58/58 | AC 27 T 17 FF 20 | CMD 24 | F +8 R +12 W +6 (+4 enchant) | Perc +5 | 50' movement | DR 5/evil | Resist acid/cold/electricity 10 | SR 14
Paladin of Smiad 11 | HP 103/103 | AC 21 T 11 FF 21 | 20% miss | CMD 23 | F +15 R +8 W +12 (+2 illusions) | Init +0 | Perc +2 | SM +5 | smite: 4/4 | LoH: 9/10 | Aura of Courage/Resolve (10'): +4 morale against fear and charm | 15' movement
Fizz just finished a game that Kayluss ran. I might make a few purchases for him before we get started here but I'm otherwise ready.
PFS #55162-5
Faction: Sovereign Court
Day Job: killing dragons (no day job)
Perception: +2
Beaky Perception: +5
Initiative: +0
Female Aasimar (Angel-Blooded) Protective warrior 6/Legal counsel 2 AC 27, T 12, FF 26 | hp 104 | Fort +13, Ref +6, Will +9, +2 vs. death | Init +1, darkvision (60 ft.); Perc -2 |
DMK here. Thanks for the invite. I just checked, and I've got enough GM credit for Pep here to be level 8. I need to build her up from her last run in Legacy of the stonelords, but she should be ready soon.
Hey guys.. I can bring my Level 9 Dwarf Inquisitor to the party. He's another melee but hits hard. He's my only 9th level guy avaliable atm and he just finished so i gotta get my chron and spend some dough before id be ready.
Hey Fizz, we should see if Bizz wants to join as well. GM do we have room to invite another? (Sorry I keep changing my mind).
WerePox, Would this be dwarven inquisitor be Grim Foehammer? Nevaeh, my sarcastic & grumpy Paladin played along side Grim in BoldStrider's Lyrics of Extinction. If I remeber correctly he did hit hard, as long as we weren't fighting flying ghosts.
58/58 | AC 27 T 17 FF 20 | CMD 24 | F +8 R +12 W +6 (+4 enchant) | Perc +5 | 50' movement | DR 5/evil | Resist acid/cold/electricity 10 | SR 14
Paladin of Smiad 11 | HP 103/103 | AC 21 T 11 FF 21 | 20% miss | CMD 23 | F +15 R +8 W +12 (+2 illusions) | Init +0 | Perc +2 | SM +5 | smite: 4/4 | LoH: 9/10 | Aura of Courage/Resolve (10'): +4 morale against fear and charm | 15' movement
Kayluss wrote:
Hey Fizz, we should see if Bizz wants to join as well. GM do we have room to invite another? (Sorry I keep changing my mind).
Sure, please go ahead and post. Also, no problem with inviting Bizz. I'm assuming it's Bizzle? I've Gmed two games for him last autumn, he's a great player, I'd be happy to have him aboard.
It looks like we're 5 with Bizz. I'll advertise the last spot in the Flaxseed Tavern. Do you have any preference for the role? I won't take another frontliner since we've already got four very solid ones, but apart from that I'm thinking anything would be welcome. Does it sound good?
Female Aasimar (Angel-Blooded) Protective warrior 6/Legal counsel 2 AC 27, T 12, FF 26 | hp 104 | Fort +13, Ref +6, Will +9, +2 vs. death | Init +1, darkvision (60 ft.); Perc -2 |
Bodyguard 9 HP: 99/99 | AC 20 | T 13 | FF 18 | Fort +10 | Ref +4 | Will +5 | CMD 26 | Initiative +2 | Perception +13 | Sense Motive +13 | Intimidate +12 | Kn.(Dun.) +12 | Kn.(Nobility) +8 | Climb/Swim +5*
Ondskapning:
HP: 52/52 | AC 31 | T 12 | FF 19 | Fort +8 | Ref +10 | Will +3 | CMD 29 | Perception +10
Resources:
Rage: 12/12; Wand of Cure Light Wounds 21/50; Thunderstone: 2/2
If there is room, the boldest of striders will be delighted to smash things. Cairns... shadows... they can all be smashed.
EDIT: There are four front-liners already and this is my only option. If a under-tier front liner is too much, then Thorgrim will find another group of things to smash.
Alright, so we'll take BoldStrider and the lvl 9 cleric who PMed me. It'll be five frontliners, but at least we have a team of great and friendly players!
Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
@#$@#$^% So I'm really sorry, I just double checked and I already played this scenario, with this character no less. I feel bad that I delayed time getting you guys up and running, but I have to bow out. I'm normally much more on top of these things.
(When I checked my scenario cheat sheet I had left it on CORE scenarios, not regular. Sorry everyone!
58/58 | AC 27 T 17 FF 20 | CMD 24 | F +8 R +12 W +6 (+4 enchant) | Perc +5 | 50' movement | DR 5/evil | Resist acid/cold/electricity 10 | SR 14
Paladin of Smiad 11 | HP 103/103 | AC 21 T 11 FF 21 | 20% miss | CMD 23 | F +15 R +8 W +12 (+2 illusions) | Init +0 | Perc +2 | SM +5 | smite: 4/4 | LoH: 9/10 | Aura of Courage/Resolve (10'): +4 morale against fear and charm | 15' movement
I'm fine with five, especially with so many heavy-hitters.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Vladek Odradek and Qadathra, signing on - it's good to be back! *gives a radiant, if somewhat unnerving, smile*
- PFS number: #40025-3
- Faction: Scarab Sages
- Day Job roll: Craft (Sculptor):1d20 + 23 ⇒ (11) + 23 = 34
- Perception: +8, plus another +8 for Qadathra
- Initiative: +2
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
@Grimnir: Who's your god? I couldn't find that detail on your character sheet, but it seems to be a pretty important question for an Inquisitor.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
I'll note here that I've got two very special magical items with me from past Chronicle sheets:
- an armillary amulet, which simply grants +5 to Spellcraft
AND
- a jar of eyeballs, 4 eyeballs to be precise, which give me a bonus to saving throws against gaze attacks, and I can have them absorb gaze attacks entirely as an immediate action at a cost of one eyeball per attack absorbed, AND so long as I've got at least 3 eyeballs in there, gives me all-around vision!
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Just for reference: By default, my Ward Hex (the value of which is now +3) is on Qadathra, but that isn't included in his statistics.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
This may be the most awesome thing I've ever managed to do so far in my roleplaying career - and here I'd nearly settled into thinking that familiars were more liability than asset!
Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21
"Black Bart" Flaxseed
#55162-11
The Exchange
Day Job (Sleight of Hand):1d20 + 24 ⇒ (3) + 24 = 27
Initiative: +11 (always acts in the surprise round)
Perception: +16
Female Aasimar (Angel-Blooded) Protective warrior 6/Legal counsel 2 AC 27, T 12, FF 26 | hp 104 | Fort +13, Ref +6, Will +9, +2 vs. death | Init +1, darkvision (60 ft.); Perc -2 |
Just a word of warning: Penelope can be pretty hard-headed when it comes to taking damage. She famously took 400+ hit points of damage in a run of Legacy of the stonelords (absorbing most of the damage other PCs took), and burned through two whole wands of CLW. She only went down once.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Bartholomew Robert Flaxseed wrote:
Bart hands his wand of cure light wounds to Vladek or Penelope, whoever wishes to take it, and thanks Penelope for the protection.
I guess it doesn't really matter too much, but I suggest you take custody of Bart's wand, Penelope. I've got my Healing Hex, and more magic in general.
Just letting you know that I'll be away on vacation until April 20th. No updates until then, but feel free to roleplay in the meantime, as well as resolve the consequences of the trap.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Anyone have any substantive injuries Penelope couldn't cover? I might have a Healing Hex with your name on it if so.
Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21
Bart is down 7 hp. He wasn't going to complain about it but maybe Penelope should use his wand on him before we get too far.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Here's a question: I intend to take Evolved Familiar at level 9, and the Reach Evolution so that Qadathra can deliver touch spells without having to enter the victim's square - would the attack that the Reach Evolution be applying to be the Faerie Dragon's Bite, or would it be Reach (Melee Touch Attack)?
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Sorry about the week with sparse posting, it's been a hectic time for me as far as work and family are concerned. Moreover, the motivation to GM online is just plainly gone these days, but don't worry - we'll finish this scenario in a (hopefully) timely fashion.
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
@DM: Maybe you want to check in on Thorgrim with a PM?
I know the player and I'm playing in some of his games. He's posted this week as a GM at least, but I know he's been having some health issues recently. I resent skipping a player's turn more than once, and this time the round only started yesterday, so let's give him more time. PM sent though.