Dinvaya Lanalei

Rhea Stardust's page

712 posts. Alias of MayDay.


Race

LG Female cleric of Briegh 1; hp 10/10; Fort +4, Ref -1, Will +5; AC14

Classes/Levels

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About Rhea Stardust

Rhea Stardust
NG Female Human Cleric (of Briegh) Iron Priest Archtype

Init -1; Senses Perception +3
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DEFENSE
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AC 14, touch 9, flat-footed 14 (+4 armor, +1 shield, -1 dex)
hp 10 (1d8+2)
Fort +4, Ref -1, Will +5 (+7 vs Fear and Emotions)
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OFFENSE
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Speed 20 ft.
Melee Hammer +0 (1d8+1/x3)
Heavy Shield Bash -4 (1d4+1/x2)
Special Attacks Artificer's Touch 6/day;
Spell-Like Abilities Channel Positive (5/day) [1d6, negative save DC11]
Cleric Spells Known (CL 1):
1 (3/day) Bless, Cause Fear (DC 14), Divine Favor
0 (at will) Light, Guidance, Mending
Cleric Domain: Artifice (Construct)
Cleric Domain: Good (Archon)
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STATISTICS
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Str 10(+0), Dex 8(-1), Con 14(+2), Int 14(+2), Wis 17(+3) [with bonus for human], Cha 14(+2)
Base Atk +0; CMB +1; CMD 10
Feats: Versatile Channeler. Selective Channel. (Quick Chennel next.)
Skills: [keeping track! 2+2(int); +1(human);]
Craft (Weapons) +6,
Craft (clockwork) +6,
Disable Device +3,
Knowledge (Engineering) +6,
Heal +7,
Languages: Common, Androffan
SQ Aura (Ex), Cleric Channel Positive Energy 1d6 (5/day) (DC 11) (Su)
Combat Gear: holy water, Chain Shirt (+4 AC), Warhammer, clockwork-shield (light steel shield +1 AC), brass holy symbol, backpack (rope and stuff) trail rations (4), 18 gp, Skymetal Gears 100gp (from trait)
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DESCRIPTIONS
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Numerian Archaeologist: You’ve studied Numeria’s eerie technological ruins extensively. You gain Androffan as an additional language. In addition, you possess a
knack for technological items; when you use a timeworn technological item, roll twice when determining any glitches the item might cause and choose which result
to use as your actual result. Talk to your GM for more information about resolving glitches.

Skymetal Smith: You’ve long hoped to work with skymetal, and begin the game with a small metal bauble made of the skymetal of your choice—you made this item yourself. The item is nothing more than a valuable art object worth 100 gp. You can sell it to gain an additional 100 gp when creating your character, but if you keep it, your pride in its crafting grants you a +2 trait bonus on Will saving throws made against emotion and fear effects. You lose this bonus if you willingly sell or give up the item, but if it is destroyed or lost through no fault of your own, you retain a +1 trait bonus on such Will saves.