Rhea's Serpent Skull (Inactive)

Game Master MayDay

Rhea's Encounters
Loot Log


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Male Elf Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Bayani takes on a focused mein, then his eyes acquire an eldritch glow.

"To command the very tides to rise up and eschew -- or maybe that's shew? -- what lies below: empower the four sentinel runes with the blood of a thinking creature tempered by the kiss of a serpent's tongue; annoint the tide stone with waters brought from the sea in a vessel of purest metal; invoke the lord's sacred name to wrap his coils around the sea itself that he might lay bare what lies below and cast down your enemies on the waves above."

Spellcraft: 1d20 + 7 ⇒ (20) + 7 = 27

Knowledge(Geography): 1d20 + 7 ⇒ (17) + 7 = 24

"These rituals seem absurdly powerful to me, beyond normal magic. Can mortals truly command such might? ...Hmm... this image here, is on this very island I believe. See this bluff? I saw that from the temple steps."


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

Truly terrifyink but I doubt zey vould make such a carvink if it didn't happen, or perhaps it vas exaggerated. An army of zombies and partink zee sea... Either vay I suppose zis is vat snakey lady brought zee ship here for.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

Tusara appears slightly disinterested. "There is nothing particularly difficult about that spell, and if snake lady planned on arriving here, then this would suggest her likely reason. The fact that we forced her to flee last time suggests you don't need to have supreme power to trigger the spell, heck, we could trigger it ourselves if it wasn't such an obviously bad thing to do."

Tusara broods for a moment before continuing "Anyway if we can find out where this pace is, we could travel there. If snake lady isn't there by now, she will arrive there eventually, and I wouldn't be particularly opposed towards having a rematch".


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Merelinda thinks for a moment, then throws in her thoughts. "I would think these carvings are fancy at best, a grand scope of a plan at worst. I mean, this looks particularly powerful and insane, and I don't see snake people walking around like they own the world, you know? As Tusara said, this might be Ieana's goal, but from the looks of it she'll need a lot more than just what she has to offer to trigger things."

She looks around, not really interested in the snake folk's view of how things ought to be. "There were some other tunnels back there...should we explore them? I am about to heal us with the last of my gods-granted powers, so perhaps we should find a place to rest."

Channel: 1d6 ⇒ 3


when Ivar, being interested in all things nautical, heard Bayani talk about controlling the tides it perked his interest, he stands up from his seat and asks

what did you say Bayani? "To command the very tides to rise up and chew" what does that mean? Could they control the tides here on the island? That could answer some questions, that's for sure. But I agree with Merelinda, lets get outa here, and finish killi...exploring... this cave. If we get worn out we can go up the rope and back after we rest.

Ivar then heads back the way they came

Ivar will wait at the pond area for the party and go clockwise to the next tunnel

does anyone need to stop now or are we good for a little?


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

I'm good for a little. I think we took care of the BBEG in this area, so we should be able to mop up the remainder. :)


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

MAP UPDATED.
Ivar steps into area V24: Cave Scrawlings
Faint carvings are just visible on the eastern wall of this cavern. The writings are in the Alko languange and if you can decipher it, the say

Spoiler:
All glory to great ydersius


Male Elf Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Comprehend languages lasts 20 minutes at this level, so should still be active.

"It says, 'All glory to great Ydersius,'" Bayani translates.


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Merelinda takes out her dagger and starts to scratch at the marks on the wall, trying to mar them. "Let's see how Ydersius likes this." Her mind flashes back to the dream, and she stabs at the writing all the harder.


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Merelinda is able to scratch out much of the cave art. Much like the rest of the serpentfolk civilization, this cave art is now gone from the world forever...

Suddenly to the west you hear a snarling sound.

MAP UPDATED.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

"Oh good, more monsters", Tusara remarks easily, magic flaring again. Perhaps we should investigate, if nothing more than to have a safe and peaceful sleep afterwards"


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Merelinda nods at the sorceress' sound suggestion, sheathing her knife and reloading her crossbow as she waits for Ivar and Bayani to lead off.


Ivar, again taking a seat on the floor leaning on the wall, may as well relax if we are taking a break He watches Merelinda scratch out the strange writing with her dagger and jumps to his feet when he hears the roar.Tusara is right we should investigate and taking axe and shield in hand he heads into the cave leading to the west, again using his axe as a lantern.

perception: 1d20 ⇒ 19 Bwa Ha Ha Ha

if someone else wants to take point just speak up, I don't want to hog all the action, but Ivar is built to be cannon-fodder so I don't mind,


Male Elf Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Bayani takes a position right behind Ivar with his trusty Chakrams in hand.

