The dashing Sir Captain Drago, lifts up his tinted goggles to take a good look at the fine ladies. He shakes his head and the brutes yelling out cat calls, he says softly "These guys just make it easier for me." He waits by the bar, coming up with his plan of approach.
Perception:1d20 - 2 ⇒ (20) - 2 = 18
With amplified hearing and an multi optic eye I still don't get any perception bonuses hehe.
Captain you hear if we yous the pink mist in mite make them are slaves or they will fall in love with us. (one of the other one says) no we wear sent to take them the the RTU's. the players say not the GM :)
Walther's face is shadowed as he watches the door from his spot on the wall, a lit cigar provides the smallest caress of light under his features. He's good looking, tall and blonde with blue eyes, he has some slight stubble along his chin and cheeks. Well-built, he obviously takes care of his body. He's dressed in blue jeans, black shirt, and leather jacket. Every so often you see a small twitch run along his hand or face, almost like a ripple on a still pond.
Walther leans forward into the light as the beauties enter the room, smiling slightly.
1d20 - 2 ⇒ (8) - 2 = 6
Psychic probing later, don't have books on me while I'm at work. As far as knowing one another I'm good with it either way, of course no one is going to know who Walther really works for.
Overhearing the conversation, the Sir Captain being out of his element aka his power armor. He begins to look for others that might be interested in whats going on with these ladies. Spotting Walther taking an interest he moves next to him on the well. He sips his beer and then starts to talk in a low tone to the large gentleman, "Hey mate, just curious to see something odd with them ladies over there? They got some strange weaponry to keep those chica's in line." As he talks Walther notices the strange looking cybernetics of Kip's right eye is made to appear as a monocle.
Just curious, I forgot is it normal to wear body armor in the burbs?"
From what I recall some of the Brubs can be a little Wild West-y, so not normal but not unusual
Walther's cigar droops a little when the elf speaks to him, something of surprise playing across his features. He quickly recovers and motions to the stronger ones.
"Those two are pretty good, I don't feel any magic or psychic ability but its not impossible for them to mask such things."
Walther's hand moves to his holster under the table and gingerly unbuttons it, "You getting anything?"
You wake up in a large pit (10ft by 10ft) with ALL your gear next to you and a note on you forhead (you see clear).
we have sent you hear for a test to see if you are worthy of being my kioin it shall last till you have meat all the land
-The Lady of Lon
Walther reaches into his pocket and pulls a cigar and lighter, he toys with it a bit before starting it alight. The fragrant fumes betray a higher quality cigar, sweet and not cloying.
He reads the note a few times before speaking, "Anyone know what this is about?"
Rubbing his head, the wolfen says in a deep rumbling voice "I know not, the name is unfamiliar to me" Standing to his full 8'3", he stretches then begins putting his gear back in order.
Kip skims the note as he slowly gets up, "What the bloody hell did I drink or smoke last night?" He starts to realize there in the pit and a little sense of panic hits him, "What! Where the devil am I? My Samson where is he? If I don't get back they might tak....." Sir Captain Drago finally sees the other two and acts like he's fixing his monocle eye. He scans the area all around with his thermo imaging in his eye trying to find anyone else. Feeling a little short he a little away from the group as he does so.
Johnny runs a hand over his head following suit of Walther pulling a cigarette out of his pack and lighting it with his finger breathing in the what has been called toxic smoke enjoying the foul taste. "I am not sure either, never heard of 'The Lady'. Johnny blows smoke rings as he starts to get on his armor.
Trapped in a whole with a bunch of smokers, glad I got that toxic filter. Sir Captain thinks to himself as he double checks his armor and slides in his saber he looks to the other, "Not sure what to expect ,but if I had my Samson with me we would be just fine." He moves closer to the other three, "So since were all in the same boat I think we should introduce ourselves, of course all of you know me....Sir Captain Kip Drago master of the ultimate suit of armor known as Samson!" He gives a cocky salute to them and waits for applause.
Figure I'll kill off you D-Bees one delicious puff at a time.
Walther taps some ash off, "Walther the Seer, at least that's what my little chip says." Walther lifts a hand showing the tiny pinprick of a CS Psychic Registration Chip.
Walther stands and tests the walls of the pit, checking to see how sound the structure is. His inspection culminates with his hand forming a knife edge and striking the pit wall with it as if to create a hand hold.
let's find out if this thing is a MDC structure shall we :)
A small pach of dirt gives way as you scrach but you you hear a engine start and hear "stop and you may have your things my lady declares it" (and the captains armor)
"YES HURRY! THERE BETTER NOT BE ANY NEW SCRATCHES ON SAMSON!" Kip shouts at them. He then looks to the hole that Walther made and then gives him a quizzical look, "I'm thinking there's more to you buddy, and I feel I should stay on your good side, haha."
Looking up in a huff then looks between Jesset and Walther he starts to think. "Hhhmmmmm....Do you two think you could help launch me to the top of the pit? Only thing I can think of."
Just to confirm,is that small building is outside the pit
Walther looks Kip over, "Might be a bit dangerous to do so, might be better for me to climb out and haul you up." Walther begins to punch hand holds into the wall of the pit and drag himself up.
Jesset looks a Drago then to the lip of the pit, then begins to bend over and place his hands together as a cradle for Drago's foot. Kane's action though causes him to straighten and watch the man punch the dirt walls.