[PFS/DMK/YotS] 7-04 The Ironbound Schism (Inactive)

Game Master Kludde

Maps and handouts


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Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Thassilonian dot.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Investigating...

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Scouting...

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

/'Totally legit Varisian' dot.


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Pistol shot and whiskey shot dot

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Party buffer dot


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We start in a corner booth in the Whale’s Belly, a rough drinking hall in Magnimar that dockworkers and laborers frequent.

“I’ve finished the arrangements,” declares Venture-Captain Calisro Benarry as she clasps a mug in one hand and motions to the open seats around the table. She lowers her voice to avoid being overheard. “On the way north I was telling you about some Thassilonian ruins that just resurfaced, and it’s time to tell you the whole story. There’s an island called Flintyreach a few hundred miles northwest of here, and thanks to all of the giants, the only folk with the guts to live there are half-orcs. Averaka’s the largest half-orc town the world’s ever seen, so as you might imagine,” she notes, gesturing at her green skin, “that we get along pretty nicely.

“One of their scouts spotted fresh ruins recently, and the plan had been to have you along as we checked it out. The trouble is that the trek north took a lot longer than I’d hoped, and I’m past due to get back south to Garund and the Gloomspires. The long and short of it is that the Thassilonian site’s all yours now, if you’re still interested. I’ve secured a ship to take you there in good time, and I’ll finish up a letter to introduce you to the Averakans in just a bit.”

Benarry leans in over the table. “There’s some better news, though. For about ten years, Chief Gorgnak has ruled the local giants. It sounds like one of his underlings has rebelled and started capturing Gorgnak’s cronies to work for her, and the chief is right pissed. My Averakan pal in Magnimar let me know that our half-orc kin are planning a big assault to strike the giants while they’re squabbling, and you can use that chaos to slip through contested territory, check out the ruins, and make sure that anything you can’t explore or bring back isn’t likely to fall into the trolls’ hands before we can send a bigger team to finish the job.

“Once the Grinning Pixie is sufficiently re-provisioned, I’m sailing south as fast as I can. That gives us a little while to talk if you have questions.”

You can ask question or roll K(hist) or K(loc)

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

"Ahhh Magnimar again". A handsome but clearly disreputable young Varisian tough hops off the boat and looks around at the docks "Ahhh I feel right at home" he flicks a beggar a couple of coppers - being a hood rat himself once upon a time he still feels an at home with the underclass - that could be an uncle for all he knows.

He takes a scrunched note and discretely reads it whilst he adjusts his well oiled raven black ponytail. He checks himself in a nearby reflection and practices his best devil-may-care expression. His clothes look sharp, edgy and cut well to fit his frame, but unmistakably of the style of a Sczarni enforcer - in dark hues to blend with a street at night. A finely made and beautifully styled breastplate of mithril seamlessly fits with his outfit. This is a man dressed well enough to get into nice places, but unmistakably the type that makes people who might owe debts begin to wonder if he might be there to see them...

A sharp whistle gets a shrill cry from the boat, and a large Axebeak jumps down from the wharf, armoured and with a military saddle. Even this colourful beast is well presented, but the vicious beak and the very functional mail reinforce the message being sent.

Amontilado picks up his lance and pulls himself into the saddle, set to ride through town; as he leaves he gives the wharf a final look and a slightly pensive expression creeps across his face, as though remembering less fortuitous times - he then heads for a nicer part of town for a good bed, fine food, and fine companionship.

***

Monty relaxes on the seats and listens in to the Venture Captain as she speaks, but his expression is all business.

"That sounds like some pretty straightforward business, tell me more about these Averakans, who are they and how can they help?"

***

Know local1d20 + 4 ⇒ (18) + 4 = 22
"So I was talking to my cousin Vinnie just the other day and he was sayin..."

