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Initiative 18
Holy crypts, the elephant - I have to hurry now! Kayi, get them! The largest one should be a suitable opponent for you!
Kheferu rushed towards the panicking beast, then, disregarding any possible danger, tried to calm the animal.
Kheferu's Handle Animal: 1d20 + 9 ⇒ (4) + 9 = 13
At the same moment summoner's eidolon darted towards the biggest snake with a menacing hiss, then lunged in to land a bite!
Kayi's Bite Attack, Charge: 1d20 + 4 ⇒ (20) + 4 = 24
Confirming Critical Threat: 1d20 + 4 ⇒ (10) + 4 = 14

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BabySnake: 1d20 + 5 ⇒ (7) + 5 = 12
Parry: 1d20 + 5 ⇒ (13) + 5 = 18
Riposte: 1d20 + 5 ⇒ (2) + 5 = 7
Morgana saw a snake coming and did small step aside, blocking snakes bite with rapid move of her blade. She tried to turn rapier and pinpoint tiny viper, but it wasn't so easy as enemy dodged her attack.
Meanwhile, Borislav made a powerful hit on mama snake, but she was too agile and dodged. Running from behind, Kayi jumped in a nice placed strike and pierced scaled body. Kheferu tried to reason with elephant, but it was too frightened to understand him.

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Marcel, Init 5
hp 3/10(11); AC 19, Touch 13, FF 16, CMD 15; Fort +4, Ref +3, Will +3;/i
Horse: hp 17/17; AC 16, Touch 10, FF 15, CMD 15; Fort +5, Ref +4, Will +1;
G+!&%*n! Prr, Gladiator, prr, - Marcel tryed to calm his steed as it stood reared after cobra bit the rider. Gladiator landed both hooves onto snake's body.
Hoove: 1d20 + 4 ⇒ (3) + 4 = 71d6 + 3 ⇒ (2) + 3 = 5
Hoove: 1d20 + 4 ⇒ (12) + 4 = 161d6 + 3 ⇒ (6) + 3 = 9
Everyone, dont let the beast get you, its poisonous, argh, - though he could hardly withstand the infliction, Marcel made a
swing: 1d20 + 2 ⇒ (4) + 2 = 61d8 + 2 ⇒ (5) + 2 = 7 before grab the pommel, trying not to fall out of saddle. Again, he will try dodge an incoming attack with Ride skill should it aim his steed.

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- Don't damage the skin! I would love a new pair if boots!
Seytiko dripped his crossbow, drew a wicked curved knife from its belt sheaf and muttered some arcane formulas. Despite the warmth of the surrounding jungle the words came out of his mouth with frizzy white clouds. He swung his paw through the biggest one to wear the mystic power like a glove on his left hand.
Drop crossbow, draw kukri, cast 'chill touch' holding the charge for later. Next turn - charge at the large snake and hit it with the spell.

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Round 2, Init 23.
Hp 11; AC 17, Touch 14, FF 13, CMD 16; Fort +0, Ref +6, Will +1; Conditions: - ; Current equipment: Rapier and Buckler; Current pacache: 1
Morgana was unhappy with such events. Everything was too bad. She spent the oblique strike, almost at her feet, in an attempt to hit the snake.
Rapier: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
On her face appeared barely perceptible smile.

