Pawns of time (Inactive)

Game Master Cr500cricket


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Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I went with classic, secret agent, well groomed hair, black pinstripe silk suit, two guns with sharkskin grips, Light armor under clothes, heavy boots, silk shirt under silk suit, fairly tan, but still Caucasian,

For personality take agent J and sterling archer with just a dash of James Bond.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

Yeah, I have a huge collection of pictures. But... my mind usually doesn't work within those, but rather, off of those. My first character on these forums has an avatar that's basically blue goo in a bowl, because despite having searched through the images like ten times, I have yet to find an image that fits him. Realistically... I have yet to find more than a handful of male images that don't look terrible.

Incidentally, Foul, shame on you for picking the wrong Bond. Needs more Sean Connery.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I figured he'd be more redially recoginized, I'm terrible at naming characters.


Um, Damian, you might want to know that the sensor has already disappeared and Bear and Roy are already checking the surroundings.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

No one has told Damian what the sensor was. So... Damian is trying to find the thing that appeared and then disappeared.


exactly. I can't talk to anyone but pierce appearantly, so i'm looking to see what's attacking us. Since nothing is, I think i'll take a bird's eye view of the area and see if I can at least point us in the right direction.

And yes, if you're having a fair fight, you're doing it wrong.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

Language Lattices:

Common
Scath, Roy, Gray, Nova, Hecate, Pierce

Catfolk
Roy, Gray

Celestial
Nova, Damian

Ciramaen
Damian

Draconic
Pierce, Damian

Dwarven
Scath, Damien

Elven
Scath, Hecate

Gaellic
Roy, Pierce

Gnome
Scath

Goblin
Scath

Halfling
Scath

Orc
Scath

Sylvan
Scath

Undercommon
Pierce

Vegepygmy
Nova

So, some people understood and just chose not to show it :)


Would Catfolk be something that we can Communicate both ways with Scath with?
As a GM ruling?


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

And I... am waiting for a response on the scouting reports! Hecate really has nothing to say until then. XD


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

I'd say that Scath could at least understand our body language. For example, Gray was cheery up until the whole tripping incident... and now he's acting decidedly annoyed... but moreso, his body language shows that his pride's been wounded.

Dark Archive

Male Cricket (Currently Retraining levels)
♣♠Magic♦♥ wrote:

Would Catfolk be something that we can Communicate both ways with Scath with?

As a GM ruling?

Sure.


Sweet.
So, Scath, I think you can count that as a racial language. :)


I noticed you took that down.:

Did we still see the river or no?

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

You ninjaed me, so I deleted my thing
It didn't make sense after your statement, and it didn't add much.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Scath would need to learn catfolk, humans don't speak the same language as apes. :)


I think the idea is that Cat and Catfolk is the same already.

I've been in several campaigns where catfolk can talk with cats.

Sometimes it's vis-à-vis and sometimes it's like Latin and Spanish.

And Foul, I meant that Cricky took down the post that said we saw the river. XD.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I realize
I was joking.


I'm afraid the Wrecker Oracles got ahold of my phone screen, and therefore, my posting prowess will be greatly reduced until Friday.
I honestly can hardly read what this says.

Dark Archive

Male Cricket (Currently Retraining levels)

This is Scath's part not mine to explain.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Scath just sensed something unnatural in the river, so he said avoid it. He don't believe in messing with things that are unnatural if you can help it.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

Well... looking at the description of his line, versus your line... his line says that he's putting a warning on the river. Your line doesn't have an arrow :p. Unless something changed the warning, then we're standing there wondering whether we shouldn't cross the line, whether we should slip into the water, whether we should avoid the water... :p

If the line still has the arrow saying to stay away from the water... Gray will move away from the chasm and keep going. :P


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Any different smell coming off the river?
Scath looks for a clear piece of ground, and scratches a big arrow pointing toward the river where it's quiet, about 20 ft back up the river bank. Then he scratches W A R N I N G in the dirt in common.

