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Tywin meanwhil makes use of the time to cast a couple of buff spells.
shield on both of them
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Perception: 1d20 + 7 ⇒ (2) + 7 = 9
After muttering a short incantation, Vordrek takes a keen interest in the sword, which lights up like a torch under his minor spell. "Very impressive," he says softly in his gravelly voice. Some strong enchantments on that weapon. If he had any interest in wielding a weapon, this would be the kind he'd take up.

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Nay, give it to another. Wyrgan can enchant his falcata to do some extra damage, better to have two really good weapons in the team than just one. Give it to whoever is worthy....

DM Kludde |

Great, you hand out a killer sword, and nobody wants it...
Moving closer to the gazebo, the party notices some activity: inside is another of the demon that the party saw before, alongside a an even more powerful-looking one. There's also a fiendish-looking gnome, and what seems to be like Lady Dyrianna's man-servant, under a spell of some sorts.
The largest demon says something to the charmed servant
Wait here while we destroy the assassins that have come for Lady Dyrianna
init, Naiar: 1d20 + 0 ⇒ (12) + 0 = 12
init, Asher: 1d20 + 2 ⇒ (17) + 2 = 19
init, Tywin & Graxus: 1d20 + 2 ⇒ (9) + 2 = 11
init, Vordrek: 1d20 + 1 ⇒ (5) + 1 = 6
init, Fredrik: 1d20 + 7 ⇒ (10) + 7 = 17
init, Wyrgan: 1d20 + 2 ⇒ (2) + 2 = 4
init, Alu-demon: 1d20 + 2 ⇒ (5) + 2 = 7
init, Samivashti: 1d20 + 3 ⇒ (1) + 3 = 4
init, Zruuka: 1d20 + 4 ⇒ (12) + 4 = 16
--
Asher
Fredrik
---
Zruuka
---
Naiar
Tywin
Vordrek
---
Alu-demon
Samivashti
---
Wyrgan
---

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If Asher does not want the sword Fredrik will take it.
Perc: 1d20 + 5 ⇒ (15) + 5 = 20
Fredrik resumes his preaching and draw his weapon.
Oh Pharasma, lady of graves, blesses us in this hour of need...
Sermonic Performance: Works like inspire courage, +1 to attk and dmg rolls and on Will saves against charm and fear effects.

DM Kludde |

You must face the gazebo alone
...but at least Vordrek has the help of Pharasma's sermonic blessing, brought forward by Fredrik
--
Asher
Fredrik
---
Zruuka
---
Naiar
Tywin
Vordrek
---
Alu-demon
Samivashti
---
Wyrgan
---

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Graxus auto succeeds the perception roll
"Assassins for lady Dyrianna? What is going on here? Are these demons in league with her?" Graxus asks sloud, sharing what he heard.
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Asher will move forward through the gap. Double Move
Roll to identify the new demon
Knowledge Planes: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
Declare Smite Chaos on the more fiendish demon.
"You foul demons have invaded the wrong party, myself and my blade will send you back to the place whence you came."

DM Kludde |

The new demon is a succubus. DR 10/cold iron, immune to electricity fire, poison
Asher moves up, and the gnome-like fiend delays.
---
Naiar
Tywin
Vordrek
---
Alu-demon
Samivashti
Zruuka
---
Wyrgan
Asher
Fredrik
---

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Tywin again casts a hast spell affecting himself, Graxus as well as Wyrgan Asher and Fredrik.
Using his increased speed, Graxus flies across the area in high speed and flies over to the succubus from high over and hovers in the air, ready to pounce down on her.
So flying 30 ft in the air so he can charge her next round.

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Vordrek growls another incantation, and his holy symbol glows. A flash of light next to the succubus coalesces into a ghostly staff, which then turns in midair and swings itself at the creature's head.
Using my Beacon of Faith trait on the spell. Also using my Theurgy feat, sacrificing create pit, to add +3 to my caster level.
Spiritual weapon: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

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"That demon is a succubus, they are immune to all electricity, fire, and poisons and are harmed by weapons made of cold iron."

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Naiar runs up into the garden area and recognizes the alu-demon which resembles the others they fought, and fires off two magic missiles from his staff at it.
White Serpent: 1d4 + 1 ⇒ (4) + 1 = 5
Black Serpent: 1d4 + 1 ⇒ (2) + 1 = 3
He whistles for Boots to go Attack the alu-demon, focusing his attention on it while the party gets the rest.
Handle Boots: Trick - Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Boots makes a double move to get right next to the demon.
As long as those are like trees, not giant bushes or something.