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Fort Marcel: 1d20 + 3 ⇒ (7) + 3 = 10 Con damage: 1d2 ⇒ 1
Marcel, Mount, Borislav: 1d3 ⇒ 2 Would attack Kayi, but he is not here yet, so determine randomly between others
Attack Mount: 1d20 + 3 ⇒ (19) + 3 = 22 Ride: 1d20 + 10 ⇒ (2) + 10 = 12 Not enough
DMG: 1d6 + 4 ⇒ (1) + 4 = 5Fort: 1d20 + 5 ⇒ (12) + 5 = 17 Success!
B1: 1d20 + 5 ⇒ (14) + 5 = 19 1 NL Fort: 1d20 + 13 ⇒ (13) + 13 = 26 Success!
B2: 1d20 + 5 ⇒ (19) + 5 = 24 1 NL Fort: 1d20 + 13 ⇒ (3) + 13 = 16 Success!
B3: 1d20 + 5 ⇒ (6) + 5 = 11 Miss!
Marcel AoO: 1d20 + 3 ⇒ (18) + 3 = 21 DMG: 1d6 + 1 ⇒ (4) + 1 = 5
Marcel tried to put all his chances to bring the big snake down, but it wasn't easy. Both his mount attacks were there, barelly touching scaled skin, Marcel's sword went far away from target. Seytiko dropped unloaded crossbow, draw curved knife and chanted short spell. Morgana, meanwhile, injured small snake that quickly started to crawl away to jungle, where it was grounded by precise hit of Morgana's rapier.
King cobra turned it's head and bite Gladiator, Marcel's mount. His rider skill haven't saved horse from bite, but fangs haven't penetrated pelt deep enough to poison it. Small cobras have bite elephant several times and despite of any Kheferu attempts it was still confused and started spinning around.
2 round: You can retry Handle Animal. Bold should act.
Morgana: Init 23
Snake: Init 22; hp 11/21; AC 19, Touch 11, FF 17, CMD 17; Fort +9, Ref +5, Will +3; Conditions: empty;
MicroSnakes (B1-B3): Init 18; hp 3/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: empty;
MicroSnakes (B4): Init 18; hp 0/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: empty;
Kheferu: Init 18
Kayi: Init 17 Finished charge, delivered 7hp
Borislav: Init 13
Seytiko: Init 11
Marcel: Init 5
Elephant: Init 2; hp 93/93 (5 NL); Conditions: confused, panicked;

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Round 2, Init 13.
Hp 10/10; AC 16, Touch 11, FF 15; CMD 15; Fort +2, Ref +1, Will +3 ; Conditions: - ; Current equipment: Earth Breaker.
Borislav rised his hammer from the ground, -Team, just for you information: I've got a Heal-wand, Heal-pots and an Antidote on my chest!... - Then he tries to hit the snake's head - Take this, Beast!
Earth Breaker: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 242d6 + 7 ⇒ (6, 2) + 7 = 15 Hammer smashed the Snake's mouth (Power Attack + Flank)

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While Kheferu was dodging turning elephant, Kayi and Borislav finished the big snake.
2 round: You can retry Handle Animal. Bold should act.
Morgana: Init 23
Snake: Init 22; hp -4/21; AC 19, Touch 11, FF 17, CMD 17; Fort +9, Ref +5, Will +3; Conditions: dying;
MicroSnakes (B1-B3): Init 18; hp 3/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: empty;
MicroSnakes (B4): Init 18; hp -5/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: dying; Fixed!
Kheferu: Init 18
Kayi: Init 17
Borislav: Init 13
Seytiko: Init 11
Marcel: Init 5
Elephant: Init 2; hp 93/93 (5 NL); Conditions: confused, panicked;

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Trying not to get in elephant's way, Kheferu continued his attempts to calm elephant down.
Why aren't all animals reptilian... Or blazing protean serpents at least. It would infinitely help me to deal with them... Speaking of which - Kayi, deal with them!
Acting according to master's call, Kayi lashed out at one of the smaller snakes, but his jaws snatched only air.
Kheferu's Handle Animal: 1d20 + 9 ⇒ (11) + 9 = 20
Kayi's Bite Attack: 1d20 + 2 ⇒ (11) + 2 = 13

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Kheferu was able to find words or gestures to make elephant a bit more relaxed. Might be that was an understanding that bigger threat is eliminated by Kayi's and Borislav's attacks.
2 round: Waiting for Seytiko and Marcel actions. Morgana can act as well

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Seeing the large snake collapse, Seytiko rushed to aid the elephant. As swiftly as he could he moved close to one of the tiny snakes and punched it with his glowing fist.
Shocking grasp(vs. Touch AC): 1d20 + 3 ⇒ (13) + 3 = 161d6 ⇒ 2
Internet explorer is terrible, please move me close to one of the tiny snakes. Even with difficult terain.

