[PFS/DMK/YSK] 6-23 The Darkest Abduction (Inactive)

Game Master Kludde

Maps and Handouts


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Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Do Elindriel and Ceobryn have control over their actions? If so, could Elindriel stuff something in her ears to grant her some bonus to her save?


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Lirianne needs to spend some time to get back to the battle (a double move will do). Elindriel and Ceobryrn have some control over their actions, but must focus on getting away from the danger. Stuffing your ears may be a bit too rational...

The dark folk move away from the tentacles, one of them closing in on Svetlana (Who get an AoO), while the other moves through a door.

The dark folk near Svetlana stabs at her incompetently, but the one near Hagnar retaliates with a solid stab to the investigator's guts.

Sh Sw, Svetlana: 1d20 + 12 - 2 ⇒ (4) + 12 - 2 = 14

Sh Sw, Hagnar: 1d20 + 12 - 2 ⇒ (20) + 12 - 2 = 301d6 + 3 ⇒ (3) + 3 = 6
Sh Sw, Hagnar: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
Sh Sw, Hagnar: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19

Confirm, Hagnar: 1d20 + 12 - 2 ⇒ (20) + 12 - 2 = 301d6 + 3 ⇒ (6) + 3 = 9

The hound is still distracted by the bright light spinning around its head.
Will: 1d20 + 5 ⇒ (12) + 5 = 17
---
Svetlana
Lirianne
Hagnar
Ouroboreia
Elindriel (recovered)
Ceobryrn (recovered)

---
Dark Folk - Red (30, -2 ac, saves, att)
Dark Folk - Blue(27, -2 ac, saves, att)
Dark Folk - White (28)
Hound (13, dazed)
---

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

She was still hurling punches so that wont trigger as she only has 5' reach at the moment

Svetlana keeps on punching, throwing a big right at the first Dark Folk and then another quick blow at his friend - a reminder that before she was a Hellknight, she made her keep in the arenas (and bars brawls) of Magnimar.

Power attack, Arcane Strike
Vs Red!
Attack 1d20 + 14 - 3 ⇒ (19) + 14 - 3 = 30
Damage 1d4 + 5 + 6 + 3 ⇒ (4) + 5 + 6 + 3 = 18

vs Blue!
Attack 1d20 + 9 - 3 ⇒ (12) + 9 - 3 = 18
Damage 1d4 + 5 + 6 + 3 ⇒ (2) + 5 + 6 + 3 = 16

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Stopping Ceboryrn shakes the panic off realizing he left the others to face the dark folk he turns around and retraces his path back to their location. Lokie follows his master's lead.

fled for 2 rounds assuming it takes 2 rounds to get back. 1 of 2 rounds returning.

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

The archon keeps firing rays at the white hiding dark folk.
RTA: 1d20 + 3 ⇒ (10) + 3 = 131d6 ⇒ 5
RTA: 1d20 + 3 ⇒ (8) + 3 = 111d6 ⇒ 2

Seeing the dark folk coming out of the fields of tentacles, Ouroboreia emits a shrill cry that only one of the dark folks can hear. Targetting a survivor after Hellion's attacks, casting ear-piercing scream (Fort DC 19 halves the damage and negates the daze effect).
Sonic damage: 4d6 ⇒ (6, 3, 2, 6) = 17


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Oh, sorry. In that case, last round is double move to get back into position, drawing both pistols during movement, and this round will fire both pistols at whatever targets are still standing:

Pistol (vs touch): 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31 for: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Pistol (offhand) (vs touch): 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16 for: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7


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Svetlana shows her true brawling prowess, landing a solid haymaker on the dark folk, and then another uppercut at his neighbour.

The latter's face contorts in pain, the result of an inaudible sound, while the lantern archon misses two bright ray shots.

FOrt: 1d20 + 8 ⇒ (4) + 8 = 12

Ceobryrn can be heard returning, while Lirianne appears to fire some shots, shooting two bullets in the heart of the creature closest to Svetlana, dropping it.

