Rise of the Rune Lords (Inactive)

Game Master fatmanspencer

We will be looking to complete this AP so be prepared for the ride.

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Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

perception: 1d20 + 4 ⇒ (9) + 4 = 13

goblins, damn, what the hell is going on, why would they attack here, during the festival of all times Noro mutters to herself.

Standing a little confused at first, trying to decide which way to go, the sudden yelp of the dog decides things for her, I liked that dog. time for some payback

Noro rushes toward the yelping dog hoping to find the goblin culprit and teach it a lesson.


God unknown

As ya'll rush about, you come to realize this was a bit to much of a coincidence that the goblins come just now. As Rigel, Syeira, and Noro go about dealing with the center of the city, they can catch from the corner the Sheriff and others trying to hold back the goblins. A few explosions crash through the town, as Syeira and Rigel start to gather those and make an orderly escape.

Roll perception to see if you leave anyone behind

******************************************************
Noro manages to catch up to the dog, and watches it narrowly miss a swipe from two goblins. It appears they have not heard her yet, but they can be heard cackling and swinging wildly at it

You get one attack before they notice you, you lead

******************************************

Runt and Ansley are positive the forms are goblins, as they start lighting torches and throwing them in the church graveyard, they then start to approach the burial of the old priest of the church.
You may double move, but it will only close the distance to be about 60 feet beyond them. Are you going to make a lot of noise, or see what they are doing?


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Both Ansley and Runt have a 20' movement. Scale Mail and all. Ansley could run and make 4x movement this turn (or is it less for a dwarf?) if you really want to catch up.

Runt has no intention of sneaking up quietly just so she can watch some goblins to see what they are up to. She already knows what they are up to - nothing good. But she waddles along so slowly until she picks up some speed that she will be tailing Ansley by a bit, particularly since she took the time to cast that Heightened Awareness spell.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

Ansley is not looking for stealth and shouts in goblin.

"Mach. Desna's on agaan oc o ac ghec malkaar dech rhaan oc o khraash."

Goblin:

Halt. Desna's eyes are on you and my hammer will be on you next.

"Best we get there, not sure what they think they are doing but best not to let them."

Ansley will move as quickly as she can (full run if needed) hoping a) the goblins heard her and b) they turn to face them.


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

As explosions start erupting about town, Syeira curses inwardly "That's not going to aid in getting people out calmly, fortunately he's as good as he says he is." As the people start to move, Syeira begins looking for any stragglers, or the cause of the chaos. Unfortunately, the swarm of bodies cacophony of explosions obscures her view.

perception: 1d20 + 4 ⇒ (4) + 4 = 8


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

"Hey! You there! Get out of that food cart and get your ass rolling!" Rigel points at a rather slovenly fellow digging behind an abandoned cart, then jerks his thumb behind him towards the other fleeing townfolk, the symbolism pretty obvious.

Rigel cringes as explosions happen all around him, the shadowy figures of the goblins and the 'regular' guards showing the carnage all around. Sighing, Rigel looks over at Syeira with a grin that showed more courage than he actually felt, glancing at the figure of Noro approaching a group of goblins. The actor pulls out his short sword, shaking his head briefly before bounding forward to help with the mess. He couldn't very well get an acting gig in a town confounded with a goblin issue.


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

Not quite seeing where Rigel is headed, Syeira quickly follows behind while drawing out her crossbow.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

Attack w/ charge: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
damage: 1d4 + 4 ⇒ (1) + 4 = 5

crit?: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15
crit damage: 1d4 + 4 ⇒ (1) + 4 = 5

noro rushes up to the closest goblin laying into it with a nasty uppercut. bring it on, ya little <insert a varisain insult here>


God unknown

As Rigel and Syeira move forward to help out the town guards still standing valiantly fighting and trying to protect their homes and families, even as you can tell some of the townsfolk are dead, and some shops are burning at a rate perhaps beyond your abilities to stop. They are approached by two goblins, one holding the hideous sight of a goblin dog. The trio stop in between you and a group of guards, who seem to need some help.
Init time! Goblins: 1d20 + 6 ⇒ (6) + 6 = 12
Syeira: 1d20 + 6 ⇒ (14) + 6 = 20
Rigel: 1d20 + 2 ⇒ (6) + 2 = 8
It goes Syeira, Goblins, then Rigel. None are suprised, but you are about 15 feet apart.

