[PFS] Master of the Fallen Fortress (Inactive)

Game Master StephNyan


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Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Understanding too late his trick didn't work this time, Heveel fills his lungs with air and shouts three loud words in Auran, causing a whirlwind to appear from his mouth.

"FUS RHO DAH!"

Wind Blast (Bull rush attempt): 1d20 + 5 ⇒ (10) + 5 = 15

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves in and kicks the frog

Attack: 1d20 + 3 ⇒ (19) + 3 = 22 Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Awesome, Heveel! xD Wasn't expecting that here, haha!

Heveel forces the giant frog several feet back with a powerful shout, which he learned during his stay in Skyrim.

Ruegann moves in and kicks the giant frog hard enough to break a couple of its ribs.

Round 1:
Ruegann
Io
Heveel
Jaquilin
Sago

Giant frog -5HP
Locke

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Far from the giant frog, Io hustles into the room and moves to flank the frog. He orders his companion to attack it, as well, but the animal stares blankly at the giant frog.

double move

handle animal: 1d20 + 6 ⇒ (2) + 6 = 8

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago steps up and rams his spear towards the frog but is unable to get a good vantage point from around Ruegann.
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 6 ⇒ (4) + 6 = 10

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

"I see you have this under control. I'll guard the door..." she states as she finds that the group handles itself quite well without her attempting to use her spells. "Let's be rid of this thing and then move on up."


Io moves to flank the frog and orders Kradvid to attack, but Io's trusty companion doesn't feel like it.

Sago tries to hit the frog from behind Ruegann, but is unable to connect.

Jaquilin figures the orders are doing fine and guards the door.

Bite: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d6 + 2 ⇒ (4) + 2 = 6

The giant frog tries to bite Ruegann, but the latter has no trouble dodging the attack.

While drawing his scimitar Heveel circles the others and moves to a position that'll provide easy flanking for Kradvid, if the animal also attacks the giant frog. He then readies an attack for when Kradvid either joins the fight, or continues to ignore Io's command to attack.

Readied attack:
Scimitar, Flanking(?): 1d20 - 2 + 2 ⇒ (17) - 2 + 2 = 17 Damage: 1d6 - 2 ⇒ (2) - 2 = 0

Round 1:
~
Locke

Round 2:
Ruegann
Io

Heveel
Jaquilin
Sago

Giant frog -5HP
Locke

Everyone but Heveel's up before the frog's up again!

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago stabs again at the frog and again misses by a considerable margin,
Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Jaquilin decides to step in and attempts to fire off a orb of acid at the creature.

Acid Splash touch: 1d20 + 3 ⇒ (10) + 3 = 13

Damage: 1d3 ⇒ 2

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io swings his warhammer at the frog's skull, all while cursing his animal companion from top to bottom in colorful dwarven.

warhammer: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 171d8 + 4 ⇒ (1) + 4 = 5
handle animal: 1d20 + 6 ⇒ (12) + 6 = 18


Roc | HP 13/13 | AC 24; Tch 15; FF 19 | F +2; R +8; W +2 | CMB+3; CMD 18 | Speed 80 ft | Init +5 | Bite: +3 (1d6+1) | Perc+5

Kradvid, seeing his master so angry, moves to comply with the command.

bite: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 171d6 + 2 ⇒ (4) + 2 = 6

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann shouts and punches the frog

Attack: 1d20 + 3 ⇒ (20) + 3 = 23 damage: 1d6 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Locke sees the frog surrounded, as such sees no reason to waste an arrow on it."Have at it.", is all Locke says as encouragement.

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago looks over his shoulder, Don't worry, I got this, you have nothing to fear.[/sarcasm]

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

*Shrug*

[Thicker sarcasm]"Oh woe me, i'm terrified i might steal your kill.'[/Thicker sarcasm]


Sago stabs at the giant frog, but misses it again.

Jaquilin decides to step in after all. She fires an orb of acid at the frog, but aiming into a melee fight is quite hard and causes her to miss her target.

Io hits the frog hard and once more tells Kradvid to join the fight. Seeing his master angry, Kradvid complies and wounds the giant frog even more.

The giant frog collapses to the floor the moment Heveel tries to hit it, causing Heveel to miss.