Then he makes a big circle around that part of the river, at least 50 ft away from the edge of the bank.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

Mmhmm. But the description we got was different. We just have a line with warning written near it. No arrow. I went with the DM's description, because the DM may have done hijinx in the meantime between you doing it and us following. If it hasn't been messed with, then a lot of our interactions are skewed due to the lack of an arrow. One way 'oh, that's dangerous' the other way 'W A R N I N G' is pretty much just underlined :p

Dark Archive

Male Cricket (Currently Retraining levels)

Oops.


If nothing happens, Roy will get bored of the thing pretty quick.


Why do all my rolls suck so bad?!


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

You should check my rolls for Flare in my other game. The only rolls that have -counted for something- have been 9 or lower. Everything else has been knowledge checks that bore -no fruit-. :P I can't even get a decent initiative check.

Dark Archive

Male Cricket (Currently Retraining levels)

In one campaign I was replaced after three combats because I couldn't roll above four.When the Boss dominated me and the GM started rolling, it was a TPK.


Why am I unconscious?
Bear catching him was intended for when he was in the air before he fell and rocks fell on him.

Dark Archive

Male Cricket (Currently Retraining levels)

This is essentially what happened, but beside a river. You were knocked out more from rocks hitting you on the way up than on the way down.


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

Can I actually hear Morrison, or is he still in that silence zone?


I guess that's a thing...
It just annoys me when a situation happens and I can't do anything about it other than roll a die and hope for a good roll.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

To everyone in my games, if I get snippy or upset, please say something to me. Between work, lack of sleep, and tinnitus coming on sunday, I feel like a bear who's been woken up in mid january. I'm trying hard not to get snippy with people, but I'm not perfect. I feel like I've got a dog whistle going off in my eardrum all the time.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Sorry for any and all hold ups, I'm adjusting to switching jobs (better pay, more hours, first time on the night shift, physically intensive job)
When I finally get home I'm exhausted and my time I'm conscious and able to post is limited
I should adjust soon, but in the mean time posts may be slow


btw, here's what damian looks like without his armor on:

Damian.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

gah that looks very familiar,
is this from gundam?


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

Close. XD He's from Robotech. Pretty sure the character in question is Rick Hunter.


that would be correct. Can't hate on the classics.

Dark Archive

Male Cricket (Currently Retraining levels)

To anyone who has incurred the wrath of these dice, I feel you.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)
Cr500cricket wrote:
To anyone who has incurred the wrath of these dice, I feel you.

LOL, like Gray said, +25 isn't dice wrath at 5th level, it's 'you can't possibly avoid it' :)


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

Can't make that. Unless scent applies?

Dark Archive

Male Cricket (Currently Retraining levels)

Nope


Not gonna waste rolls, then.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry everyone, been busy. I'm travelling again this week, and I may be going to Kuwait Friday (still waiting to hear). So been busy all weekend prepairing.


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

Awww... I just made myself sad. I looked up silvanshee, thinking their strength bonus was actually +20. Not even close, at a +8. Because I was like 'man, that's hilarious and cool, combining silvanshee's 1 minute super strength with augment summoning.' But... alas. Both are enhancement bonuses. So the silvanshee, for one minute, has a whopping 11 strength. :(

Still hilarious to have a tiny creature be so strong, but... definitely not the ~27 I was expecting when I thought about it. That would have been hilarious. 'the tiny cat bites you... roll fort v. massive damage.' :P


I thought it was stronger than that too. Can it even lift you guys?


Male Catfolk HP (55/55) PP (3/3)
Stats:
AC/Touch/Flat/CMD 19/15/14/20 | Fort/Ref/Will +03/+09/+02 | Init +04
Skills:
Climb + 19, Stealth +17-20*, Acrobatics +15, Bluff + 11, Perception +10, Swim +9, Profession(Sailor) +1

11str and tiny... probably not. It's carrying capacity is 1.5 for quadruped, then 1/4 for tiny, I -think-. Assuming it's 1/3 just to err on the side of the player, that's still half of the capacity of an 11str human. :(

That was so cool, too.

It's kinda silly that its strength 'bonus' basically just removes its penalties to hit and damage for 10 rounds. XD.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

And another game Scath gets into appears to go 'poof'. *le sigh*


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

I was just waiting for the finish of that spell and its answers - there didn't seem to be anything to do until then. XD;


ya, Damian doesn't really know what's going on either.

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