Rogue Elf

Bayani Nishou's page

296 posts. Alias of Paladin of Baha-who?.


Full Name

Bayani Nishou

Race

Elf

Classes/Levels

Investigator (empiricist) 1 | HP 9/9 | AC 15 T 13 FF 12 | Ft +2 Rf +5 Wi +2 (+2 vs. enchantment) | Perc +6 | Init +3 | Inspiration +1d6 4/4

Gender

Male

Size

M

Age

124

Alignment

N

Deity

Nethys

Languages

Common (Taldane), Draconic, Elven, Celestial, Hallit, Orc

Occupation

Researcher

Strength 12
Dexterity 17
Constitution 12
Intelligence 18
Wisdom 10
Charisma 7

About Bayani Nishou

Bayani Nishou (IG)
Elf investigator (empiricist) 1 (Pathfinder RPG Advanced Class Guide 30, 100)
N Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +6
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 9 (1d8+1)
Fort +2, Ref +5, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+1/19-20) or
. . light mace +3 (1d6+1) or
. . rapier +3 (1d6+1/18-20)
Ranged shortbow +3 (1d6/×3)
Spell-Like Abilities (CL 1st; concentration -1)
. . 1/day—comprehend languages, detect magic, detect poison, read magic
Investigator (Empiricist) Extracts Prepared (CL 1st; concentration +5)
. . 1st—shield
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Statistics
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Str 12, Dex 17, Con 12, Int 18, Wis 10, Cha 7
Base Atk +0; CMB +1; CMD 14
Feats Weapon Finesse
Traits clever wordplay, local ties, resilient
Skills Craft (alchemy) +8 (+9 to create alchemical items), Diplomacy +4 (+2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Disable Device +6, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (engineering) +9, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Perception +6, Sense Motive +4 (+2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Spellcraft +8; Racial Modifiers +2 Perception
Languages Celestial, Common, Draconic, Elven, Hallit, Orc
SQ alchemy (alchemy crafting +1), inspiration (4/day), pride, trapfinding +1
Combat Gear cold iron arrows (20), oil; Other Gear lamellar cuirass, dagger (2), light mace, rapier, shortbow, alchemy crafting kit, belt pouch, explorer's outfit, formula book, hooded lantern, ink, black, inkpen, masterwork backpack, whetstone, 12 gp, 7 sp, 8 cp
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Comprehend Languages (1/day) (Sp) With Intelligence 11+, cast Comprehend Languages once per day.
Detect Magic (1/day) (Sp) With Intelligence 11+, cast Detect Magic once per day.
Detect Poison (1/day) (Sp) With Intelligence 11+, cast Detect Poison once per day.
Elven Immunities - Sleep You are immune to magic sleep effects.
Inspiration (+1d6, 4/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Local Ties (Disable Device) You are considered to have the technologist feat for Knowledge (engineering)
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Read Magic (1/day) (Sp) With Intelligence 11+, cast Read Magic once per day.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Bayani is the son of a Kyonin elf father and an Ekujae elf mother of the Mwangi expanse, who met when the former traveled into the jungle on an expedition of discovery. Aladaer raised his son with Baurini, for a decade, and then wished to return with his lover and their son to Kyonin. She refused, and told him he was welcome to take the boy, whom she had named in the style of her tribe, but declared that the dark-skinned child would always be between two people, two homes.

When he reached adulthood, Bayani set off exploring as well, but feeling no interest in the continent on which his mother lived, traveled north into the wilds of Avistan, finding his way to Torch in Numeria where he took employment with Khonnir Bhane, studying some of the strange artifacts of the region.