---
Svetlana
Lirianne
Hagnar
Ouroboreia
Elindriel (recovered)
Ceobryrn (recovered)
---
Dark Folk - Blue(60, dazed, -2 ac, saves, att)
Dark Folk - White (28)
Hound (13, dazed)
---


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar continues his attack, but his fresh wounds are enough to completely distract him.
Attack: 1d20 + 9 + 3 ⇒ (1) + 9 + 3 = 13 (2 of 5 rounds w/ studied combat)
Damage: 1d6 + 3 + 3 ⇒ (5) + 3 + 3 = 11

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Ditto Ceobryn's action - 1/2 rounds spent returning


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Hagnar strikes clumsily at the wounded dark folk. Not much happens afterward, as both immediate opponents are dazed, and the last creature moves deeper in the room.

Will: 1d20 + 5 ⇒ (15) + 5 = 20

The hound still doesn't shake it off.

---
Svetlana
Lirianne
Hagnar
Ouroboreia
Elindriel
Ceobryrn

---
Dark Folk - Blue(60, -2 ac, saves, att)
Dark Folk - White (28)
Hound (13, dazed)
---

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Svetlana solves the problem with her fists some more...

5' step then...
Power attack, Arcane Strike

Vs Blue!
Attack 1d20 + 14 - 3 ⇒ (12) + 14 - 3 = 23
Damage 1d4 + 5 + 6 + 3 ⇒ (1) + 5 + 6 + 3 = 15

Ve Hound!
Attack 1d20 + 9 - 3 ⇒ (12) + 9 - 3 = 18
Damage 1d4 + 5 + 6 + 3 ⇒ (2) + 5 + 6 + 3 = 16

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

The archon shoots two more rays at the white dark folk.
RTA: 1d20 + 3 ⇒ (6) + 3 = 91d6 ⇒ 5
RTA: 1d20 + 3 ⇒ (2) + 3 = 51d6 ⇒ 3

Meanwhile, Ouroboreia shoots another force missile with her wand at the most wounded enemy still standing.
MM: 1d4 + 1 ⇒ (3) + 1 = 4


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Svetlana brawls with precision, first knocking out the dark folk, then dealing a stunning blow to the hound. A magic missile draws a yet from the hound, who just stands there, distracted by the bright light.

The fallen stalker suddenly bursts into a bright ball of fire, as if releasing all the light that it has absorbed over the years.

Hagnar, Lirianne and Svetlana are in range
Damage: 3d6 ⇒ (1, 4, 2) = 7 DC 15 RFX for half

RFX hound: 1d20 + 7 ⇒ (15) + 7 = 22

The lantern archon again doesn't manage to hit the fleeing dark creature. Some thing are not meant to be.

---
Svetlana
Lirianne
Hagnar

Ouroboreia
Elindriel
Ceobryrn

---
Dark Folk - White (28)
Hound (36, dazed)
---

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Elindriel continues running toward the diminishing sounds of fighting. (2/2 rounds returning)

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Ref 1d20 + 5 ⇒ (1) + 5 = 6
Svetlana doesn't mind the flames - (5 Resist) oly being slightly burnt.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

DC15 Reflex: 1d20 + 8 ⇒ (14) + 8 = 22
Hagnar dodges the worst of the flames, singeing his hair and robes a bit...
He steps up a bit a throws a dagger at the dazed hound, not wanting to venture where the tentacles were...
Ranged attack: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

Ceobryrn and Lokie manage to make it back to the battle.

(2/2 rounds returning)


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Elindriel and Ceobryrn return to the fight, in time to see Hagnar miss a dagger throw by a mile.

---
Svetlana
Lirianne
Hagnar
Ouroboreia
Elindriel
Ceobryrn
---
Dark Folk - White (28)
Hound (36, dazed)
---


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Reflex: 1d20 + 10 ⇒ (11) + 10 = 21

Lirianne drops a paper cartridge into her favoured pistol, steadies her aim and fires a single shot at the darkfolk.

