[PbP Gameday V] [PFS] We Be Goblins Free! (starts 27-08-2016) (lvl 4 pregens) (Inactive)

Game Master Revvy Bitterleaf

Bandit Camp

Truffle field

Birccruncher cave


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PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog shouts "Keep chewing you got it!"

Piggy Attack: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Seeing fire have little effect and Zargonel having abandoned Poog in his time of need Poog stabs at the plant in retribution.

stabbity: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d4 ⇒ 1

crit confirm: 1d20 + 5 ⇒ (15) + 5 = 20
extra crit damage: 1d4 ⇒ 4

Grand Lodge

Chuffy moves sideways to get closer to flanking position and slices at the stupid plant.

5 foot move.

dogslicer: 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d4 ⇒ 3

Scarab Sages

Squeely keeps trying to chew through the though plant, but his piggy teeth can't get a good grip on the moving plant (doesn't hit AC)

Poog himself manages to get a good hit in as he sticks his weapon into the plant causing it leak some liquid.

Chuffy moves sideways to get closer to flanking position and slices at the stupid plant causing a tiny slice to open in the side of it's outer layer.

init
Reta+Mogmurch
Plant

Damage vine: 11


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

"Stupid plant made Reta waste two sparkly arrows! Reta kill plant and drink plant's water!"

Reta takes out her Dogslicer and charges at the green abomination.

Dogslicer + Charge + Flank: 1d20 + 13 ⇒ (3) + 13 = 16
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Scarab Sages

Reta takes out her Dogslicer and charges at the green abomination, hacking away at the plant.

Mogmurch cackles with glee and lobs a stone he picked up from the ground over the top of your heads, taking careful aim and hoping for the best
To hit AC: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d3 + 3 - 1 ⇒ (3) + 3 - 1 = 5

The vine starts to curl around Chuffy's legs
To hit AC Chuffy: 1d20 + 7 ⇒ (13) + 7 = 20
..but Chuffy is just able to step over the creeping plant

init
You guys
Vine

Damage vine: 22


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

"More slashing! More throwing! More stabbing! Less plant!"

Dogslicer: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Grand Lodge

I'm assuming Poog 5' steps around to flank.

"Give Chuffy all your truffles!" he screams at the plant.

attack+flank: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29
damage: 1d4 ⇒ 1
sneak attack: 2d6 ⇒ (3, 4) = 7
+ bleed 1/round for next 2 rounds.


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog and Squeely continue their truffle shuffle around to give Chuffy that flank and both go after the plant themselves.

Piggy Dig: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
damage: 1d6 + 1 ⇒ (1) + 1 = 2

stabbity: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
damage: 1d4 ⇒ 4

Scarab Sages

Reta keeps slashing away at the plant, small pieces of green stuff fly through the air as Chuffy sticks his weapon deep in the insides of the plant and twists it around as Squeely takes hold of a loose piece of plant and tears it off before starting to chew on it and swallowing it and Poog joins in to make some more bite sized pieces.

Mogmurch is just about ready to take out a bomb and hope for the best as he notices that you tore the vine into a few smaller pieces..which doesn't seem to be moving anymore.

Combat's over

For all of your trouble fighting the plant thing you only manage - with the help of your trusty sniffing pig when he isn't busy chewing on more dead plant - to find one truffle near the tree - which isn't nearly enough to make the hand cakes you (and the rest of the tribe, but who cares about them?) want to make from the truffles

What do you want to do now?

Grand Lodge

"Ha! Bestest Truffle Field ever only has 1 truffle!" The truffles he snatched earlier are looking more and more valuable.

"What is that hut thing? Did stupid longshanks come steal truffles from our field?"


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog responds "Stupid shanks miss one though. Goblins know better and would take all truffles."

Scarab Sages

As you move closer to look at the hut thing

Portions of this old silo’s stone walls have fallen free from its mortar, leaving holes in the structure’s weathered face. The silo’s thatched roof is soggy and bare in places.

As you get close to it a winged humanoid flies out of the top to tower.
Save for the tattered wings and taloned feet, this creature resembles a feral woman with a wild look about her. It;s wielding a morningstar

Knowledge (local) DC 14:
This is a harpy. It can sing and captivate listeners. More information will depend on check result

Init Chuffy: 1d20 + 9 ⇒ (4) + 9 = 13
Init Mogmurch: 1d20 + 4 ⇒ (12) + 4 = 16
Init Poog: 1d20 + 6 ⇒ (3) + 6 = 9
Init Reta: 1d20 + 3 ⇒ (1) + 3 = 4
Init Enemy: 1d20 + 2 ⇒ (12) + 2 = 14

"Ack! Kill it with fire!"

