[PbP Gameday VI PFS] **Classic** Helikon´s Nightmarch of Kalkamedes (Inactive)

Game Master Helikon

Maps & More


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Not that big and a raft sounds like a good idea.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire shugs "wateva, lets just get cracking"

Elfire then places his hand on each of the party's shoulders "Pharasma, give us guidance"

Elfire casts guidance on the while party....+1 to the next skill check of your choice. I know it technically only lasts a minute but basically if a minute passes I recast just before the appropriate skill check

-Posted with Wayfinder

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"I cant cut or carry logs but i can sure tie them together!" Gaylin begins looking for vines so the party doesnt have to unite Kalkamedes.

Perc.: 1d20 + 3 ⇒ (7) + 3 = 10
Survival: 1d20 + 2 ⇒ (8) + 2 = 10

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"I'm really not sure how this will work, since he'll just--Oh, never mind. If we spend all night doing this, then he'll wake up, and at least he'll be alive."

Sammi assists with the raft building.

Survival: 1d20 + 4 ⇒ (13) + 4 = 17


The floating device manages to help Kalakamedes to cross this.
After that he continues walking.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

After disembarking their makeshift raft, Elfire reattaches one of the reigns to his belt and ealks slightly ahead of Kalamedes to keep an eye out for any futher hazards.

"wonder how far he's gonna take us?"

-Posted with Wayfinder


Soon Kalkamedes reaches the next obstacle.
Kalkamedes's path winds westward into a steep mountain pass that climbs several hundred feet. The surface levels out only to terminate fifty feet ahead with a precipitous drop into a thirty-foot wide canyon.

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"We sure could use a featherfall spell here! Mr. Sword do you know of anythi g that might help us here?" Gaylin asks.

man this guys is on a suicide mission for sure!

-Posted with Wayfinder

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire quickly hands his end of the rope attached to Kalamedes to Sammi. "'ere...hold him in place for a minute. I have a plan..."

He then reaches into one of Ironwing's saddlebags, grabs another rope and his grappling arrow.

"Wot if we lower him down the ravine, then use this", holding out the grappling arrow and rope, "to climb to the other side and drag him up the cliff?"


The sword replies."Um do not let him fall? But featherfall sounds good!"
And you are sure with a featherfall spell you get him safely down. But how up?

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Is Kalkamedes by any chance an unchained rogue with a reversed danger sense?

Eoran pulls off his backpack and digs out a length of rope and another grappling hook, just in case Elfire needs more for his plan.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"let me show you" Elfire says taking the second rope from Eoran.

Elfire then ties to two ropes together and his grappling arrow to the end of one. He then draws his longbow and shoots the grapplong arrow across the ravine to an appropriate target (sorry wasnt sure what was on the other side....either a rocky outcropping or tree).

Take 10 on Grappling arrow: 10 + 5 = 15

Once the hook is in place, elfire takes the other end of the now 100ish foot rope over to tbe restrained kalamedes.

"now we tie this to Kalamedes, lower him down and then we all climb down after him then up the other side. Then we drag his arse up the cliff.....any questions?"

-Posted with Wayfinder


You are kidding Eoran or? Unchained was after the adventure was written. ;-)

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"If We have the rope on both side why dont we just pull him across the rope I stead of going down and back up? One of us goes first then we tie him up and pull him across."

the shortest distance between two point is a straight line.

-Posted with Wayfinder

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"I suppose tha'll work aswell. So Eoran, Gaylin and I will go to the other side and Sammi, moonchaser and Iantha stay on this side?".

your correct about the shortest distance, but he still wont go in a straight line. He will drop into the ravine as soon as he leaves the edge and have u ever tries to keep a line taught with 100ish KG hanging in it.

-Posted with Wayfinder

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

I was thinking more of a pulpy type system and pull him across the rope that way. But use rope tied around him unsteady of a pulpy. If that makes any sense at all.

-Posted with Wayfinder

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

I think going down and up would be the simpler solution, with less room for certain selfdestructive sleepwalkers to screw things up.