*******************************************************
As Noro cleaves through the goblin, she can tell she managed, but barely managed, to save this poor dogs life. If she had been any later, she could make a good guess as to how easily it would have been a lunch. It was really just a puppy, but right now she hears shouting and sees the smaller two forms from the inn sprinting towards the church. Noro would believe she would catch up to Runt and Ansleys just in time for all three to confront whatever threat was there. However, it would take them what would feel like a minute to run there, they would then be faced by a group of four goblins, all with those nasty dogslicers of theirs.

Init time for y'all! Goblins: 1d20 + 6 ⇒ (8) + 6 = 14
Runt: 1d20 + 1 ⇒ (8) + 1 = 9
Noro: 1d20 + 1 ⇒ (18) + 1 = 19
Ansley: 1d20 ⇒ 9

It goes Noro, Goblins, Runt, Ansley.
Noro, you can run use two move actions to reach the goblins, or 1 to stop ten feet away. Runt and Ansley will both have to double move to catch up with to the group of Goblins.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

When she is up its a double move.

Ansley moves as quickly as she can to get to the goblins.


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

Syeira quickly surveys the carnage around them. Seeing the burning buildings and dead bodies, she thinks to herself, "The buildings can be rebuilt, the lives cannot be replaced."

When Rigel and her come to a group of goblins with some struggling guards, Syeira makes a quick decision to hopefully save the guards. She reaches into her pouch and flicks her wrist while uttering, "Tarsis Tsevah!" As she does colors burst from her fingertips at the group of goblins.

Move to a position where I can cast color spray hitting all 3 goblins and no allies. Then cast color spray. DC 15 Will save


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Runt sees Ansley pulling ahead, remarkably keen on wading into a pile of goblins. Though Runt admires her spunk, she does not share the avid desire to get bitten up.

"Go get 'em butterfly girl."

Runt uses her Inquisitor's Direction ability to boost Ansley's speed by 30' for a turn. that gives her a 50' movement rate. Runt has to stop and meditate in order to do it, but she's just hunkey dorey with that.


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

"Hey, Syeira, not so close to those ravenous beasts. They'll put your eye out." Still, the bard is pretty impressed with all the pretty colors that come splaying out from her to engulf the goblins causing mayhem around them. Ok, maybe she didn't need any advice from the actor. Rigel shrugged...so much the better. Advice wasn't his forte'.

Instead, the young man rushed forward to defend the somewhat exposed sorceress from a counterattack from any goblins that might have kept their senses after her attack. He swipes at the nearest one to the young woman, adrenaline pounding in his ears. It soon becomes clear that fighting isn't something he's practiced overly much.

Shortsword: 1d20 + 1 ⇒ (4) + 1 = 5


God unknown

Going to get to Syeira and Rigel here
will saves: 1d20 - 1 ⇒ (5) - 1 = 41d20 - 1 ⇒ (8) - 1 = 71d20 - 1 ⇒ (17) - 1 = 16

As Rigel and Syeira approach the guards, the two goblins look up, dazed and blinded, before falling over unconscious. The goblin dog however charges, trying to strike at Rigel as he steps in the way.

bite: 1d20 + 1 ⇒ (3) + 1 = 4
However, Rigels armor manages to deflect the bite, as the guards step up to help kill the two downed goblins.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

is Noro able to charge the goblins? if not then she simply uses whatever movement she can to get to them.

