PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Alright, got my spells in order. I'm ready as well!


M somewhat akin to a kender Y / MA

Warehouse Layout

As you climb through the open window the building appears abandoned with scraps of materials and peices of wood littering the floor, the warehouse has not been used as a warehouse in a very long time!

At the base of the stairs, you are suddenly enclosed in pitch darkness!
Initiative 1d20 + 7 ⇒ (7) + 7 = 14

Beat that!

Darkvision

Spoiler:
Two grimlocks lurch towards you.

Darkvision + perception DC 16

Spoiler:
Another is on top the platform blocking your escape

Non-darkvision

Spoiler:
crap!!!!!! When you roll an attack roll a 50% miss chance

DM notes

Spoiler:
Felga the grimlock leader AC 18, touch 13, flat-footed 16
Hp 70 Fort +7, Ref +8, Will +5
Immune gaze attacks, visual effects
Weaknesses blind
OFFENSE Speed 30 ft. Melee battleaxe[dice]1d20 +11 [dice] Damage [dice] 1d8+6[dice]

The other two grimlocks:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
Hp 20
Fort +1, Ref +4, Will +2
Immune gaze attacks, visual effects
Weaknesses blind
OFFENSE Speed 30 ft.
Melee battleaxe[dice]1d20 +4 [dice] Damage [dice] 1d8+3[dice]


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Perception: 1d20 + 3 ⇒ (10) + 3 = 13

"Look lively, boys! T' grimlocks, comin' 'n!"

The dwarf will move to shield the human fighter from unseen foes and attack (or ready to attack) the closest grimlock.

+1 Greatsword: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Oops, forgot Initiative: 1d20 + 1 ⇒ (19) + 1 = 20


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

under his breath to Sanstree. I am not sure he knows where he is, much less what he is doing, half the time.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Init: 1d20 - 1 ⇒ (10) - 1 = 9
Perception: 1d20 + 2 ⇒ (17) + 2 = 19
Ooh, so close. Oh well. Remind me to put some ranks in Perception next level!
"Someone light a torch!"
If nobody does, Erine will cast off her cloak and cast Spark on it.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Initiative: 1d20 + 1 ⇒ (16) + 1 = 17

Perception: 1d20 + 4 ⇒ (2) + 4 = 6 Don't forget, I still have the earring from the spider-lady.

Broccan turns to face the two grim locks, swinging as the close.

Attack: 1d20 + 10 ⇒ (14) + 10 = 24

Damage: 1d8 + 6 ⇒ (2) + 6 = 8


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

"Will this do?" Strikes a sunrod and hope it works


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Broccan Dunchad wrote:
Don't forget, I still have the earring from the spider-lady.

Indeed I had, sorry.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Perception 1d20 + 2 ⇒ (12) + 2 = 14

"More of them Grimlocks, let them feel my steel." Canvy speaks as he takes out his shield and falchion, moving to within 15ft of the grimlocks.

Initiative 1d20 + 0 ⇒ (15) + 0 = 15


M somewhat akin to a kender Y / MA

The sunrod sparks to life but sheds no light within the magical darkness.....

Those that can see that have not rolled an attack need to do so.....Canvy.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Minniwick Zookwinkle wrote:
"Will this do?" Strikes a sunrod and hope it works

"N', not 'n th' magic dark like 'is. Seen 't 'fore. If'n ye c'n get 't outta th' magic, ye 'ill see 't good."


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

In that case, though nobody can see it, Erine casts Dispel Magic.
Caster level check: 1d20 + 5 ⇒ (2) + 5 = 7
Somebody please ask me what I am aiming at. I will give you this shiny quarter if you ask me what I'm attacking here.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Aaaand it doesn't much matter, because Erine sucks at this spell. Seriously, this is the third time she flubbed it.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Silvered Falchion 1d20 + 7 ⇒ (12) + 7 = 19 damage 2d4 + 4 - 1 ⇒ (1, 3) + 4 - 1 = 7


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Erine attacked the darkness

That did not work as well as I hoped. Does anyone have a magic light?