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Well, getting down with be easier," Sammi says as he gets to work knotting his rope. He secures the grapple on a sturdy crevice and scurries down to the bottom of the canyon.

Re-reading, I might have misunderstood. How deep in the canyon? I can't imagine it's that deep if it's only 30 ft wide.


The canyon is 70 feet deep.

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin works to help the party the best he can, lowering Kalkamedes down the revine.

-Posted with Wayfinder


With the combined help you manage to get Kalkamedes down. But how up?

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

"I remember my old teacher throwing puzzles like this at me, but they usually involved husbandry and food, or seranreans and cannibals, not pathfinders and a suicidal sleepwalker."

Eoran ponders their situation for a moment before suggesting. "Could we all climb down, fire a grappling hook up on the other side, climb up and pull our sleepwalker up behind us?

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

that was my original idea. And right now the 100ft rope is attached at one end to kalamedes, and the other end is attached to a tree or rock outcropping on the far side. Since the ravine is 30ft wide there is enough to lower him down and us still have hold of the middleish part.

"so as planned, now we all climb down... then up the other side using the rope. Then we drag Kalamedes up"

-Posted with Wayfinder

Silver Crusade

Female Half-Elf Unchained Monk 2 HP: 3/12 | AC: 16 Touch: 16 FF: 13| F +4 R +4 W +3 | CMB/D +2/18 | Init +4 | Perc +9 SM +7

"One can only hope he will stay still down there long enough to prevent the climb down from being any more precarious than necessary."

Iantha says this to herself as much as to any of the others, peering over the ravine edge. She seems to kind of steel herself, nodding once before beginning the climb down.

Climb: 1d20 + 3 ⇒ (16) + 3 = 19

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

This will probably get me killed

After Iantha climbs down, Eoran starts on his way down. Bracing himself against the cliff wall, he slowly tries to climb.

Climb: 1d20 ⇒ 16

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

Sammi tests the canyon wall, trying to scale it slowly.

Climb (Take 10): 10 + 5 = 15


Only Iantha is able to climb up. the others fail but not badly.

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

Isn't climbing a wall while bracing against a wall a dc 5 or something?


Elfire uses the rope and edge of the ravine to carfully climb down.

"Easy does it"

Take 10 to climb: 10 + 1 = 11

Once he reaches the bottom, Elfire then immediately uses the rope that is attached to the far side to carfully climb back up.

Take 10 to climb: 10 + 1 = 11

Eoran Olyrnn wrote:
Isn't climbing a wall while bracing against a wall a dc 5 or something?

Yes, under the climb skill in the CRB there is a table that says 'A rope with a wall to brace against, or a knotted rope' is a DC 5.


Then please say you use the rope to move down.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None
MorphiusLink wrote:
Elfire uses the rope and edge of the ravine to carfully climb down. "Easy does it" Take 10 to climb: 10 + 1 = 11 Once he reaches the bottom, Elfire then immediately uses the rope that is attached to the far side to carfully climb back up. Take 10 to climb: 10 + 1 = 11 Eoran Olyrnn wrote: Isn't climbing a wall while bracing against a wall a dc 5 or something? Yes, under the climb skill in the CRB there is a table that says 'A rope with a wall to brace against, or a knotted rope' is a DC 5.

I did.....and for some reason that post defaulted back to my non character profile

-Posted with Wayfinder

Dark Archive

Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5

With all the talk of ropes up to this point, I felt it implied. Besides, how would one brace against the wall without using the rope.

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

Sammi scurries down the rope and then up the secured rope on the other side.

Climb (Take 10): 10 + 5 = 15


Ok with all this you manage to secure the rope and Kalkamedes will get the other side up, same as you. And he continues his journey.
After a short while you find a game trail.
Great bands o f stars sweep across the cloudless night sky, illuminating a series of game trails that chase through the mountain shrubs and berry bushes.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire kneels down to examine the trail. Survival: 1d20 + 6 ⇒ (5) + 6 = 11

"Stop....Hold Kalamedes here for a minute. Look...animal tracks...they might still be around."