You mess with my town, ya mess wit me. she says as she rushes to the goblins.

attack if she can charge: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
damage if she can hit: 1d4 + 4 ⇒ (4) + 4 = 8

really? twice in a row?: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
crit damage?: 1d4 + 4 ⇒ (3) + 4 = 7


God unknown

As Noro finishes off not one, but two of the goblins, as in her mighty swing she ripped through two of them liek they where butter the rest turn and take their turns having a swing at the woman
I'm not going to waste a crit when you did enough damage and hit the ac for two of the lil bastards.
Gobbo attack!!!!: 1d20 + 1 ⇒ (16) + 1 = 171d20 + 1 ⇒ (6) + 1 = 7
[dice= for the one that managed to hit you[/dice]

One of the goblins seem to gleeful just wave around their dogslicers, while the other slips under your guard and manages to nick you, painful as it is.


God unknown

use this as the damage to Noro, since I apparently can't check my post properly.: 1d6 ⇒ 6


God unknown

The goblins seem to not notice Ansley getting close to them, being to busy eiter getting killed by Noro, or dancing around her. Any time taken to notice the surroundings would show the vault door they are heading towards has already been smashed open, leaving the door just hanging on its upper hinge


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

"Whoa! Easy, boy!" When it seems that calming words won't calm the 'dog' Rigel swipes at it again with his sword.

Short Sword: 1d20 + 1 ⇒ (9) + 1 = 10


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

Seeing the goblin dog occupied with Rigel, Syeira takes a step back and aims her crossbow at the deranged dog.

Firing crossobow into melee: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
damage: 1d8 ⇒ 7


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

Since the goblins do not see her coming Ansley decided it is best just to put them down. When she gets close enough she swings with her warhammer.

"Wrong day wrong place little goblins."

1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Been some time since I took a swing like that. Feels good.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

She will move and summon an augmented fiendish dog as a standard action and have it close and attack (it can move 80' if it charges).

AC 13, touch 12, flat-footed 12
HP 8
Speed 40 ft.
Senses darkvision, low-light vision, scent; Perception +8
Resist cold and fire 5

To Hit: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 3 ⇒ (1) + 3 = 4


God unknown

As Runt and Ansley step up to finish the last of the goblins in the court yard, they realize that Noro is there also, having cleaved in twine two of the others. Nothing else seems to be happening, but they can tell that there are a few more groups of goblins running amok, and they could possibly take care of them.
**********************************************************

Rigel and Syeira both try their best, but only Rigel is stumped in his attack. Syeira bolt flies true, striking the beast just below the heart. It is close to being on it's last leg, but is still managing to fight somehow. As Rigel is the only thing close by enough to bite, it tries to do so

Biting that tasty human leg: 1d20 + 2 ⇒ (19) + 2 = 21
Got me some Terran boys: 1d6 + 3 ⇒ (5) + 3 = 8
Fort save for Rigel: 1d20 + 1 ⇒ (4) + 1 = 5

After grabbing a hunk of meat from Rigel's leg, the goblin dog seems to have left a nasty rash, instantly breaking him out in hives, and disfiguring his face, along with the rest of him as he puffs up slightly.
-2 to charisma and dex for now Rigel.


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

Rigel yells in pain as the dog-like creature takes a chunk of his leg with it as it savagely tears into him. Even worse, he feels the unsightly hives and bumps pop up on his face.

His pain turning to fury, he yells as he swipes again at the creature. "You don't mess with the face!"

Short sword: 1d20 + 1 ⇒ (14) + 1 = 15
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

Seeing the dog viciously tear into Rigel's leg, Syeira screams in a panicked voice, "Rigel! Are you ok?!? She then levels her crossbow at the dog and fires another shot.

Crossbow bolt into Melee: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
damage: 1d8 ⇒ 7


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

Ansley whips her head around looking for a target or those in need of help. As she looks she places her hand on Runts shoulder and grants her Bit Of Luck.

"Runt, lets see to any goblins that we can or if you see wounded let me know I will heal them."