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

An average height human with dark hair watches the tavern with weather worn eyes. Wearing a breastplate and carrying an arsenal of weapons, he scratches the head of his dog companion. "Doesn't sound like much in the way of friends up there. What do we know about the rebel underling of Chief Gorgnak, and how is she forcing Gorgnak’s cronies to work for her?"


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar is a man in his late middle age, looking more like an official in a city government than an adventurer. But the scars on his face prove the lie of that...

Kn(local): 1d20 + 15 + 1d6 ⇒ (19) + 15 + (4) = 38
Kn(nature): 1d20 + 9 + 1d6 ⇒ (15) + 9 + (6) = 30

Hagnar nods as Monty describes what Vinnie said, adding amplifying details if needed. He then recalls several interesting tidbits about giants and their culture, tendencies, and tribal organizations.


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Averaka is only dangerous if you pick fights with the locals. It’s the rest of the island that’s scary, thanks to all of the giants. Averaka’s been trying to wipe them out for decades, but it’s hard to get rid of trolls forever.

Not much in the way of friends? In Averaka, you’ll find some of the finest folk in Avistan. One of the three councilors—Bravok—is a close friend of mine, and he travels widely to spread the word about Averaka. We half-orcs aren’t all bloodlust and carnage like the rumor mill would suggest, and Bravok’s a fine ambassador of our better qualities. Kalla is in charge of the guards and patrols, with a decorated past working for the one and only White Estrid. Suota Iron-Tongue guides our lore, arts, and culture, helping de ne us not as half-breeds but as a true people. They may be stubborn at times, but there are few people I respect more.”

Amontillado, Hagnar:

Flintyreach is one of the larger islands in the Ironbound Archipelago, though few settlers have risked living there thanks to the many giants that rule its interior. The exception is Averaka, a thriving town comprised almost entirely of half-orcs.

Nearly all of Flintyreach’s giants pay homage to Gorgnak, a surprisingly charismatic hill giant who also has trolls, ettins, and a few ogres as part of his ragtag kingdom.

Hagnar:

A council of three leads Averaka. Councilor Kalla Tusk-Breaker oversees military endeavors, Councilor Bravok oversees religious matters, and Councilor Suota Iron-Tongue oversees cultural interests.

The region known as the Ironbound Archipelago was once known as Edasseril, one of the seven states that formed ancient Thassilon. The so-called Kingdom of Envy was rich in minerals and herds of various animals, and it was known to skirmish frequently and bloodily with its elven neighbors.

The most infamous of Edasseril’s rulers was Belimarius, runelord of envy. She was a master of abjuration, though if her arcane wards protected her during Earthfall, nobody witnessed her return.

Records suggest that Edasseril was once a peninsula, not an archipelago. A common theory suggests that large portions of Edasseril sank into the sea following Earthfall. These same seismic movements may have buried the most impressive ruins, many of which doubtlessly remain hidden.

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

"So anyways, Vinne was sayin', Flintyreach is one of the larger islands in the Ironbound Archipelago, though few settlers have risked living there thanks to the many giants that rule its interior. The exception is Averaka, a thriving town comprised almost entirely of half-orcs. Nearly all of Flintyreach’s giants pay homage to Gorgnak, a surprisingly charismatic hill giant who also has trolls, ettins, and a few ogres as part of his ragtag kingdom."

"I got a lot of cousins, good thing they all pay attention when travelling, but strangely when asked by the authorities 'they never seen nothing'..."


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar recalls some ancient lore that may be useful in their search for the Thassilonian ruins. As he speaks, he looks at each person in the room, making sure they are paying attention to his academic lessons...

"The region known as the Ironbound Archipelago was once known as Edasseril, one of the seven states that formed ancient Thassilon. The so-called Kingdom of Envy was rich in minerals and herds of various animals, and it was known to skirmish frequently and bloodily with its elven neighbors.

The most infamous of Edasseril’s rulers was Belimarius, runelord of envy. She was a master of abjuration, though if her arcane wards protected her during Earthfall, nobody witnessed her return.