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Hopefully, nothing more than deer," Sammi says, dismounting.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Elfire notices those are bear tracks. And you think you can see a she grizzly with cubs straight ahead.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"A Grizzly....we should stay clear....she has cubs with her."

Elfire stands up and turns to the others. "but If she gets too close I mite be able ta calm her down...."

Elfire then closes his eyes and prays to Pharasma for assistance. cast guidance on myself

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Yes. That will be a problem."

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

Gaylin climbs down the rope and heads over to Kalkamedes to help restrain him. He also prepares for a fight just incase the momma bear doesnt like them being this close! "Knowing out luck this guy wants to head that direction"

-Posted with Wayfinder

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Knowing our luck, whatever is drawing Kalkimedes is in the bear's belly," Sammi adds morosely.

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"well, we'll soon find out, lets keep movin'. I'll stay a bit ahead to keep an eye out for mumma bear"

Elfire walks about 10ft ahead of Kalamedes and keeps a good look out for the Bears.

Perception, take 10: 10 + 4 = 14


@ Elfire You think he would come to close to the bears.
Maybe there are ways to prevent battle.
Make a knowledge nature

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Knowledge (Nature), Untrained: 1d20 ⇒ 2

I can also use Wild Empathy to make it Nicer...that was my plan if it got too close.

-Posted with Wayfinder


Try wild empathy ;-)

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

Elfire slowly approaches the bear with care and attempts to form an empathetic link with it praying to Pharasma to guide his hand. guidance on self

Wild Empathy + guidance : 1d20 + 3 ⇒ (16) + 3 = 19 thats a bit nicer :-)

-Posted with Wayfinder


The bear will be pacified and you can continue.
Over the course of another two hours, the rough, mountainous scrubland gradually flattens and gives way to thicker copsesof trees sustained by a series of chilly, narrow streams. Kalkamedes's trail meanders northward

Liberty's Edge

NG Male Halfling Cavalier (Ghost Rider) 1 | HP 3/12 | AC 18 T 14 FF 15 | F +5 R +4 W +1 (+2 vs. dominate, possession) | CMB/D +1/14 | Low-Light, Perc +6 SM +0 | Init +5 | Speed 20 ft | Challenge 1/1 | Shirt Re-Roll 1/1 | Active Conditions: Sunrod 4 hours

"Good work with the bear, Elfire," Sammi compliments his fellow halfling as they march onward through the night.

Dark Archive

Male Sylph | HP 6(+3 Familar) 9/9 | AC: 10, Tch: 10, FF: 10 | CMB: -2, CMD: 8 | F: +0, R: +0, W: +4 | Init: +0 | Perc: +3 | Sorcerer - Elemental Bloodline LVL 1 | Speed: 30FT. | Quaterstaff: Att. -2, Dmg: 1d6 -2 |
Spells:
LVL 0: Acid Splash, Jolt, Light, Mage Hand LVL1: Burning Hands*, Magic Missile

"Great work with those bears! I heard of wild empathy but I have never had the privilege of seeing it in person. Thats was astonishing" Gaylin continues to follow and keeps an eye out for dangers.

Perc.: 1d20 + 3 ⇒ (6) + 3 = 9

-Posted with Wayfinder

Grand Lodge

Male Halfling Hunter/1; HP 10/10 | AC:18 t:15; ff:14 | Fort +4, Ref +8, Will +3; +2 vs fear | CMB +0; CMD 14 (10ff) | Spd 30 ft. | Init +4 | Perc +8; | Ride +8 | Stealth +12 | SensM +3 | Spells Used: Lvl1 2/2 | Animal Focus: Tiger (+2 Dex)| Conditions: None

"Thanks guys, Raisin' Ironwing tought me how animals think.....the trick, you see, is to not seem threatening and to give them plenty o' space and room to escape if they need to. But I can't take all the credit....clearly the Lady of Graves believes it's not our time to be judged."

Elfire walks besides Kalamedes holding onto one of the reins and begins focusing his senses as the change in terrain begins to limit his visibility of the surrounding area.

Perception, Take 10 : 10 + 9 = 19

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