If I can not see a target can I exclude it? If I can touch it but not see it can I?


M somewhat akin to a kender Y / MA

As the battle is joined, Erine counters the magical darkness as Broccan and Edrukk face off against the two grimlocks.

As the light comes on Canvy is confronted by a female grimlock who was coming in from the rear.

Canvy hits her as she strikes out at him!
@Canvy
Melee battleaxe1d20 + 11 ⇒ (12) + 11 = 23
Damage 1d8 + 6 ⇒ (8) + 6 = 14

@Broccan
Melee battleaxe1d20 + 4 ⇒ (8) + 4 = 12
Damage 1d8 + 3 ⇒ (4) + 3 = 7

@Edrukk
Melee battleaxe1d20 + 4 ⇒ (14) + 4 = 18
Damage 1d8 + 3 ⇒ (7) + 3 = 10

You are up!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan slashes at the grmlock on front of him.

Attack: 1d20 + 10 ⇒ (13) + 10 = 23

Damage: 1d8 + 6 ⇒ (1) + 6 = 7


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"A fine 'it! N' ye die!"

Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine points at the female grimlock, growling a spell under her breath. A beam of mist shoots out of her palm towards the leader.

Ray of Enfeeblement Touch (shooting into melee): 1d20 - 2 ⇒ (9) - 2 = 7
If that hits, she must make a DC 15 Fortitude save or take a penalty to Strength equal to 1d6 + 2 ⇒ (2) + 2 = 4. If she makes the save, the penalty is halved. This penalty goes away in five rounds.


M somewhat akin to a kender Y / MA

Minniwick & Canvy?

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy groans as the grimlock hits him, he staggers under the blow letting out a loud cry, "Urgh, hurt I am." He continues with his struggle and slashes once more.

Silvered Falchion 1d20 + 7 ⇒ (18) + 7 = 25 damage 2d4 + 4 - 1 ⇒ (3, 4) + 4 - 1 = 10
Crit confirm 1d20 + 7 ⇒ (16) + 7 = 23 damage 2d4 + 4 - 1 ⇒ (4, 4) + 4 - 1 = 11

Canvy:

HP: 21


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Try and take cover in the middle of the group and drink down a True Strike Extract.

I am not missing this time.


M somewhat akin to a kender Y / MA

Broccan and Canvy both hit dealing damage, Minniwick manages to drink a potion and notices

Minniwick

Spoiler:
The opponent facing canvy seems tougher than the other two

Erines ray sizzles by without connecting.

Likely glancing off edrukks weapon...

@Canvy
Melee battleaxe 1d20 + 11 ⇒ (20) + 11 = 31
Damage 1d8 + 6 ⇒ (4) + 6 = 10
She snarls at you in Grimlock...."Expay!"
grimlock

Spoiler:
"Die!"

@Broccan
Melee battleaxe 1d20 + 4 ⇒ (7) + 4 = 11
Damage 1d8 + 3 ⇒ (2) + 3 = 5

@Edrukk
Melee battleaxe 1d20 + 4 ⇒ (11) + 4 = 15
Damage 1d8 + 3 ⇒ (1) + 3 = 4

You are up!


M somewhat akin to a kender Y / MA

Canvy

Spoiler:
that puts you at 1.....

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:
KenderKin wrote:
Canvy ** spoiler omitted **

KK:

If the crit was confirmed, its x3 so I assume it confirmed and I should be on minus hit points.....rather than 1, which is 10x2 ....
Such is life and death......


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

KK:
Edrukk wants to channel without healing anymore grimlocks than he must. Based on relative positions, can he shift away from his current melee in such a way that only one grimlock would be affected (he can select one out)?


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine sees Canvy take a nasty blow and says something in the foul tongue of the devils that sounds like a swear.

She grabs the rod of quickening from her belt and gives it a flick, pointing towards the grimlocks' leader. Two magic bolts appear out of nowhere and zoom unerringly towards her.

Not waiting for the missiles to connect, she runs up behind Canvy and prepares another spell.