To hit AC: 1d20 + 9 ⇒ (18) + 9 = 27
Mogmurch throws a bomb at the flying creature and hits it on one of it's wings which smoke a bit

Fire damage: 2d6 + 3 ⇒ (6, 6) + 3 = 15

The winged creature starts to sing, it sounds ..interesting

DC 16 Will saving throw or become captivated.

Captivated:
A creature that successfully saves is not subject to the same harpy's song for 24 hours. A victim under the effects of the captivating song moves toward the harpy using the most direct means available. If the path leads them into a dangerous area such as through fire or off a cliff, that creature receives a second saving throw to end the effect before moving into peril. Captivated creatures can take no actions other than to defend themselves. A victim within 5 feet of the harpy simply stands and offers no resistance to the harpy's attacks. This effect continues for as long as the harpy sings and for 1 round thereafter. This is a sonic mind-affecting charm effect.

Damage enemy: 15

Grand Lodge

Knowledge(Local): 1d20 + 8 ⇒ (8) + 8 = 16

"Aaaah! Harpy! Chuffy won't listen to it sing! Never! No goblin chiefs listen!"

Will: 1d20 + 2 ⇒ (8) + 2 = 10

"But harpy good singer. Chuffy listen." He moves right up to the harpy.


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog will: 1d20 + 8 ⇒ (15) + 8 = 23
Piggy Will: 1d20 + 1 ⇒ (17) + 1 = 18

Poog sighs "Even Piggy know better than to listen to stupid music. Not even any fire in song."

"Poog make better noise!"

Poog will cast sound burst on the harpy.
sonic damage: 1d8 ⇒ 3
Fort DC 15 or be stunned for 1 round.


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

"Flying longshanks is as disgusting as any longshanks! Reta will shoot longshanks and kill her to death!"

Will: 1d20 + 2 ⇒ (3) + 2 = 5

After exclaiming this, Reta starts slowly walking over towards the harpy.

Flying longshanks is friend. Reta will never hurt flying longshanks."


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Maybe Poog should have hit stupid goblin heads with soundburst instead.

Scarab Sages

will save Mogmurch: 1d20 + 0 ⇒ (13) + 0 = 13

Mogmurch is captivated by the song and starts to move forward to stand beneath the harpy, looking up ..a little bit of drool running down the side of his chin.

Fort save vs stun: 1d20 + 4 ⇒ (6) + 4 = 10

The burst of sound that Poog summons hurts the flying harpy and causes the song to stop..but it's effects linger on
Song lasts for 1 round after she stops singing. Not that she can do anything during the round in which some of you are not doing anything...because she's stunned herself

Fly: 1d20 + 10 ⇒ (16) + 10 = 26
The flying harpy slowly decent down to the ground as her wings can't keep her aloft any longer but the spread of her wings prevent her from crashing into the ground. You hear a soft *plof* as her morningstar which slipped from her grasp hits the ground before she touches down herself. Her eyes unfocused as if she doesn't know what hit her.

init
Poog and Piggy The rest uses this round to snap out of the captivating song
Harpy
All of you again

Damage Harpy: 18 - unarmed, stunned on the ground

I'll admit that I'm not 100% sure you can negate falling damage if your stunned, but as far as I can find a fly check isn't an action..so seems to work.


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

No objections here

Poog shouts "Poog goblin bestest goblin follow of Zarongel."

Poog will stab the harpy

stabbing: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d4 ⇒ 3

Meanwhile Poog encourages Piggywiggy to try some chicken wings.

handle animal: 1d20 + 7 ⇒ (9) + 7 = 16

Squeely Bite: 1d20 + 5 ⇒ (5) + 5 = 10
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Can Poog do a coup de grace here for an auto crit?


