[PFS] Master of the Fallen Fortress (Inactive)

Game Master StephNyan


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Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann examines the immediate area

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Then prepares to help the others up

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Jaquilin knots up the rope before passing it to anyone who is up the top and then begins to climb.

Climb: 1d20 - 4 ⇒ (6) - 4 = 2

Well I certainly wasn't expecting the lazy cow to climb well :p

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago ignores the rope and those climbing it, easily scaling the wall.
Climb: 1d20 + 3 ⇒ (15) + 3 = 18

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

I'll fire off a few more rolls. The group can take pity on her and help her up if they like to, to add a bonus to one of the rolls with the DM's permission

Climb: 1d20 - 4 ⇒ (3) - 4 = -1

Climb: 1d20 - 4 ⇒ (1) - 4 = -3

Climb: 1d20 - 4 ⇒ (3) - 4 = -1

I'm about as ready to climb a wall as a limbless goat.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Same with Heveel...

Climb: 1d20 - 5 ⇒ (9) - 5 = 4
Climb: 1d20 - 5 ⇒ (6) - 5 = 1
Climb: 1d20 - 5 ⇒ (14) - 5 = 9

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago will reach down to lend a hand to Heveel, hauling the rope and the hapless druid up with it.
Taking 10 on Aid Another to push Heveel's last check to an 11, which should be fine to get up.
After the druid has reached the top, Sago will attempt to do the same for the wizard, who seems entirely incapable of physical activity at all. I may need some help with getting her up. Do you ever exercise or anything?
Take 10 on another Aid Another for Jacquilin. If she takes 10, and someone else does an aid another then we should be good to go.


Ruegann grabs the rope and hauls Jaquilin up


Awesome rolls, Jaquilin! Haha, at least you got them out of the way! ;)

Locke find no place to tie the rope to. Meanwhile Sago arrives at the top. Ruegann, Locke and Sago brace themselves while holding the rope, allowing the next person to climb up. With a bit of aid even Jaquilin manages to get up.

Io then ties Kradvid to the rope. When his buddy is up Io also climbs the rope, making use of the others' aid.

Eventually you all find yourselves up in the crumbling remains of a room, with one door in the northwest wall and one door in the southwest wall.

The map's been updated! :)

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Eenie, meenie, miney, moe....which door shall we choose though?"

Locke observes both doors.

Perc NW: 1d20 + 7 ⇒ (18) + 7 = 25
Perc SW: 1d20 + 7 ⇒ (18) + 7 = 25
Oh yes!!!!

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves to the door closest to him and examines it
Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1
Sago Joles wrote:

Sago will reach down to lend a hand to Heveel, hauling the rope and the hapless druid up with it.

Taking 10 on Aid Another to push Heveel's last check to an 11, which should be fine to get up.
After the druid has reached the top, Sago will attempt to do the same for the wizard, who seems entirely incapable of physical activity at all. I may need some help with getting her up. Do you ever exercise or anything?
Take 10 on another Aid Another for Jaquilin. If she takes 10, and someone else does an aid another then we should be good to go.

She leers at the Half-Elf as he says this and once he is helped up she shakes her head.

"I only need to exercise to keep this lovingly Elven form and to keep my mind sharp. For heavy lifting I have slaves and man-servants to assist me." she states openly as she cleans up her dress

"Humans, gnomes and the odd Half-Elf. You would do well not to insult a noble of the greatest nation on Golarian, Cheliax." Jaquilin states with a smile and standing up straight. "Now, let us see what might be behind these doors." Jaquilin prepares herself to cast spells, waiting for someone to pick a door.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel thanks Sago for helping him up. "Wow such an amazing wall. I couldn't have climbed this on my own. Thanks!"


Locke hears two soft splashes behind the northwestern door, as if someone's stepping in or out of a puddle.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Well, there's the sound of splashing behind the NW door.
As if someone's stepping in and out of water."

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

"Don't just stand there, open it. Can't do nothin standin here jabberin about it"

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Locke smiles underneath the mask.
Locke only gently opens the door and steps back, pushing it further open with the tip of the longbow, remaining out of the doorway.

"Be my guest."


Judging from the shelves lining the walls, this darkened room might once have been a storeroom, though its contents have long since succumbed to the passage of time. A crack in the northern wall has apparently let in some rainwater, which has collected in a large puddle on the floor.

There's a lizard inside the room and it immediately turns it head toward the door opening after Locke's opened the door.

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

"Must be another scavenger." she sighs as she glances around at the group "I know nothing about this beast. What about you?"

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

[i]Sarcasm]"It's a lizard..."[/sarcasm]

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann looks at Heveel
"your up Smoke, it might be hungry!"

