[PbP Gameday VI PFS] **Classic** Helikon´s Nightmarch of Kalkamedes (Inactive)

Game Master Helikon

Maps & More


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Unstopped by the sprained ancle Kalkamedes moves onward. After a moment you see another bad move, further damaging the ancle.

Silver Crusade

Female Half-Elf Unchained Monk 2 HP: 3/12 | AC: 16 Touch: 16 FF: 13| F +4 R +4 W +3 | CMB/D +2/18 | Init +4 | Perc +9 SM +7

After the second stumble, Iantha starts to mumble, once again worrying out loud. Not that there's much she can do to help Kalkamedes in this situation, but that won't stop her from trying to figure out a solution - if maybe he could be carried, if they have any healing that could be spared, if they had a potion, could he even drink it in this state? It would be terrible (and terribly ironic) for him to drown in an attempt to administer a healing potion.

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

Sammi, riding ahead on Moonchaser, tries to find the hazards in Kalkamedes' path so that the others can guide him around them.

Survival: 1d20 + 4 ⇒ (16) + 4 = 20

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Seeing no other options, Eoran puts an arm around the sleepwalking man and does his best to support him. "I do have some healing magics, but I am unsure if it is wise to spent them so soon. You never know what we'll find out there in the night."

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin stays close after the second fall in hopes of trying to catch Kalkamedes if he were to fall again. Gaylin scans the area lokking for something anything that might be out there.

Perc.: 1d20 + 3 ⇒ (2) + 3 = 5

-Posted with Wayfinder

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Before Elfire leaves the cabin in pursuit of Kalamedes he dons the cloak of resistance and collects the remaining gear.

As he leaves the cabin, an adolescent Roc is waiting outside. Its feathers glistening in the moon light.

Elfire strokes her feathers for a moment before beconing her to the sky.

Elfire then runs after the others.
"Maybe we should put some o' his gear on him to help, his boots look sturdy enough and these bracers of armor can help him stay out o' trouble"

Elfire then looks around to find some sticks to use as a splint.

survival: 1d20 + 6 ⇒ (20) + 6 = 26

Finding a few suitable sticks he continues "maybe we can brace his leg with these. That ankle is only going to get worse if we do nothing"

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Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

"Great idea master halfling." Eoran replies with a smile. He tries to sit Kalkamedes down and starts splinting his leg.

Heal: 1d20 + 3 ⇒ (7) + 3 = 10

After finishing a hopefully serviceable splint, he helps Elfire dress the sleeping man in his gear.


No one has some healing wand?
You are unabel to make Kalkamedes to sit down. At least without force.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

since this is a brand new character....no...I have neither the prestige nor the gold

Elfire attempts to restrain Kalamedes so the others can dress him

Strength: 1d20 + 2 ⇒ (10) + 2 = 12

-Posted with Wayfinder


You need to grapple him.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire attempts to grapple the sleeping man.Grapple: 1d20 ⇒ 3.

-Posted with Wayfinder

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Eoran is once more forced to lend the party his unrivaled strength as he tries to grapple Kalkamedes.

Grapple: 1d20 ⇒ 3

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"If only someone had thought to do this while he was tied in bed," Sammi laments. "Oh, wait, we did, but an impatient Venture-Captain set him free barefoot and unprepared."

The halfling dismounts and shares a silent exchange with the ghost wolf.


NG Outsider (Phantom) 1 | HP 11/11 | DR 5/slashing | AC 17 T 11 FF 16 | F +4 R +3 W +1 | CMB/D +4/15 (19 vs. Trip) | Darkvision, Perc +5 SM +1 | Init +1 | Speed 50 ft | Active Conditions: Damage Reduction

Grapple: 1d20 + 4 ⇒ (20) + 4 = 24

The wolf leaps onto Kalkamedes and pins him to the ground.

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin hurries over to the man and helps put the equipment on as fast as possible

-Posted with Wayfinder


With Moonchaser´s help you can pn him. To apply a splint takes a dc 14 heal check.

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Not sure if I get another roll

Heal: 1d20 + 3 ⇒ (18) + 3 = 21
Now that the paladin is firmly held down, Eoran once more tries to splint his leg.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

As Eoran is splinting the thrashing man's ankle. Elfire proceeds to strap hos other gear on.

