Marcèl Lebeda
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Marcel's init changed, and if I ever run out of Panache it will change back, due to this deed.
Swashbuckler Initiative (Ex): At 3rd level, while the swashbuckler has at least 1 panache point, she gains a +2 bonus on initiative checks. In addition, if she has the Quick Draw feat, her hands are free and unrestrained, and her weapon isn’t hidden, she can draw a single light or one-handed piercing weapon as part of the initiative check.
Perception also changed, so taking 20 would result in a 26 now (not that that will make a difference in finding a trap)
Aviendha-RK
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I'm here I'm here :).
Updated the character. Not much has changed but I wanted to upgrade armor and make my whip masterwork so that I can hit easily with it.
Got two great feats, whip mastery and enforcer. Now she can intimidate people she did nonlethal dmg to >=]
Calistan the Wanderer
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Updated like a champion.
I like drbuzzard and Hiro Yanyeeku for what its worth.
Samuel Deland
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I picked up Bravery and Missile Shield.
Going to pick up some magical armour and push that AC up alittle higher too.
At the moment my vote is going to drbuzzard and Hiro Yanyeeku too, but see who else shows interest over the weekend then make the decision?
Calistan the Wanderer
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I like Bo'alo, Torche and Hiro. Any two of those three would be fine with me.
Calistan the Wanderer
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Also, I just scanned through the chronicles of Thornkeep and noticed that we can keep playing through the whole thing. Are you willing to run that long Revvy?
Aviendha-RK
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Torche and Hiro here as well
Revvy Bitterleaf
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If you guys could let me know:
Standard 1 file marching order
Standard 2 file marching order
Any chance to standard operating procedure in you are not in a rush and enter a door/seemingly empty room/seemingly empty corridor
For the new people, up til now Samuel would walk in front with Aviendha, then Marcel and lastly Calistan (with 2 casters somewhere in between aswell).
Marcel would take 20 to study stuff (for perception of 26)
Calistan the Wanderer
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I vote we stick to the plan!
Hiro Yanyeeku
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Checking in. I'm ok for sticking to the middle. I would be willing to check all doors and entrances for traps with a take 20 of 30 for Perception.
Aviendha-RK
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Sounds good. Both of you welcome.
-Posted with Wayfinder
Hiro Yanyeeku
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Revvy, I don't know if Torche has the same trap detecting that I have, but I noticed you put him in the campaign info for checking for traps.
Phillip Goettsch
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@Marcèl: I kind of figured on both accounts, but wanted to draw Revvy's attention to it and hoped it might help if you had overlooked it. I know I do that sometimes.
@Torche: I too have the good ol' detect magic to complement my trapfinding ability and excellent Perception.
Just because I am excite and need to tell someone, I just made a purchase for my first set of Artisan Dice, beautiful koa, to be picked up at GenCon!
Torche of Hermea
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Heads up that I'm likely to have few if any updates until Tue Aug 19 or Wed Aug 20 due to
1. Important pitch this week
2. Losing several days to Gen Con (every slot is full)
3. Taking my oldest off to college
I should still get at least one post in today, tomorrow, and Wednesday. I most likely will not have time to get any in on Thursday-Sunday. Most likely one post on Monday and Tuesday. Then I should be back to 1+.
If you need to GMPC Torche to keep things moving, please do so. Basically, he'll prefer burning hands against groups of enemies if he can do so without frying allies. He'll use snowball against single powerful enemies and will try to get into a spot where he can do so without cover (but may still have to deal with firing into melee), and he'll use acid splash to help pick off weaker foes in groups like he's trying and failing to do now.
Out of combat, please go ahead and take advantage of his Knowledge (arcana) and Spellcraft to help ID things.
Hiro Yanyeeku
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@Torche: Hope to meet you at GenCon. I'll be there with my family as well. Look for the VC in a yellow plumed pirate hat!
Marcèl Lebeda
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Revvy, in a few days the Additional Resources will require me to use the official version of my class instead of the playtest version. I am unaware of changes with my class, but I do know that the feat I took Slashing Grace has changed in such a way that I will not qualify for it any longer until 5th level.