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io frowns and tosses the creature some food.

"May'haps it be hungry...le's see, but if not, kill it!"

handle animal: 1d20 + 2 ⇒ (6) + 2 = 8


Moved Io to front so he could throw.

Io's food hits the lizard against its head. So much for properly handling an animal. A jolt of electricity runs over the lizard's scales as it freaks out and runs as far away from Io as it can.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

The terrible thunder lizards.

"Okay, an electric producing lizard. So we remain out of the water if ever that thing is in it. Heveel, maybe you can appeal to it more than we can."

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel is not an animal lover but he'll give it a try.

Handle animal: 1d20 ⇒ 16

Not saying a word, Heveel enters the room and adopts a reaaaaally calm posture. He poses food and creates fresh water in a bowl he disposes on the ground. Then he back off slightly, kneeling to the ground and waving to the food and drink.


Heveel's able to calm the lizard down. It moves up to the food and bowl and consumes it. The lizard then moves up to Heveel and lets out and discharges.

Electricity damage: 1d8 ⇒ 7
DC 12 Ref for half damage

Despite shocking Heveel the lizard doesn't appear hostile. The lizard's merely looking at the sylph in front of it.

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

"Well I don't suggest you scratch behind it's ears"

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Maybe you should feed it some explosives, while you're at it. You know, as a treat for shocking you."

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves into the room slowly and looks around

Perception: 1d20 + 6 ⇒ (17) + 6 = 23


There's absolutely nothing else inside the room except for the lizard, some water, and an unopened door in the southwestern wall.

Still need the save from Heveel.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Ref save: 1d20 + 3 ⇒ (1) + 3 = 4

Too "focused" on his task, Heveel can't dodge the electricity at all.
He doesn't do anything other than using his wand of cure light wounds to heal himself.

"I suggest we move on and let that scared animal behind."

Wand of CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

"I'm not going anywhere near that thing, but let me know if you see anything ancient that might be of interest." she states with a sigh as she gets out her folding chair and sits down before taking out a book and reading.

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves to the door and opens it enough to look into the next room

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Heveel, could you take the shock-newt to the back of the chamber?
Then our lady elf can 'safely' stroll over.
I think its eyes work like a newt's, possibly."

It was moments such as these, that Locke found the anonimity of face convenient. For behind the mask a smirk was hiding.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Nodding to Locke, Heveel tries to bring the lizard in the back of the room, with food and water.

Handle animal: 1d20 ⇒ 20


As Heveel leads the lizard to the back of the room, Ruegann moves to the door and opens it to reveal yet another room. Racks for weapons line the walls of this chamber; above the racks hang various shields, pieces of armor, weapons, and standards on display. Most of the racks are empty, but a few weapons remain in place. A horrible stench fills the room as well, akin to the smell of rotten eggs mixed with the reek of an open sewer.

The smell seems to come from two reptile-like creatures at the back of the room. As soon as they see Ruegann they quickly draw javelins.

"Ti o ba ko gbà!" one of the creatures yells, accidentally alerting everyone in the party of the fact something's up.

For those who speak Draconic:
"You're not welcome!"

Initiative:
Heveel: 1d20 + 5 ⇒ (10) + 5 = 15
Io: 1d20 + 4 ⇒ (2) + 4 = 6
Jaquilin: 1d20 + 3 ⇒ (12) + 3 = 15
Locke: 1d20 + 5 ⇒ (5) + 5 = 10
Ruegann: 1d20 + 6 ⇒ (4) + 6 = 10
Sago: 1d20 + 4 ⇒ (12) + 4 = 16

Blue: 1d20 + 1 ⇒ (15) + 1 = 16
Red: 1d20 + 1 ⇒ (1) + 1 = 2

Round 1:
Sago

Blue
Heveel
Jaquilin
Ruegann
Locke
Io
Red

Sago's up! :)

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Well, i do actually.

"It's practically telling us to piss off."

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago moves just behind Ruegann and readies his spear to attack around the monk should any approach them.

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Jaquilin nods, agreeing with the masked man's words.

Draconic:
"We mean you no harm. We are on a expedition of these ruins. What do you know of this place?"

She speaks in Draconic, mimmicing thepng and ancient phrases that is similar to some Elven terms. She makes a curtsie as she does.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

To the others:
"If they refuse, Ruegann here will gladly have his excersise i reckon."

Locke rummages in a few sew pockets within the, apparently special customized, cloak. The sound of what are likely vials is heard.
"Fire..maybe,...acid...not sure."


"O ni ibi nibi ti o ti yoo kú!" the blue-scaled creature replies to Jaquilin, then throws his javelin at Ruegann.

Draconic:
"It's the place where you'll die!"

