1d6+4 piercing/18-20) |Sihedron False Life 0/1 | Conditions: diseased
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