[Outpost] GM Nefreet's Heroes for Highdelve! (Inactive)

Game Master Nefreet

Torgen, the Young Dwarf Fighter
Meraina, the Cheerful Human Sorcerer
Kiliuk, the Baritone Half-Orc Barbarian
Brialla, the Shy Human Ranger


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GM GM GM ∞ | Slides | Chronicles

Super secret GM rolls... Don't look!:

*imagine an emoji laughing so hard it's crying*

Brialla and Garr put their superb tracking skills to use and determine that the footprints belong to three medium-sized humanoids wearing boots. Two of the sets are lighter weight and aren't older than a day. The third set is heavier, and has been here for so long that it's worn trails between the shack, the campsite, and the cave to the west.

Kn.(Local), DC 16:
A two-headed figure would most likely mean an Ettin, a Giant with two heads. Although crude, if the drawing is true, it would represent a significant threat to the surrounding area.

You know that Ettins are large-sized giants, unpredictable in behavior, with nothing but evil in their hearts. The heads are usually both male or both female; Ettins with one of each are rare, for they are usually deformed and/or undersized.


knowledge (local): 1d20 + 2 ⇒ (10) + 2 = 12


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

local: 1d20 + 3 ⇒ (15) + 3 = 18

A scowl appears on Brialla’s face as she examines the markings; ”that’s an Ettin.” she says through gritted teeth,”two headed giants. Twice the pain, twice the arrows to stick em’ with.”

id like to do a more thorough search of the shack if possible

Brialla studies the heavier tracks as she follows them to the shack and takes a look around for more clues.

perception: 1d20 + 6 ⇒ (6) + 6 = 12


BriaIIa wrote:
Brialla studies the heavier tracks as she follows them to the shack and takes a look around for more clues.

"So Bialla, are those Ettin tracks?"

If so you get a +2! ;-)


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla studies them for a moment

survival: 1d20 + 6 ⇒ (14) + 6 = 20 22 if they are indeed ettin tracks

”I don’t think so, they are too small. Unless of course it’s a young one,” she pauses to think a bit,”unless....it could be a rarer ettin. For the most part, ettins are either 2 male or 2 female heads, but I’ve heard tale that occasionally an ettin will be born with 1 male and 1 female head. Rumors say they are usually runts of the race and undersized. I supposed that might explain our 3rd set of tracks. But it doesn’t explain why our bullies are cavorting around with an ettin.”


GM GM GM ∞ | Slides | Chronicles

The tracks don't look like Ettin... odd, though. You think you see the occasional drag mark of a thin tail amongst the heavier set of tracks.

Brialla finds a journal inside the dirty bedroll. The journal's final entry bears today's date.

The most recent entry wrote:
Today's the day I rope those stupid kids into my plan to attack the jubilee. Of course, this morning it backfired. They beat up the flower pickers, but let them get away! Then they taunted the beast. Somehow, even though it's still locked up, it stole the amulet from THEM! Bother. I need to figure out a way to get it back before it breaks free.

Since Brialla is occupied reading the journal, anyone else want to search the shack? ;-)

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr assists with Brialla in casing the bedroom for any more clues

Perception: 1d20 + 4 ⇒ (15) + 4 = 19


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

As Brialla notices the tail marks, ”...none of that matters though, it’s not an ettin. Whatever it was had a tail.”. She’ll take a moment to read the journal while everyone else does something, sharing what the details of the journal as she reads them.

Sovereign Court

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Kiliuk will help and look around as well
perception: 1d20 + 4 ⇒ (1) + 4 = 5
And I say help loosely


Meriana will try and help Garr

perception (aid): 1d20 ⇒ 17

Sczarni

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male human person/ 1 maybe 2

psssssttttt... we don’t have a dwarf in the party :p


GM GM GM ∞ | Slides | Chronicles

Kiliuk dutifully guards the door while Meraina helps Garr remove a floor panel to reveal a hidden cache!

You find a steel box engraved with Dwarven runes containing four potions labeled "Curative', and a scroll of scorching ray.


GM Nefreet wrote:

Kiliuk dutifully guards the door while Meraina helps Garr remove a floor panel to reveal a hidden cache!

You find a steel box engraved with Dwarven runes containing four potions labeled "Curative', and a scroll of scorching ray.

