Reign of Winter with GM Deadly Secret - Table 2 - The Snows of Summer (Inactive)

Game Master Deadly secret

The date is 4713 AR on Fireday, 21st Earstus at 12:00 pm - current moon cycle: first quarter
The Location - Trail to Portal???

Reign of Winter Slides


551 to 600 of 976 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

"I'm happy to try anything that you want. I'm more about action than planning at times like this. I'd prefer to check out the room first but if you prefer to rush them I'll be right behind you."

If noone moves she will attempt to sneak out quietly and take a look at the surroundings Stealth: 1d20 + 5 ⇒ (7) + 5 = 12. If Mordred or someone else does charge through the door she will forego stealth and run out behind them.


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

"Sounds like they may have heard us. Unfortunate, but I doubt they will be expecting so many of us. We should still try to be stealthy until we find them. I did see some double doors on the east of the house - should we try to head that way to allow Garrasay to enter more easily?"

Gavinia points to the southern door.

"If there are foes, we attack - otherwise keep scouting"


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

I believe Cnut already opened the southern door at Mordred's request, unless of course it's locked.

"I agree. First goal should be to get to an outer door so your big friend can join us."


Post in progress


Mordred swings open the door and instead of you surprising them, it appears they were waiting for you to do just that and you can see they all have their bows ready to draw. No surprise round as you are aware of each other.

Initiative
Raider (red) & (orange) 1d20 + 1 ⇒ (3) + 1 = 4
Raider (yellow) & (green) 1d20 + 1 ⇒ (2) + 1 = 3
Raider (blue) 1d20 + 1 ⇒ (1) + 1 = 2
Garrasay 1d20 ⇒ 4
Gavinia Hornsten 1d20 + 2 ⇒ (10) + 2 = 12
Mordred 1d20 + 1 ⇒ (13) + 1 = 14
Kishai 1d20 + 2 ⇒ (19) + 2 = 21
Cnut 1d20 + 7 ⇒ (8) + 7 = 15

Combat Tracker:

Round 1
Bold may act
═══════════════
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------

═══════════════

Up first, Kishai, Cnut, Mordred & Gavinia! They are FF to you four.


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Kishai steps out of the door and up to the raider in orange, swiping at his face with her claws.

Claw at Orange: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Sneak Attack Damage on FF Opponent: 1d6 ⇒ 2

Darn you Mordred for being right there. I could have done a 5' step and gotten 2 claw attacks off if that square was free :P


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Cnut speaks a few arcane words and makes some small gestures. Nothing visible happens. Cnut, however, appears more confident and steps closer to the melee.

Casting Mage Armor. +4 AC for the next hour.


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

Gavinia quickly scans the room and ducks around Mordred to flank the bandit with Kishai. She strikes at him with her dagger.

MW Dagger attack w/ flank: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
MW Dagger damage: 1d6 + 3 ⇒ (2) + 3 = 5

Pulling her dagger back, she points it at the eastern door. "Gentlemen, I can see the exit is behind you. If you would rather not die while Rhokar relaxes in his room, you are free to leave at any time."

Intimidate?: 1d20 - 1 ⇒ (20) - 1 = 19


Male Shabti (looks almost human) 2nd lvl Cavalier (Green Knight)| AC 16 FF 15 Touch 11 | HP 4/21 | Fort +6, Ref +1, will +1 | Perception +1

"Its a Trap!" <-- in my best Admiral Akbar

Morde Rushes forward to attack one of the bandits to protect Gavanias Flank. Throwing a wild swing at the man unfortunately didn't help matters, as the Bandit quickly dodged out of the way using his bow to deflect the oncoming attack.

Power attack greataxe: 1d20 + 2 ⇒ (1) + 2 = 31d12 + 6 ⇒ (7) + 6 = 13


Intimidate in battle is a standard action as Gavinia took your standard already. Unless you have a feature that lets you intimidate on an attack let me know.

Kishai moves in and attacks (orange) and hits with a sneak attack.

Cnut casts a spell on himself.

Mordred moves in to attack but misses.

Gavinia moves in and attacks (orange) and hits. The man falls to the ground unconscious.

Raider (red) will drop his bow, pull out a short sword and attack Kishai AC 16
Melee short sword: 1d20 + 3 ⇒ (8) + 3 = 11 19-20/x2
Miss

Raider (orange) is unconscious.

