[PFS_Aerondor] 06-01 Trial by Machine - Table 3 (Inactive)

Game Master Aerondor

Chronicles

Map

initiative:

[dice=Velinov]1d20+6[/dice]
[dice=Chief Avarus]1d20+4[/dice]
[dice=Luciano]1d20+3[/dice]
[dice=Rayna]1d20+2[/dice]
[dice=Kaz]1d20+2[/dice]
[dice=Llathander]1d20+1[/dice]
perception:

[dice=Chief Avarus]1d20+7[/dice]
[dice=Rayna]1d20+3[/dice]
[dice=Llathander]1d20+2[/dice]
[dice=Velinov]1d20+1[/dice]
[dice=Kaz]1d20[/dice]
[dice=Luciano]1d20-1[/dice]
Epiphany for the DM:

Base DC18
Silver Crusade : +4
Penalty from Shechera being less than 3 = -2
Bonus = current EP
Shechera 0
Meleren 2


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Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

Rayna moves over and shakes Llathander awake as well.

Liberty's Edge

Wizard 4 (Illusionist) - HP 30/30 , AC (15 Mage Armor, Ring +1) 11/T: 15/FF: 10 - Perception +4 - F: +3/ R: +1/ W: +4 - CMB: 1 - CMD: 11, Speed: 30, Init. +6

Looking away, Velinov moves up to hand a vial of paint to Kaz. "Here, take this and throw it at it's chest!"

50%: 1d2 ⇒ 1

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Seeing as how rayna got llathander out of the fascination. Llathander will tray and attack again.

1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 131d20 + 3 + 3 ⇒ (1) + 3 + 3 = 7
how did I get the exact same roll as last time. I am calling bull on the dice gods.

Lantern Lodge

Silent tide map

Velinov hands some more paint to Kaz while Rayna rouses Llathander who swings again... and misses again.
And who should have made a will save when attacking, but really, with that luck, I'll ignore this round

Status, bold may post
Velinov
Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz (eyes shut)
Construct

I'll NPC Kaz and Avarus tomorrow if they don't get a post in

The Exchange

Half-Orc Cavalier 2 / Cleric of Gorum 1
Spells:
Channels 0/4 ; Cantrips Enhanced Diplomacy; Detect Magic; Resistance 1st Bless; Infernal Healing; Magic Weapon
Stat Block:
HP 27/27 | AC: 19/ T: 12 /FF: 17 | F: +7/R: +3/W: +4 | CMB +5 | CMD +17 | Speed 20 | Int. +4 | Perc. +7 | SM +7 | 60' Darkvision

Chief attacks again more angry than ever.

attack: 1d20 + 5 ⇒ (3) + 5 = 8

damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Lantern Lodge

Silent tide map

Kaz, his eyes shut tries to throw the paint at the construct.
miss from blind on a 1: 1d2 ⇒ 2

touch: 1d20 + 4 ⇒ (9) + 4 = 13

Paint splashes over the face plate, small jets of water start to wash it clear, but for the moment the lights stop working...
unable to fascinate for: 1d3 ⇒ 1rounds
The construct turns on Kaz
attack: 1d20 + 8 ⇒ (9) + 8 = 17
attack: 1d20 + 8 ⇒ (9) + 8 = 17
2d8 + 6 ⇒ (5, 4) + 6 = 15

Unable to defend himself, he is smashed into the ground!
Status, bold may post
Velinov
Rayna
Luciano -5 damage
Chief Avarus
Llathander

Kaz - 15 damage & dying
Construct

Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

Rayna rages, then steps over Kaz's unconscious form and strikes the construct!

falchion: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13 (-1 power attack)
damage: 2d4 + 6 + 2 ⇒ (1, 4) + 6 + 2 = 13

But she unfortunately fails to connect with the wretched thing.

