Priest of Desna

Sago Joles's page

83 posts. Organized Play character for Dragonflyer1243.


Full Name

Sago Joles

Race

M Half Elf Brawler/1 (HP 12/12| AC:15 | T:12 | FF:13 | CMB:5 | CMD:17 | Fort:+4 | Ref:+4 | Will:+4 | Init:+4 | Perc:+7 | Speed 30)

Alignment

CN

Languages

Common, Elven

About Sago Joles

Stats:
Male Half-Elf(Dual Minded) Brawler 1
CN Medium Humanoid (Human/Elf)
Deity: Desna
Init +4; Senses Low Light Vision; Perception +7
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Defense
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AC 15, touch 12, flat-footed 13
HP 12/12
Fort +4, Ref +4, Will +4 (+2 vs. Enchantment, Immune to sleep)
CMD 17
Martial Flexibility 1/4
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Offense
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Speed 30 ft.
Melee
Unarmed Strike +6 (1d6+4)
Longspear +5(1d8+6/X3)
Range
Light Crossbow +3 (1d8/19-20)
BAB +1
CMB +5
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Statistics
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Str 18, Dex 14, Con 14, Int 10, Wis 12, Cha 8
Feats: Weapon Focus(Unarmed Strike)
Languages: Common, Elven
Traits: Elven Reflexes, Indomitable Faith

Skills:
Acrobatics=5(Ability +2, Class Skill +3, Ranks +1, ACP -1)
Perception=7(Ability +1, Class Skill +3, Ranks +1, Race +2)
Sense Motive=5(Ability +1, Class Skill +3, Ranks +1)
Stealth=5(Ability +2, Class Skill +3, Ranks +1, ACP -1)

Equipment:
1042 GP
1 Cold Iron Longspear
1 Light Crossbow
20 Crossbow Bolts
Wooden Armor
1 Brawler’s Kit: 1 Backpack, 1 Bedroll, 1 Belt Pouch, 1 Flint and Steel, 1 Rope, 10 Torches, 5 Rations, 1 Waterskin
2 Vials of Acid

Experience:
Experience Points = 2
Prestige = 3
Fame = 3
Scenarios Complete-Fallen Fortress, Siege of Serpents

Boons:

Pathfinder’s Excellence (Combat) 2/2: Before making an attack, you may check one of the boxes preceding this boon in order to roll the attack twice and take the better result. If the attack is against a member of the Aspis Consortium or someone directly in the Consortium’s employ, the critical threat range of the attack doubles; this benefit doesn’t stack with any other effect that expands the threat range of a weapon (such as the Improved Critical feat).
Pathfinder’s Excellence (Resilience) 2/2: As a swift action, you can check one of the boxes preceding this boon to gain a number of temporary hit points equal to 1d8 plus twice your character level. These temporary hit points last for 10 minutes and do not stack with any other temporary hit points. So long as you have at least 1 of these temporary hit points remaining, you also have DR 2/— against attacks made by members of the Aspis Consortium and anyone in their direct employ. Alternatively, as a standard action you can check a box in order to heal 1d2 points of ability damage to one ability score.

Backstory:
Sago grew up in an elven tribe with his mother, but when he was twelve, he left. As it did every year, a caravan of traders came to bargain supplies for valuable woodwork, and as they did every year, they offered to take on apprentices who wished to see the world.
Now Sago had not interest at all in trade at the time, but he had just yesterday been in an argument with his mother. All day he was brooding alone, thinking about his father. His father had passed away when he was very young, and the only thing he had left him was a purple carving of a butterfly, a symbol of his faith to Desna. As Sago watched the caravan, he made the decision that he should follow the tenets of Desna and travel while he could.
Without telling his mother, he signed up and left with the caravan. He soon proved useful as a guard, and a few scuffles with the quartermaster's son proved his skill in a fistfight, but despite his efforts to learn how to trade, his hot temper led him to leave the caravan at the first city he could. After a few days in a boarding house, he saw a signpost advertising the Society, and Sago, in need of a job, walked to the Grand Lodge that day. Throughout his initiation he has attempted to connect with other traders throughout the world to help him learn the business properly, and he sees both the Pathfinder Society and the Exchange as useful organizations to let him do this while traveling the world.