Javelin: 1d20 + 2 ⇒ (14) + 2 = 16 Damage: 1d4 - 1 ⇒ (1) - 1 = 0

The javelin hits Ruegann, but leaves just a small bruise. Meanwhile the red-scaled creature snickers at his comrade's comment.

Round 1:
Sago 10/12HP
Blue
Heveel
Jaquilin
Ruegann 1NL
Locke
Io

Red

Everyone in bold's up.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Locke moves onwards and shoots an arrow at red.
Shot: 1d20 + 3 ⇒ (4) + 3 = 7Pointy: 1d8 ⇒ 6

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann moves into the room closing the distance

Dark Archive

Female Elf Wizard/7th AC: 43 (T 14, FF 11), HP 37/37, Fort +4, Ref +6, Will +5 | CMB +2, CMD 16 | Init +3 | Perc -1

Jaquilin sighs with irritation as she looks at this stupid creature and shakes hear head and moves up to get a better look at inside the room.

I didn't realise I was all the way on the other side of the map still before this happened so I will put all my time in walking there.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel waits as he has nothing to do for now.

Delay

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

Io rushes into the room and attempts to bash one of the creatures up side the head with his warhammer, while also ordering his animal companion to do the same.

Io attack: 1d20 + 3 ⇒ (19) + 3 = 221d8 + 3 ⇒ (3) + 3 = 6

Habdle animal: 1d20 + 6 ⇒ (15) + 6 = 21

Kradvid attack: 1d20 + 2 ⇒ (6) + 2 = 81d6 + 2 ⇒ (6) + 2 = 8

Io fortattack: 1d20 + 5 ⇒ (13) + 5 = 18another +5 if this is considered poison

Kradvid: 1d20 + 3 ⇒ (5) + 3 = 8


@Io: You were on the other side of the map and couldn't attack in round 1. I decided to move you and Kradvid up to the enemies, since your plan is to attack, but could you move your own tokens next time?

Locke moves onward and shoots an arrow at red, but the arrow misses its target.

Fort, Ruegann: 1d20 + 2 ⇒ (9) + 2 = 11
Fort, Ruegann: 1d20 + 2 ⇒ (12) + 2 = 14

Ruegann moves into the room to close the distance, but immeditaley feels sickened by the reptilian creatures' smell.

Jaquilin sighs with irritation and moves up, while Heveel waits.

Fort, Io (vs. other enemy): 1d20 + 5 ⇒ (10) + 5 = 15
Fort, Kradvid (vs. other enemy): 1d20 + 3 ⇒ (2) + 3 = 5

Io and Kradvid double move up to the enemies. Kradvid obviously feels sickened by the creatures' smell, like Ruegann, but Io isn't bothered by it.

Javelin: 1d20 + 2 ⇒ (4) + 2 = 6 Damage: 1d4 - 1 ⇒ (1) - 1 = 0

The red-scaled creature throws its javelin at Kradvid, but misses. It then quickly takes its club.

Round 2:
Sago 10/12HP

Blue
Heveel
Jaquilin
Ruegann 1NL (Sickened)
Locke
Io
Red

You'll have to roll 1 DC 13 Fort save per enemy if you get within 30 feet of it, or you'll be sickened for multiple rounds.

The Exchange

Dwarf Inquisitor 1 / Hunter 2 | HP 25/25 | AC 18; Tch 12; FF 16 | F +7; R +5; W +4 | CMB+4; CMD 16 | Speed 30 ft | Init +2 | MW Dwarven Longhammer (cold iron): +5 (2d6+4/x3) | Perc +12

yeah, sorry about that! I couldn't see the map or move, and am still in the airport after 30 hours so far of trying to get home! . I am back on US soil and able to post again, so was just hoping to get back into it. Will be fully operational tmrw!

The Exchange

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Sago moves into the fray, stabbing with his spear at the creature dressed in blue.
Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Fort Save: 1d20 + 4 ⇒ (11) + 4 = 15


@Io: Ok! ;)

Fort Sago, other enemy: 1d20 + 4 ⇒ (2) + 4 = 6

Sago can handle the stench from one of the creatures, as turns around to attack the blue-scaled one he nearly throws up. Still, his attack is enough to take the creature out.

Round 2:
Sago 10/12HP (Sickened)
Heveel
Jaquilin
Ruegann 1NL (Sickened)
Locke
Io

Red

Blue is unconscious. He's been turned upside-down and darkened on the map to make this visible.

Liberty's Edge

Male Half Orc Monk / 1 : HP 13/13, AC 13, T 13 FF 13, CMB 3, CMD 16, Fort +2, Ref +3, Will +4, Init +1 , Perc +6, speed 30, PFS 174838-1

Ruegann continues to close the distance

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