[PFS_Aerondor] 02-22 Nothing Ventured, Nothing Gained (EotT part 4) (Inactive)

Game Master Aerondor

Map

Init:

[dice=Alie] 1d20+6 [/dice]
[dice=Kalendir] 1d20+6 [/dice]
[dice=Morrin] 1d20+6 [/dice]
[dice=Wynn] 1d20+12 [/dice] Always act in surprise.
[dice=Fletch] 1d20+4 [/dice] +4 for Forests; +2 for Underground.
[dice=Tortuga]1d20+9[/dice]
[dice=baddies]1d20[/dice]

Chronicles


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Lantern Lodge

SFS 05-99 BftB

Chronicle: What chronicle number this is for the character
History:[/b] What scenarios has the character completed? (or been credited with); any other chronicles (special boons etc)
Name:(the player) real name (as you have it appear on your chronicle sheets)
AKA: Character name
Faction: Your faction
PFS: # for the character
XP: starting XP, You are all on 37 xp
Prestige: Starting prestige
Fame: Starting Fame
Gold: Starting wealth you bring into the adventure. This should be the total on your previous chronicle. If you want to buy any new stuff... this is the total BEFORE you buy or sell anything or do your day job.
Day job: include the roll or that you don't have one. If you want to use a reroll at the end just note here you may want to use a reroll. If you don't include a roll I'll be assuming you take ten. Add the actual gold amount if you want to save me looking it up...
Spend: If you want to buy or sell anything before the scenario starts (apart from your initial 150gp if you are a new character) include it here. This will appear in the "items bought" and/or "items sold" part of the chronicle.
XP TRACK: Slow or Standard no slow track option for this series

Try to hold off actual discussion here until we have one post per character with those details (makes life easy for me to make the chronicles for you all at the end).

Please add an Icon for your character to the map. If you don't know how, let me know and I'll help.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Chronicle: 37
Name: Michael Hallet
AKA: Tortuga
Faction: Liberty's Edge
PFS: 2608-1
Prestige: 39
Fame: 62
Gold: 12,651
Day job: Profession (sailor): 10 + 16 = 26 (50 gp)
Spend:
Upgrade Ring of Protection to +3 (10,000 gp)
2 Potions of Fly (1500 gp)

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Placeholder dot. I’ll get everything up this evening.

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

Chronicle: 35
Name: Zach D.
AKA: Wynnreyell Moonsilver
Faction:Liberty's Edge
PFS: 133462-3
XP:37
Prestige27
Fame: 66
Gold:14947 gp 5sp
Day job:take 10 for 25= 50gp
Spend:

Still working on spending....I can't think of anything yet.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Chronicle: 27
Name:Tyranius
AKA: Kalendir
Faction: Silver Crusade
PFS: 95737-4
Prestige: 53
Fame: 57
Gold: 14864
Day job: Profession (Craft Bow): 1d20 + 7 ⇒ (11) + 7 = 18
Spend:

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Chronicle: 33
Name:Gerald
AKA:Alie Saechel
Faction:Sovreign Court
Prestige:57
Fame:65
PFS: 12445-2
Gold:: 23805 gold 7 silver
Day job Perform Vocals 1d20 + 11 ⇒ (1) + 11 = 12
Spending
Sold:
None.

Bought:

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Chronicle: 33
Name: Scott Nolan
AKA:"Fletch"
Faction:Liberty's Edge
Prestige:33
Fame:62
PFS: 2405-6
Gold:: 22989 gold, 5 silver
Day job Handle Animal (Farmstead boon): 1d20 + 13 ⇒ (9) + 13 = 22
Spending:

Bought:

Lantern Lodge

SFS 05-99 BftB

I'm just waiting for Morrin. I dropped him a PM yesterday, if he doesn't reply by tomorrow we can do some opening scenes without him.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

I'll get your chart in later tonight.
Purchases though are the following:

4500 gp Circlet of Persuasion.
8000 gp Pink and Green Sphere Ioun Stoun (+2 Charisma Enhancement) [Implanted]

Liberty's Edge

1 person marked this as a favorite.
Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Thought you might like to know that I have written a guide to the Pathfinder Transmuter Wizard.

You can find it here: Tarondor’s Guide to the Pathfinder Transmuter Wizard

The discussion page for it is here: Discussion Page

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Chronicle: 36
Name: Michael Hopkins
AKA:Morrin
Faction:Grand Lodge
Prestige:47
Fame:61
PFS: 97978-6
Gold:: 13,572 gp
Day Job: Innkeeper: 1d20 + 5 ⇒ (15) + 5 = 20
Bought:

Morrin wrote:

4500 gp Circlet of Persuasion.

8000 gp Pink and Green Sphere Ioun Stoun (+2 Charisma Enhancement) [Implanted]

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

Sorry for my lack of posting here lately. It has been one problem after another here. Starting off with my old trusty laptop dying on me. Then they redid the computer access at work, and paizo was blocked from the IP for being a not trusted site. Then when I got my laptop up and running, I got saddled with a trainee that will most likely being terminated after the new year, and it my job to do the final assessments.

So please bear with me while I play catch up.

Lantern Lodge

SFS 05-99 BftB

No worries. We have been in this series for a long haul. It is a four parter, but none are short parts, and the first actually counts as two scenarios.

Lantern Lodge

SFS 05-99 BftB

I'll be non-posting for about a week from around new years eve.

Enjoy the break.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Enjoy your holiday, GM!

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Agreed, enjoy the holiday! Relax and rest up.

Lantern Lodge

SFS 05-99 BftB

Just going to move the Wall of Stone discussion over to here.

I was thinking of the blocking the door is two 5x5 sheets, (as doors are typically 3-4' wide and 7-8' tall and the wall of stone spell also specifically works in 5x5 blocks).