Records suggest that Edasseril was once a peninsula, not an archipelago. A common theory suggests that large portions of Edasseril sank into the sea following Earthfall. These same seismic movements may have buried the most impressive ruins, many of which doubtlessly remain hidden."

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

A Varisian man in his early fifties, wrinkles starting to cover his bald head. He has a large rune tattoed on his forehead, one that Thassilonian experts may recognize as the Wrath rune. Many other tattoos, either written in Varisian or Thassilonian, cover his body, including the Sihedron rune on his chest. The man is often seen with his chest bare, a red varisian scarf around his waist and breeches covering his legs. A veil of bone and silk covers his lower jaw and nose, embroidered with ancient symbols and Thassilonian runes. He's leaning on a masterfully carved ebony staff.

The Varisian chuckles. "Squabbles between giants and half-orcs, eh? What a masterful timing. With that, these Thassilonian relics will be mine. Mine!" As he raves about that, his eyes turn to red, and his skin briefly turns to the dark green hues that the full-fledged orcs display.

"I am Shandor, but most call me "the Beast", especially here in Magnimar. Make no mistake, I'm no Thassilonian loremaster - only one who thrives to master this ancient power of theirs. These giants will bow to our might, and they will not lay a single finger on these relics."

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Ceobryrn looks unfazed, "Orcs, Giants and dead Thossilonian ruins. Sounds like fun."


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

A slender half-elf with pistols holstered at her hips slams back her fourth - or was it sixth? - whiskey, shifting uncomfortably as the Venture-Captain describes Averaka. An entire city of half-orcs? Gods. How does that even work? Surely be now some of them must be quarter-orcs, or five-sixteenth orcs?

She perks up at the mention of giants, though, recalling stories from her youth of plucky heroes taking on such creatures with only their wits and improvised weapons.

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

"It sounds like a lot of excitement...but first a boat ride"


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The adventurers make good time to Averaka on the ship that Venture-Captain Calisro Benarry hired, and several half-orc longshoremen hail the vessel as it approaches the town’s docks—most of which are crowded with fishing boats and more fearsome craft.

As the party disembarks, a burlish half-orc looks over the group and asks, directly: What is you business on this island?

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

The half-elf looks at the half-orc with a smile "Monty" he offers the guard by way of introduction, "Other than enjoying the lovely sights on your island? An opportunity for driving my lance into the guts of giants brings me here. First though, need to speak to Councillor Bravok."


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Ah, you're with Benarry's band, then? Benarry not with you?

The half-orc looks over the party, then grumbles Benarry not with you. He then spits on the floor.

Sends these guys instead of showing up as promised. he complains, but doesn't take it out on the group. Lemme take you to the meeting hall.

Along the way several citizens approach the group to ask about Benarry, showing the same reaction of grumbling and disappointment to the non-appearance of their favourite pathfinder.

Averaka’s residents are diverse, representing the tastes of orc-blooded migrants from at least a dozen nations. Most are rowdy and brash, emboldened by living in a community that celebrates their heritage rather than fearing it. Several dozen humans and dwarves labor amicably alongside their green-skinned neighbors, and several groups of half-orc children busily practice mathematics and reading outside. In a matter of minutes, the party reaches a stout wooden longhouse, and their escorts open the doors to admit the guests inside.

A warm, smoky haze permeates this broad hall, where three half-orcs lean over a table covered in a map and painted wooden tokens. To the left stands a pensive woman in simple clothing with a book hanging from her belt and a leather satchel brimming with paintbrushes at her feet. To the right towers a man wearing a blue and white robe, smiling slightly and touching a butterfly-shaped amulet as he ponders the situation. In the center is a battle-hardened warrior who grips the table as she looms over the map, as if she were a predator gazing at unsuspecting prey.

The escorting half-orc quickly explains that these are Councilor Suota Iron-Tongue, Councilor Bravok, and Councilor Kalla Tusk-Breaker, the three key members of Averaka’s minimalist government. He then announces the group The pathfinder delegation.