Ruegann shouts and punches the unconscious frog once more, to ensure it'll stay down.

Combat's over!

DC 15 Perception:
A small jade statue of an angelic being lies among the rubbish under a broken table. You guess the statue is worth, give or take, 500 gp.

Because I don't like wasting time on empty spaces:

You open the door in the southeast wall of the room you're currently in. The east wall of the room that's revealed has crumbled during the earthquake, causing the room to be completely open to the east. There's nothing of interest in this room.

That leaves one other door on this floor, and the ascending stairs.

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Perception: 1d20 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Perc.: 1d20 + 7 ⇒ (10) + 7 = 17

"Well, lookie here. A jade figurine, must be worth a good coin to collectors. I may know someone who'd pay for that."

Making sure smokey doesn't pocket it for use of a flint, Locke puts it in a pocket.


Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Not noticing anything of interest Ruegann moves into the next room

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Perception on door: 1d20 + 7 ⇒ (19) + 7 = 26

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

"Le's check out th' other door on this floor," Io suggests as he leads the way to it.

"Aye?"

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel nods at the dwarf's statement, still proud of what he showed earlier.

When I saw this 1st level power, I immediately though of Skyrim :D


Locke opens the door slightly and takes a careful look into the room beyond. A brazier of glowing coals sits in the center of this room, its acrid smoke mixing with the ever-present troglodyte stench. A few knives, pokers, and other metal implements lie atop a rusty iron box nearby. There's another door in the room's northeast wall.

On the far side of the room another reptilian creature is pacing around. He looks somewhat bigger than the others of his kind.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Looking back at the others, Locke casually points with an index finger.

"Another lizard, a bit more muscular than those other small fries."

Locke steps aside to make way for the muscle of the group, since vandals oddjob workers aren't the most talented when it comes to hand to hand combat.

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io casts a javelin at the creature through the open door, hoping to hit it before it notices them.

javelin atk: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann waits to be in range

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

"HEEEeeeeeeeEEEYyyy! Why the cruelty? It's only a fearful little animal, duuuuuuude!" states the druid, puzzled.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Locke leans against the wall.

"No smokey-locks, it's one of those lizards that wield weapons.
The kind that will stab you full of holes."

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

"Perhaps it's their leader?" Jaquilin asks as she looks over the situation. "Let's get him."


Io throws a javelin and pokes a hole in the creature's back. It lets out a cry of pain and turns around. "Ինչ դժոխք?!"

Draconic:
"What the hell?!"

Initiative:
Heveel: 1d20 + 5 ⇒ (8) + 5 = 13
Io: 1d20 + 4 ⇒ (17) + 4 = 21
Jaquilin: 1d20 + 3 ⇒ (2) + 3 = 5
Locke: 1d20 + 5 ⇒ (17) + 5 = 22
Ruegann: 1d20 + 6 ⇒ (18) + 6 = 24
Sago: 1d20 + 4 ⇒ (19) + 4 = 23

Tulok: 1d20 - 1 ⇒ (19) - 1 = 18

Round 1:
Ruegann
Sago
Locke
Io

Tulok
Heveel
Jaquilin

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Draconic back:

"Not hell, lizard, just us hired folk to crash your party."

Locke nodges an arrow and releases, then moves out of los.
Longbow: 1d20 + 3 ⇒ (10) + 3 = 13Sting: 1d8 ⇒ 5

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann continues to wait for the creature to come into range

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Should point out, Jaquilin is on +7 as she has her Familar with her all the time in a little cage.

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago steps closer, holding out his spear in preparation for an attack, and he mentally prepares himself for battle. Readied action to attack, and Martial Flexibility to gain Power Attack.

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io throws a second javelin at the creature, though this one is not well-aimed.

"Bring it on, stinky!" the dwarf yells.

javelin: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 3 ⇒ (3) + 3 = 6


@Sago: Could you make rolls for a readied attack in advance next time, so I can directly apply them if necessary?

@Jaquilin: Ok!

Locke and Io sends pointy thing at the creature, but their attacks miss.

Ruegann delays as Sago readies an attack.