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Marcel, Init 5
hp 2/9(11); AC 19, Touch 13, FF 16, CMD 15; Fort +4, Ref +3, Will +3;/i
Horse: hp 17/17; AC 16, Touch 10, FF 15, CMD 15; Fort +5, Ref +4, Will +1;
Quiet, friend, its over, - Marcel felt unwell and a tumultuous steed would not be good soon for him to stay in saddle. But Gladiator didnt want to leave defeated snake just defeated but with its head smashed.
+1 for hier ground? no? =)
Hoove: 1d20 + 4 ⇒ (7) + 4 = 111d6 + 3 ⇒ (2) + 3 = 5
Hoove: 1d20 + 4 ⇒ (19) + 4 = 231d6 + 3 ⇒ (2) + 3 = 5

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Seytiko was able to reach one small snake from his current position, but looks like biggest part of the charge, went to ground.
Snake tried to strike him back. He tried to parry it on approach, but wasn't able and it bite his hand.
Morgana killed another one biting the elephant. And only one small snake left uninjured.
Marcel's Fort: 1d20 + 3 ⇒ (6) + 3 = 9 Con dmg: 1d2 ⇒ 1
AoO vs B1: 1d20 + 3 ⇒ (3) + 3 = 6 Miss!
B1 vs Seytiko: 1d20 + 5 ⇒ (18) + 5 = 23 1NL Fort: 1d20 + 3 ⇒ (6) + 3 = 9 Con: 1d2 ⇒ 2
B2 vs Elephant: 1d20 + 5 ⇒ (6) + 5 = 11 Miss!
As elephant, started to calm, it became more stable and you could hear voices of Count and Baron. The Count was insisting on killing all snakes, because they should not be tolerated. The Baron asked someone to stop jumping and turning elephant. Both of them used biggest part of their energy to keep themselves from falling.
3 round: Bold should act.
Morgana: Init 23
Snake: Init 22; hp -99/21; AC 19, Touch 11, FF 17, CMD 17; Fort +9, Ref +5, Will +3; Conditions: dead;
MicroSnakes B1: Init 18; hp 1/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: empty;
MicroSnakes B2: Init 18; hp 3/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: empty;
MicroSnakes B3: Init 18; hp -2/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: dying;
MicroSnakes B4: Init 18; hp -5/3; AC 16, Touch 15, FF 13, CMD 8; Fort +1, Ref +5, Will +1; Conditions: dying;
Kheferu: Init 18
Kayi: Init 17
Borislav: Init 13
Seytiko: Init 11
Marcel: Init 5
Elephant: Init 2; hp 93/93 (5 NL); Conditions: confused, panicked;

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Just a minor bite! Nothing serious here!
Seytiko felt a bit lightheaded after the snake bite but could not let the count see his momentary weakness. Stupid cound and his archaic ways. Magic was life to Seytiko. A life he had to fight for right now. And he did, what he hoped to be the best at one day - he swung his knife.
Kukri: 1d20 + 3 ⇒ (7) + 3 = 101d4 ⇒ 3
Seytiko proceeds to fight the tiny snakes.

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Round 3, Init 13.
Hp 10/10; AC 16, Touch 11, FF 15; CMD 15; Fort +2, Ref +1, Will +3 ; Conditions: - ; Current equipment: Earth Breaker.
- Fo-ox! Take the chortov antidote! Green bottle! On my chest! - Borislav roars while rushing to one of the remaining snakes.
So tiny snakes... There is no honor in killing them.
Charge as displayed on map: 1d20 + 5 + 2 - 4 ⇒ (16) + 5 + 2 - 4 = 192d6 + 4 ⇒ (4, 1) + 4 = 9 Non-lethal dmg to the tiny snake