Shall we gather everyone together in a group? Ivar and Bayani wouldn't go forward without everyone else.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

Assume I follow


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

Albrecht jumps up from where he was leaning against Bartimaeus much better than a wall while Merelinda was carving on the wall.

Yes, certainly lets go.

Albrecht follows after Bayani.


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

v25
MAP UPDATED.
As you peek into this room you see in the darkness, a skeletal being standing very still. He holds a long staff and his eyes burn with a purplish glow of necrotic energy.

In a very calm low voice the being asks: Which of you dared defile the scrawlings of praise to ydersius? Come hither that I may shew you her wrath...

It's time to fight: OLD SLITHERBONES

roll your own initiative and place yourselves on the map. He will not attack first.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

Starting to wish I was level 3 right about now...

"It wasn't me", Tusara squeaks at the large skeletal being before podding the thing with a ranged touch attack.Rag of Frost

Init: 1d20 + 1 ⇒ (7) + 1 = 8
Ranged Touch Attack: 1d3 ⇒ 2


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

Is inside v23 with the door closed an acceptable map position?

Albrecht moves inside and casts grease on his staff DC 17 Ref or drop

Wrath zis boney!


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Ummmm....it was him." She points at Ivar, dropping her crossbow and donning her shield and drawing her small mace.

Bluff: 1d20 + 7 ⇒ (18) + 7 = 25

Edit: Initiative: 1d20 + 4 ⇒ (5) + 4 = 9


init: 1d20 + 3 ⇒ (17) + 3 = 20

Ivar moves forward quickly and says "I've got your dare defile right here he then spits and attacks the skeleton

battleaxe using weapons versatility for bludgeoning attack: 1d20 + 7 ⇒ (15) + 7 = 22 for damage: 1d10 + 4 ⇒ (4) + 4 = 8


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

Right, initiative.
Init: 1d20 + 1 ⇒ (11) + 1 = 12


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!
Tusara wrote:
queaks at the large skeletal being before podding the thing with a ranged touch attack.Rag of Frost

haha, the RAG of Frost? sounds super terrifying, lol! ranged touch Ray of Frost: 1d20 + 2 ⇒ (13) + 2 = 15 TOUCH HITS!


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

But oh no! He's immune to cold, like most skeletons of his type!!

but he 1d20 + 2 ⇒ (11) + 2 = 13 doesn't save VS grease! He drops his weapon...


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

sense motive VS Merilinda: 1d20 + 7 ⇒ (20) + 7 = 27 Do not lie to me, little girl! I will offer your soul as an oblation to the serpents of old!


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

so that leaves us in Round 1 here...
Merelinda - draws blugeoning weapon and tells a lie.
Ivar - bashes skele-daddy for 8
Albrecht - greases skele-daddy's weapon. he drops it.
Tusara - hits with ray of frost but darnit! SLITHERBONES IS IMMUNE!
Bayani
Monsters


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

Skeletons are immune to cold?


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

According to this statblock they are anyway.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

Good point, never noticed that. Ah well, that leaves me unable to do anything during this entire encounter.


Male Elf Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Knowledge ( religion ): 1d20 + 7 ⇒ (10) + 7 = 17

-Posted with Wayfinder


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

You could put on your cheer-leading outfit and rah rah si-skoom-bah.


Ok, I'm a little weirded out, I was gonna say she could grab her pom poms and cheer, but I didn't want to offend :)


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Sexy magic-using cheerleaders are never offensive.


Female Half Elf Magus 5 HP: 50/50 | AC: 20 | T: 20 | FF: 12 | CMD: 22 | Fort: +7 | Ref: +6 | Will: +6 | Init: +4 | Perc: +9 | Sense Motive: +1

STOP PIGEON HOLING HER


like I said, I did not want to offend; Ivar is all for strong feminist types especially ones that can put to sleep 95% of their enemies :)


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Bayani knows

Spoiler:
AC19; touch11; immune to cold; vulnerable to will saves. is there a more standard way for what info to give out when characters knowledge check like this? I've never seen it anywhere.


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Having dropped it's spear, the snake skeleton draws a long long long sword from his hip and ATTACKS Ivar with ferocious attack of attacking.
1d20 + 5 ⇒ (5) + 5 = 10 for 1d8 + 3 ⇒ (6) + 3 = 9 sonufa! This dungeon is WAY too easy.

ROUND 2. Go!!!


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Merelinda steps forward to join the melee, activating another copy of herself as she does so. She keeps her small shield between her and the creature, swinging her light mace with as much force as her slight frame can muster.

Attack!: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d6 ⇒ 5


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

Hey now put zat down.