Bravok starts you were sent here by Benarry? He has informed you of our plans to attack...

Hold it Bravok! Kalla interrupts, banging her fist on the table. Where is Calisro Benarry? Why isn't he with you?

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft
Kalla wrote:

Hold it Bravok! Kalla interrupts, banging her fist on the table. Where is Calisro Benarry? Why isn't he with you?

"she sends us in her stead as trusted friends and allies, to aid her trusted friends and allies here - she is otherwise engaged with her shipping interests and it prevents her coming to show the Giants her ferocity" Monty offers diplomatically but without apology, not wishing to display anything other than 'firmness' and 'respect', "We have only the basic outline, please, tell us more of your plan"

The Varisian bravo maintains a cool and calm composure.


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Can I have a diplomacy check for that?

Kalla accepts the explanation silently. We invited Benarry to join us in our attack on the giants. Chief Gorgnak has lost control of some of his tribe to another giant, and he is spending so much attention trying to reclaim command that he has left himself undefended here and here.

Councilor Kalla fiercely prods the table, causing several of the nearby tokens to bounce. “In the meantime, several of his other giants have driven off our scouts to the west and diverted or dammed the Little Thunder. It’s our main source of fresh water, but our cisterns are still full enough that I’m not worried.

“That’s where you come in. While I lead our forces around the north, you can check the river and see what mischief the giants have caused at the river. Our attack should prevent any reinforcements from arriving, so once you’re done at the river, you should meet minimal opposition in exploring the ruins. Familiarize yourself with our plan, and we shall make ready to set out at dusk.

Councilor Iron-Tongue loudly clears her throat, and Kalla scowls for a moment before adding, “The scout who reported the ruins never returned. He sent a messenger bird back to us with the general location, but we have not heard from him since. Hagal is cunning, but deep in hostile territory.”

By looking at the map, it’s apparent that the party can expect almost no direct aid from the half-orcs; nearly all available forces are dedicated to the northern assault or guarding Averaka, leaving the adventurers almost alone in reclaiming the western pass.

At this point you may try to earn influence to coax the councillors to divert some of the forces. Each of you gets a roll, that should be accompanied with some role-playing:

Improving the Battle Plan ( K(geo) or P(soldier) ): The Averakans are canny leaders, but there are still some imperfections in the plan.

Impressing Councilor Kalla Tusk- Breaker ( Intimidate, Survival, Sense Motive ): Kalla leads the town guards and oversees the patrols around Averaka. She once served as a captain to White Estrid before retiring to Flintyreach.Aggressive and ambitious, Kalla appreciates decisive action that benefits her home, though there are still some parts of the plan that don’t feel quite right to her.

Impressing Councilor Bravok ( Diplomacy, Pf(Oratory), K(Religion) ):
Bravok serves as Averaka’s chief ambassador, traveling throughout the Inner Sea region to spread the word of Averaka and attract more half-orc settlers to the island. Bravok also manages the town’s largest temple, preaching the lessons of his patron Desna in addition to helping half- orcs understand the lessons of other non-evil, chaotic deities.

Impressing Councilor Suota Iron-Tongue ( K(local), K(history), Linguistics ):
Suota maintains Averaka’s lore and society, serving as a teacher for children, artists, and craftspeople alike. She promotes curiosity and education.

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

survival: 1d20 + 15 ⇒ (5) + 15 = 20 Half orcs count as human, but I'm not sure if Ceobryns favored enemy +6 vs humans apply to this survival check?

Ceobryn speaks to Councilor Kalla Tusk-Breaker "The plan is a start, but with only one main attack force, it can get pined down. You can use the terrain to your advantage by making it a multi prong attack. Each force can support the adjacent one and it's much harder for the enemy to pin your forces down."

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Before entering Averaka, Shandor would have cast mage armor and raiment of command, both lasting 10 hours.

Shandor, too, attempts to sway Councilor Kalla Tusk-Breaker.