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Stunned !=helpless

Scarab Sages

Even though Poog himself has no problems finding a nice soft spot to stick his weapon into the stunned creature his valiant attack pig has trouble to get through the though skin and armored (is guess pants) of the creature Even with a -2 ac and no dex a 10 doesn't get through the (natural+) armor

The pain of being stabbed in the soft parts seems to snap her out of her dazed state and she snarls as her talons get ready to strike as she starts to flap her wings to get out from among your group (5ft step)

Talon vs Poog: 1d20 + 3 ⇒ (10) + 3 = 13
Talon vs Squeely: 1d20 + 3 ⇒ (5) + 3 = 8

But being unused to starting out on the ground before striking seems to have thrown of her aim

init
You guys
Harpy

Damage harpy: 21 - unarmed


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog squeezes the sides of the pig and moves around to a new flank with the harpy.

stabbity: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d4 ⇒ 3

Squeely Bite: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d6 + 1 ⇒ (2) + 1 = 3

shortsword crit confirm: 1d20 + 7 ⇒ (12) + 7 = 19
extra crit damage: 1d4 ⇒ 2

Grand Lodge

Chuffy creeps around the harpy trying to get in good slicing position.

dogslicer: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d4 ⇒ 1


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

"Bird lady can sing, but Reta can burn!"

Reta moves to a slightly more interesting position and quickly fires two flaming arrows.

Flaming Arrow: 1d20 + 11 - 6 ⇒ (13) + 11 - 6 = 18
Damage: 1d4 + 1 ⇒ (1) + 1 = 2, Fire Damage: 2d6 ⇒ (4, 5) = 9

Flaming Arrow: 1d20 + 11 - 6 ⇒ (4) + 11 - 6 = 9
Damage: 1d4 + 1 ⇒ (4) + 1 = 5, Fire Damage: 2d6 ⇒ (1, 4) = 5

Scarab Sages

Poog squeezes the sides of the pig and moves around to a new flank with the harpy

Poog himself manages to deliver a pretty nasty stab to the part of the body that holds the wings and Squeely finaly manages to bite down on one of her legs

Not sure what happened, but Chuffy seems to be gone from the map?

Chuffy creeps around the harpy trying to get in good slicing position, unable to find a good location Chuffy just goes for the first one he finds and scratches the woman with his weapon.

Reta moves to a slightly more interesting position and quickly fires a flaming arrow right under the creatures ribcage, which in addition to the other wounds she suffered causes her to fall down on the floor

Save your second arrow, the first kills the harpy already

As you search the body it seems that the harpy didn't have anything of any value on her - other then the morning star, which she already dropped

What do you want to do now?


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog tries to light the morningstar on fire as though it were a torch.

After that endevour...

"Hey, lets check out birdshank's hut."

Grand Lodge

Heh Chuffy went invisible from us. That's a talented goblin.

"All truffles belong to Chuffy!" he screams as he runs to the hut, trying to beat Poog to the riches.

Scarab Sages

Poog tries to light the morningstar on fire as though it were a torch. And quickly finds out that metal doesn't burn..but the wooden part which you normal hold in your hand does...so he just turns it upside down and get's some nice flames going...before finding out that metal next to burning wood gets warm..and then hot. After dropping his new "torch" and licking his fingers he continues to check out the birdshanks hut

You need to climb up to get to the nest, but given some trial and error, some assistance and some leg pulling when someone other then you gets closer to to the top then you do you ultimately make it up there.

There is an large nest made up out of straw and limbs

If you search the nest; Perception DC 20:
You find a leather
satchel hidden. It contains; the following items: a piece of polished red coral (worth 200 gp), a rolled-up portrait of an old man and his dog (worth 50 gp), a jade egg (worth 150 gp), a bottle with some liquid (magic if detected), piece of paper (also magic), another piece of paper (also magic) a stick (magical), and a box containing small smelly sticks (incense - also magical)

Grand Lodge

Chuffed isn't t sure who bit him during the climb. He owes them all a nice surprise now he decides.

perception: 1d20 + 8 ⇒ (15) + 8 = 23

"Nothing in here!"


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

Reta's floaty head makes her climb easy and she starts looking around the nest, ignoring Chuffy's observation.

Perception: 1d20 + 8 ⇒ (3) + 8 = 11

"Chuffy lying; Reta can't see the nothing!"


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog throws the stupid smoldering morningstar on the floor and ignores the numheads upstairs.

Scarab Sages

As you argue about seeing nothing your tummy start to make noise and you realize it's time to head back for your party.....but you still need more truffles!

Survival checks to locate more truffles


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

Survival: 1d20 + 1 ⇒ (17) + 1 = 18

Reta sniffs one of Chuffy's truffles, then starts dowsing for a similar scent.

"When Goblin stomach rumbles, on truffles Reta stumbles!"