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Swing again
1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 221d10 + 3 + 3 ⇒ (1) + 3 + 3 = 7

If I am able to I will lay on hands to kaz
1d6 ⇒ 5

The Exchange

Half-Orc Cavalier 2 / Cleric of Gorum 1
Spells:
Channels 0/4 ; Cantrips Enhanced Diplomacy; Detect Magic; Resistance 1st Bless; Infernal Healing; Magic Weapon
Stat Block:
HP 27/27 | AC: 19/ T: 12 /FF: 17 | F: +7/R: +3/W: +4 | CMB +5 | CMD +17 | Speed 20 | Int. +4 | Perc. +7 | SM +7 | 60' Darkvision

Swings again

attack: 1d20 + 5 ⇒ (8) + 5 = 13

damage: 2d6 + 4 ⇒ (5, 4) + 4 = 13

Lantern Lodge

Silent tide map

Rayna launches a quick attack, but it deflects off the creatures thick plating. Perhaps distracted by Rayna, it doesn't manage to avoid a hefty blow from Llathander who badly dents it. He doesn't have time to help Kaz though LoH is a standard action on others

From outside the room Meleren and Shechera realise the situation is perilous and try to aid with their own missile weapons.

attack dagger: 1d20 ⇒ 6
attack tanglefoot: 1d20 ⇒ 16
reflex: 1d20 + 1 ⇒ (9) + 1 = 10

The dagger of Shechera goes wide, but Meleren's tanglefoot bag hits is squarely, and it rapidly slows down as its legs become stuck...

Status, bold may post
[b]Velinov

Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz -15 damage & dying (needs a stabilize check)
Meleren and Shechera
Construct - 7 damage. (entangled)

Scarab Sages

Male Human Swashbuckler/1
Stats:
HP 11/11; AC 19, 14, 15; F+1, R+6, W+0; Init +6; Per +3; CMD +15

Ages pass and Luciano finally snaps out of the stupor. He sees Kaz bleeding on the ground and acts to help him.

Heal check: 1d20 - 1 ⇒ (4) - 1 = 3
5 foot step NE to help Kaz.

Liberty's Edge

Wizard 4 (Illusionist) - HP 30/30 , AC (15 Mage Armor, Ring +1) 11/T: 15/FF: 10 - Perception +4 - F: +3/ R: +1/ W: +4 - CMB: 1 - CMD: 11, Speed: 30, Init. +6

Velinov pulls out his potion of cure light wounds and uses it on Kaz.

potion: 1d8 + 1 ⇒ (3) + 1 = 4

Lantern Lodge

Silent tide map

Between the efforts of Luciano and Velinov, Kaz is pulled away from the combat and a potion poured down his throad. He blinks in a disoriented fashion, fear all across his face.
Kaz must make a will DC13 save or be paralyzed with fear.

The construct turns on 1d3 ⇒ 2. Rayna, directing a pair of blows at her.
attack: 1d20 + 8 ⇒ (6) + 8 = 14
attack: 1d20 + 8 ⇒ (6) + 8 = 14
But she narrowly avoids them. The automatic cleaning system seems to be working, and lights again start to play over the things faceplate.

You are all up. The lights are back, anyone attacking must decide whether they avert eyes (20% miss), close eyes totally (50%) or attack normally. These result in (in turn) 50% chance of not having to save, 100% chance of not having to save, or needing to make a save in order to attack. If you don't make it clear what you are doing, I will assume you are closing your eyes and roll a 50% miss chance for you - mostly as I really don't like making saves on behalf of PCs if I can avoid it.

Also, not the construct is entangled at the moment, which should make it easier to hit...

Status, bold may post
Velinov
Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz -11 damage (prone) [will save dc 14 to avoid fear effect]
Meleren and Shechera

Construct - 7 damage. (entangled)

Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

Rayna will avert her eyes.

miss chance 1-20: 1d100 ⇒ 96

attack: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
damage: 2d4 + 6 + 2 ⇒ (2, 2) + 6 + 2 = 12

chance of having to save 1-50: 1d100 ⇒ 56
No save necessary! :-D

Lantern Lodge

Silent tide map

Rayna connects with a loud thud. That looks like it hurt the construct.

