[Outpost] GM Nefreet's Heroes for Highdelve! (Inactive)

Game Master Nefreet

Torgen, the Young Dwarf Fighter
Meraina, the Cheerful Human Sorcerer
Kiliuk, the Baritone Half-Orc Barbarian
Brialla, the Shy Human Ranger


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Sovereign Court

Kiliuk walks forward"well that was cool transformation" Kiliuk grabs a potion of cure light and downs it quickly
potion: 1d8 + 1 ⇒ (7) + 1 = 8
"welp looks like the fun is not over lets head in"

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

"Here Brialla, I have some caltrops in my backpack. If you want to scout once were inside and find a good spot to set up, we can utilize our element of surprise to the fullest."
Garr hands one of his bag of caltrops over to Brialla


Ready


GM GM GM ∞ | Slides | Chronicles

As you enter:

Cavern Entrance wrote:
The dank scent of moss hangs heavy in the air as the gloom in the cave thickens. As you venture further the light virtually disappears, and the cramped corridors smell like fungus and rot. From deep within the cave the eery moans of some distressed creature echo in your direction.

Area D1 is dim lighting (20% miss chance), and areas D2-D3 are dark. Area D3 is where the sound is coming from. Red boxed areas represent difficult terrain, whether it be from slippery fungus or sloped angles.

INITIATIVE!:
BBEGs: 1d20 + 3 ⇒ (5) + 3 = 8
Brialla: 1d20 + 2 ⇒ (9) + 2 = 11
Garr: 1d20 + 2 ⇒ (13) + 2 = 15
Kiliuk: 1d20 + 1 ⇒ (13) + 1 = 14
Meraina: 1d20 + 2 ⇒ (15) + 2 = 17

A loud THUD! rings out, and you think you hear the sound of chains breaking.

ROUND 1
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
THUD!

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Double move, difficult terrain counts as 10ft to move through correct? If so, my movement should be accurate.. I hope/

Garr moves in closer, keeping his sharp senses peeled for any signs of the Ettin

Perception: 1d20 + 4 ⇒ (13) + 4 = 17


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will draw and light a torch

thats a full round right?


Meriana will cast light on her tanglefoot bag and move in.

Sovereign Court

Kiliuk rushes forward


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NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

i put up torch and light spell radius’


"Guys, remember, don't go hand to hand with the creature before we've tanglefoot bagged it!"


GM GM GM ∞ | Slides | Chronicles
BriaIIa wrote:

Brialla will draw and light a torch

thats a full round right?

I think it's technically longer but we'll say you had it ready to light when you went in.

GM Screen:
Strength Check: 1d20 + 2 ⇒ (15) + 2 = 17

Total Successes: 1

Nothing special to see as you all advance deeper, when suddenly a loud CLANG-SNAP echoes throughout the cavern.

"MOOAAANNNN–ROOAAARRRR!!"

ROUND 2
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
THUD!

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Double Move
Garr moves swiftly through the cavern, hoping to make headway before the Ettin can free itself!

Low light vision only

Acrobatics: 1d20 - 5 ⇒ (18) - 5 = 13

Not sure how high the check is to move in darkness, feel free to move my token as appropriate if unsuccessful at acrobatics check


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will double move the way Kiliuk went, drawing a tanglefoot bag in one hand and the torch in the other.

Garr, do you have darkvision? If you don’t you are moving through darkness and need acrobatics check to move more than half speed through darkness because you are effectively blinded


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BriaIIa wrote:

Brialla will double move the way Kiliuk went, drawing a tanglefoot bag in one hand and the torch in the other.

Garr, do you have darkvision? If you don’t you are moving through darkness and need acrobatics check to move more than half speed through darkness because you are effectively blinded

Meraina is double moving forward as well, so Garr should be able to see using her light.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

"Thanks for lighting the way for me Meraina, even my eyes cant see a thing in here. Im tripping all over myself, much appreciated."
Garr shoots Meraina a quick thumbs up

Sovereign Court

Kiliuk double moves forward heavy mace ready


GM GM GM ∞ | Slides | Chronicles

Kiliuk:
Just on the edge of your vision (lower right corner of D3) you see something large and bipedal struggling and grunting. It seems to be the source of all the noise down here.

GM Screen:
Strength Check: 1d20 + 2 ⇒ (7) + 2 = 9

Total Successes: 1

The clanging continues, but less snapping this time.

"MOOAAANNNN–ROOAAARRRR!!"