"Pah, you call that a plan! I thought half-orcs had real guts, not a yellow liver instead. Fight alongside us and share the glory!" says Shandor as his skin turns green, his eyes red, taking the likeness of an orc.
Intimidate: 1d20 + 16 ⇒ (16) + 16 = 32

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

Diplomacy 1d20 + 13 ⇒ (2) + 13 = 15

Wow dicebot, I feel abandoned

After a slightly more snarky tone than he meant to use passes his lips, he seeks to smooth things with the Ambassador "Whilst it is always glorious to charge in with steel and flame, sometimes that glory can come at a heavy toll... perhaps a different approach might be..."

Diplomacy 1d20 + 13 ⇒ (13) + 13 = 26

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Linguistics: 1d20 + 14 ⇒ (8) + 14 = 22

Elindriel approaches Councilor Iron-Tongue. "Surely you've seen these same tactics used in historical texts, read accounts of the great battles? Think of the stories that will be written about these, and how much better to dedicate the forces necessary for a decisive victory."


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

"Councilor, a moment, please..." Hagnar pulls Suota aside slightly. "You know the legends of Thassilonian magics and artifacts. Anything from the Kingdom of Envy, specifically from Belimarius' time, will be valuable items or information. If you could send some of your scholars and a small guard force with us to the ruins, we could both benefit from discovering and exploring them."

Kn(local): 1d20 + 15 + 1d6 ⇒ (7) + 15 + (2) = 24


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I'll not have it said of me that we are cowards! Your multi-pronged attack idea..., interesting premise.

Councilor Iron-tongue reacts to Elindriel I have read of them indeed. It seems you are well-versed in these matters. She then hears Hagnar out as well, The rumors of the power of these artifacts haven't escaped me. Tell me more..

Just as Lirianne is about to speak up (You can still make your roll), daylight spills in through the main door as an elven woman slips into the building.

Despite wearing loose garments better suited for desert travel, she seems unperturbed by the cold. A gleaming holy symbol hangs from her waist. “Ah,Dhiara,” declares Councilor Bravok. “We were not expecting you for several hours. How did you—“

“I ran,” the elf states matter-of-factly. “These islands have an austere beauty, but with giants on the move, there was no time for dawdling. Have I arrived in time to assist?”

“Of course,” Bravok replies. “Pathfinders, may I introduce Dhiara, paragon of Tar Kuata and most recently Scourge of Tanglebriar. She arrived unexpectedly with the intention of aiding our battle, and we are proud to have her.”

The elf momentarily scowls. “Titles encourage complacency by dwelling on the past, dear Bravok. We must prepare for the trials ahead.”

---

You can do another round of impressing and adjusting plans. This round, you may also include Dhiara. She responds well to calm, measured arguments (Diplomacy), especially those that relate to her dedication to Irori (Knowledge [religion]). She is a highly accomplished monk who trained in Osirion and has spent the past several decades traveling the world, combating evil, and testing her skills against the Inner Sea region’s villains. As a result, she respects those who are well traveled and have learned lessons from the places they have seen (Knowledge [geography]).

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

Monty tries smoothing the path with Dhiara

"Cool heads have to prevail, it creates the space form which more rounded plans can be made - as by not rushing into things we get the opportunity to really see how the pieces stack up"

Diplomacy 1d20 + 13 ⇒ (11) + 13 = 24


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Lirianne confronts Kalla, drawing herself up to her full height - about up to the councilor's nose - replying, "cowardice we'll see about. I'm more concerned with skill. Now me, I can hit a gnome at a hundred paces," she brags, brandishing her pistol, "and I'm given to understand giants are a mite bigger than that." She reholsters her gun with an elaborate series of spins and flips.

Intimidate: 1d20 + 10 ⇒ (16) + 10 = 26

After making her point, she retreats to the more comfortable company of Dhiara, saying "I wasn't expecting to see another elf here, we heard tell it was just the orcs and giants on the island. You seem a learned sort, I'm sure you can see our flanking approach makes sense."