"Ok, I'll take the scroll! That will improve the special effects at the next puppet performance! Also if everyone takes a potion we can all revive a partymember that is knocked unconcious."

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr eagerly accepts one of the potions..
"Not as effective as my world famous coffee, but it'll do."
Garr slides the potion into his backpack as the rest of the team searches the room still


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla takes one of the potions and stows it in her backpack. ”good find you two, I have a feeling we’ll need these before the day is done.”

Brialla looks to the overturned cart in the brightbloom field,”lets go check that out”


"To the flowers!"


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GM GM GM ∞ | Slides | Chronicles

Even more super secret GM rolls!:
Brialla, Heal: 1d20 + 6 ⇒ (7) + 6 = 13
Garr, Heal: 1d20 ⇒ 3
Kiliuk, Heal: 1d20 ⇒ 15
Meraina, Heal: 1d20 ⇒ 13
------------------------------
Brialla, Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Garr, Perception: 1d20 + 4 ⇒ (11) + 4 = 15
Kiliuk, Perception: 1d20 + 4 ⇒ (1) + 4 = 5
Meraina, Perception: 1d20 ⇒ 4
------------------------------
Initiative, Brialla: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative, Garr: 1d20 + 2 ⇒ (7) + 2 = 9
Initiative, Kiliuk: 1d20 + 1 ⇒ (17) + 1 = 18
Initiative, Meraina: 1d20 + 2 ⇒ (3) + 2 = 5
Initiative, Richelle: 1d20 + 1 ⇒ (9) + 1 = 10
Initiative, Tolwin: 1d20 + 1 ⇒ (9) + 1 = 10
Don't-worry-about-it...: 1d20 + 3 ⇒ (3) + 3 = 6
Kiliuk, perhaps the most battle hardened of the group, instantly points out that the dark red stains are splatters of human blood. Brialla and Meraina meanwhile recognize that the petals of these flowers are often used medicinally (+2 circumstance bonus on Heal checks).

While the group examines the flower patch and cart, Brialla's sharp eyes catch a pair of individuals sneaking up on them. Unfortunately, by the time she can react, they've already fired their longbows.

Who's the target?: 1d4 ⇒ 3 Kiliuk!
Longbow: 1d20 + 3 ⇒ (3) + 3 = 6 Miss!
Damage: 1d8 ⇒ 6

Who's the target?: 1d4 ⇒ 2 Garr!
Longbow: 1d20 + 3 ⇒ (18) + 3 = 21 Hit!
Damage: 1d8 ⇒ 4

Curiously, the light behind the boulder to the north grows dim.

ROUND 1
BOLD MAY ACT!
------------------------------
Kiliuk
Richelle
Tolwin
Garr (4 damage)
Who Dat?
Meraina
Brialla (single action only)


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NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

glad I wasn’t drinking as a clicked that link...

Brialla cries out to warn her friend but seconds too late,”Look out!!! Garr!!! Take cover!”as she fires an arrow at whichever ever one shot Garr.

For Garr!!: 1d20 + 3 ⇒ (7) + 3 = 10 11 if they are within 30ft, though I doubt I hit.

for posterity more than anything: 1d8 ⇒ 3 4 if within 30ft


GM GM GM ∞ | Slides | Chronicles

Brialla aims for the dark mole on the young man's face and just barely misses.

Sovereign Court

Kiliuk runs forward drawing his heavy mace as he rushes one of the archers "You really should not have done that."


GM GM GM ∞ | Slides | Chronicles

"Ooo, they're decked out nice, Richelle! We'll make a fortune today!"

Longbow vs. Kiliuk: 1d20 + 3 ⇒ (4) + 3 = 7 Miss!
Damage: 1d8 ⇒ 4

"This guy's huge! It'll be like shooting a barn!"

Longbow vs. Garr: 1d20 + 3 ⇒ (12) + 3 = 15 Miss!
Damage: 1d8 ⇒ 6

ROUND 1
BOLD MAY ACT!
------------------------------
Kiliuk
Richelle
Tolwin
Garr (4 damage)
Who Dat?
Meraina
Brialla

Adjusted the shadowy area; North is on the right side of the map.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Standard action-drink potion of CLW. Move 30 ft.