Javelin: 1d20 + 0 ⇒ (4) + 0 = 4 Damage: 1d6 ⇒ 4

The creature moves to your side of the brazier, but stays out of range of your melee weapons. It throws a javelin that looks like it may have been aimed at Io, but it passes the dwarf overhead.

Round 1:
~
Ruegann
Heveel
Jaquilin

Round 2:
Sago
Locke
Io

Tulok -7HP
Ruegann
Heveel
Jaquilin

Everyone will have to make a DC 13 Fort save or become sickened.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Fort: 1d20 + 3 ⇒ (1) + 3 = 4

"Bwhu....."
Locke turns head away from the door and moves to the far end of the room.

Knowing there's 3 brawlers (in Locke's perspective) near the door, Locke saves arrows.

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Jaquilin, watching the creature, takes a step to get a good view of the creature and begins to start her casting, muttering in a dark tone in somekind of dark language. As she continues to chant she keeps a focus on her hand waving and chants as she focuses on the room the creature is in.

"Bi ga'thra nigoloth hoteph..."

Draconic:

"By the infernal powers of hell..."

Spellcraft DC 16:

She's casting Summon Monster 1

Took a 5ft step as a free action and now doing a full-round action to cast Summon Monster. i have the stats for the creature when it appears next round.

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann holds ground in front of the door waiting for the creature to get a little closer

Fort: 1d20 + 5 ⇒ (20) + 5 = 25

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Fort: 1d20 + 9 ⇒ (5) + 9 = 14
Sago too retches into the corner, but recovers himself enough to stand firm with his spear drawn.

Readied Attack:

Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io and Kradvid, tired of the ranged battle, rush into the fray.

Though Io swings his warhammer wildly at the creature, Kradvid manages to bite into the reptilian creature...hard.

fort save Io: 1d20 + 5 ⇒ (16) + 5 = 21
fort save Kradvid: 1d20 + 3 ⇒ (15) + 3 = 18

attack: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 3 ⇒ (1) + 3 = 4
handle animal: 1d20 + 6 ⇒ (17) + 6 = 23
bite attack: 1d20 + 2 ⇒ (20) + 2 = 221d6 + 2 ⇒ (6) + 2 = 8
crit?: 1d20 + 2 ⇒ (18) + 2 = 201d6 + 2 ⇒ (4) + 2 = 6 If crit confirms, 14 dmg total


While Locke moves away with a distressed stomach, Jaquilin starts summoning a monster, and Ruegann and Sago prepare for the creature to come closer, Io and Kradvid rush into the fray. Io's warhammer misses the enemy, but Kradvid sinks his teeth in the reptilian humanoid's neck and takes it out.

Combat's over!

Loot the enemy:
The reptilian creature carries a key, a club, and two javelins.

Open the rusty iron chest:
You find a suit of masterwork studded leather armor, a masterwork buckler, a masterwork rapier, a shortbow with 15 arrows, a scroll of cure moderate wounds, a scroll of invisibility, a wayfinder (a sort of magical compass that shines with light on command and grants a +2 circumstance bonus on Survival checks to avoid becoming lost), and a climber’s kit.

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

"Hmmpf these not look like artifacts maybe behind next door"

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

As the chest is opened, Sago looks over the assorted equipment and nods, Good stuff here, I wonder how this wayfinder got here? Perhaps a fallen pathfinder.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel, somehow absent during the fight, asks himself if the compass is magic. Detect magic

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Fallen, captured, disappeared. Let's just get to that door over there."

Inspect.: 1d20 + 7 ⇒ (7) + 7 = 14
Pick lock: 1d20 + 7 ⇒ (9) + 7 = 16

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

"Aye, a Wayfinder 'ere is a strange find. Le's keep explorin' an' see what we find," Io says as they move to open the next door.

perception: 1d20 + 6 ⇒ (17) + 6 = 23


Heveel inspects the wayfinder and concludes it radiates magic.

Io heads over to the door and opens it. There's a man in the northeast corner of the room that's revealed. The man lies on the floor and is bound in manacles. He looks beaten and starved.

The man's eyes narrow at first, but he seems to relax when he gets a glimpse of who's in the door opening. "A dwarf? Not one of my captors, then."

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves up to the door

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Just want to know. Was I able to stop the spell as the creature died so I can retain it?

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