Diplomacy: 1d20 ⇒ 19

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Shandor decides to leave Dhiara to others, sensing he has little in common with the elf. Instead, he visits Councilior Bravok, trying to win him over to his arguments.

"Surely a Desnan such as yourself will not let an opportunity pass to spread the goddess's influence to a vast organization such as the Pathfinders? We count in our ranks many travelers, or others entertaining their wanderlust, ready to turn to her should she speed our journey and fight to improve the safety of this area's roads. What do you think, great Councilman?" slithers Shandor with a good deal of honeyed words.

Diplomacy: 1d20 + 12 ⇒ (12) + 12 = 24


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar is taken with the new arrival. Being an accomplished traveler himself, despite not having decades of life like the elf, he strikes up a conversation with her about the region and any recommendations she has for areas to visit next.
Kn(geo): 1d20 + 9 + 1d6 ⇒ (15) + 9 + (2) = 26

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Ceobryrn ties to use his limited knowledge of the local geography to help improve the battle plan, but no brilliant ideas come of it.

K(geo): 1d20 + 5 ⇒ (5) + 5 = 10


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The war council is reaching a crescendo as the pathfinders sway the councillors present. Monty makes a good impression on Dhiara, though Lirianne's remarks fall flat after her brash display of prowess to Kalla.

Shandor's appeal to the protection of Desna finds some resonance, while Hagnar joins Monty's sides and recounts tales of far lands.

Well, I think we have it. Unless you have further remarks, we should all go to rest before we depart - at dusk!

You have one last round of impressions to make - though you have impressed Dhiara to the maximum level possible. Please all make another roll before we move on to the next part

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

So how many have we influenced/who is still indifferent?

Sovereign Court

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Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Seems to me that we have had 3 attempts vs. Kalla (Ceobryn - 20, Shandor - 32, Lirianne - 26), 2 vs. Bravok (Monty - 26, Shandor - 24), and 2 vs. Suota (Elindriel - 22, Hagnar - 24). We had 1 attempt to improve the battle plan (Ceobryn - 10) and 3 vs. Dhiara (Monty - 24, Lirianne - 19, Hagnar - 26). Our weak points appear to be with the battle plan, then Bravok, Suota, then Kalla.

Round 2 of influence
Elindriel approaches Councilor Bravok. "If we can win these battles decisively enough, that would certainly make your job of attracting settlers to Averaka easier. If we can be sure to capture and hold the ruins, perhaps with a larger contingent of soldiers..."

Diplomacy: 1d20 + 19 ⇒ (13) + 19 = 32

Round 3 of influence
Elindriel approaches Councilor Suota once more. "Getting back to our earlier conversation, I believe that our best chances for the continued success of Averaka are to ensure our access to the ruins and investigate them fully; I'm sure that we could all learn much from the secrets contained therein. With additional forces dedicated to the western pass, we will surely succeed in retrieving them."

Linguistics: 1d20 + 14 ⇒ (12) + 14 = 26

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

k(local): 1d20 + 2 ⇒ (6) + 2 = 8

Round 3 of influence, Ceobryrn tries but is unable to come up with any additional augments.

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

Intimidate 1d20 + 21 ⇒ (17) + 21 = 38

Monty takes a shot at impressing Councilor Kalla Tusk- Breaker

"You see it is all good once we have got the planning done, because then it ensure we can ram lances into our foes for maximum effect" he puts just the right level of menace in his voice "Capice?"


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As the council wraps up, Ceobryrn tries to make some last minute additions to the plan, but he is overruled by the dominant council. Amontillado impresses Kalla Benarry sure knew who he sent, you should have no trouble holding that flank.

Councilor Suota again listens with interest to Elindriel's arguments, even more convinced than last time these ruins are of untold value indeed, we must ensure their safety. I believe some extra reinforcements are in order.