Magic Missiles' Damage: 2d4 + 2 ⇒ (2, 1) + 2 = 5


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Attack: 1d20 + 10 ⇒ (20) + 10 = 30

Confirm CRITICAL: 1d20 + 10 ⇒ (11) + 10 = 21

Damage: 1d8 + 6 ⇒ (2) + 6 = 8. X 2!

Broccan makes a deep cut into the creature, spraying blood.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"D'ye 'ave th' lad's 'ealin' covered, lassie?" Not sure if I should back off to channel or hit this eyeless wonder first.


M somewhat akin to a kender Y / MA

Canvy goes down in a heap and before the female grimlock can finish him off.....

Erine! runs to his rescue putting magic missles into the female, who goes down!

Broccan finishs off his opponent as well, Edrukk backs up letting Broccan take over his foe!

Note: generally for NPCs a natural 20 does double damage, since I do not have NPCs roll to confirm, the damage is just double even if the weapon is normally a *3. It is ease of book keeping for pbp...

Edrukk can exclude enemies, and channel only one grimlock remains and it is facing Broccan.

@Broccan
Melee battleaxe 1d20 + 4 ⇒ (18) + 4 = 22
Damage 1d8 + 3 ⇒ (8) + 3 = 11

Do not open till after the battle!
Loot

Spoiler:

Loot: +1 battleaxe, masterwork studded leather armor, ring of protection +2

Under the stairs you find a locked chest
DC 25 to unlock

Loot: 500 gold, a black pearl, a ring of force shield, 4 scrolls, Scroll 1 Summon monster 1 & enlarge
Scroll 2 shield & tongues;
Scroll 3 hold person & summon nature’s ally II ;
Scroll 4 Summon Monster II & Mount

Ring of sacred mistletoe

You are up!

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy lies bleeding, his shallow breaths struggle to pull in much needed oxygen.

Canvy:

-9HPs.
Stabilization 1d20 + 1 ⇒ (15) + 1 = 16


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan braces, absorbing the blow, then lunges with his sword.

Attack: 1d20 + 10 ⇒ (9) + 10 = 19

Damage: 1d8 + 6 ⇒ (6) + 6 = 12


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Last round Seeing the two grimlocks fall, Edrukk channels to heal after stepping back from his foe, excluding that one. He will move around to the female that dropped Canvy, ready to coup d'grace if the healing wakes her back up.

Healing: 3d6 ⇒ (2, 1, 3) = 6

This round Frowning at the poor showing but knowing that Canvy will at least stabilize with that little bit of healing, he finishes off the female grimlock.

Coup d'grace, if possible: 4d6 + 8 ⇒ (6, 4, 3, 1) + 8 = 22

Edit If the CDG was not possible, he attacks the prone creature.

Attack, Damage: 1d20 + 6 ⇒ (8) + 6 = 142d6 + 4 ⇒ (3, 4) + 4 = 11


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Hit the last Grimlock with the bomb, excluding any friendlies that may be in the radius.

Incoming! ranged touch 1d20 + 25 ⇒ (6) + 25 = 31 Damage 2d6 + 4 ⇒ (6, 4) + 4 = 14 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2

Take That You Fiend!


M somewhat akin to a kender Y / MA

The Grimlocks are defeated.....

Please refer to the loot spoiler above....


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Come'n, Canvy, ye cannae be lyin' 'round wit' treasure t' be stealin1!" The dwarf chuckles and proceeds to cast several spells on the fallen cleric. It's a more efficient use of his points.

Cure Light Wounds: 1d8 + 5 ⇒ (7) + 5 = 12
Cure Light Wounds: 1d8 + 5 ⇒ (3) + 5 = 8
Cure Light Wounds: 1d8 + 5 ⇒ (4) + 5 = 9

29 hit points back to Canvy plus the 6 from channeling. Appears we need some more of that.

Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13
Cure Light Wounds: 1d8 + 5 ⇒ (6) + 5 = 11

And 24 more!