"that should just about do it".
ok so just to be clear, we have put his clothes, boots and bracers of armour on him as well as splinting his ankle.

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

Sammi ignites his sunrod while he waits for the others to finish girding the sleep-walking Kalkamedes.


Finally you manage to splinter Kalkamedes ankle.
After you release him, he continues to wander toward his unknown goal.
An hour later, Kalkamedes's path takes him straight into a thick copse of thorns.

KnowNat18:
This hazard is a patch of razor bramble, a naturally growing weed capable of lacerating one's legs.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"Those thorns don't look very friendly. " Points out Elfire as he looks at the patch amd scratches his head.

"I'd say lets go around but we havn't had much luck with muscling our way through problems."

Elfire then runs ahead to try and find a safe path through the thorns. Survival: 1d20 + 6 ⇒ (4) + 6 = 10 wow what is with these dice

GM....out if curiosity. Why didnt we get a heads up on this hazard when Sammi scouted ahead with his 20 survival check?

-Posted with Wayfinder


No matter what you try, without force you are unable to make Kalkamedes change his path. You have a feeling you have to carry him around the obstacle!

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"So does anyone know how strong these thorns are?" Gaylin asks?

He moves ahead and shoots them with acid splash

Att.: 1d20 ⇒ 16
Dam.: 1d3 ⇒ 1

-Posted with Wayfinder

Silver Crusade

Female Half-Elf Unchained Monk 2 HP: 3/12 | AC: 16 Touch: 16 FF: 13| F +4 R +4 W +3 | CMB/D +2/18 | Init +4 | Perc +9 SM +7

"It may just be in our best interest to pin him again, allow him movement when we are safely past these thorns."

She looks to Sammi, and motions to his wolf, in particular.

"It's possible that I could carry Sir Kalkamedes, but not easily. If we were to put him on your wolf's back, would that be a more feasible approach?"


Gaylin, you manage to damage a few, but you would need a week to blast a path.

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"He's too big to ride Moonchaser," Sammi says, "And I don't think Kalkamedes would stay mounted anyhow, but--"

Sammi exchanges a silent command with Moonchaser.

"Maybe when we're past the briar patch, we should leave a leash on him."


NG Outsider (Phantom) 1 | HP 11/11 | DR 5/slashing | AC 17 T 11 FF 16 | F +4 R +3 W +1 | CMB/D +4/15 (19 vs. Trip) | Darkvision, Perc +5 SM +1 | Init +1 | Speed 50 ft | Active Conditions: Damage Reduction

The ghost wolf slinks around the somnambulist and grabs at his legs.

Trip: 1d20 + 4 ⇒ (17) + 4 = 21
Grapple: 1d20 + 4 ⇒ (17) + 4 = 21
Grapple: 1d20 + 4 ⇒ (19) + 4 = 23

Moonchaser knocks down the man, grabs his arm in his teeth, and somehow manages to flip him over and pin him so that he can be bound and carried past the wicked looking briars (in a surprising series of rolls).

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Eoran stands stunned watching the wolf manhandle Kalkamedes with more finesse than he thought possible. "I can't say I've ever seen a wolf do mauevers quite like those..." He mutters, barely loud enough for anyone else to hear.

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"He's a bit more than a wolf." Sammi swallows hard. "But that is a bit more than I expected when I asked him to take the man down."


Dragging Kalakamedes is stressy but you manage to do so.

Dc25 surv:
You find out that someone forced his way throught this a week or so ago.

Behind the bramble you can let him loose and he walks on the same path onwards

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin watches in disbelief. "its a good thing he's here or else we might be in a whole lot of trouble." Gaylin follows the group watching and taking in the surroundings

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

Before setting him free on the other side of the brambles, Sammi ties a rope around his waist with two long trailing ends so that two or more people can hold on at any given time and hopefully steer him.

Looping/knotting the rope will shorten it by 10 ft, leaving two 20 foot leads.

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Eoran grabs one of the lengths of rope and looks at it for a few moments. "I don't know if I'll be much use if our friend here really wants to go somewhere"

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire runs up amd grabs the other line.

"It might be all we can do to stop him killin' himself".

He then gestures towards the creature flying high above.

"if anyone has a way to make her stronger, She may be able to carry him. But right now she isnt even strong enough to fly with me. In the mean time, Sammi, do you wanna ride ahead and check out what's to come?".