I want to be clear in my games that unconscious to enemies could mean dead or alive. I roll the stabilities in private.

═══════════════

Up next, Garrasay!

Combat Tracker:

Round 1
Bold may act
═══════════════
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
04.01 - Raider (red) & (orange)

04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

yeah, wasn't sure about that, really just giving them the option to run if they want, like we told those nice young bandits we would.


M Gnoll Magus (Nature bonded) 2: HP 16/21| AC16 (20) tch10 FF16 (20) | CMD14/FF14 | F6 R0 W3

Garrasy give a little sigh as the situation once again devolves into violent. "rrrr, well Petal, it looks like these bandits aren't going to surrender quietly. rrRRrr"

He pulls out his flail and moves up into the fray.

Draw weapon [Bab 0 is the best!] and move up to orange


Garrasay moves and withdraws weapon.

Raider (yellow) will drop his shortbow and pull out a short sword and attack Mordred AC 16
Melee short sword: 1d20 + 3 ⇒ (2) + 3 = 5 19-20/x2
Miss

Raider (green) fires an arrow at Mordred AC 16 then drops his bow 5 ft steps over and pulls out a short sword.
Ranged shortbow: 1d20 + 2 ⇒ (7) + 2 = 9 20/x3
Miss

Raider (blue) fired an arrow at Cnut AC 17
Ranged shortbow: 1d20 + 2 ⇒ (14) + 2 = 16 20/x3
Miss

Round 2

═══════════════

Up next, Kishai, Cnut, Mordred & Gavinia

Combat Tracker:

Round 2
Bold may act
═══════════════
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia

04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Orange is unconscious, correct? It says so in an earlier post but it's not annotated on the tracker. Just gonna assume it is and change targets

Kishai glances around the melee and turns to Red, hoping to stop it before it can run and get any reinforcements. She steps a little closer and slashes at it.

5 ft step north, full round action to use both claw attacks.

Right Claw at Red: 1d20 + 3 ⇒ (12) + 3 = 15
Right Claw Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Left Claw at Red: 1d20 + 3 ⇒ (14) + 3 = 17
Left Claw Damage: 1d4 + 3 ⇒ (1) + 3 = 4


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

mw dagger attack : 1d20 + 5 ⇒ (1) + 5 = 6
mw dagger damage : 1d6 + 3 ⇒ (2) + 3 = 5

Gavinia spins around and stabs at the bandit behind her, but her aim is way off.


Male Shabti (looks almost human) 2nd lvl Cavalier (Green Knight)| AC 16 FF 15 Touch 11 | HP 4/21 | Fort +6, Ref +1, will +1 | Perception +1

Morde Dodges the Arrow shot at him, barely missing him over the shoulder. unfortunately the dodge also throws off his aim.

Power attack Greataxe: 1d20 + 2 ⇒ (1) + 2 = 31d12 + 6 ⇒ (3) + 6 = 9<-- 2 1's in a row, ouch.


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Cnut steps to his left to get a clearer view, then raises his arm and unleashes a wave of fire at the two bandits nearest to him. Blue and Green

Burning Hands: 1d4 ⇒ 2 Reflex DC 16 for half damage.


GM Screen:

1d20 ⇒ 2
1d20 ⇒ 6

Kishai moves and hits with both attacks. The man falls unconscious.

Cnut casts burning hands. Both men fail to dodge and take full damage.

Mordred misses.

Gavinia misses.

Raider (red) & (orange) are unconscious.

═══════════════

Up next, Garrasay!

Combat Tracker:

Slides
Round 2
Bold may act
═══════════════
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
04.01 - Raider (red) & (orange)

04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


M Gnoll Magus (Nature bonded) 2: HP 16/21| AC16 (20) tch10 FF16 (20) | CMD14/FF14 | F6 R0 W3

Garrasay moves over next to Cnut and snarls at the blue bandit "Grrrr. You are outnumbered and wounded, surrender while you still have the opportunity. Rrrrrrrr" Petal rustles about on his shoulders menacingly.

Garrasay grips his flail and waits to see the bandit's response.

Ready an action to attack any bandit that moves within range

readied action:
Garrasay sighs as he hefts his flail: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d8 + 3 ⇒ (6) + 3 = 9


GM Screen:

1d20 ⇒ 19
1d20 ⇒ 10

Garrasay readies an action.