Ignoring his own minor wound that the channeling largely repaired, he looks around at each of his allies, "'o else 's needin' th' blessin' o' Gorum?" Then, "Wha's 'n th' box?"


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Bah! For the record, I was going to heal him and then quicken-summon an earth elemental to finish off the leader. Wasn't gonna just let you bleed out, Canvy. ;D


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Not a bad lock, I can give it a try after I check it and make sure it is not trapped. Perception for traps 1d20 + 12 ⇒ (1) + 12 = 13 and assuming it is not trapped. Disable Device to open the lock 1d20 + 10 ⇒ (15) + 10 = 25

No traps....Got it opened. Now, lets see...Erine I think you are going to want to see this, lots of scrolls and a bunch of stuff that may be magical.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine sighs and starts gathering the items together.

A few minutes later, she has assembled a pile of magic items around herself. "Alright," she mutters, "we've got a scroll of lowest-tier summoning, a scroll for size increase, a scroll to..."

Okay, here's her list:
Scroll 1 Summon monster 1 & enlarge
Scroll 2 shield & tongues;
Scroll 3 hold person & summon nature’s ally II ;
Scroll 4 Summon Monster II & Mount

I'm not sure what it means that each scroll contains two spells, but shrug. Detect Magic and Spellcraft on the black pearl, just in case: 1d20 + 11 ⇒ (8) + 11 = 19

"Other than that, we've got a ring that protects from magic missiles, a ring that helps block attacks, a low-level enchanted axe and..." She holds up a small knot of mistletoe. "Given a host, this will grow longer, circling around and fastening itself to your finger. It's...well, it's for Sanstree."

She is already tucking the attack-blocking ring (ring of protection +2) onto her own finger.

While Erine is picking the ring, she probably doesn't deserve it. It'd be better suited for Broccan, Canvy or Edrukk, and someone can feel free to protest--given that it's probably the most valuable item here, they'd be quite justified in doing so.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Edrukk or Canvy would be better off to use the ring of force shield, actually. I believe the AC does not stack with Broccan's shield and it still requires a shield proficiency to use without penalty. And we can use it with our preferred two-handed weapons. What do you say, Canvy? I agree that we should assign the rings to whoever gains the most from the AC boost.

If anyone is lacking a magical weapon, they could take the battleaxe, but otherewise, let's sell it.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Thinking about it, Edrukk kept the magical breastplate, so I'm cool with Canvy taking the ring of force shield. I won't begrudge the little witch the ring of protection.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

I'm pretty sure a ring of protecion gives a deflection bonus. Checking the PRD, I'm correct.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

The ring of protection is a deflection bonus, so it stacks with armor. Broccan wouldn't care if Erine took it. He pretty much never takes anything unless it is offered to him.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Was someone arguing about the bonus type for the ring of protection? I was not talking about that ring at all. I was thinking the other ring was a +4 bonus (it's really a +2, I just checked), which would be better than the +2, and it which would not stack with Broccan's existing equipment. In addition to providing the only means by which our two-handers would receive a shield bonus that I can think of.

Regardless, Edrukk won't make a claim on either ring.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Ok. So Erine gets the ring of protection, Canvy is free to have the ring of force shield, it seems. The druidy ring seems useful ony to Sanstree. We can give it to him (or sell it to him, if he's willing to buy it). We can sell the battle axe if no one wants it.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Ah, my mistake. I got the ring of force shield mixed up with the brooch of shielding.


M somewhat akin to a kender Y / MA

The scrolls are separate, just happened to be 2 scrolls per tube.....

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

As Canvy uses two handed weapons and has a useless armour class, an extra 2 AC would help. I thank you, though Canvy would just eye it greedily ... :)


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

The AC of Edrukk and that of Canvy are pretty close, so it's a tossup. You get hit more often, you take the AC boost. I'm good with that.


M somewhat akin to a kender Y / MA

Having cleared out the Grimlocks and searching the area, it seems likely the Grimlocks came here some weeks ago and it is difficult for you to determine what they were up to.....

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