DM Kludde |

The bushes are low bushes, and difficult terrain (as well as providing cover). Naiar, I think the double move for boots is still valid?
Caster level check Vordrek: 1d20 + 3 ⇒ (1) + 3 = 4
Caster level check Naiar: 1d20 + 3 ⇒ (7) + 3 = 10
Vordrek and Naiar each cast a spell at a demon, but the spiritual weapon and the magic missiles both harmlessly pass through the demons. Boots moves in to threaten the Alu-Demon, growling though the bushes.
The Alu-Demon takes to the air, flapping up at a steep slope, then ignoring the attacks of the flying duo Tywin and Graxus to throw Tywin off his mount.
Boots,Tywin and Graxus each get an AoO
Fly: 1d20 + 6 ⇒ (18) + 6 = 24
Bull Rush, Tywin: 1d20 + 6 ⇒ (15) + 6 = 21
Falling damage: 3d6 ⇒ (1, 2, 1) = 4
The succubus starts weaving a nasty spell, trying to use her charms on Asher
Charm monster: DC 22 will save with +5 bonus for Asher
The little gnome-like fiend immediately rushes out to Tywin, who is lying on the floor, and bites him with nasty, sharp teeth.
Bite, Tywin: 1d20 + 8 ⇒ (14) + 8 = 221d6 + 1 ⇒ (2) + 1 = 3
Tywin, bleed at start of turn: 1d4 ⇒ 1
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Alu-demon
Samivashti
Zruuka
---

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Wyrgan double moves to the bushes and spends a swift action to empower his falcata with holy power using a fervor to make his weapon Good Aligned

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aoo Graxus: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 241d10 + 12 ⇒ (5) + 12 = 17
aoo Tywin: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 141d8 + 6 ⇒ (3) + 6 = 9
cool action! Is there anything Tywin could have done to stick to his saddle for next time? Not sure how thd rules work on this :)
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I vaguely looked into stuff for Boots, but my Ride skill is awful so I didn't bother, but I think there are straps you can get for flying mounts and stuff so when you get knocked off you kind of hang there? Don't quote me on that, I feel like that's a thing though.
Boots didn't quite make it to the Alu-Demon before it started to fly (that was literally his FULL move, so if it's difficult terrain then he'll just stop a square before) so Naiar whistles for him to go attack one of the ground targets instead.
Handle Boots: Trick - Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Somehow I felt I knew I was going to waste a nat 20 on him, haha.
Boots runs over to close the gap between him and the succubus, ready to attack next turn.
Naiar's barbarian training proves useful as he takes a 40 ft move through the terrain and comes up behind Boots, formulating some random bits of knowledge together to inject into the succubus' mind.
Confusion Curse: DC 17 Will Save or Confused for 5 rounds.

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dont forget your haste!!!!!
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Vordrek moves to Wyrgan and reaches out to him, muttering a spell. When his hand makes contact, Wyrgan's muscles bulge with arcane power.
Using bull's strength.

DM Kludde |

Wyrgan prepares to fight evil, and Vordrek adds pure strength to the mix. Boots and Naiar close the gap, and Naiar tries to confuse the succubus. He doesn't get any grip of the evil fiend's mind.
Tywin drops down before he can react, but Graxus manages to deal a powerful blow to the flying demon.
Will: 1d20 + 10 ⇒ (10) + 10 = 20
The rules aren't too clear on pulling adventurers off mounts. I found some consensus that bull rush would work, so that's what I went with.
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Alu-demon (17)
Samivashti
Zruuka
---

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Graxus wildly slashes at the alu-demon in front of him.
attack nodachi: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 281d10 + 12 ⇒ (9) + 12 = 21
hasted attack nodachi: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 141d10 + 12 ⇒ (3) + 12 = 15
bite: 1d20 + 1 + 1 ⇒ (3) + 1 + 1 = 51d6 + 8 ⇒ (3) + 8 = 11
confirm: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 221d10 + 12 ⇒ (2) + 12 = 14
Tywin stands up and moves away from the nasty gnome and from his wrist pops a wand he uses on himself.
Tywin's Ac is 20 due to shield, provokes from stepping up, 5 ft step away, swift action to retrieve wand of infernal healing from springloaded wrist sheath and use it on himself

DM Kludde |

AoO vs prone, Tywin: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 1 ⇒ (4) + 1 = 5
Twin takes another cut from the fiendish gnome, while up above Graxus is locked in aerial combat with the Alu-demon. Finally, Graxus manages to land a devastating hit on the Alu-fiend, who plummets to the ground.
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Samivashti
Zruuka
---

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Asher moves forward, his eyes locked on the succubus. Moving into position behind boots and bringing his guisarme down in an arcing slice.
+1 CI Guisarme: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 2d4 + 8 ⇒ (1, 3) + 8 = 12

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Also the Charm Monster spell would hit Asher and have no effect.
He has the Clear Spindle Ioun Stone slotted into his wayfinder, which prevents possession and mental control as protection from evil.