Status, bold may post
Velinov

Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz -11 damage (prone) [will save dc 14 to avoid fear effect]
Meleren and Shechera

Construct - 19 damage. (entangled)

Silver Crusade

Male Human (Taldan) Fighter (Cad) 1 |HP 2/12|AC 15|T 12|FF 13|CMB +4 (+6 Disarm and Steal)| CMD 16 (18 Disarm and Steal)| F:+4 R:+2 W:+0| Init +2 | Perc +0| Sense Motive +0

Will: 1d20 ⇒ 15

Kaz stands up and dusts himself off.

The Exchange

Half-Orc Cavalier 2 / Cleric of Gorum 1
Spells:
Channels 0/4 ; Cantrips Enhanced Diplomacy; Detect Magic; Resistance 1st Bless; Infernal Healing; Magic Weapon
Stat Block:
HP 27/27 | AC: 19/ T: 12 /FF: 17 | F: +7/R: +3/W: +4 | CMB +5 | CMD +17 | Speed 20 | Int. +4 | Perc. +7 | SM +7 | 60' Darkvision

Chief seeing the actions of Rayna follows suit.

miss chance 1-20: 1d100 ⇒ 23

attack: 1d20 + 5 ⇒ (2) + 5 = 7

damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10

chance req save 1-50: 1d100 ⇒ 97

Lantern Lodge

Silent tide map

Kaz stands, while the Chief distracts the construct - although he is unable to damage it.

Status, bold may post
Velinov

Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz -11 damage
Meleren and Shechera
Construct - 19 damage. (entangled)

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Llathander will avert his eyes.
1d100 ⇒ 80

swinging for the fences
1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 251d10 + 3 + 3 ⇒ (5) + 3 + 3 = 11

confirm
1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 111d10 + 3 + 3 ⇒ (5) + 3 + 3 = 11

Scarab Sages

Male Human Swashbuckler/1
Stats:
HP 11/11; AC 19, 14, 15; F+1, R+6, W+0; Init +6; Per +3; CMD +15

Look away: 1d2 ⇒ 1
Luciano steps up to the creature and blindly strikes at it.
Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Miss chance: 1d100 ⇒ 11
He misses.

If it attacks me, Parry-Riposte.

Parry vs Opponents attack roll: 1d20 + 6 ⇒ (8) + 6 = 14
Riposte: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Lantern Lodge

Silent tide map

Llathander lands a solid blow, but Luciano swings wide as he keeps his eyes off the pretty lights... so pretty..

Melenren and Shechera continue to support with missile fire from the door. However through the press of bodies, and into melee, it is a hard ask.
2d20 ⇒ (3, 7) = 10

The construct swings at the nearest member of the party
target: 1d4 ⇒ 2 Rayna
2d20 ⇒ (7, 1) = 8 But misses with both fists.

Status, bold may post
Velinov
Rayna
Luciano -5 damage
Chief Avarus
Llathander
Kaz -11 damage
Meleren and Shechera

Construct - 30 damage. (entangled)

Silver Crusade

Male Human (Taldan) Fighter (Cad) 1 |HP 2/12|AC 15|T 12|FF 13|CMB +4 (+6 Disarm and Steal)| CMD 16 (18 Disarm and Steal)| F:+4 R:+2 W:+0| Init +2 | Perc +0| Sense Motive +0

"Why do things keep trying to kill me?"

Perception: 1d20 ⇒ 2

Can I hear which direction the thing is?

Yeah, nevermind.

Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

1-50 need a save: 1d100 ⇒ 62
Rayna swings once more at the big hunk of metal, hoping to finally take it down!
falchion: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19
damage: 2d4 + 6 + 2 ⇒ (3, 2) + 6 + 2 = 13

The Exchange

Half-Orc Cavalier 2 / Cleric of Gorum 1
Spells:
Channels 0/4 ; Cantrips Enhanced Diplomacy; Detect Magic; Resistance 1st Bless; Infernal Healing; Magic Weapon
Stat Block:
HP 27/27 | AC: 19/ T: 12 /FF: 17 | F: +7/R: +3/W: +4 | CMB +5 | CMD +17 | Speed 20 | Int. +4 | Perc. +7 | SM +7 | 60' Darkvision

Avarus continues to avert his eyes and again swings.

miss chance 1-20: 1d100 ⇒ 74

attack: 1d20 + 5 ⇒ (13) + 5 = 18

damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16

chance req save 1-50: 1d100 ⇒ 99

Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

Forgot my miss chance:
Miss chance 1-20: 1d100 ⇒ 81

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

miss low 1d100 ⇒ 46

averting his eyes once more, Llathander continues to hack at the "neck" of the creature.

1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 261d10 + 3 + 3 ⇒ (6) + 3 + 3 = 12

confirm
1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 241d10 + 3 + 3 ⇒ (8) + 3 + 3 = 14

Lantern Lodge

Silent tide map

With a final thud, the last construct stops moving.

"Wow, you guys were great says Meleren , while Shechera reluctantly offers a "Thanks for getting us out.."

Once the PCs escape the sublevel, retracing their path
through the upper dungeon and back to the surface
is simple. Initially, Ambrus Valsin is stunned into
silence by the PCs’ report, then heaps simultaneous
praise and disapproval on them—he commends them
for surviving a much tougher test than intended,
but criticizes them for not immediately leaving and
reporting in upon discovering the security sublevel. In
the end, though, both the deed and discovery stand out,
and local Pathfinders—many of whom begin in-depth
investigation and cataloging of the hidden complex—
regard the PCs with high esteem. In the months to
come, explorers seeking more hidden secrets swarm the
Red Redoubt.

As for Meleren and Shechera... those of you who want to try and win them over can have one last attempt at diplomacy (or aid) checks as you all fought so bravely in that final battle to help them escape.

Chronicle sheets will be up shortly. Thanks for the game all.

Scarab Sages

Human Female human Bloodrager 1 | hp 13/13 [] | AC 17, T 12, FF 15 | Fort +4, Ref +2, Will -2 | Bloodrage 3/6 rounds | Perception +3

"My friends, I hope that you can consider the Pathfinder Society to be a group friendly to you in the future."

Diplomacy: 1d20 + 2 ⇒ (1) + 2 = 3

Scarab Sages

Male Human Swashbuckler/1
Stats:
HP 11/11; AC 19, 14, 15; F+1, R+6, W+0; Init +6; Per +3; CMD +15

Diplomacy: 1d20 + 8 ⇒ (3) + 8 = 11

"Rayna is right. You two have useful skills and bravery. The society has much more like today's adventure to offer, if you're looking for a little direction in your life."

The Exchange

Half-Orc Cavalier 2 / Cleric of Gorum 1
Spells:
Channels 0/4 ; Cantrips Enhanced Diplomacy; Detect Magic; Resistance 1st Bless; Infernal Healing; Magic Weapon
Stat Block:
HP 27/27 | AC: 19/ T: 12 /FF: 17 | F: +7/R: +3/W: +4 | CMB +5 | CMD +17 | Speed 20 | Int. +4 | Perc. +7 | SM +7 | 60' Darkvision

"The Society and its many factions could use talent such as yours Meleren and Shechera, you really should come and look at what all they have to offer. What is the worst that could come of it?"

diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

There are worse things than a life full of adventure.

diplomacy: 1d20 + 6 ⇒ (1) + 6 = 7

Silver Crusade

Male Human (Taldan) Fighter (Cad) 1 |HP 2/12|AC 15|T 12|FF 13|CMB +4 (+6 Disarm and Steal)| CMD 16 (18 Disarm and Steal)| F:+4 R:+2 W:+0| Init +2 | Perc +0| Sense Motive +0

Good game all

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