Demon Hunter

Wyrgan Goodheart's page

323 posts. Organized Play character for qwerty1971.


Full Name

Wyrgan Goodheart

Race

Aasimar (Angelkin)

Classes/Levels

Paladin 11 (HP:114/114)(AC:30 FF:27 T:16)(F:+14/R:+10/W:+12)(CMD:34)(Init:+8)(Perception:+12)

Gender

Male

Skills:
Religion +11/Diplomacy +17/SM+15
Tracked:
LoH: 13/13

Age

77

Alignment

LG

Deity

Ragathiel

Languages

Spoiler:
Abyssal, Ancient Osiriani, Azlanti, Celestial, Common, Draconic, Giant, Hallit, Infernal, Necril, Polyglot, Skald, Sylvan, Undercommon, Vudrani

Occupation

Smiter of Evil; [dice=Caravan Diplomacy]1d20+17[/dice]

Strength 20
Dexterity 16
Constitution 16
Intelligence 14
Wisdom 12
Charisma 18

About Wyrgan Goodheart

Wyrgan Goodheart |114768-10|
Male angel-blooded aasimar (angelkin) paladin (oath of vengeance, tempered champion) 11
LG Medium outsider (native)
Init +8; Senses darkvision 60 ft.; Perception +12
Aura courage (10 ft.), resolve (10 ft.)
--------------------

Defense:

--------------------
AC 30, touch 16, flat-footed 27 (+11 armor, +1 deflection, +3 Dex, +1 insight, +1 natural, +2 shield, +1 trait)
hp 114 (11d10+44)
Fort +14, Ref +10, Will +12
Immune charm, disease, fear; Resist acid 5, cold 5, electricity 5

--------------------
Offense:

--------------------
Speed 40 ft. (30 ft. in armor)
Melee +2 adamantine bastard sword +19/+11/+6 (1d10+20/19-20) or
dagger +13/+8/+3 (1d4+11/19-20) or
mwk cold iron morningstar +14/+9/+4 (1d8+11)
Ranged longbow +14/+9/+4 (1d8/×3)
Special Attacks smite evil 4/day (+4 attack and AC, +11 damage)
Spell-Like Abilities (CL 11th; concentration +15)
1—corruption resistance (vs evil hr/lvl on self)[APG] (DC 16)
Paladin Spell-Like Abilities (CL 11th; concentration +15)
At will—detect evil
[dice=+2 Adamantine Bastard Sword+Furious Focus+PA]1d20+19[/dice] ...[dice=DMG]1d10+20[/dice]
[dice=+2 Adamantine Bastard Sword 2nd ATK+PA]1d20+11[/dice] ...[dice=DMG]1d10+20[/dice]
[dice=+2 Adamantine Bastard Sword 3rd ATK+PA]1d20+6[/dice] ...[dice=DMG]1d10+20[/dice]
-----------
[dice=SMITE +2 Adamantine Bastard Sword+Furious Focus+PA]1d20+23[/dice] ...[dice=DMG]1d10+31[/dice]
[dice=SMITE +2 Adamantine Bastard Sword 2nd ATK+PA]1d20+15[/dice] ...[dice=DMG]1d10+31[/dice]
[dice=SMITE +2 Adamantine Bastard Sword 3rd ATK+PA]1d20+10[/dice] ...[dice=DMG]1d10+31[/dice]

[dice=Lay on Hands]5d6[/dice]
[dice=Greater Mercy]1d6[/dice]


--------------------
Statistics:

--------------------
Str 20, Dex 16, Con 16, Int 14, Wis 12, Cha 18
Base Atk +11; CMB +13; CMD 31
SQ channel wrath, divine bond, divine bond (weapon +3, 2/day), divine weapon specialization, lay on hands 13/day (5d6), mercies (diseased, enfeebled, restorative), powerful justice, scion of humanity[ARG], truespeaker[ARG]

--------------------
Feats:

--------------------
Feats Extra Lay on Hands, Furious Focus[APG], Greater Mercy[UM], Improved Initiative, Power Attack, Toughness, Weapon Focus (bastard sword), Weapon Specialization (bastard sword)

--------------------
Traits and FCB:

--------------------
Traits defender of the society, seeker
FCB: +1 skill point per level

--------------------
Skills= 44:

--------------------
Climb +3, [dice=Climb]1d20+3[/dice]
Diplomacy +17, [dice=Diplomacy]1d20+17[/dice]
Escape Artist +11, [dice= Escape Artist]1d20+11[/dice]
Handle Animal +8, [dice= Handle Animal]1d20+8[/dice]
Heal +5, [dice=Heal]1d20+5[/dice]
Knowledge (nobility) +6, [dice=Nobility]1d20+6[/dice]
Knowledge (religion) +11, [dice=Religion]1d20+11[/dice]
Linguistics +10, [dice=Linguistics]1d20+10[/dice]
Perception +12, [dice=Perception]1d20+12[/dice]
Sense Motive +15, [dice=Sense Motive]1d20+15[/dice]
Spellcraft +6, [dice=Spellcraft]1d20+6[/dice]
Swim +3 [dice=Swim]1d20+3[/dice]
Languages Abyssal, Ancient Osiriani, Azlanti, Celestial, Common, Draconic, Giant, Hallit, Infernal, Necril, Polyglot, Skald, Sylvan, Undercommon, Vudrani