ROUND 3
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
THUD!

Sovereign Court

Kiliuk moves forward and readies his attack if the thing comes within range"Well you sure are a big one"


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla follows kiliuk through the darkness, losing sight of him but finding her cousin and Garr. ”Kiliuk, what is it? Can you bait it over here, we’ve got a good choke point!”

Sovereign Court

"good plan, I will try no promises"

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr readies the caltrops to place until after Kiliuk goads the chained giant into the choke point, waiting to drop the traps until after the half orc is back with the group


GM GM GM ∞ | Slides | Chronicles

Kiliuk sees the beast in full view!

It looks like someone has tossed wreaths of brightblooms over each of this giant's two heads. The petals rain to the floor as it struggles to free a mangled arm from iron shackles set into the wall.

The other arm holds a makeshift flail made from chain, wood and nails. One head snarls at Kiliuk as the other looks towards the shackles that still hold it in place. For now.

ROUND 3
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin


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Meraina moves towards the room.

"It hasn't broken it's bonds yet. If we can take it out here it would be much better!"


GM GM GM ∞ | Slides | Chronicles

GM Screen:
Strength Check: 1d20 + 2 ⇒ (9) + 2 = 11

Total Successes: 1

The Ettin furiously tries to snag Kiliuk with its flail while the other half attempts to free its mangled arm, but Kiliuk is just a hair out of reach.

"MOOAAANNNN–ROOAAARRRR!!"

ROUND 4
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin


Meraina moves in a better position and throws her tanglefoot bag at the Ettin.

To Hit: 1d20 + 2 ⇒ (9) + 2 = 11


GM GM GM ∞ | Slides | Chronicles

ENTANGLED!

Meraina's bag splashes its contents not only all over the Ettin, but also the chains, making them slick and difficult to grab.

ROUND 4
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin


"Shooting Gallery!"


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will drop her torch and tanglefoot bag and move while drawing her bow and attacking the ettin with the masterwork arrows.

”clear the gallery, I’m on my way!”

attack: 1d20 + 3 + 1 + 2 ⇒ (17) + 3 + 1 + 2 = 23

damage: 1d8 + 2 ⇒ (7) + 2 = 9


GM GM GM ∞ | Slides | Chronicles

Brialla's arrow draws first blood!

"ARRGGGHHHH–ROOAAARRRR!!"

ROUND 4
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin (9 damage)


"I've got two light crossbows if any of you need a ranged weapon" Meraina says to Garr and Kiliuk.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Double Move

Garr cautiously makes his way closer into melee range of the Ettin, stopping just short of his reach and preparing to engage

Sovereign Court

Kiliuk stows his heavy mace and draws his heavy crossbow


GM GM GM ∞ | Slides | Chronicles

Forgot to roll its Reflex save: 1d20 + 1 ⇒ (20) + 1 = 21

Awesome! That means it's not stuck in plac– oh, nevermind...

GM Screen:
Strength Check: 1d20 + 2 ⇒ (3) + 2 = 5

Total Successes: 1

The creature continues to struggle against its earthly bounds.

"MOOAAANNNN–ROOAAARRRR!!"

ROUND 5
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin (entangled; 9 damage)

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

5ft adjust, throw javelin

Garr shifts forward, winding back with his arm and tossing his javelin directly at the ettin!

Javelin, Ranged: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Sovereign Court

Kiliuk takes aim with his heavy crossbow
attack: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d10 ⇒ 1
"And that is why i choose melee"


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

Brialla will move to point blank range and fire another shot with the masterwork arrow.

attack: 1d20 + 6 ⇒ (19) + 6 = 25

damage: 1d8 + 3 ⇒ (6) + 3 = 9

”die foul abomination!” Brialla shouts as her arrow drive deep in the beasts chest.


GM GM GM ∞ | Slides | Chronicles

Garr just barely misses his mark, Kiliuk knicks it, and Brialla nails it!

ROUND 5
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin (entangled; 19 damage)


Meraina takes the scroll of scorching ray and activates it

to hit touch: 1d20 + 2 ⇒ (5) + 2 = 7 for fire: 4d6 ⇒ (4, 2, 4, 5) = 15

using my reroll

to hit touch: 1d20 + 2 + 5 ⇒ (15) + 2 + 5 = 22

And step away...


GM GM GM ∞ | Slides | Chronicles

No need for a reroll! With the tanglefoot bag, that just hits!

Both heads SCREAM as flesh is scorched away, revealing blackened ribs. The violent jolting motions...

