
DM DoctorEvil |

Glad we could all make it here. It appears with the 6 characters signed up, we will be APL 4.33 which is low tier.
Please sign in with the usual info. Since I am getting this scenario cold, I have to spend some time perusing before we get officially started. Please wait while the GM is loading.
Player Name
Character Name
PFS #
Faction
Day job (if any) and die roll
Anything else I need to know about your Pathfinder?
Thanks again and see you all soon!

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Player Name: Hamish
Character Name: Pete H.
PFS #: 123584-2
Faction: Dark Archives
Day job (if any) and die roll: Perform (Percussion) + MW drums: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22
Anything else I need to know about your Pathfinder?
Hamish follows Pharasma and will do his very best to administer proper burial rights to all sentient beings. He will likely attempt to use his Goblin Trait boon at some point and then permanently sub out one of his traits (log roller) during the session. Other than that he has Saving Finale and Feather Fall as known spells and they might get used as immediate spells to help his allies. I’ll try to get the post up quickly if they are to be used.

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Player Name: Greenclaw
Character Name: Boftil Badamber
PFS #: 74677-7
Faction: The Exchange
Day job (if any) and die roll: Profession (Merchant): 1d20 + 6 ⇒ (20) + 6 = 26
Other Notes: Boftil has Combat Reflexes and generally carries a longhammer with 10' reach as his primary weapon so may get to take more AoOs than the average character.
I think I've updated his character sheet but may look at getting some purchases before we kick off in earnest.

DM DoctorEvil |

BTW, I knew this scenario was actually From the Tome of Righteous Repose...not Tomb....sure I did..
Have purchased and downloaded the text now. Will read in the next day or two and should be ready to roll on opening day next week.
I opened the Gameplay tab for you to make your dot. I will get introductory post up as soon as I can, which may be a day or two yet.
Glad to see you saw the notice in Flaxseed Lodge.

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Player: RePete
Character Name: Dr Nibbles Wiskerson
PFS #: 126566-12
Faction: Scarab Sages
Profession: Craft Alchemy: 1d20 + 15 ⇒ (15) + 15 = 30
You may want to grab some popcorn...there's a few things with this guy...but he's a lot of fun to play. :-)
I have a third eye in the middle of my forehead (A boon from a scenario). It's purely thematic and has no function.
I have the 'unnatural' alternate racial. I gain +2 Dodge AC vs animals, and they start with an attitude 1 step worse towards me.
I also have the 'cheek pouches' alternate racial from the Monster Codex. This allows me to store up to 10 lbs of loot in my cheeks. Move action to dump all of it on the ground or a swift action to transfer 1 item to my hand or from my hand to my cheek.
I don't have bombs (Or Mutagens). Instead I give the opponents 'Injections'. It's a touch attack to hit and as a swift action, I can add 'serums' to said injection. If the touch attack hits, the enemy immediately takes -2 to Will Saves. If I added something to the injection, they then get a save vs what was added (with the -2 to Will already affecting them).
Currently I can only add Hypnosis (Fascinate) and Charming (Charm Person) to the injections.
I have the Spontaneous Healing discovery which allows me to heal 5 hit points once per round as a free action up to two times per day.
I have a tumor familiar (Peacock) with the Protector Archetype....This gives it the Bodyguard and combat reflexes feats. 2 times per round, if I'm attacked, it can take an AoO to improved my AC with aid another.
Character is up to date: Working on the format of my profile.
Disclaimer: This will be my third time playing this evergreen.

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Player Name: Cwethan
Character Name: Shabah Al'Quna
PFS #: 182453-11
Faction: The Exchange
Day job: No roll, but Slush Fund for the minimum of 50gp.
Mechanically speaking Shabah is only vaguely an alchemist (no bombs, no infusions). They're good at disguises and infiltration, but in a dungeon crawl setting, mainly serve as a natural-attacking front-liner.

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Player Name: Miteke
Character Name: Firewarden Yanda
PFS#: 141936-12
Faction: Sovereign Court
Day Job: Craft Alchemy: 1d20 + 13 ⇒ (2) + 13 = 15

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Player Name: Zin Z'arin
Character Name: Truddig
PFS #: 192785-7
Faction: Silver Crusade
Day job (if any) and die roll: tbd
Truddig is currently concluding a module that will leave him at level 5 when done (the finale of Gallows of Madness). We may not be on pace to finish in time though (I'm hoping we can). If not, I will play Mūn (Oracle 4) instead.

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This scenario is notorious for hitting players with all kinds of things you need to be prepared for like swarms and incorporeal creatures. So stock up on your alchemical gear (ghost salts, anti-yuck, bombs, etc.) and oils (magic weapon, bless weapon, etc) and other adventuring gear.