--------------------
Magical Items Placement:

---------------------
(Belt Slot) Belt of Physical Perfection +2
(Body Slot) ------------------------
(Chest Slot) Vestments of War
(Eyes Slot) ------------------------
(Feet Slot) Boots of Striding and Springing
(Hands Slot) ------------------------
(Head Slot) ------------------------
(Headband Slot) Headband of Mental Superiority +2
(Neck Slot) Amulet of Natural Armor +1
(Shoulder Slot) ------------------------
(Wrist Slot) ------------------------
(Ring Slot 1) Ring of Force Shield
(Ring Slot 2) Ring of Protection +1


--------------------
Gear:

--------------------
Combat Gear potion of fly, potion of invisibility, wand of cure light wounds, wand of endure elements (50 charges), wayfinder, shining, acid, alchemist's fire (2), ambrosia (per vial)[ARG], antiplague[APG] (2), antitoxin (2), bloodblock[APG], holy water (2), troll oil[UE], vermin repellent[UE] (2); Other Gear +2 mithral Hellknight plate[ISWG], +2 adamantine bastard sword, arrows (20), dagger, longbow, mwk cold iron morningstar, amulet of natural armor +1, belt of physical perfection +2, boots of striding and springing, cracked dusty rose prism ioun stone, dusty rose prism ioun stone, headband of mental superiority +2, ring of force shield, ring of protection +1, vestments of war, backpack, bedroll, belt pouch, earplugs[APG], flint and steel, hemp rope (50 ft.), holy text (Ragathiel)[UE], mess kit[UE], pot, scroll case, smoked goggles[APG], soap, torch (3), trail rations (5), waterskin, wooden holy symbol of Ragathiel, 3,225 gp, 7 cp

--------------------
Special /Class Abilities:

--------------------
Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Aura of Resolve +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. charm.
Channel Wrath (Su) When an oathbound paladin reach 4th level, she can spend two uses of her lay on hands ability to gain an extra use of smite evil that day.

This ability has no effect for a paladin who does not have the smite evil ability. This ability replaces
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Bond (Su) Expend a lay on hands usage to activate your divine bond
Divine Bond (Weapon +3, 11 mins, 2/day) (Sp) Weapon shines with light and gains enhancement bonuses or chosen properties.
Divine Weapon Specialization (Ex) Gain increased weapon damage with deity's favored weapon, as Sacred Weapon.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Greater Mercy Lay on hands heals extra hit points if the target doesn't need a mercy
Immunity to Charm You are immune to charm effects.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (5d6 hit points, 13/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Diseased) (Su) When you use your lay on hands ability, it also removes disease, as per the remove disease spell at a caster level of your Paladin level.
Mercy (Enfeebled) (Su) Dispel any magical effects reducing one target ability score.
Mercy (Restorative) (Su) Targed heals 1d4 ability damage to one attribute.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Powerful Justice (Su) At 11th level, an oathbound paladin may spends one use of her smite evil ability to grant her allies within 10 feet the ability to smite evil, except they only gain the paladin's bonus to damage, not her smite's attack bonus or ability to bypass DR.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Smite Evil (4/day) (Su) +4 to hit, +11 to damage, +4 deflection bonus to AC when used.
Truespeaker Learn two languages for each rank you put in Linguistics.


--------------------
Backstory:

--------------------
Wyrgan is a devout holy warrior in service to Ragathiel. He is calm and friendly although is a holy terror against evil creatures. He was adopted by a human family after being found as an infant. He does not know who his real parents are or where he was born.

--------------------
Personality:

--------------------


--------------------
scenarios:

--------------------
citadel of flame cg
master of the fall fort
we be goblins cg
pallid plague
destiny of sands 1
destiny of sands 2
destiny of sands 3
asslt king imposs
rise goblin guild
trial by machine
glass river rescue
mists of mwangi
hellknight feast
kara tur
green market
Judge a Soul pt 1
judge a Soul pt 2
Captives of Toil
ToRR
Lost at Bitter End.
Ghennet Manor
technic siege
Daughter Due
Clash in Kaimuko Wood
The Chasm of Screams
Cult ofEbon Destroyers***
Echoes Everwar 1
Echoes Everwar 2

-----------------
Prestige Spent; 11:

-----------------
*Retraining: 5
*Caravan Vanity: 4; Use Diplomacy (+17) for Day Jobs
*Wand CLW