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Well now, it seems that my attempts are not in vain...
Kheferu continued calming the elephant while Kayi landed another bite on the snake that Borislav was trying to fend off.
Kheferu's Handle Animal: 1d20 + 9 ⇒ (7) + 9 = 16
Kayi's Bite Attack: 1d20 + 4 ⇒ (12) + 4 = 161d8 + 1 ⇒ (8) + 1 = 9

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Marcel: 1d20 + 2 ⇒ (1) + 2 = 3 1d2 ⇒ 2
Seytiko: 1d20 + 2 ⇒ (11) + 2 = 13 Success!
Kheferu finally stopped elephant completely, so the passengers life's were not affected and they could finally act. Same time, Kayi bitten the snake, that was hiding under Seytiko legs and Borislav subdued the last one.
Marcel calmed his horse, but felt himself worth with every moment. Seytiko body was able to overcome poison, but he still felt some dizziness.
Round 4; No initiative, just 1 set of actions in any orders.
@Marcel, down another 2 Con (total 6 in 4 rounds)

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- Marcel, take this at least! - Borislav came closer to the Inquisitor with green bottle in his hand - Next time you should apply it quickly after intoxication, you now... Hope you can stay in sadle for the rest of the journey..
After this Borislav going to care about subdued snake to give her second chance.
Gorum, help this snake to once became a challenge for someone as were it's mother.
Survival: 1d20 + 7 ⇒ (3) + 7 = 10 Just wondering, can it be more snakes after we kill the big one? Like father-snake or a like?

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Survival 10 is not enough, but I would reveal info about snakes on Knowledge (nature) DC18 successful check.
@Borislav, snake is unconscious for several hours. If you'd like to keep and train it, it will require several Handle Animal checks.

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@Borislav, yes it will live quite long to grow up and meet another adventurer in couple years
Using your Survival you found no other tracks, except mama's ones.

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HP 1 (4/11), Con 8, Fort +1
Thank you, big friend, - Marcel took the vial, put some drops into wound and drank the rest.
Fort: 1d20 + 1 + 5 ⇒ (4) + 1 + 5 = 10, Con dmg: 1d2 ⇒ 2
Think you should discuss Gladiator's place in the group. For a while at least, - saying so, Marcel fell onto horse's mane. Gladiator igogoed discomposedly.
HP 0 (4/11), Con ?, Fort 0. As Masrcel is unconcious, i suppose its time to roll d% to stay in saddle?

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HP 0 (4/11), Con 6 (14), Fort 0. You are disabled now, but you still can act and speak.
@Golvenaur Melanolwe, please do not spoil the game thread, any comments in discussion, please

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Not only Morgana tried to help poisoned warrior. The Baron and the Count get off the elephant howdah and run to him, passing him another potion of antidote.
Use another potion of antidote for your next Fort save, but use it wisely :)

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Borislav returns from a jungle smiling, but noticed the mess around the Marcel.
- Cough...Baron, I don't think another potion will help him, so you can refund, if you OK with that.
Then he went to his backpack, trying to find something in it. After couple of seconds he found the magic wand, stood-up and said:
- Here it is! Hey Guys, my friends from Liberty gave me that to practice but I have no luck till now. Can anybody use it to help our friend? It's a healing wand, as far as I know

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Use Magic Device Reroll: 1d20 + 5 + 3 + 1 ⇒ (3) + 5 + 3 + 1 = 12
- It seems he'll do it himself. - Kheferu put wand in Marcel's hand, closed inquisitor's fingers around the wand and slightly nodded. - By the way, Baron... - The summoner calmly spoke, only slightly turning his face towards Rudyahm. - I'd like to see how would've you tried to heal our comrade with your flintlocks and gunpowder batches.

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You know, Kheferu, I like the way you are sarcastic, - Marcel made himself to show a smile. - Yes, right, I can do it. And it seem to be my best chance. Hope you'll say something even more incisive once i'm fine.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Fort: 1d20 ⇒ 101d2 ⇒ 2
HP 6 (11), Con 4 (14), Fort -1.