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

survival: 1d20 + 3 ⇒ (7) + 3 = 10

piggy trufflehunt: 1d20 + 1 ⇒ (18) + 1 = 19

Grand Lodge

Chuffy thinks maybe he fooled them. He acts nonchalant as he climbs back down carrying a new leather satchel. Not easy for a goblin.

survival: 1d20 + 1 ⇒ (8) + 1 = 9

Scarab Sages

Reta has no problems sniffing out a few truffles

Poog with the help of his trusty companions finds truffle after truffle and is even able to save a few for himself before his piggy steed eats them

Chuffy how ever mistakes a chunk of dried horse dung for a truffle and refuses to believe otherwise.

Mogmurch is contend to have you do all the hard work while he provides " helpful " tips from a nearby log.

After gathering enough truffles, you head back home to finish the feast that your goblin minions have set for you—even if you had to go get the truffles yourselves.

Scarab Sages

You return to the tribe expecting to be feted, cheered, and sung about. However, when you reach the clearing, you come upon a scene of chaos.
Shouts and screams pierce the air surrounding the Birdcruncher cave. The smell of the feast is... different. Mixed into the scent is
a greasy smell peppered with burning wood, straw, and sulfur. The smell might even be goblin—cooking goblin. All of the preparations are in shambles. The tables are overturned, the cook pots have been knocked over, and the goblin dog pens are on fire.

An enormous hodgepodge of parts stumbles about, trying to kill anything within reach and erupting with sparks and fire as various fireworks explode from within its makeshift body. (see picture).

A fleeing goblin clamps you down and tells you:
"It started slowly enough. At first, some of the nearby goblins thought their eyes were playing tricks on them when another goblin claimed the statue moved. Others said they heard voices talking about eating their tender, green f lesh. Some of the goblins chose not to say anything, thinking that it was a chieftain trick and the big bosses were actually keeping an eye on the tribe while they were away to make sure none of the dumb goblins messed things up too much—or sat in their throne-chairs! But then it started to move and smash"
before continuing to run away into the woods

Knowledge (Arcane) DC 15:
This is a animated construct. It looks to be made out of some very hard materials (hardness) .More info will depend on check result)

Init Chuffy: 1d20 + 9 ⇒ (7) + 9 = 16
Init Mogmurch: 1d20 + 4 ⇒ (14) + 4 = 18
Init Poog: 1d20 + 6 ⇒ (3) + 6 = 9
Init Reta: 1d20 + 3 ⇒ (1) + 3 = 4
Init Enemy: 1d20 - 1 ⇒ (17) - 1 = 16

init
Chuffy, Mogmurch
Goblin Chief Effigy
All of you

Grand Lodge

"You no goblin chief! Who made you?" Chuffy shouts at the bizarre thing. Without waiting for an answer he whips out his crossbow and aims straight for its stupid pumpkin shanks head!

I think I'm -4 for being 90' away right? Hand crossbow has range 30'

hand crossbow-range: 1d20 + 10 - 4 ⇒ (13) + 10 - 4 = 19
damage: 1d3 ⇒ 3
sneak attack: 2d6 ⇒ (1, 4) = 5

Scarab Sages

If you take a 5ft step forward you are only at -2 btw, but you hit from your current location as well

Reacting quickly Chuffy pulls out his crossbow and aims straight for the stupid pumpkin head with a solid *plink* the bolt hits it's target , but only sinks in a fraction of an inch ..not something Chuffy is used to - normally when he hits something with a crossbow bolt it goes in much further.

Mogmurch pulls out a small vial and drink it, he becomes a bit more twitchy (drinks his mutagen)

The walking horror moves towards you at a rather frightening lumbering pace in an almost straight path with sparks flying all around it, some of them rather large and fiery and look like they could hurt if you got hit by one..small patches of grass catch fire as burning pieces land on them..but they quickly go out again, leaving only a small patch of black ash and a bit of smoke. It looks intend on trying to run you over.

init
You guys
Goblin Chief Effigy

Damage Goblin Chief Effigy: 3


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

"Reta know best strategy! Reta fight fire with fire!"

Reta pulls out two more of her flaming arrows and fires them at the construct.