DM Kludde |

The charm spell harmlessly glides of Asher, who is warded by his own magical defences. Fredrik further raises those defences with a bless spell.
The succubus takes a step back in the gazebo, and recasts her spell on boots
Charm Monster on Boots: DC 22 Will save (at +5) or be charmed
The fiendish demon goes all-out on Tywin. A snap of the jaw into the air pushes Tywin off balance sufficiently for the next two claws to hit, causing painful bleeding wounds.
Bite: 1d20 + 8 ⇒ (7) + 8 = 15
Claw: 1d20 + 8 ⇒ (17) + 8 = 251d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 8 ⇒ (14) + 8 = 221d4 + 1 ⇒ (1) + 1 = 2
Damage at the start of Tywin's turn: 1d4 ⇒ 4
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Samivashti
Zruuka
---

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Seeing the succubus continuing to try to cast spells, Asher will 5 foot step and unload on her.
+1 CI Guisarme att 1: 1d20 + 14 + 2 + 2 + 1 ⇒ (20) + 14 + 2 + 2 + 1 = 39
Damage: 2d4 + 8 + 1 ⇒ (2, 2) + 8 + 1 = 13
Roll to confirm: 1d20 + 14 + 2 + 2 + 1 ⇒ (19) + 14 + 2 + 2 + 1 = 38
Crit Ex Damage: 4d4 + 16 + 2 ⇒ (2, 2, 4, 2) + 16 + 2 = 28
+1 CI Guisarme att 2: 1d20 + 9 + 2 + 2 + 1 ⇒ (18) + 9 + 2 + 2 + 1 = 32
Damage: 2d4 + 8 + 1 ⇒ (1, 3) + 8 + 1 = 13
+1 CI Guisarme att from haste: 1d20 + 14 + 2 + 2 + 1 ⇒ (18) + 14 + 2 + 2 + 1 = 37
Damage: 2d4 + 8 + 1 ⇒ (1, 2) + 8 + 1 = 12

DM Kludde |

Asher puts in an overwhelming attack, dealing blow after blow of massive damage to the succubus.
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Samivashti (66)
Zruuka
---

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Graxus swoops down from the air to attack the demon with the tiger face who is currently assaulting Tywin.
attack nodachi: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 291d10 + 12 ⇒ (5) + 12 = 17
confirm attack nodachi: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 181d10 + 12 ⇒ (6) + 12 = 18
Tywin meanwhile takes a step back and attempts to poke the creature twice with his lance.
lance attack: 1d20 + 8 + 2 + 1 ⇒ (20) + 8 + 2 + 1 = 311d8 + 6 ⇒ (6) + 6 = 12
hasted lance attack: 1d20 + 8 + 2 + 1 ⇒ (4) + 8 + 2 + 1 = 151d8 + 6 ⇒ (4) + 6 = 10
confirmed lance attack: 1d20 + 8 + 2 + 1 ⇒ (2) + 8 + 2 + 1 = 132d8 + 12 ⇒ (5, 4) + 12 = 21
Tywin has infernal healing running so he automatically ignores the bleed damage right?

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Bah, I don’t have all of Boots’ stats and stuff with me at work. Sorry I didn’t get around to posting yesterday, I’ll post when I get off work or maybe during lunch. Is Boots getting a +5 from various things? And Charm Person is an Enchantment effect, correct? So my Devotion would work against it? Just need to know for when I post.

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Frustrated that the succubus shrugged off his earlier spell so easily, he fires a ray of force at her. Least I can get something for my efforts.
Force missile: 1d4 + 1 ⇒ (3) + 1 = 4

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dont forget haste which gives +30 movement!!!
-Posted with Wayfinder

DM Kludde |

Tywin and Graxus focus their attacks on the gnomish fiend, and their excellent teamwork has them both score hits on the fiend. Wyrgan moves up to the succubus, while Vordrek sends forth an arcane missile, that strikes the fiend with unerring precision
Overcome SR, Vordrek: 1d20 + 3 ⇒ (16) + 3 = 19
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Samivashti (70)
Zruuka (29)
---

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My wizard caster level is 5, because of my Magical Knack trait. And not that it mattered, but my cleric caster level earlier was 6 (though it's usually 3).