Raider (yellow) attacks Mordred AC 16
Melee short sword: 1d20 + 3 ⇒ (3) + 3 = 6 19-20/x2
Miss

Raider (green) turns and opens the door below him and says, ”Get your lazy asses up, we have intruders." move action then attacks Mordred AC 16
Melee short sword: 1d20 + 3 ⇒ (10) + 3 = 13 19-20/x2
Miss

Raider (blue) fired an arrow at Cnut AC 17
Ranged shortbow: 1d20 + 2 ⇒ (3) + 2 = 5 20/x3
Miss

Round 3

═══════════════

Up next, everyone!

Combat Tracker:

Slides
Round 3
Bold may act
═══════════════
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia

04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Kishai heard Garrasay's request for surrender, but the raiders don't seem to care.

Sounds like they're calling for reinforcements. At least we're between them and the rest of the building so they can't get away without going through us.

Thinking that the more she gets her claws into them the more she learns, she decides to keep whittling them down until they either give up or are all on the floor. Keeping herself between them and the rest of the building as much as she can, she strides forward and slashes at the one by the door...but completely misses him.

Move action: move 25'
Standard action: claw at Green

Attack on Green: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Male Shabti (looks almost human) 2nd lvl Cavalier (Green Knight)| AC 16 FF 15 Touch 11 | HP 4/21 | Fort +6, Ref +1, will +1 | Perception +1

Power attack, greataxe attacking green: 1d20 + 2 ⇒ (17) + 2 = 191d12 + 6 ⇒ (7) + 6 = 13

If i kill him somone close the door to prevent backup til we are done.

"Take this you cur!," Morde attacks with his greataxe aiming for the bandits head.

If he kills him.

"somone get that door closed before backup arrives!"


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Glancing derisively at the arrow stuck in the wall beside him, Cnut smiles at the bandit. "That was a mistake. Burn!" with that, he extends his hand and a ray of flame lashes out at the man.

Ranged Touch Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage, Fire: 1d6 ⇒ 6

Using my Elemental Ray bloodline power.


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

"That was the wrong door." Gavinia sighs and stabs at the bandit again. yellow

MW dagger attack: 1d20 + 5 ⇒ (20) + 5 = 25
MW dagger attack crit confirm: 1d20 + 5 ⇒ (17) + 5 = 22
MW dagger damage: 1d6 + 3 ⇒ (2) + 3 = 5
extra crit damage: 1d6 + 3 ⇒ (6) + 3 = 9

If yellow and green are down, she will 5ft step to yellow's square, peek into the room and shut the door.


M Gnoll Magus (Nature bonded) 2: HP 16/21| AC16 (20) tch10 FF16 (20) | CMD14/FF14 | F6 R0 W3

Garrasay sighs again and shakes his shaggy head

Gnollish: Alewaysyah beaceykyah teoh tehaye ohleda waysyah peteale. Afteere alele tehayisyah teimaye i'myah sayteilele nohte ceyohnvayinceyeda tehayate daipaleohmayaceyy isyah wohretehyah tehaye effohrete.:
Always back to the old ways Petal. After all this time I'm still not convinced that talking is worth the effort.

Petal gives a rustly shrug.

Not certain who is still up so here is my list of actions

bandit still up:
Garrasay moves up to the bandit and with a quick sweep of his arm bring the flail down on the opponent

flail: 1d20 + 3 ⇒ (4) + 3 = 7 for damage: 1d8 + 3 ⇒ (3) + 3 = 6

no bandits left:
Garrasy moves up to the door. After taking a quick peek to see what lies within, he then shuts the door and holds it tight while everyone decides what to do about the rooms occupants


Kishai moves and misses green.

Cnut casts elemental ray at blue and hits and the man falls unconscious.

Mordred hits green and he falls unconscious.

Gavinia critically hits yellow and the man falls unconscious.

Raider (red) & (orange) are unconscious.

Garrasay moves to the door and you can see four more men. You still have standard or move, would you like to do something?


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

In his "no bandits left" option, he mentioned using the rest of his turn to close the door to give us a chance to prep/decide what to do


M Gnoll Magus (Nature bonded) 2: HP 16/21| AC16 (20) tch10 FF16 (20) | CMD14/FF14 | F6 R0 W3

Garrasay closes the door and shouts in a growly voice through the door

"HarrRrrrr. Behind this door there could be four unfortunate individuals held against there will by an evil necromancer just waiting to be liberated and go back to their homes, or four more bandits that need to be brought to justice. I wonder which they are. Ggrrrgggrr"

Garrasay holds the door to give the men a little more time to decide whether they are bandits or prisoners, and for the team to get into position.