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Well, the edge of life is of the finest sharp. Thank you, friends, and dont worry. I believe it will become a story that i will tell to young pathfinders some day.
Baron, count. Think i cant wield a sword, but could you equip me with some ranged weapon? Please, excuse my weekness.

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- Actually it will be wise to set up a camp for day or two and let you rest...You aren't looking good my friend, my apologies. But it aren't we who create the rules here... Baron? Borislav trying to look at Baron with question in his eyes... but from aside it looks not polite and someway frightning...
Diplomacy: 1d20 - 1 ⇒ (5) - 1 = 4 Request: Let the Marcel recuperate from Poison

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Baron answered to Kheferu: "Same way as your friend want to do it. Get him to safe place and let him rest for some time. Usually, we have people who are keen in herbs and they tend to watch for wounded during night rest. Probably, as we reach our hunting ground for a night, he better to stay there and rest, while we prepare a bait for tiger hunt tomorrow night. We cannot spend time in this jungle forever, but you just stay away from poisonous animals and you'll get fine eventually."
You recover 1 point of ability damage per night rest. If someone can provide you Heal (long-term care) over night - you will recover 2 points. If someone is willing to assist and provide Heal (long-term care) over next 24 hours, you can recover 4 points of Con damage.
Schedule is: until evening - travel, night - rest, day - hunt for bait, 2nd night - hunt for tiger; so it is possible to recover 1, 2 or even 4 points of ability damage.

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-Marcel, I'll help you this night as my grandma does it for me... But a good prayer should help you as well - tomorrow will be wiser... as my people said.
Borislav escorting Marcel, do what should be done, and helping Marcel at night.
Heal: 1d20 + 3 ⇒ (19) + 3 = 22 long-term care

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No time for herbs or rest when some beast is nibbling at your lower intestine this very second...
Kheferu took out his teapot and cups. A few minutes later he was offering some tea to his comrades - Borislav, Seichiko, Morgana and especially Marcel.
- Drink it. - He insisted, handing a steaming cup to the ill inquisitor as Kayi hissed soothingly. - It should help.
Kheferu's Heal: 1d20 + 1 ⇒ (5) + 1 = 6 Long-term care.

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After some rest, while party enjoyed small talk to compensate the adrenalin leaving out the blood system, porters returned, took back their load and were ready to move forward.
Elephant found a new friend in Kheferu, while still was distracted by Kayi presence and several times stomped loudly, keep eidolon good ten or fifteen feet away. Porters called him "Isilo utisha", what meant "beast tamer" in Vudrani. Mainly because elephant behaved himself quiet in Kheferu presence, Baron and Count took a position in fixed howdah again and hunting group started moving again.
After couple of hours, party walked along the jungle way and reached the camping grounds just in time before night fall.

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Marcel felt a sleep, while Borislav used jungle nettle, hot water and some other herbs, to sooth his pain. As well, he prepared a thick solution from honey, celery and burdock, called keesel and was feeding weak gladiator two spoons every couple hours. His eyelids grew heavy, but he was still holding in the morning. After sunrise, he passed to sleep for several hours, while his friends were there to cover and look for Marcel health.
@Borislav: 3 hours of sleep, condition fatigued, can act another 16 hours, than condition will change to exhausted
Marcel woke up filling himself better, probably strange Brevoyan medicine worked @Marcel: 2 Con damage recovered. He even wanted to go for hunt, but the Baron said he should stay in camp for a while, and that no tiger hunt will happen today without Marcel. Might be Bomande was surprised, that having magic at their disposal, team used old, natural way for healing their own members, but he didn't ask any questions.
After lunch, he and Count Matsanda decided to look around, hunt a bit, as well as find any of tiger footprints or other traces of him being near.
Who is willing to join nobles? As far as I understand Marcel & Borislav will stay in camp to benefit from Marcel's complete bed rest with long-term treatment and recover another 2 CON damage before sunset.
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