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I assume the number next to Samivashti is the amount of damage taken. I recounted it and before Frederiks most recent attack lands I see that I have done 78 points of damage, and Vordreks force missile did 4 for a total of 82 points.

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Naiar uses his Confusion Curse on the other target, the gnomish fiend, while Boots tries to shrug off the Charm Monster effect.
DC 17 Will Save or Confused for 5 rounds.
Boots WILLPOWER: 1d20 + 8 ⇒ (15) + 8 = 23
Boots' devotion to Naiar is strong and he refuses to turn on his master, instead moving towards the succubus and attacking back with two POWER claws and a POWER bite!
Boots POWER Claw!: 1d20 + 6 ⇒ (14) + 6 = 20
Boots POWER Claw!: 1d20 + 6 ⇒ (6) + 6 = 12
Boots POWER Bite!: 1d20 + 6 ⇒ (6) + 6 = 12
Boots manages to paw at the succubus with revenge.
Boots POWER Claw: 1d6 + 9 ⇒ (5) + 9 = 14

DM Kludde |

Seems I missed Asher's first attack when counting damage
With a forceful blow, Fredrik ends the existence of the demon on this side of the world wound. The evil flying woman goes down in a scream of agony.
Assuming boots instead attacks the gnomish demon
Boots make a brutal paw attack on the gnomish fiend.
Claw damage: 1d4 + 5 + 2 ⇒ (4) + 5 + 2 = 11
The gnomish fiend is in shock after seeing his mistress fall, and he withdraws, trying to get closer to the fallen body.
Finish him!
---
Wyrgan
Asher
Fredrik
Naiar
Tywin
Vordrek
---
Zruuka (35)
---

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"Well done Frederik! You have done Major Maldris' sword proud!'
Asher will turn and pursue the last demon.
"Now demon... it is your turn to shed your mortal coil."
Upward slice!
+1 CI Guisarme: 1d20 + 12 + 1 + 1 + 1 + 2 ⇒ (3) + 12 + 1 + 1 + 1 + 2 = 20
Damage: 2d4 + 6 + 1 ⇒ (3, 3) + 6 + 1 = 13

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he still provokes as Graxus and Tywin flank him with reach weapons.
nodachi: 1d20 + 10 ⇒ (11) + 10 = 211d10 + 12 ⇒ (10) + 12 = 22
lance: 1d20 + 11 ⇒ (3) + 11 = 141d8 + 6 ⇒ (3) + 6 = 9
-Posted with Wayfinder

DM Kludde |

As the fiendish gnome moves out, Graxus sees the chance to mercilessly hit him in the back. With a single stroke, the gnomish fiend lies dead on the floor.
Combat over!
The man in the gazebo snaps from his entranced state, and confusedly utters Why am I here? Where is Lady Dyrianna?
The gnomish fiend, named Zruuka as it turns out, carries a book of poetry written in Infernal that chronicles much of his history with Samivashti. Long before Samivashti allied with Tancred Desmire, she spent centuries wandering Golarion’s many strange lands, lingering in Vudra, where she first encountered the dandasuka rakshasa Zruuka. Samivashti served Zruuka’s master, a powerful rakshasa named Alavranushva, before later slaying the common rakshasa by draining its life force. Then, more as a curiosity than a sincere interest, the succubus invited Zruuka to join her in her travels. Centuries later, Samivashti and Zruuka remain companions and enthusiastic paramours who rely on each other’s different philosophical outlooks to better spy on and understand others. Though many of the poems are merely expressive insights into Zruuka’s and Samivashti’s murderous deeds, they also recount—in very lurid detail—the pair’s long, twisted love affair.
After the party returns to the manor to report, Lady Dyrianna is grateful for the rescue of Faelyn. Even though the slight of a demon attack in a Blakros manor is hard to overlook, the dinner can be called a success: with the help of the Pathfinders, the Society has managed to influence several high-ups in Absalom politics. The aid of Lady Darchana, Dremhet Salhar, Lord Rothos, Lord Kermis and Lady Daryanna will be a great boon in rallying against the demonic threat in the world wound.