The wall created by the spell itself is less than 10' thick, so I don't think the general rule of shapeable spells requiring a minimum of 10' thickness is applicable to not making it thicker, if anything it is moving the thin margin toward a more regular shapeable shape.

Likewise things like crenulations tend not to be effective if they are 10' wide.

The specifics of this spell "you can create a wall of stone in almost any shape you desire" I think trump the general rule about shapeable spells.

If you can find an FAQ, a PFS campaign clarification on the subject or something similar I'm happy to be convinced otherwise.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

DM, would you think Alie had an opportunity to glance into the room before Tortuga went in? Just wondering if I’d be able to Dim Door us into the room...

Lantern Lodge

SFS 05-99 BftB

Yes, I see no issue with Alie having seen the room before the wall of stone went down. But you don't know what is in there at the moment. So there is a bit of a chance you could land in a swarm of insects.

Lantern Lodge

SFS 05-99 BftB

I'm going to be away for a couple of days. Impromptu camping trip organised by the family.

Lantern Lodge

SFS 05-99 BftB

And another camping trip before School starts back. I'll be away Saturday til Tuesday.

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

I'm out for a day or two. I'm sick as a dog.

Lantern Lodge

SFS 05-99 BftB

No worries. This is a tricky room, but it does need the team to take some actions. Without wanting to give anything away, I heard about another run of this scenario had the party take more damage from this area than virtually everything else put together.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

I'm guessing we need Morrin to use his trapfinding abilities on all these doors and levers.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Sounds good to me. Only thing I can think of is the riddle dealing with these. Five seasons of Summer thing.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Kal, could you please copy or link the riddle? I’ve forgotten the message.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

It was here from a couple of days ago. (link)

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

I bet that means there are five rooms that will blast us with fire. We took the shortest passageway and got hit with fire so I bet there are four more rooms total that will blast us. Can we go another way?

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

I do have my portable hole that two could fit uncomfortably in, and those who can take the fire may rush through.

Lantern Lodge

SFS 05-99 BftB

We've been stuck in this room for almost a month. I know puzzles can be frustrating in PBP, as can dungeon crawls in general.

This is one of the more dangerous 'encounters' in the scenario so I'm reluctant to just handwave it, but at the same time, I don't want it to drag.

I'm open to creative ways to speed this up a bit.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

I am kind of at a loss. We tried what I assumed the riddle meant. Does anyone else have any solutions?

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Can someone restate the riddle? I don't even remember there being a riddle.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Here

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

That clue is so basic that I have no idea what it is specifically referring to. I suppose we could try to bash down my wall of stone and see what is in that room. Besides the pissed off spellcaster trapped there of course.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

We can play with him, haha. Maybe run in while invisible, and sweetly ask questions in his ear, with a blade at his back.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Okay, seriously. Let’s think about this.

“Five seasons of fire.” Does that clue mean we have to get hit with five fire traps total in the first room then it will open up as the shortest season or route or whatever it said? It didn’t mention ice like Kal got hit with in the next room. If there is ice, there is probably electricity and acid, too, none of which are mentioned in the clue. Im about ready to say, let’s take five shots of fire and see what happens next. Other than that, I don’t have a clue.

Lantern Lodge

SFS 05-99 BftB

It is worth noting that before Kale when into the "cold" room, you had already had five sets of fire. You got a sixth when he pulled the lever in the next room. I'm not sure if you have enough spell ability to do communal protection from elements for everyone for the other elements, but if you did that would give you plenty of time to "work out" the scheme of things, and would be an acceptable way for me to bypass the room.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

FYI, I will be heading to a convention starting tomorrow. Please bot me as needed.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

I do not have any more elemental Resistance magic, unless I start burning higher spell slots for them, but I suspect we’ve got another fight or two ahead of us.

Any ideas here?

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Nope, no clue.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Want me to bum rush with Alie in my portable hole, and hope I get through, and she can dim door or teleport everyone?

Lantern Lodge

SFS 05-99 BftB

Up to you. How will Alie get out of the hole if something happens to Morrin? How long will she wait.

If she is willing to burn the extra higher level spell slots I'm happy to have you bypass the trap, or just go through a load of saves with Morrin while you try to work it out.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Give me a vote, fellas. Do you want me to burn the slots so we can get through this? I’ll be pretty gimped afterwards, though.

Here’s a question, DM. Are we on ‘a timer,’ so to speak? I don’t remember. Could we rest and then proceed forward, or do we have to catch him by a certain time and need to press forward?

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

I vote for burning the spell slots. This is in essence a combat of sorts. I think we will have enough firepower for whatever is to come later.

Lantern Lodge

SFS 05-99 BftB
opening post... wrote:


The glowing red portal from Akiton to the Maze of the Open Road on distant Golarion rises from the pinnacle of the towering pyramid ahead, as howling, icy winds tear across the red sands, whipping them into an angry, biting torrent. Venture-Captain Eliza Petulengro rushes up the structure, turning back only briefly to ensure that she’s being followed. Reaching the top of the massive structure, she turns to speak, but pauses for a moment to think. Her voice wavers with a twinge of desperation and fear.

I… we… We will never catch up to Adril if we take the Maze back. He’s already in Skyreach.

Slowly, her pained expression surrenders to resolve. “I’m going to rift the portal. It’s the only way…

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

How many total spells do I need to mark off to get us through, DM?

Lantern Lodge

SFS 05-99 BftB

One for each element you want to protect against. Either so four really.

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Sorry for my absence. Been sick for days.

I have no insights to add and agree that Alie burning her spell slots is probably our best option. Consider it your hero moment, Alie!

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

3 since we are already protected against fire

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

No, okay, wait a minute. If the clue is intended to help us, we need to stick with the fire room. Right?

Did we pull the same lever all five times?

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