Dead shot, vs touch
First: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
Second: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Damage: 1d8 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Bonus damage: 1d8 ⇒ 8 if both rolls hit
Crit confirm: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Crit damage: 3d8 + 15 + 3 ⇒ (4, 7, 1) + 15 + 3 = 30


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He's behind a wall. I'll adjust for the hound?

With a loud bang, Lirianne puts down the dark hound, ending its dazed confusion.

Do you want to chase that last dark folk, or shall I call the battle?

---
Svetlana
Lirianne
Hagnar
Ouroboreia
Elindriel
Ceobryrn

---
Dark Folk - White (28)
---


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

"Can't have him warning others!" Hagnar shouts as he chases the last darkfolk and stabs at him...
melee attack: 1d20 + 9 + 3 ⇒ (5) + 9 + 3 = 17
Studied Strike damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (4, 4) = 16

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Pretty much that last Dark Folk - he's getting a beating. Happy for that to be dealt with off screen and we can get back to searching... :)


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Hagnar chases the last dark folk, and quickly manages to subdue him

Combat over - no need to drag this out. The dark folk explodes, but that's just charge from the healing wand.

The shattered bodies of the dark folk have bottles of dark smear poison on them, the vile substance that these creatures use. A further search of the rooms upstairs turns up nothing new.

The basement?

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

Prior to going to the basement, Ouroboreia asks for healing.
CLW wand: 2d8 + 2 ⇒ (6, 7) + 2 = 15

Then she'll cast the reminder of her defensive spells.
Casting shield and ironskin.

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

All wounds healed BEFORE going down.
2 charges of Infernal Heal I suppose :)

Just prior to going into the basement, Svetlana will summon.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar will also pull out a wand and cure his wounds. He then pulls out a shining liquid and drinks that. Potion of heroism. +2 morale bonus on attack rolls, saving throws, and skill checks for 50 minutes.

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Elindriel will cast heightened awareness (dismissing as usual) and good hope just prior to entering the basement.


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After preparing themselves, the group makes its way down to the underbelly of the manor. The stairs descend, leading to a small foyer full of cobwebs and dust.

DC 18 Survival:

There are footprints in the dust here, likely by the same creature that tracked mud across the rug upstairs.

A field of rusty spikes pokes up from the floor at the base of the steps.

DC 15 DDV:

This is part of a mechanical trap that was never reset.

The walls next to the iron spikes are covered in soot - the very same kind that covered Hagnar and Svetlana when the dark folk exploded.

Passing the door, a long room is visible. Shelves line the perimeter of this stone chamber, bearing rawhide dolls, alien figurines, and other strange curios. For every dust-covered relic, another two spaces lie vacant. A dingy pipe organ stands against the west wall, and several barrels and crates are pushed off to the periphery. Most show signs of having been forced opened and appear empty. A small wooden table rests near the middle of the room.

At the organ, a dark caller is crouching on the seat with a sword drawn, flanked by a slumped-over dark stalker. Near the wall is a bound and gagged prisoner. His fine coat is torn, revealing an ornate scarab tattoo on his inner arm.

As the door opens, the figure behind the organ speaks: At long last, Pathfinders, the bread crumbs lead to your own lodge— you, the murderers, thieves, and scoundrels Zoathrias should have known you were! Now let all of Ustalav know your secrets!

You can try perception or sense motive

Init:

init, Ouroboreia: 1d20 + 3 ⇒ (6) + 3 = 9
init, Elindriel: 1d20 + 4 ⇒ (16) + 4 = 20
init, Hagnar: 1d20 + 1 ⇒ (18) + 1 = 19
init, Ceobryrn: 1d20 + 4 ⇒ (12) + 4 = 16
init, Lirianne: 1d20 + 8 ⇒ (1) + 8 = 9
init, Svetlana: 1d20 + 4 ⇒ (11) + 4 = 15

Init, ??: 1d20 + 7 ⇒ (3) + 7 = 10

---
Elindriel
Hagnar
Ceobryrn
Svetlana

---
Dark Folk
Dark Folk
---
Lirianne
Ouroboreia
---

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

Perception: 1d20 + 14 ⇒ (12) + 14 = 26

Ouroboreia blinks at the sight of the scarab tattoo.