"Ya got lucky with that first shot, don't expect it to happen twice!" Garr yells, removing the top off the potion vial he recently acquired and downing the contents, the healing properties sending ripples of ecstasy through the large man's body. After guzzling the potion, Garr unceremoniously breaks off the shaft of the arrow that's pierced him, ripping out the head of the arrow after. "I owe ya good for that one, try that once more and I'll run ye both through with my trident.." He mutters under his breath, grunting shortly through the pain

Potion of CLW: 1d8 + 1 ⇒ (2) + 1 = 3


GM GM GM ∞ | Slides | Chronicles

The two youths cackle, confident in their abilities.

The area behind the northern boulder remains quiet and dim.

Brialla:
You here a crossbow being loaded.

ROUND 1-2
BOLD MAY ACT!
------------------------------
Kiliuk
Richelle
Tolwin
Garr (1 damage)
Who Dat?
Meraina
Brialla


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will rush to take cover behind the rocks and take aim at Richelle while warning,"Take cover everyone, we might have a sniper out there!!" she cries out as she lets her shaft fly.

attack on Richelle: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d8 ⇒ 4


"You must be Richelle and Tolwin. I'm Meraina!"

Double move towards Richelle and then dropping to the ground, seemingly by accident.

Perform (comedy): 1d20 + 5 ⇒ (12) + 5 = 17

Sovereign Court

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Kiliuk steps forward grabbing his heavy mace in two hands grinning as he lets out a low chuckle"you see, if you are going to shoot at me" Kiluik swings his heavy mace down at Tolwin's clavicle as his grin turnes into a snarl as he starts to rage

Rage non-lethal attack: 1d20 + 1 ⇒ (15) + 1 = 16

Damage: 1d8 + 6 ⇒ (3) + 6 = 9

"THEN YOU BETTER HIT ME"


GM GM GM ∞ | Slides | Chronicles

Tolwin yelps at the grievous wound. Realizing he's between a rock and a hard place, he drops his bow, takes a quick step back, unsheathes a longsword and hacks at the Half-orc.

Longsword vs. Kiliuk!: 1d20 + 3 ⇒ (17) + 3 = 20 Hit!
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Meanwhile, Richelle harumphs at Meraina. "You think you're pretty funny, eh? Well there can be only one pretty face up on this hill!" She similarly draws a longsword, quickly steps up to the prone sorceress, and slashes downward.

Longsword vs. Meraina!: 1d20 + 3 ⇒ (16) + 3 = 19 Hit!
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

ROUND 2
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (4 damage)
Tolwin (9 nonlethal)
Garr (1 damage)
Who Dat?
Meraina (5 damage)
Brialla

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Double move

Garr rushes over to Merania, shielding the prone sorceress with his large bulk. "Hey there pretty thing, why don't you come closer and give ol Garr here a nice, big, bear hug!" Garr shouts, taunting Richelle


Garr Nesteruk wrote:

Double move

Garr rushes over to Merania, shielding the prone sorceress with his large bulk. "Hey there pretty thing, why don't you come closer and give ol Garr here a nice, big, bear hug!" Garr shouts, taunting Richelle

why didn’t you charge?


GM GM GM ∞ | Slides | Chronicles

Garr rushes up, just in time for...

A crossbow bolt from the dark!: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1 Miss!
Damage: 1d8 + 1d6 ⇒ (3) + (5) = 8

A pale man reveals himself on the edge of the dim light leaning against the boulder. After missing his shot he reloads his crossbow.

"My dear, would you mind dancing to the other side of the big oaf?"

ROUND 2-3
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (4 damage)
Tolwin (9 nonlethal)
Garr (1 damage)
Pale guy with horns
Meraina (5 damage)
Brialla

Kn.(planes), DC 10:
That's a Tiefling! They're Outsiders of the Native subtype, and have slight resistance to fire, cold and electricity.


Meraina draws her dagger, then tries to cast laughing touch on the defensive.

concentration: 1d20 + 5 ⇒ (19) + 5 = 24 succes!

To hit Touch AC: 1d20 - 4 ⇒ (4) - 4 = 0 'probably' a miss.


”So, we’re here for Carth’s designs for my grandmother’s ring. Do you have those on you by any chance?”

knowlegde planes untrained: 1d20 ⇒ 20

”Oh, hi mister Tiefling, what’s your name?”

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Sorry noob move. Thought charge was a full round action. Was going to attempt a trip, or disarm next.