Shortbow + PBS: 1d20 + 8 ⇒ (10) + 8 = 18, Damage: 1d4 + 1 ⇒ (4) + 1 = 5, Fire Damage: 2d6 ⇒ (1, 4) = 5

Shortbow + PBS: 1d20 + 8 ⇒ (6) + 8 = 14, Damage: 1d4 + 1 ⇒ (1) + 1 = 2, Fire Damage: 2d6 ⇒ (6, 2) = 8

Scarab Sages

Reta pulls out two more of her flaming arrows and fires them at the construct and she manages to hit the thing lumbering towards you twice, but both times her arrows just bounce of the thing Doesn't get through it's hardness but the arrows leave a bit of a burn mark on the sports where they hit

init
Chuffy, Poog, Mormurch
Goblin Chief Effigy

Damage Goblin Chief Effigy: 7

@Reta, I just noticed and now I'm kind of wondering where your 2d6 fire damage comes from?. Flaming only adds +1d6. Unless I've missed something somewhere I'm subtracting the second d6 from the damage


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

Well, you're right. For some reason I remembered 2d6. I was probably thinking about the Animal Bane arrows I have. Thank you for noticing!


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog thinks to him self... effigy designed to burn...

"BURN!"

Poog draws his wand of fireballs...

fireball: 5d6 ⇒ (5, 2, 4, 1, 4) = 16
reflex 14 halves.

Grand Lodge

Chuffy thought the pumpkin head should have burst from his bolt. He figures he better try a new tactic. He takes a step away from the other goblin chiefs to try to spread out, then he removes his grappling hook from his pack. He twirls it around and throws it at the stupid pumpkin effigy!

I'm not exactly clear how this works. I make a ranged attack with a 10' range increment so -2 to attack since I'm 20' away. I assume it falls into this description? "Objects with ample places to catch the hook have an AC of 5." If I crit, then I can make a free grapple roll also. If I hit but don't crit, the hook would do damage and be hooked on it but not get a grapple attempt. Is that right?

Could I then make a grapple attempt or trip it or something if its still attached next round?

ranged attack: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d4 - 1 ⇒ (2) - 1 = 1

Scarab Sages

Poog draws his wand of fireballs... and a huge explosion fills the clearing (a bit behind the stupid walking statue thing so you don't blow yourselves up as well)

Reflex save: 1d20 + 0 ⇒ (15) + 0 = 15

as by a miracle the lumbering giant thing turns just in time to avoid most of the blast

@Chuffy; as far as I know ;It's not an object, it's an animated object..which basically means it's a creature and uses it's own AC and means it doesn't take 1/2 damage from energy attacks and a whole bunch of other things. If you crit you get a free grapple. If you hit but don't crit you do damage and it's not hooked..you just hit it with the not pointed end and clubbed. You can attempt again next time to try to grapple again..the chance of you actually grappling it are pretty small. First need to crit..then need to succeed on a grapple

Chuffy thought the pumpkin head should have burst from his bolt. He figures he better try a new tactic. He takes a step away from the other goblin chiefs to try to spread out, then he removes his grappling hook from his pack. He twirls it around and throws it at the stupid pumpkin effigy!

His hook bounces of the stupid pumpkin head without doing anything

Mogmurch inspired by the big fiery explosion mixes up a bomb and throws it

To hit touch AC: 1d20 + 11 ⇒ (11) + 11 = 22
Fire damage: 2d6 + 3 ⇒ (3, 3) + 3 = 9
Reflex save: 1d20 + 0 ⇒ (20) + 0 = 20

He hits the thing in the big belly and it almost looks as if something would catch on fire...but when the smoke clears, there's just a scorch mark but no ongoing fire

"Mogmurch no stupid! Mogmurch move away from here!"

and Mogmurch takes a few steps to the side
The construct lumbers forward, it's big stomping feet crunching down on the ground before him as he stomps over to Chuffy, trying to run him over

It's going for a trample; you can either make an attack of opportunity against it at a -4 penalty ..or try a reflex save vs half damage DC 18

Trample damage: 1d8 + 9 ⇒ (8) + 9 = 17

With each movement, spinning pinwheels and gouts of sparks erupt from the effigy and Chuffy is surrounded by flying flames
Reflex save DC 15 for half damage or take: 2d6 ⇒ (6, 6) = 12 fire damage

init
You guys
Enemy

Damage Goblin Chief Effigy: 24


PiggyDefense Block:
HP -7/13 AC 18, T12, FF 17 | Fort +7, Ref +4, Will +1
HP 25/27 | AC 18 T13 FF 16 CMD 14 | F+6 R+8 W+8; Init +6 | Perception +3 Darkvision

Poog digs his heels into Squeely Nord to get as far away from the giant effigy as possible before firing off another fireball.

should be plenty of room behind/above the thing to blow it up.

fire: 5d6 ⇒ (1, 4, 5, 6, 1) = 17
reflex 14 halves.