GM Screen:
*fudges rolls*

Total Successes: 5!

...break the creature loose of its shackles! Its momentum carries it directly towards the source of its agony: Meraina!

Flailing Flail!: 1d20 + 5 - 2 ⇒ (2) + 5 - 2 = 5
Damage: 1d10 + 2 ⇒ (8) + 2 = 10

The Ettin's two heads deliver a double dose of nauseatingly warm, sticky halitosis, but that's about it.

ROUND 6
BOLD MAY ACT!
--------------------
Meraina
Garr (2 damage)
Kiliuk
Brialla
Ettin (entangled; 34 damage)


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Defensive casting: laughing touch

concentration: 1d20 + 5 + 4 ⇒ (13) + 5 + 4 = 22

Step and touch ettin...

touch: 1d20 ⇒ 15

”Tickle, tickle!”

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Swift action transform, 8/10 rounds remaining, Full attack

"Laugh while you still can creature..." Garr remarks through gritted teeth. He barely suppresses his anger when the giant swings at Lady Meraina, seeing her under attack by the much larger opponent stirs the rage once more within him. Garr's body once again gets wracked by sudden convulsions as his cursed form takes over, slamming into the Ettin with wild abandon...


GM GM GM ∞ | Slides | Chronicles

A double chorus of laughing ensues...

Grand Lodge

Male NG 2 | HP: 15/16 | AC: 14 (Touch:12 Flat:12) | CMB:+6 CMD: 18 | F+5, R+3, W+2 | Init:+2 | Low-light Vision, Scent; Perc:+4, SM: +0 | Speed: 40 |

"GROARRRRRRRRWL" The bears rumbles, issuing a roar of challenge at the giant

Bite: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Claw: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Claw: 1d20 + 5 ⇒ (9) + 5 = 14
Claw: 1d4 + 5 ⇒ (1) + 5 = 6


GM GM GM ∞ | Slides | Chronicles

... and quickly turns to a combination of confusion, agony, and finally silence as the mighty Grizzly of Taldor escorts the Ettin to Pharasma's Boneyard!

OUT OF COMBAT!

You easily find and disentangle a golden dragon-shaped pendant from underneath the corpse of the giant.


“At least he/she was laughing when he/she died... or is they the proper pronoun?”


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GM GM GM ∞ | Slides | Chronicles

They/Them/Their ^_^


NG Female Human Ranger 1 | HP 13/13 | AC:15, T:12, FF:13 | CMD 15 | Fort +4, Ref +4, Will +2 | Perc +6 | Init +2 | Spd 30 ft.
skills:
Acrobatics +2, Diplomacy +1, Heal +6, K(local) +1, perception +6, Sense Motive +3, Survival +6

”haahaha that a bear!!!!” Brialla shouts no she jumps with joy.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr shifts back again to his normal human form, his animalistic rage seemingly already sated after his bear form takes a few sniffs of the unpleasant odor coming from the Ettin carcass and decides it's had enough fun for now. The man takes a second to peek at the carnage.. "Thank you my dear, I take that as the highest of compliments! What a sight this Ettin is." Garr replies, wiping his face off from all the gore, blood, and sweat caked onto it. A few unknown pieces of the giant still cling stubbornly in the large man's beard after he's done...


GM GM GM ∞ | Slides | Chronicles

After you've recovered the pendant and help each other exit the cave you suddenly find yourself face to face with Aurelliax in her true form!!

"You have my gratitude, Heroes of Highdelve," she says with the same soft but commanding voice you heard back in town. Although she dwarfs you physically, you feel nothing but peace in her presence.

Poking their heads from behind Aurelliax's tail are Richelle and Tolwin, still battered and bruised from your earlier encounter but missing the malice that had once filled their faces.

Aurelliax follows your gaze, and smiles, "It seems your mercy may earn them a chance to right the wrongs they have done. For that opportunity, I am happy to reward you in kind," she opens a massive clawed hand to reveal four golden statuettes, each similar in design to the pendant you found in the cave. She lays them at your feet. "Do what you will with these. Know that your deeds on this day will be remembered for years to come. But, I do have one more request to ask of you..."

She shifts to reveal that the previously broken wagon has not only been repaired, but is overflowing with freshly picked brightblooms!

"...would you be so kind as to bring these flowers to the jubilee? I have a feeling there's going to be some celebrating to do."

Thank you everyone! It was a pleasure GMing this for you! Please find your Chronicles HERE!

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