Hagnar, Shandor and Lirianne can still make a roll

---

The efforts of the party in the war council have paid off, and a contingent of half-orcs is sent along with the group. Together, they leave at dusk, to travel upstream of the Little Thunder.

The river comes to a sudden stop at a crude dam, built with mud, stones, and logs. Muddy water trickles through the dam and drifts sluggishly to the north. A small stone outpost on the east bank of the river has been heavily damaged, its outside walls chipped and scraped.

A group of hill giants is defending the dam, under the command of a particular hairy looking specimen, and aided by two large birds. [b]That is Tulgra one of the half-orcs remarks be careful, it is said she is a lycantrope - a werebear. She certainly looks the part.

init:

init, Ceobryrn: 1d20 + 4 ⇒ (19) + 4 = 23
init, Hagnar: 1d20 + 1 ⇒ (7) + 1 = 8
init, Shandor: 1d20 + 13 ⇒ (6) + 13 = 19
init, Lirianne: 1d20 + 8 ⇒ (14) + 8 = 22
init, Elindriel: 1d20 + 8 ⇒ (3) + 8 = 11
init, Monty: 1d20 + 6 ⇒ (18) + 6 = 24

init, Leader: 1d20 + 2 ⇒ (13) + 2 = 15

init, Giants: 1d20 - 1 ⇒ (18) - 1 = 17

init, Roc: 1d20 + 6 ⇒ (13) + 6 = 19

---
Amontillado
Ceobryrn
Lirianne
Shandor

---
Giant
Giant
Giant
Tulgra
Roc
Roc
Half-orc support
---
Elindriel
Hagnar

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

"Anyone casting anything good?" enquires Monty as he lowers his lance "Stay out of my charge lane too please"

Monty holds off for any magics before he charges...

Will delay until after Shandor

Wheres this Tulgra?

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Third round of influence
"There's much to do to improve that plan indeed...
Knowledge (Geography): 1d20 + 1 ⇒ (1) + 1 = 2
... but I fail to see what we could do."

Combat - round 1
Shandor's skin turns red as the many tattooed runes on his body flare to life. Wrath takes hold in his heart as a bead of fire is projected from his finger to the werebear. It explodes in a potent gout of flame, enguling two lesser giants as well.
Fireball, Ref DC 22: 10d6 + 10 ⇒ (3, 1, 3, 3, 2, 3, 2, 3, 4, 5) + 10 = 39 Empowered through the use of the Acrimony Veil. Total damage is 58.

The Exchange

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6
Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

Monty, mounted upon the vicious looking Axebeak named Lunchmeat, lowers his lance calls a mighty battlecry and and charges the nearest giant - banner flaring in the wind as he goes!

***
Party buffs.
Battlecry
+1 morale bonus on attack rolls and a +4 morale bonus on saving throws
against fear for 10 rounds. if you fail a Fear save you can roll again and terminate the Battlecry bonus.

Banner+Rallying
Rallying - All allies within 30' receive a +6 morale bonus vs Fear.
Banner - As long as your banner is clearly visible, all allies within 60 ft receive
a +2 morale bonus vs fear, and a +1 morale bonus on attacks made as part of a charge doesn't stack
***

Attack:
PA/SA/Cavs Charge/vs Flat footed/Cornugon smash/brutal beating
Attack 1d20 + 15 + 4 + 1 - 3 ⇒ (10) + 15 + 4 + 1 - 3 = 27
Damage 2d8 + 1d6 + 14 + 18 ⇒ (2, 1) + (5) + 14 + 18 = 40
Intimidate 1d20 + 21 ⇒ (5) + 21 = 26 vs DC (HD+Wis mod) +1 additional round.
+Sickened for 2 rounds
+Disoriented: The target takes a –2 penalty on attack rolls. In addition, the target takes an additional –2 penalty on all attack rolls it makes against the rogue.

Shaken, sickened, and disoriented... yay!

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Ceobryrn quick draws his bow and rapidly fires a volley of arrows at the closest large bird.