Now since this is a play by post, I imagine there is a bit of leeway here, so I'm going to ask would you want me to update the character to using the rules in the Advanced Class Guide on the 14th as instructed by the additional resources or should the character wait until after this module is over (that is the forgotten laboratory, not Thornkeep as a whole)?
Hiro Yanyeeku
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This VC won't report you. :)
Aviendha-RK
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Does that mean that by bab doesn't go down to 3/4 with favored weapons untill we finished with this adventure either? ^^
-Posted with Wayfinder
Revvy Bitterleaf
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Unless they post a rule saying you need to stop mid game in pbp and alter your character I suggest we just keep characters as they were when we started this level.
Just remember that includes both good and bad changes..so if you get a new awesome ubercool totally insane new ability..you don't get to use that one either until this level of Thornkeep is finished.
Hiro Yanyeeku
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Sorry I lost you guys for a couple days, GenCon preps and travel got to me a bit. Such fun using a phone to post. Looks like way finder might be a way to go. Any selling point Aviendha?
Samuel Deland
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I used to have Wayfinder before my girlfriend introduced my phone to a glass of orange juice. I would recommend it. It's not the best app in the world, but it's better than navigating to the site every time you want to post.
Aviendha-RK
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He Revvy,
Just received the advanced class guide (got it as pdf Hiro), and all of the Warpriests abilities (blessings, amount of fervor and spells) now run off of Wisdom and not split between the two.
I found the following rules:
Playtests and Errata
The Pathfinder Roleplaying Game is a living game, and whether in the form of a playtest that varies from its final incarnation, conversion from the 3.5 rules set to the Pathfinder RPG, or an errata or FAQ to the Core Rules, sometimes game elements change in the course of a PC’s career. The following guidelines allow players to update or convert existing characters to use the most current rules. Further explanation of conversions or updates may appear in the Additional Resources list to clarify rules available through non-Core Assumption material.
When rebuilding your character in any way, you must describe all changes on your next Chronicle sheet in the Equipment Sold/Conditions Gained section, and your GM must initial that section.
If a feat or trait changes or is removed from the Additional Resources list: You have two options. First, you may either switch the old feat for an updated feat of the same name in another legal source (if available), ignoring any prerequisites of the new feat you do not meet. Alternatively, you may replace the feat entirely with another feat for which you meet all the prerequisites.
If a class, prestige class, or a class feature-dependent ability score is altered: You may rebuild your character to its current XP, maintaining the same equipment.
If a class or prestige class changes in such a way that you no longer have proficiency with a given weapon or armor type: You may sell back the affected equipment and only the affected equipment at full market value.
I guess I will up her wisdom somewhat and shift something else about. Kinda wish I had her as a tiefling though. The +str and wis variant would have been ace on her :(. Or is this allowed because it changed? I'll think of the shifts I would like and let you know. Might take some other blessings now as they are finally viable.
Cheers.
Aviendha-RK
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Thinking about turning her into a Divine Commander, but have to check how to go from there. She would lose blessings for a mount and I have my eyes on that feat that gives a griffon mount at lvl 5 or the other one that gives other exotic mounts at lvl 7.
Would no longer play around with the whip, which is also kind of fun though. But who can say no to a celestial griffon at level 6 :d.
Ride-by and fly-by galore in open spaces.
Torche of Hermea
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Hardness is a pain in the a**.
Energy Attacks: Energy attacks deal half damage to most objects. Divide the damage by 2 before applying the object's hardness. Some energy types might be particularly effective against certain objects, subject to GM discretion. For example, fire might do full damage against parchment, cloth, and other objects that burn easily. Sonic might do full damage against glass and crystal objects.
Revvy Bitterleaf
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The only thing I wonder about is ...are constructs objects? It get's pretty weird when an animated object isn't an object anymore...but it could be that once it's starts moving around it's considered a creature and no longer an object.
That might mean that hardness still works against energy attacks, but that you don't half the damage first. I understand they don't want to you to bring a stone tower down with a torch (or a ray of frost) ..but it's pretty difficult to bring down some constructs if you don't have a two-handed barbarian with you or something otherwise.
Hiro Yanyeeku
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Nice to find out in character though. Guess I will have to change tactics now. Couldn't remember if it would work or not.