Also guys don't forget that I can cast guidance at will so ask before you make any skill checks and Ill give you a +1.....given how we have been rolling I think we need it

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Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin picks up a stick a cast light on it. "Here this should help us see better at least" he says to the group as he moves next to kalk.

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

I say, nobody in any of my games notices when I use a sunrod.

Sammi rides ahead to try to scout what dangers Kalkamedes might be heading for next.

Survival: 1d20 + 4 ⇒ (9) + 4 = 13


Sammi manage to scout ahead and check for any obstacles. All goes well, for some time. After another hour, Kalkamedes abruptly turns to the
west and full speed into a watery bog. What now?

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Are we sure he's not just trying to kill himself in his sleep?"

Sammi scouts out the bog so that the others can steer the sleep walker around any quicksand using the makeshift reins tied around his waist or prepare for any other hazards.

Survival: 1d20 + 4 ⇒ (18) + 4 = 22

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"not this agen" spouts Elfire as he reef back on the rope attempting to stop Kalamedes from drowning himself until they can figure something out.

Strength: 1d20 + 1 ⇒ (17) + 1 = 18

He looks around for a tree or other secure item to tie Kalamedes to.

Are there any such trees or rocks, etc

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Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"Honestly how has he managed not to kill himself before now? Its like he's purposely heading for any and all hazards out here!" Gaylin does what he can to help hold the ropes till a safe path can be found

Str: 1d20 - 2 ⇒ (7) - 2 = 5

-Posted with Wayfinder


Yes there are trees, quite a few actually.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire looks up and whistles as loud as he can. Within moments, the Roc circling above lands next to him with a billow of dust.

Elfire the holds out the rope and places it in the roc's mouth. "Ironwing, Stay".

Elfire looks up and whistles as loud as he can. Within moments, the Roc circling above lands next to him with a billow of dust.

Elfire the holds out the rope and places it in the roc's mouth. "Ironwing, Stay"

Ironwing Strength Check: 1d20 + 2 ⇒ (12) + 2 = 14

While Ironwong helps hold Kalamedes, Elfiee ties the rope to the closest tree.

"That should hold 'im for now"

-Posted with Wayfinder

Silver Crusade

Female Half-Elf Unchained Monk 2 HP: 3/12 | AC: 16 Touch: 16 FF: 13| F +4 R +4 W +3 | CMB/D +2/18 | Init +4 | Perc +9 SM +7

"How anticlimactic that would be, if his sleepwalking was no attempt to reach a location, but an attempt on his life." Iantha sighs, already weary from the anxiety of watching Kalkamedes apparently try to kill himself on the environment.

She waits to ensure that the others have restrained him securely, then joins Sammi in scouting the swamp ahead.

Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Survival: 1d20 + 5 ⇒ (13) + 5 = 18

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"So any ideas on how to get him through this place without anymore injury? There has to be a spell or something. Can your Roc carry him? Maybe tie him to its back and it flies to the next clearing we let him go for a moment and see which direction he heads and repeat till we either find easier terrain or the destiantion?" Gaylin furrows his brow hard in thought.

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"I think we're just going to have to stop him before he walks into something dangerous every time," Sammi says with resignation.

Because I'm reasonably sure the scenario is designed this way.
If we move him, the next obstacle will just move with him.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"Na Ironwing is still a baby." Elfire says as he strokes the feathers on Ironwing's head. "She's not even strong enough to carry me yet...unless you have a way of making her stronger or him smaller.".

Elfire walks over to the bog, " So anyone have any idea how deep this bog is?"

if you have enlarge animal, ant haul or reduce person she can carry him. But a 14 strength only lets her fly with less than around 58lb (i.e. light encumbrance only)

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Depends on where you step."


Hint there are trees nearby.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"I wonder if we can use some of these trees to make a bridge."

how far is it to the other side of the bog ?

Elfire looks across the bog and then attempts to find a tree that would be suitably long enough for makeshift bridge.

Take 10 on Survival: 10 + 6 = 16

-Posted with Wayfinder

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Sorry, I got distracted by elections and forgot to post. How large is the bog?

"I think a simple raft would perhaps serve us better my lightfooted friend. Eoran suddenly interjects. After having gotten bored and ended up tying his Kalkamedes rope around his waist, he seems to have been walking and reading for the past fifty minutes, and now finally decided to rejoin the conversation.

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