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Truddig's game just won't end. Mun will take his place. Can you please delete Truddig from this game?
Thanks!
Player Name: Zin Z'arin
Character Name: Mun of Ashava
PFS #: 192785-1
Faction: Silver Crusade
Day job (if any) and die roll: tbd

DM DoctorEvil |

A quick bit about combats:
I do roll individual initiative for each creature in the combat (except pets which I assume act on owner's count, if needed that can be changed). To speed things along as much as reasonable, you can feel free to post your actions or possible actions (if, then is ok) whenever you are available, and I will consolidate and repost into actions as they occur, which will follow the initiative count.
That is, you may be last in the count, but still post first, if you have pretty good idea what you are doing, but you will still act last. This may make for some situations where your actions are voided or don't make sense anymore but if that's the case, I will allow you to repost, or just take the next best available action for you instead -- if Green is dead, you attack Blue instead, for example.
Hope that makes sense. You should see it in action shortly. Primarily, you don't have to wait till your count to post. so if you can only log in and you are still 3 away, you can put a post up anyway, rather than waiting until tomorrow.
Shoot me with questions. Good luck. Should be short work for your group, but I didn't write the encounters

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/poke
Were we waiting on something?

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I will be leaving tomorrow for Spring Break/campus tours with my family. May be able to post from the road, but may not be able to as regularly as usual. We will return on Saturday.
I just found this on a few of the GM's other games, I think it was probably supposed to be up here too. Explains what happened, so looks like a planned absence that won't take too long.

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Ah, thanks Hamish!

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DM DoctorEvil, what is your preference on miss chance? Highs or Lows benefit the PC?

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Typically if it says there is a x chance of it happening, such as 20%, then you roll 100 and look for 1-20 and it happens. This is whether it benefits the PCs or not. So on a blur, for example, a low roll means that the attack misses. For fortification a low roll means it protects.
It's a bit more complicated for things like mirror image that are not phrased the same way.
At least that is how I've seen it done.

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I've seen it vary greatly GM to GM, so I figured I'd ask and get it clarified before I had to roll it, so as to not cause confusion.

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Perfect, thanks!

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Sorry, had a migraine yesterday and couldn't post. I'm posting this message in all of my games and circling back around to catch up. Give me up to a couple of hours to catch up; thanks!

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Shabah, do you get the stench ability at higher levels with that Trog?

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Awww... that's too bad! Not party friendly but quite fun!

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Boon!: 1d20 ⇒ 14

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Boon Me!: 1d20 ⇒ 3

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boon: 1d20 ⇒ 19

DM DoctorEvil |

Mun - did you have a day job check? It says TBD on your initial post with character info. To you D yet?
Also, rolling Boftil and Mun's boon check:
Boftil boon: 1d20 ⇒ 8
Mun Boon: 1d20 ⇒ 17
Ok, Chronicle Sheets are complete, but my printer/scanner died in the middle of prep, so some are handwritten (the horror!). I will scan them at my office tomorrow and drop a link here.
The scenario has been reported to Outpost HQ - no one won a boon this time, but I had a good time running it for you. This is an evergreen scenario with lots of variability built in, so if you run again, may have none of the same set up.
Thanks for putting up with my game and hope to see you all around the boards soon!

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Day Job, Craft (jewelry), traveler's any-tool: 1d20 + 4 + 4 ⇒ (5) + 4 + 4 = 13
He was able to fulfill a faction goal in-scenario, so no need to forego downtime.
Thanks for the game!

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That was odd. We were in a battle and I stopped getting notifications and the next thing I knew the game was over. I missed out on the best part, the ending. meh.

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Yeah, the boards occasionally glitch like that and stop showing notifications for people sometimes. I get past this by obsessively checking games even if nothing shows... it's not healthy, I know. :D

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"Fear not Hamish. The Doctor is in." replies the rodent. Pulling a syringe free, he eyes the green fluid within. Glancing towards the bard, a sly grin spreads across his face. "Yes...Yes this will do you nicely..."

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I'm going to reroll that day job roll using my Character Portfolio reroll
Alchemy: 1d20 + 13 ⇒ (17) + 13 = 30

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Good call, Yanda. I have a shirt reroll still available:
Day Job, shirt reroll: 1d20 + 4 + 4 ⇒ (17) + 4 + 4 = 25

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I do not have a re-roll available.

DM DoctorEvil |

Sorry, I tried to post this on Friday, but apparently it didn't take. Here are the Chronicle Sheets which were completed before the re-rolls were taken. I'd really prefer not to have to do them over again, if you can survive it.
LMK if there are issues or questions.

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Thanks GM!
Boftil (& Hamish?) are level 5 so should get Out Of Tier gp, I think.

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That is correct, Hamish is lvl 5. Ty for catching that Boftil.

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Got it. Thanks for the run!

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@GM, my sheet doesn't have any Day Job listed, either the original or the shirt reroll. Can you please add that? Since you have to go back in, please use the result from the shirt reroll. Thanks!
Thanks for the game!

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Save mine till last, no rush. I have nothing at the moment pending. Thanks!