Ansley will move towards either goblins or injured, not sure what she can see at this point.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Runt is more interested in wreaking vengeance on any goblins he sees, but if the dwarf wants to heal people, what's that to her? The fiendish dog continues to seek out more enemies with its scent ability for one minute and then vanishes, while Runt uses more human means such as checking in trash cans or anywhere there is smoke.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

just a note that Noro is only armed with cestus (basically just a leather wrap with some spikes on it wrapped around her hands.)

with the goblins taken care of, Noro takes a moment to bandage her wound from the goblin, that's gonna leave a mark she mutters.

eventually moving to find more trouble to get into.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1
Ansley Tanner wrote:
...and grants her Bit Of Luck.

I'm betting you got that URL wrong. Did you mean the Bit of Luck from the Luck domain instead?


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

@ Nero: I can heal you. Honestly putting your HP in a spoiler means I am just not going to always see it.

As she looks she sees Noro's wounds and cast CLW on her before moving to find a target or heal others. Burning Longstrider

CLW: 1d8 ⇒ 7

@ Runt: Yes I did. Not sure how I get that one lol.


God unknown

The town is on fire in various parts, and still more screaming can be heard. As everyone tries to narrow down the location, they realize there is some more goblins to fight, you could possibly still help out and control the fires. You also can tell that the regular guard forces are now being mobilized a bit more effectively, and should be able to handle which ever you do not handle.


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

Rigel seems wobbly on his feet after he and Syeira down the dog-thing, the actor breathing a sigh of relief before bringing his hand up to his face. He felt all the bumps and flushed parts, shaking his head. "I can't go to Cyrdak like this!"


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

Seeing his distress, Syeira does her best to sound convincing, "It's not .... too bad... I'm sure it will pass quickly"

bluff: 1d20 - 1 ⇒ (7) - 1 = 6

Seeing he's not going to buy her clever ruse, Syeira does her best to try and distract him with action. "The guard seem to be mobilizing. I think they can handle the rest of the goblins. Help me with these fires and keep an eye out for anyone who might need help."

Syeira then looks out for anyone who might need help and rushes off to offer assistance.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Runt turns to Ansley and says, "We get goblins, OK? More fun."

Runt, from what you can see of her face, seems delighted at the prospect of putting down some more of what he calls vermin. Saving citizens has less appeal. But she seems reluctant to take on a swarm of them on her own.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

"Yes more goblins. Not sure where to head though. Which once strike you as good targets?"


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

"There!"

Runt points at the nearest cloud of smoke and sets off.


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

Rigel gives Syeira a knowing look as she comments on his face, running after her as she takes off. He stumbles a little as his injured leg tries to give out, but fires at least didn't try to tear you apart!


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

Can I see Rigel or is that where we are heading?


God unknown

You can not see him just yet. But soon... soon. Mwahahahahhaaaa

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

Noro nods a thanks to her benefactor that healed her wounds, but no sooner had the healing been done, her benefactor was off once more.

looking back at where the last group was, what did they want from there? she ponders for only a moment, when it dawns on her that her home might be in danger.

Noro runs toward the docks to see if there is any trouble there.

she may find more goblins along the way so she will stop to handle them as needed


God unknown

As the groups race about town putting out minor fires, Ansley, Runt, Rigel, and Syeira all met up at about the town center once again, only in time to hear the chanting of more goblins, but they are quickly silenced, either as the town guard reaches them, or they get distracted setting more things on fire. That is, until a building nearby starts shaking, until it explodes, wood and debris flying everywhere.
Reflex from Rigel; Ansley; Runt; and Syeira to avoid the flying flaming wood: 1d20 + 4 ⇒ (9) + 4 = 131d20 ⇒ 161d20 + 1 ⇒ (17) + 1 = 181d20 + 2 ⇒ (10) + 2 = 12
For Rigel and Syeira, damage from flying wood: 1d4 ⇒ 3
The group dodges out of the way, but unfortunately for Rigel and Syeira, some of the flying wood pierces into their skin, leaving small gashes. Rigel stands up, and the group relaxes, until he then falls over, flat on his face, and is not moving anymore.
As the building is now gone, those left standing can see a large shape within, moving around. It approaches upon seeing them, a large, lumbering giant beast.

