Ogre Battle: The Ovis Rebellion (Inactive)

Game Master Darkfire142

The Lodissian empire has occupied the Island of Ovis. But there are some that seek to liberate the island from their control. The Ovis Liberation Front is on the move and is looking to one day see Ovis free from the Lodissians and once again chose its own destiny in the world. Now destiny has called a chosen few to stand up for freedom. Will you be among their number?


Silver Crusade

This is the discussion forum for OOC banter.

Sovereign Court

Male Human ~Ovis Native~ Dragon Tamer 1

Hello everyone. As stated before I am playtesting a change to Dragonrider class, removing the FOCUS part and making it more Mystic Warrior-esq. The dragon is small sized and it will be a few levels before she can be actually ridden. Trying to balance the class as best I can~


Male Human Death Mage 1 | HP 7/9 | AC 12 | T 12 | FF 10 | CMD 11 | Fort +1 | Ref +2 | Will +3 | Init +6 | Perc +6 | Sense Motive +1 | Spellcraft +5 | Concentration +6

I feel like before we advance on this we should send a pm to the people who haven't posted yet. They might not know that the gameplay thread is up if paizo didn't notify them of the new posts in recruitment.

Sovereign Court

Male Human ~Ovis Native~ Dragon Tamer 1

It appears there is some waiting in the recruitment thread for a response as well for the last open spot. Just FYI boss man. :)

This is gonna be fun! :)


CG Male Human Wizard 1 | HP: 8/8 | AC: 12 T: 12 FF: 10 | CMD: 12 FF: 10 | F: +1 R: +2 W: +2 | Init: +2 Perc: +2 (Alertness from Familiar)
Skills:
Bluff +4, Craft (alchemy) +9, Diplomacy +12 (+9 if Pyrice is over 1mi away), Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (nature) +9, Knowledge (planes) +9, Spellcraft +9
Spells:
(CL 1st; concentration +6): 1st— [ ] grease [S] (DC 18), [ ] mage armor, [ ] mud ball (DC 18), [ ] sleep (DC 16) 0th (at will)—acid splash, detect magic, light

I'm in now, at least.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

I'll be traveling and unable to post for most of tomorrow.


CG Male Human Wizard 1 | HP: 8/8 | AC: 12 T: 12 FF: 10 | CMD: 12 FF: 10 | F: +1 R: +2 W: +2 | Init: +2 Perc: +2 (Alertness from Familiar)
Skills:
Bluff +4, Craft (alchemy) +9, Diplomacy +12 (+9 if Pyrice is over 1mi away), Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (nature) +9, Knowledge (planes) +9, Spellcraft +9
Spells:
(CL 1st; concentration +6): 1st— [ ] grease [S] (DC 18), [ ] mage armor, [ ] mud ball (DC 18), [ ] sleep (DC 16) 0th (at will)—acid splash, detect magic, light

Same. Travelling home from a convention tomorrow. Also my child will very likely be born sometime between now and the end of the month, whatever that day is, I have no idea if I'll have time to post.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

This seems to have been lost from the campaign info, so I'm posting it here so I can find it again.

Gryllus Swamp encounter

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

I'm having trouble determining when I can act and when not.

@Zaitherin, could you be a little more explicit about initiative and the start/end of each combat round?


HP 9/9 AC 16 F+3/R+0/W+6 Human Female Cleric 1

Sorry for the gap in posting. I have a sick baby at home taking a lot of my time up.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

It's been a while since anyone posted. Everyone still listening?


Male Human Death Mage 1 | HP 7/9 | AC 12 | T 12 | FF 10 | CMD 11 | Fort +1 | Ref +2 | Will +3 | Init +6 | Perc +6 | Sense Motive +1 | Spellcraft +5 | Concentration +6

Waiting on GM.

Sovereign Court

Male Human ~Ovis Native~ Dragon Tamer 1

same waiting on GM


HP 9/9 AC 16 F+3/R+0/W+6 Human Female Cleric 1

same. Waiting for the action to move forward.


CG Male Human Wizard 1 | HP: 8/8 | AC: 12 T: 12 FF: 10 | CMD: 12 FF: 10 | F: +1 R: +2 W: +2 | Init: +2 Perc: +2 (Alertness from Familiar)
Skills:
Bluff +4, Craft (alchemy) +9, Diplomacy +12 (+9 if Pyrice is over 1mi away), Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (nature) +9, Knowledge (planes) +9, Spellcraft +9
Spells:
(CL 1st; concentration +6): 1st— [ ] grease [S] (DC 18), [ ] mage armor, [ ] mud ball (DC 18), [ ] sleep (DC 16) 0th (at will)—acid splash, detect magic, light

Same.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Via PM from the GM:

Zaitherin wrote:
The game has been canceled. I've got a lot on my plate at the moment running a new RL campaign as well as an Online campaign. I've got too much on the go to continue running. Sorry.

Would have been nice if he'd posted here to that effect, but there it is.

Thanks everyone. Ezekias has left the building.

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