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Ouroboreia notices that the voice is actually not coming from the masked figure behind the organ, but from somewhere else.

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

"That voice... is that ventriloquism? It doesn't come from the darkfolk near the organ. Is that a trap?"

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Svetlana strides into the room, examining the enemy with her Deathwatch to determine just how bad they are. Beside Svetlana, a Bearded Devil falls into step - holding her Bardiche at the ready.

"Surrender - we have already bested your forces upstairs. It is over" Svetlana and her Devil companion hold their blades in case the enemy don't see it their way.

Svetlana - readied attack for any that close
Bearded Devil - Just has reach.


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Svetlana:
From the deathwatch, it seems both dark stalkers are severely hurt. The same holds for the prisoner.

Svetlana completes her summoning as she shouts her warning.

---
Elindriel
Hagnar
Ceobryrn

Svetlana
---
Dark Folk
Dark Folk
---
Lirianne
Ouroboreia
---

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Would be good to take at least one prisoner!


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar points out that the trap was already sprung and not reset - as long as they don't fall on the spikes they are okay! (+16 disable device!)
Sense Motive: 1d20 + 11 ⇒ (17) + 11 = 28
Hagnar hears Ouroboreia's point about the voice not coming from the darkfolk, so he attempts to determine the meaning behind the words...perhaps the darkfolk were being set up by this voice, and the Pathfinders were being used to destroy them.

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

survival w/+4 urban: 1d20 + 14 + 4 ⇒ (8) + 14 + 4 = 26

perception w/+4: 1d20 + 14 + 4 ⇒ (18) + 14 + 4 = 36 Plus 4 if vs human

Ceobryrn moves into the room as he tries to pinpoint the voice. Lokie follows the ranger.

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Elindriel moves into the room as well, but holds her falcata in a guarded fashion, ready for anything.

Move action: As indicated on map

Diplomacy: 1d20 + 15 ⇒ (19) + 15 = 34
"You mistake our intentions. We do not wish to do you any harm; release your prisoner, and let us discuss how you have been wronged."

Readied action to respond if the group is attacked


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The room falls silent for a moment as Elindriel's words receive no response. The silence is followed by the rustling of chain, as two of barrels disintegrate to reveal terrible looking men covered head-to-toe in chains.

Then, the lights go out, and the room is covered in a shroud of darkness.

Deeper darkness, so if I understand correctly, all ambient light is lowered by two grades (in this case, that would be dim light + sunrod = normal light, being lowered to darkness)

Svetlana looks on, and sees the faces of the men resemble that of Angel, in her best days as pit fighter. (She's the only one that can see them, I suppose. I need a DC 13 Will save or be shaken.)

The chain covered man next to her takes a chain from its body and starts to whip Svetlana with it, while the other steps in and slashes at the devil, moving the chain in front of its eyes several times before finally hitting.

Chain, Svetlana: 1d20 + 11 ⇒ (11) + 11 = 22

Chain, Devil: 1d20 + 11 ⇒ (2) + 11 = 13
Chain, Devil: 1d20 + 11 ⇒ (4) + 11 = 15
Chain, Devil: 1d20 + 11 ⇒ (3) + 11 = 14
Chain, Devil: 1d20 + 11 ⇒ (10) + 11 = 212d4 + 2 ⇒ (3, 1) + 2 = 6

The dark folk behind the organ starts playing a tune, and noise fills the room.

---
Lirianne
Ouroboreia
Elindriel
Hagnar
Ceobryrn
Svetlana

---
Dark Folk
Dark Folk
K1
K2
---
---


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar retrieves a wand and attempts to activate it on himself. (wand of darkvision- darkvision 60 ft. for 3 hours.)
DC20 UMD: 1d20 + 11 ⇒ (15) + 11 = 26
He then drinks a potion. (potion of shield. +4 shield bonus to AC for 7 minutes and becomes immune to magic missile. Hagnar is now AC 27 with this and the barkskin potion taken earlier!)