(+1 adaptive seeking darkwood composite longbow +13/+8 (1d8+5/×3) Quick draw, -2 rapid shot, -3/+6 deadly aim, Manyshot, +1 banner)

1st att 2 arrows: 1d20 + 13 - 2 - 3 + 1 ⇒ (16) + 13 - 2 - 3 + 1 = 25
damage: 1d8 + 5 + 6 + 1d8 + 5 + 6 ⇒ (7) + 5 + 6 + (4) + 5 + 6 = 33

2nd att 1 arrow: 1d20 + 13 - 2 - 3 + 1 ⇒ (11) + 13 - 2 - 3 + 1 = 20
damage: 1d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17

3rd att 1 arrow: 1d20 + 8 - 2 - 3 + 1 ⇒ (11) + 8 - 2 - 3 + 1 = 15
damage: 1d8 + 5 + 6 ⇒ (1) + 5 + 6 = 12

The ranger also sends his dog in to attack the first giant with Amontillado.

bite w/+1 banner, -2 PA: 1d20 + 12 + 1 - 2 ⇒ (11) + 12 + 1 - 2 = 22
damage if hits w/+4 PA: 1d6 + 9 + 4 ⇒ (1) + 9 + 4 = 14


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Tulgra is the one surrounded by a dashed line

Shandor lets the air burst into flame, engulfing Tulgra and two giants, causing them to curse and hurl insults.

RFX: 1d20 + 2 ⇒ (5) + 2 = 7
RFX: 1d20 + 2 ⇒ (15) + 2 = 17
RFX: 1d20 + 7 ⇒ (4) + 7 = 11

Monty flies up to the nearest giant and smack him senseless, while Ceobryrn targets the large bird, managing to hit it with a single arrow. The dog moves along with the axebeak, and bites the giant in the ankle.

---
Amontillado
Ceobryrn
Lirianne
Shandor
---
Giant (54 - shak, sick, dis)
Giant (58)
Giant (58)
Giant
Tulgra
Roc (33)
Roc
Half-orc support
---
Elindriel
Hagnar

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Isn't Tulgra in the area of effect of the fireball? I aimed it at two giants and her.


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

No third influence roll - not a wide distribution of skill points on this pregen

Lirianne moves forward and empties her barrel into the nearby giant.
Pistol: 1d20 + 14 + 1 - 4 ⇒ (16) + 14 + 1 - 4 = 27 for: 1d8 + 5 + 1 ⇒ (6) + 5 + 1 = 12


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You're right, Tulgra took damage (that's what the +7 RFX was for). Damage corrected now

Lirianne blasts the closest giant, opening a small round hole from which blood trickles out.

The half-orcs from Averaka spread out and cause havoc among the giants. Two of the giants start throwing rocks at the half-orcs, while the other two advance on the party. The giant menced by Monty is too sickened to land a blow.

Greatclub, Monty: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
Greatclub, Monty: 1d20 + 9 ⇒ (11) + 9 = 20

The large birds take to the air as Tulgra move up to the front line

---
Elindriel
Hagnar
Amontillado
Ceobryrn
Lirianne
Shandor

---
Giant (71 - shak, sick, dis)
Giant (63)
Giant (63)
Giant (5)
Tulgra (58)
Roc (33)
Roc
Half-orc support
---

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Elindriel moves forward, her banner held high, and begins singing a song to inspire her comrades to great feats of martial puissance.

Move action: As indicated on map
Move action: Begin bard song (Inspire Courage @ level 13 (Banner of the Ancient Kings), +3 competence bonus to hit and damage, +3 morale bonus to save vs. fear, 23 rounds remaining)

In addition, all party members within 30' (everyone, at this point), gets a +2 morale bonus to hit and damage rolls from Flagbearer/Banner of the Ancient Kings, for a total of +5 to hit/damage.

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Shandow follows Elindriel, staying close behind her, and empowers his companions with unnatural speed.

Casting haste on everyone except Hagnar, who's too far.

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