Garrasay shuts the door.

Raider (yellow, green & blue) are unconscious.

Round 3

═══════════════

Up next, Kishai!

Combat Tracker:

Slides
Round 4
Bold may act
═══════════════
21.02 - Kishai
19.00 - Raider (black & White)
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
10.00 - Raider (purple & pink)
04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Kishai nods appreciatively at Garrasay's plan. "I'm sure those four would be as easy to take out as these peons out here were, but if they agree to back down we might get some information out of them."

She takes a 5 foot step to stand next to Garrasay at the door and readies an action to attack any hostile thug that comes through the door.

She calls through the door "We would be very happy to help victims who want to go home peacefully. If you fit that description, please identify yourselves first and come out unarmed."

Readied attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

If they surrender, say they are coming out peacefully, and have no weapon ready, then she will not attack. If they open it without saying anything or have a weapon drawn she'll consider that hostile and will use the readied attack


Kishai readies an action.

The door does not open during (black & whites) turn. You don't get a response either.

═══════════════

Up next, Cnut, Mordred & Gavinia!

Combat Tracker:

Slides
Round 4
Bold may act
═══════════════
21.02 - Kishai
19.00 - Raider (black & White)

15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia

10.00 - Raider (purple & pink)
04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


Male Shabti (looks almost human) 2nd lvl Cavalier (Green Knight)| AC 16 FF 15 Touch 11 | HP 4/21 | Fort +6, Ref +1, will +1 | Perception +1

Morde moves to inbetween the north doors, standing over the body (red), he readies his axe to attack anyone that comes through the north doors.

"I got these two," he shouts out to the others.


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Cnut steps over to the man he'd shot and stomps out the flames flickering from his shirt.

No mechanical effect, just a bit of fluff to go with the move action.


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

Diplomacy: 1d20 + 3 ⇒ (9) + 3 = 12

Gavinia addresses the closed door "You should know, we met Joe and Sam on our way here. Unlike Joe, Sam surrendered and so is still alive. He asked us to go on easy on you - but as we told him - that will depend on your actions. Surrender, and we will allow you to leave with whichever of your companions here are alive."

She then moves around the fireplace to keep watch the other doors and the staircase.


Sorry to be that GM but diplomacy requires 10 min of talking and won't work in combat, but I will always take your words into consideration. But you can't influence their attitude towards you.

Cnut moves.

Mordred moves.

Gavinia moves.

Raider (purple & pink) don't respond. The door is still closed. You can hear a little shuffling inside.

Raider (red & orange) are unconscious.

═══════════════

Up next, Garrasay!

Combat Tracker:

Slides
Round 4
Bold may act
═══════════════
21.02 - Kishai
19.00 - Raider (black & White)
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
10.00 - Raider (purple & pink)
04.01 - Raider (red) & (orange)

04.00 - Garrasay

03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


Also up, Kishai! Just after the round turns.


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

I'm stopping my readied action, but will give Garrasay a bit to post first. My action might change based on what he does or doesn't do at the door.


M Gnoll Magus (Nature bonded) 2: HP 16/21| AC16 (20) tch10 FF16 (20) | CMD14/FF14 | F6 R0 W3

Not so much trying to change their attitude towards us and more of just laying out their options.

Seeing that everyone is ready and having figured that he gave the occupants enough time to make their decision, Garrasay opens the door and gets ready.

Move action: open door. Standard action: Ready to attack anyone trying to attack me


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

OK I guess I was wrong, I still am readying an action lol

Kishai remains standing next to Garrasay as she calls through the now open door "It's your last chance to surrender. Come towards us with your hands empty and we'll just have a nice chat. Come towards us with weapons and you'll be on the ground like your friends out here."
She visibly flexes her claws and waits for their response as she readies herself.

Ready an attack based on the ultimatum given (weapons = attack, no weapons = no attack)
Readied attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Just want to verify the rules on this one. Even if I take no other actions now I can still only ready a standard action, correct? So only 1 claw, can't use both since that requires a full round action.