Dark Archive

F Tief (Pit) Ftr 5/HK10 - HP144 AC-31/T-16/F-28 CMB20 CMD35 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Will 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
The visions cut through and rattle the Hellknight, but she draws on the magic of her headband to re-centre her mind (Headband of Unshakeable Resolve/reduce by one step)

The the chain hits Svetlana's companion - doing not a lot.
5 DR

Know: Planar 1d20 + 2 ⇒ (9) + 2 = 11
Derp - she just thinks they are bad and in need of a beatdown - no time to detect Chaos, will just bash

"Ceobryn, you and your dog can go left, the right side is ours"

Svetlana and her companion Devil aiming for Red
Svetlana
Arcane/PA
Attack 1d20 + 16 - 3 ⇒ (11) + 16 - 3 = 24
Damage 1d10 + 11 + 9 + 3 ⇒ (2) + 11 + 9 + 3 = 25

Attack 1d20 + 11 - 3 ⇒ (14) + 11 - 3 = 22
Damage 1d10 + 11 + 9 + 3 ⇒ (5) + 11 + 9 + 3 = 28

Bearded Devil
Attack 1d20 + 11 ⇒ (6) + 11 = 17
Damage 1d10 + 6 ⇒ (9) + 6 = 15 + Infernal Wound

Attack 1d20 + 6 ⇒ (11) + 6 = 17
Damage 1d10 + 6 ⇒ (4) + 6 = 10 + Infernal Wound

Liberty's Edge

Human Ranger 10 | AC 26 T 14 FF 23 | HP 89/89 | F +12 R +12 W +8 | Init + 4 | Perception +15
Animal (Dog):
AC27 T15 F22 | HP 76 | F+9, R+10, W+4*

hearing the sound of battle, Ceobryrn and lokei moves in to the dark to attack the Chain, Devil on the left.

Ceobryrn's attack
Adamantine Greatsword w/PA: 1d20 + 15 - 3 ⇒ (15) + 15 - 3 = 27
damage if hits: 2d6 + 8 + 6 ⇒ (1, 4) + 8 + 6 = 19
<50% miss chance: 1d100 ⇒ 64

Lokie's attack
bite w/PA: 1d20 + 12 - 2 ⇒ (1) + 12 - 2 = 11 * Miss *
damage: 1d6 + 9 + 4 ⇒ (6) + 9 + 4 = 19
<50% miss chance: 1d100 ⇒ 93

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Elindriel, unable to see anything in front of her, begins singing an inspiring song, stirring the hearts of her better-sighted comrades. Then, she casts a spell to speed the attacks of those around her.

Move action: Begin bard song (inspire courage, +2 competence bonus to hit and damage, +2 morale bonus to save. vs fear)
Standard action: Cast haste (+1 untyped bonus to hit and Reflex saves, +1 dodge bonus to AC, add an attack on a full-attack action)


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Hagnar down a potion while Svetlana and Angel the Devil tag team the chained man. The devil is only a distraction, but Svetlana hits hard, even breaking some chains with her powerful attack, and causing deep, bleeding wounds.

Ceobryrn steps in with Lokie, fighting in the darkness. He does surprisingly well. Even though Lokie doesn't manage to hit, Ceobryrn scores a solid stab.

Elindriel isn't superstitious about darkness, so she starts singing a song making sure things turn out faster.

---
Lirianne
Ouroboreia

Elindriel
Hagnar
Ceobryrn
Svetlana
---
Dark Folk
Dark Folk
K1 - Red (43)
K2 - Blue (14)
---


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Moved Lirianne into the room, assuming she would have come in with the group while the disembodied voice thing was happening

Unable to see, Lirianne holsters her currently useless pistols and instead draws her sword, attempting to hear the approach of anything hostile.