Female Goblin Fighter 4 (HP: 29/38) (AC:21 FF:18 T:14) (Fort: +6 Ref: +4 Will: +2) (Init: +3) (Perc: +8)

Seeing that her arrows are not very effective, Reta takes out her dogslicer and prepares to charge at the construct.

"Pumpkinshanks go boom, Pumpkinshanks go crack! When Pumpkinshanks destroyed, it's head becomes a snack!"

Grand Lodge

Chuffy swings his dogslicer at the effigy as it runs over him.

dogslicer: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21
damage: 1d4 ⇒ 2

He tries to dodge the flames.

reflex: 1d20 + 9 ⇒ (18) + 9 = 27

The big stupid pumpkin goblin hurt when it ran him over, so Chuffy tries to regroup.

Withdraw action.

Scarab Sages

As Chuffy swings his dogslicer he manages to hit him right before the thing barrels over him, but other then a satisfying *plink* as his dog slicer connects with one of the things legs, there is no effect Doesn't get through it's hardness
Luckily he's able to avoid getting hit by the fiery things sparking all around

@Chuffy; I'm not sure if you calculated your damage correctly. Unless you took damage before (and didn't heal) you only have the 17 trample damage. Since you have evasion you take no damage from the fireworks

Poog digs his heels into Squeely Nord to get as far away from the giant effigy as possible before firing off another fireball.

Reflex save: 1d20 + 0 ⇒ (7) + 0 = 7

The blast lights up the skies as the very edge of it explodes right at the stupid pumpkin head, just above Chuffy's head

Seeing that her arrows are not very effective, Reta takes out her dogslicer (and stores her bow I guess?) and prepares to charge at the construct.

Chuffy then tries to withdraw and to his horror finds out that the reach of the arms of that thing are far greater then he expected.

When you withdraw only the first square you leave doesn't provoke an attack of opportunity..other squares do. And the things has 10 ft reach

Withdrawing:
Withdrawing from melee combat is a full-round action. When you withdraw, you can move up to double your speed. The square you start out in is not considered threatened by any opponent you can see, and therefore visible enemies do not get attacks of opportunity against you when you move from that square. Invisible enemies still get attacks of opportunity against you, and you can't withdraw from combat if you're blinded. You can't take a 5-foot step during the same round in which you withdraw.

If, during the process of withdrawing, you move out of a threatened square (other than the one you started in), enemies get attacks of opportunity as normal.

You may not withdraw using a form of movement for which you don't have a listed speed.

Note that despite the name of this action, you don't actually have to leave combat entirely.

Swing after Chuffy
to hit AC Chuffy: 1d20 + 9 ⇒ (7) + 9 = 16

..but luckily for Chuffy the large flaming fist sails right past the tips of his ears.

Mogmurch inspired by the flaming explosions tosses a vial of alchemist fire
To hit touch AC: 1d20 + 11 ⇒ (15) + 11 = 26
Fire damage: 1d6 + 3 ⇒ (3) + 3 = 6
setting the thing on fire

It lumbers in between Mogmurch and Reta as the burning oil runs down it
Burning damage: 1d6 ⇒ 4 fire
It's fireworks spewing all over the place
1 Reta, 2 Mogmurch: 1d2 ⇒ 2

some of the fireworks hit Mogmurch in the torso
Fire damage Mogmurch: 2d6 ⇒ (1, 1) = 2
Reflex save: 1d20 + 8 ⇒ (5) + 8 = 13

before the thing follows up with 2 swings of his massive flaming fists
To hit AC Reta: 1d20 + 9 ⇒ (7) + 9 = 16
To hit AC Mogmurch: 1d20 + 9 ⇒ (14) + 9 = 23

Reta manages to dodge the attack, but Mogmurch feels his head ring as the large fist solidly connects
Slam damage Mogmurch: 1d8 + 6 ⇒ (7) + 6 = 13
some of the burning oil and fireworks leak down on top of Mogmurch
Reflex save vs burn: 1d20 + 9 ⇒ (2) + 9 = 11
and some of the alchemical supplies he's carrying start to catch flame!

init
You guys
Chieftan construct

Damage Goblin Chief Effigy: 51
Damage Mogmurch: 26 -burning

Grand Lodge

I forgot about evasion, thanks!

Chuffy loads his crossbow with a flaming bolt and fires!

It's a +1 flaming bolt. 60' away.

crossbow-range: 1d20 + 10 + 1 - 2 ⇒ (17) + 10 + 1 - 2 = 26
damage+flaming: 1d3 + 1 + 1d4 ⇒ (1) + 1 + (3) = 5

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