So you have two options, to call out a specific readied action and if triggered will put your initiative before his from then on. If not triggered, then the round turns and you can act again on your turn (turn lost if the situation you call out never occurs). Or you can delay your turn until you choose to take it and if they attack you could then take your full turn, and your turn will then be after his from then on.


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Wasn't even considering delaying. Ignore the readied action I posted and I'll just make the statement then delay my actions.


Garrasay opens the door and readies an action.

Raider (yellow, green & blue) are unconscious.

Round 5

Kishai delays her action.

Raider (black) has a shortbow, he steps back and fires a shot at Garrasay AC 22 partial cover
Shortbow ranged: 1d20 - 1 ⇒ (9) - 1 = 8 20/x3
Miss

Raider (white) has a shortbow, he steps back and fires a shot at Garrasay AC 22 partial cover
Shortbow ranged: 1d20 - 1 ⇒ (9) - 1 = 8 20/x3
Miss

═══════════════

Up next, Kishai, Cnut, Mordred & Gavinia!

Combat Tracker:

Slides
Round 5
Bold may act
═══════════════
19.00 - Raider (black & White)
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia

10.00 - Raider (purple & pink)
04.01 - Raider (red) & (orange)
04.00 - Garrasay
03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------


HP 16/17 | AC:16 T:12 FF:14 | CMD:16 FF:14 | F+4 R+5 W+2 | Extract slots remaining: 2/3 | Extracts Prepared: None | Mutagen (STR) 1/1 | Active Conditions: endure elements (all day)

Well that answers the question of whether they are surrendering...

"Maybe you need a lesson as to why it's smart to surrender once 5 of your group are down. I'll ask again once it's 6"
Kishai darts in along the wall and slashes at the closest enemy, making sure she leaves room for the others to get through the door.

Attack White: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Confirm Crit: 1d20 + 3 ⇒ (14) + 3 = 17
Crit Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Kishai moves in, frustrated that they didn't surrender swings hard and critically wounds the man. He falls unconscious.


Female LN Oread Warpriest 1 | HP 9/9 | AC: 20 Touch: 11 FF: 19 | CMB: 3 CMD: 14 CMD-FF: 13| Fort: +2 Ref: +1 Will: +5 | Init: +2 | Darkvision 60ft Perc: +3 Sense Motive: +3 | Speed 15ft | Blessings: 3/3 Tactician: 1/1 Magic Stone: 1/1 Crystalline Form: 1/1 | Spells 1st: 2/2 | Active Buffs: None

Gavinia peers up the stairs to look for any sign of trouble from above, then moves back towards the combat.

only I won't move if there are signs of trouble from above

Perception: 1d20 + 3 ⇒ (18) + 3 = 21


Male Shabti (looks almost human) 2nd lvl Cavalier (Green Knight)| AC 16 FF 15 Touch 11 | HP 4/21 | Fort +6, Ref +1, will +1 | Perception +1

Mordred holds his position to attack anyone that might join in the attack. Seeing Gavinia going to help the others, Morde stays where he is thinking they will have it well in hand.

staying put going full defensive


Cnut?


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Cnut moves up next to Garrasay and fires another ray through the doorway, but it misses cleanly and just singes a bedsheet.

Attack, Touch: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 ⇒ 1


Cnut misses.

Mordred takes a defensive stance.

Gavinia takes a move action to look around. You don't spot any threats, she then moves closer to allies.

Raider (purple) sends an arrow at Kishai AC 16
Shortbow ranged: 1d20 - 1 ⇒ (13) - 1 = 12 20/x3
Miss

Raider (pink) sends an arrow at Garrasay AC 16
Shortbow ranged: 1d20 - 1 ⇒ (13) - 1 = 12 20/x3
Miss

Raider (red & orange) are unconscious.

═══════════════

Up next, Garrasay!

Combat Tracker:

Slides
Round 5
Bold may act
═══════════════
19.00 - Raider (black & White)
21.02 - Kishai
15.07 - Cnut
14.01 - Mordred
12.02 - Gavinia
10.00 - Raider (purple & pink)
04.01 - Raider (red) & (orange)

04.00 - Garrasay

03.01 - Raider (yellow) & (green)
02.01 - Raider (blue)
-------- Round End --------

551 to 600 of 976 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Reign of Winter with GM Deadly Secret - Table 2 - The Snows of Summer: An Early Frost All Messageboards

Want to post a reply? Sign in.