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

Ouroboreia has the darkvision spell on, so she can see normally in non-supernatural darkness. She'll definitely see the chain-covered creatures when she enters the room:
Will: 1d20 + 10 ⇒ (9) + 10 = 19 (+3 if it's a spell or spell-like ability)

Ouroboreia enters the room and remains behind Elindriel, keeping a safe distance. Looking at the situation, she decides to cast glitterdust at the back of the room (orange pattern on the map), preferring to use nonlethal means to subdue her opponents.

Will DC 21 negates the blinding, no SR


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Lirianne moves into the room, while Ouroboreia fills the back of it with glitters, blinding the two stalker in the back, and the chain-clad men near the devil.

Devil gets a will save as well

Will: 1d20 + 5 ⇒ (5) + 5 = 10
Will: 1d20 + 5 ⇒ (8) + 5 = 13
Will: 1d20 + 3 ⇒ (3) + 3 = 6

Ouroboreia:

You can make a will save.

The chained men slash their chains around

Chain, at Devil, miss%: 1d100 ⇒ 911d20 + 11 ⇒ (14) + 11 = 252d4 + 2 ⇒ (2, 3) + 2 = 7
Chain, at Devil, miss%: 1d100 ⇒ 671d20 + 11 ⇒ (11) + 11 = 222d4 + 2 ⇒ (3, 4) + 2 = 9
Chain, at Devil, miss%: 1d100 ⇒ 531d20 + 11 ⇒ (11) + 11 = 222d4 + 2 ⇒ (1, 1) + 2 = 4
Chain, at Devil, miss%: 1d100 ⇒ 331d20 + 11 ⇒ (8) + 11 = 19

Chain, at Ceobryrn: 1d20 + 11 ⇒ (8) + 11 = 19
Chain, at Ceobryrn: 1d20 + 11 ⇒ (13) + 11 = 242d4 + 4 ⇒ (3, 1) + 4 = 8
Chain, at Ceobryrn: 1d20 + 11 ⇒ (13) + 11 = 242d4 + 4 ⇒ (2, 4) + 4 = 10
Chain, at Ceobryrn: 1d20 + 11 ⇒ (14) + 11 = 252d4 + 4 ⇒ (1, 3) + 4 = 8

Hagnar, standing the back, suddenly gets stabbed in rapid succession.

Hagnar:

You may make a will save

Stab, Hagnar: 1d20 + 19 ⇒ (12) + 19 = 311d6 + 2 + 2d6 ⇒ (4) + 2 + (6, 1) = 13
Stab, Hagnar: 1d20 + 14 ⇒ (3) + 14 = 17
Stab, Hagnar: 1d20 + 9 ⇒ (10) + 9 = 191d6 + 2 + 2d6 ⇒ (3) + 2 + (5, 2) = 12
[ooc]Fort save, please

---
Lirianne
Ouroboreia
Elindriel
Hagnar
Ceobryrn
Svetlana

---
Dark Folk
Dark Folk
K1 - Red (43, blinded)
K2 - Blue (14)
???
---


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Will: 1d20 + 8 ⇒ (14) + 8 = 22
Also remember Hagnar has all around sight and can not be flanked. =) Of course, that's probably why he's getting a Will save, isn't it!

Fort: 1d20 + 5 ⇒ (19) + 5 = 24


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He can't be flanked, but he can be caught flat-footed by an unseen opponent

Hagnar sees through the elaborate illusion, and notices that the 'closed' door south of him was actually open, with a member dark of the dark folk standing behind it, holding a sword.

Scarab Sages

Ouroboreia | Female Human (Varisian) Wizard 5 Magaambyan Arcanist 5 | HP 67/67 | AC:16 T:12 FF:14 CMD: 14 | F+10 R+10 W+12 (+3 vs. Spells, Spell-like abilities, +1 Death)| Initiative +3 | Perception +14 |

Will: 1d20 + 10 ⇒ (17) + 10 = 27 (+3 vs Spells & Spell-Like Abilities)

Reserving my action depending on the outcome of that save, I guess.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar will engage his assailant!
Attack!: 1d20 + 9 + 2 + 1 ⇒ (11) + 9 + 2 + 1 = 23
Damage: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10

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