Grease on the sword DC 17 Ref or drop it too :D


Ivar, yelling at the skeleton, takes a second swing

she may have done the knife work, but if I’d have known you enjoyed it so much; I would have!

battleaxe, using weapons versatility for bludgeoning attack: 1d20 + 7 ⇒ (15) + 7 = 22 for damage: 1d10 + 4 ⇒ (1) + 4 = 5


Male Elf Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Bayani hesitated, trying to think of what this creature was, and lost his chance at a clear shot. He runs in and tries an angled throw, avoiding Ivar and attempting to take off one of the skeleton's legs at the knee. It glances off the bone, doing no damage, and lands somewhere behind the target.

1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13

"Blast! It's immune to cold, I think, Tusara," Bayani says when he sees Tusara try to fire a ray of cold at it.

In general, rather than looking for AC, I would be more trying to remember weaknesses, e.g. Damage reduction and what bypasses it.


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

SLITHERBONES leans back, just enough that Merelinda's mace misses his cheek. Ahhh, I am delighted to be surrounded once again! Do you know this has not happened to me since the forces of Azlant stormed this Island...nine thousand years ago! hahahah! I hear mephisto's voice, from Diablo II, in my head when this guy speaks, haha! ref save VS grease: 1d20 + 2 ⇒ (19) + 2 = 21. Then Ivar's axe chops it's collar bone, severing it's right arm. Ahhh, I love battle! hollers the snake skeleton, staring up at the ceiling!


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Slitherbones takes a 5 ft step right, to face off with Merelinda. He sniffs the air around her, taking in her aroma. Ah, a priestesssss! Do you not know that defiling the shrine of ydersius brings forth swift death?!
He swings his longsword at her 1d20 + 5 ⇒ (9) + 5 = 14 for 1d8 + 3 ⇒ (2) + 3 = 5 CRACK! The longsword finds deep purchase cutting Merlinda's bossom from left to right. Slitherbones speaks to the ground as Merelinda's life drains from her belly and pools on the on the floor: Blood of a modern priestesss! Drink deeply, shrine, of the blood of ydersius' enemies!

haha! You asked for oldschool narration...

ROUND 3 GO!


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

Was that against my touch or something....cause he normally would need a 17 to hit.


Male Gnome Sylvan Sorcerer 2 | AC 12 T 12 FF 11 | HP 11/11 | F +1 R +1 W +3(+4) | init +1 | perc +2 | Spells Lv1 6/6 Bartimaeus: Big Cat | AC 14 T 13 FF 11 | HP 18/18 | F +4 R +6 W +2 | perc +6

CRACK?

Albrecht guides Bartimaeus all the way around the cave and behind Skele-fellow to flank with at least Merelinda not sure about Ivar.

Delighted to be surrounded eh?

Bite: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Ooop! for some reason I glanced at your HP instead of your AC! This is what I get for trying to play at work:( Sorry Merelinda. He does NOT hit.



edit: you said 5ft step so no AoO um does Ivar get an AoO? so next round attack

Ivar pivots and swings at the skeleton as it steps away from him

time to finish this

battleaxe using weapons versatility for bludgeoning attack: 1d20 + 7 ⇒ (20) + 7 = 27 for damage: 1d10 + 4 ⇒ (10) + 4 = 14

critical confirmed attack: 1d20 + 7 ⇒ (3) + 7 = 10 for damage: 2d10 + 8 ⇒ (6, 5) + 8 = 19

Edit: 5 ft step so no AoO oops sorry if Ivar gets an AoO

Ivar then pivots a second time and attacks the skeleton again on the back swing

battleaxe using weapons versatility for bludgeoning attack: 1d20 + 7 ⇒ (14) + 7 = 21 for damage: 1d10 + 4 ⇒ (7) + 4 = 11


Female Human Warpriest 1 of Iomedae HP 13/13 | AC 20/12/18 | F +3, R +2, W +4 | Init + 1 | Perc +2

The priestess wards off the skeleton's attack with her shield, her arm reverberating painfully from the shock absorbed through her shield. Irritated, she demands, "Shut up!" She is so upset, she doesn't even want to hold onto her weapon.

Mace: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d6 ⇒ 3


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Well you are making up for running away last time Ivar!

Monster has 2HP left.

Reaching into it's sagging clothing SLITHERBONES pulls out a vial and quaffs it down. CLW: 1d8 + 1 ⇒ (1) + 1 = 2. It wipes it's bone mouth with it's fore-arms. Ah, ydersius' nector!

Monster has 4HP left.


LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14 Rhea's Encounters!

Round 3
Merelinda - swings a mace miss
Albrecht - panther bite miss. but now flanking with Merelinda (not ivar though)
Bayani
Tusara
Ivar - crushing axe blow for a lot of HP damage!
Monsters - pulls out vial of CLW and quaffs it down.

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