However, on the other side of town, Noro is having a tough time battling her way to her home, as there is more fire and smoke here, as if the attack started on the waterfront and moved inwards. Which would make sense, seeing as it was a low tide far enough out, one would be able to move along the cave system nearby.

Fort save from Noro due to smoke.: 1d20 + 4 ⇒ (16) + 4 = 20
Noro coughs and strains through the heavy smoke, but could smell the charred bodies of fish and other things, giving an idea that worse may lay towards her home.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

"Blast and damnation, I should have helped him earlier, I did not see how badly hurt he was."

Mic kneels beside the fallen bard. "Desna grant me power and if you can save him from facial scaring as well, he would not want that."

Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8 on Rigel burnt Bless slot.

Rising she sees the shape within and grips her mace.

Runt, remember you still have Bit of Luck.


Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
Spell Slots:
4 (lvl 1)
| Image

As Rigel collapses, Syeira screams his name and rushes to his side. "Come on ... get up!" As the dwarf cleric comes to Rigel side and utters a prayer, Syeira watches Rigel's wounds begin to close and the look of worry begins to fade from her face.

As Syeira nods her thanks to the dwarf, she notices that the dwarf's attention is elsewhere. Following her eyes, Syeira finally notices the behemoth coming out of the wreckage. Syeira then rises, a bit nervously and levels her crossbow at the .... thing and hesitantly takes a step back. "What ... What... is that?!?" she stammers.


Male Dhampir Investigator 5 | HP 38/38 | AC 18 T 13 FF 16 | CMB +4 CMD 16 | F +4 R +7 W +7 | Init: +2 | Perc: +14 | Speed 30 ft. |

Rigel was rushing along behind the sorceress to the nearest fire, then there was a loud sound and darkness. The actor's short dreams were troubled, filled with smoky, shadowy figures darting about. Then he feels warmth flowing through him, urging him to return to consciousness. His eyes flutter open, settling upon Ansley for a moment before they widen in panic. "I didn't take anything, I swear it!"

Quickly regaining his bearings he gets his feet under him, "Sorry about that...still dreaming, I suppose." Seeing the huge thing bursting out from the building Rigel gulps audibly and draws his crossbow, loading a bolt into it.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Knowledge Religion: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
+2 from heightened awareness

Runt runs through her lengthy mental file of holy and unholy monstrosities, trying to recall anything that might be like the beast currently approaching her.

"Run?" she asks in her usual terse fashion, obviously expecting the 'right' response, as she is already edging in the opposite direction.

I do hope my new... only friend is not one of those fools with a hero complex or this may get complicated.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

"Fight. Protect the town."


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

"Aaahhck... Fight THAT! You may want to reconsider."

In spite of her words she does not run away - yet.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

Unable to progress any further, Noro curses as she backs away, damn, those little f*@#ers are gonna wish they were never hatched, or whatever they do.

backing away from the destruction, Noro is suddenly startled by an explosion.

would she know what building most likely would be the source of the boom?

double damn. she says as she rushes toward the new disaster a string of Varisian curses as she moves a fast as she can to find the source of the blast.


God unknown

One of the local breweries, most likely near the center of town.

For now, the huge, ugly, giant humanoid looks around, a bit confused, and dazed. It might even be blinded, but once the smoke clears a little more, you all but Noro realize you are facing down a bugbear.


Dwarf Cleric 1 (Desna) | 10/10 HP | 17AC | 10 T | 17 F | +3 Fort | +0 Ref | +5 Will | +3 CMB | 13 CMD | +3 Heavy Mace 1d8+3 x2 | +3 Starknife 1d4+3 x3 5/5 Channel 6/6 Agile Feet | 5/6 Bit Of Luck
Spells:
0: Create Water, Detect Magic, Light | 1: Bless, Longstrider, Magic Weapon

"Bugbear. Why would that be in town?"

Ansley rests a hand on Rigel's shoulder again and offers a small prayer and then steps forward into the path of the creature, shield high.

Bit of Luck on Rigel and then move to 5ft in front of the bugbear.

Runt and Rigel have Bit of Luck

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