Garr Nesteruk wrote:
Sorry noob move. Thought charge was a full round action. Was going to attempt a trip, or disarm next.

It is, but we're not in the surprise round any more and even in a surprise round you can charge(with a limited move)! Trip or disarm will provoke, so that would be really bad! If you want to disable without killing, going for subdual damage is better, but at this point I think it's better to just go for actual damage. As long as you don't crit and max damage, we should be save.


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NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

"MERA THIS IS HARDLY THE TIME FOR THAT", Brialla yells as she vaults over the rocks she was using for cover and rushes to another spot before loosing an arrow at Richelle.

attack: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d8 + 1 ⇒ (6) + 1 = 7


So... As this combat isn't quite going as good as I'd like. Do any of you have rerolls available? I've got two, one of which I can grant to another player.


GM GM GM ∞ | Slides | Chronicles

Richelle harumphs. "Ha! You wish. I'm taking those plans, and selling that amulet, and I'm starting my own business far away from here!"

ROUND 3
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (4 damage)
Tolwin (9 nonlethal)
Garr (1 damage)
Tiefling
Meraina (5 damage)
Brialla

Sovereign Court

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Kiliuk swings his mace in a wide arc aimed at Tolwin's chest"Now this is a fight"
Attack: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d8 + 6 ⇒ (6) + 6 = 12


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

ouch, that probably just turned the tide in our favor!


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JusticarAlaric wrote:
Kiliuk swings his mace in a wide arc aimed at Tolwin's chest"Now this is a fight"

"Make sure you ask him about your mother before you kill him!"

Sovereign Court

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Kiliuk looks directly into Tolwin's eyes "That is what speak with dead is for"


GM GM GM ∞ | Slides | Chronicles

Tolwin lets out a very high octave scream as he crumples to the ground, unconscious.

Richelle, out of sight due to the boulder, calls out, "To-Tolwin?!"

The Tiefling speaks soothing words to the girl, "It's alright, my dear, focus on the task at hand..."

Richelle steps to the west and angrily hacks at Garr.

Longsword: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

She grits her teeth as she strikes deep, "You... you'll all PAY for this!!"

ROUND 3
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (4 damage)
Tolwin (unconscious; 12 damage, 9 nonlethal)
Garr (7 damage)
Tiefling
Meraina (5 damage)
Brialla


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

ahem, I believe that’s a Crit


GM GM GM ∞ | Slides | Chronicles

O.O

Confirm?: 1d20 + 3 ⇒ (7) + 3 = 10
Extra Dmg: 1d8 + 1 ⇒ (2) + 1 = 3

Unconfirmed!

Grand Lodge

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Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

"OUCH!! I warned ye lassie, about that.."

Garr thrusts forward with his trident!

Trident: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d8 + 6 ⇒ (5) + 6 = 11


GM GM GM ∞ | Slides | Chronicles

Richelle's eyes roll back and she coughs up blood, "P-please... Don't kill me..."

The Tiefling speaks dismissively, "Oh, bother. I suppose good help really is hard to find."

Crossbow at Garr!: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Damage: 1d8 ⇒ 7

And then he disappears out of site behind the boulder!

ROUND 3-4
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (staggered; 15 damage)
Tolwin (unconscious; 12 damage, 9 nonlethal)
Garr (7 damage)
Tiefling
Meraina (5 damage)
Brialla


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will rush to follow the tiefling, looking at Richelle as she passes,”stay down fool.”

If she can see the tiefling she will take a shot, if she can’t see him she will double move farther in.

attack: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d8 ⇒ 5


The Tiefling wrote:
"Oh, bother. I suppose good help really is hard to find."

Meriana gets up and walks towards the darkness.

"So, if you are in need of good help, tell us your plans. If we find merit in them WE could grant assistance. If the reward is right that is!"


GM GM GM ∞ | Slides | Chronicles

If you're Human and you know it, clap your hands give me Perceptions!

ROUND 4
BOLD MAY ACT!
------------------------------
Kiliuk (8 damage)
Richelle (staggered; 15 damage)
Tolwin (unconscious; 12 damage, 9 nonlethal)
Garr (7 damage)
Tiefling
Meraina (5 damage)
Brialla


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

claps hands... uh I mean perception: 1d20 + 6 ⇒ (7) + 6 = 13

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