Nightflier's Land of Ice and Blood

Game Master nightflier


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Male Human Bard (Savage Skald) 1

Velkirth simply shrugs. Sure, why not.

Dark Archive

Freyr simply nods. "There is a woman, living in the mountains high above the treeline. She is called Black Alys. Once, long ago, she was one of the Blackravens. Now, she lives alone, surrounded by beasts of forest and fields. She knows things - and I think she knows who this person who killed those Ravens might be. I trust no one here to find her. Will you seek her out?"


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar scratches his beard before answering.
"Uh wuhll- fuhm wuh' uh suh, suhm uhff uz uh skuhll'd uhn wuhd-cruhvt. Shuhduhn buh tuh huhd tuh fuhnd huh. Duh shuh luhv uhn buhhd tuhms? Shuhd wuh uhggzbuckt tuhbbuh fuhm huh?"

Translation:

Spoiler:
"I will- from what I see, some of us are skilled in wood-craft. Shouldn't be too hard to find her. Did she leave on bad terms? Should we expect trouble from her?"


Male Human (Ulfen) Oracle 1 (ancestor mystery)

Svlak nods, cocks his head as if listening to voices others cannot hear, and says "If she was a Blackraven, but is no longer, why did she leave? And if you don't know who to trust amongst the Blackravens, and are asking us, outsiders to help, then why do you trust her?"

Dark Archive

"I am not required to explain my thoughts, younglings. I have confidence in her, and that's all you need to know. Now, if you do not wish to accept this assignment, you are free to leave. I will consider you innocent of any wrongdoing and you will be free to go your own way."


Male Human Bard (Savage Skald) 1

Velkirth simply stands his ground, taking his cue from Ragnar.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

"Wuh wuhll duh't, Fruh', uhll uh uhzk uhz muh uhnfuhmushuhn. Wuhll yuh uht luhzzt tuhll uhz uhf duhz uh truhll luhding tuh duhz whhhmmn? Luhndmuhcks tuh fuhnd uh wuh?"

Diplomacy: 1d20 + 1 ⇒ (10) + 1 = 11

Translation:

Spoiler:
"We will do it, Freyr, all I ask is more information. Will you at least tell us if there's a trail leading to this woman? Landmarks to find our way?"


Female Human Bard/1

Kari sighs loudly and turns to leave.

"Ridiculous," she snarls, throwing her hands up. "How is this creature to command when none can even understand his speech! Sooner allow my bear to lead."


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar shrugs. Despite his ruined throat, it's clear his next remark is sarcastic.
"Uhf yuh've nuht duh puhshuhnz, Svuhk uh Vuhkuhth cuhld suhnd muh spuhch uht fuh 'ou... nuhzz uhn sluhluh, suhnz yuh huhv suhj tuhbbl luhzuhnuhn."

Translation:

Spoiler:
"If you've not the patience, Svalk or Velkirth could sound my speech out for you.. nice and slowly, since you have such trouble listening."


Male Human Monk 1

Cocking an eyebrow at Kari, Shou Zhen says to Frey I don't believe anyone objects to the mission itself, but our leader (he says this with no trace of sarcasm) requests directions to find this "Black Alys", specifically a trail to follow, or landmarks to look for. If you have it a map would be even better.


Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

Karl nods at Shuo's words and moves to stand behind Ragnar's right shoulder, facing Freyr.
Point us in the right direction and we'll find this Black Alys.
He purposefully ignores Kari's outburst.


Male Human Bard (Savage Skald) 1

Velkirth leans his head towards Kari, his voice pitched low. The choice in our representative isn't ideal. We must simply deal with it for now. In the field is another matter. Remember they have the bear you hold so dear in their possesion so it's best to keep a civil tongue for now.

Intending for this to be a whisper, which I think is DC 25 Perception if it matters.

Dark Archive

Freyr nods. "You will get something better than a map - I will give you a statuette of a raven that will guide you towards Alys. She tends to change the place where she raises her hut."


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar nods.
"Fuh nuhv. Wuhll guht uhn duh truhl whuhn uh uhckubmuht uhz ruhtuhnd."

Translation:

Spoiler:
"Fair enough. We'll get on the trail when our equipment is returned."


Female Human Bard/1

Velkirth Rimetongue, Perception DC 25:

"Civil?" she returns, and cocks an ashen eyebrow in a quizzical manner. "Tell me, what about the crossbows aimed at our backs was civil?" she hisses.

"The walls of men limit them.

"Make no mistake," Kari says from the back of the room. "This hall is a prison."

Dark Archive

Do you wish to talk about this in Discussion Thread? Be advised: You are not required to accept Freyr's offer. I have prepared two paths for this game and most if not all decisions you make throughout the game will have several possible outcomes. So, if you do not like this, you do not have to accept it.


Male Human (Ulfen) Oracle 1 (ancestor mystery)

"Thank you for the guide, I agree with Ragnar, once we are re-equiped for the road, we should be ready to hear what Black Alys has to say." Svalk turns to face the door, ready to head out, takes a step towards it, then halts mid-step, tilts his head as if hearing something, and turns around to Freyr again.

"What exactly is our official status with the rest of the Black Ravens? Will they be told that this was all a misunderstanding and we're leaving, or that we're working directly for you, or something else entirely?"

Dark Archive

"They will be told that you are innocent and that you are to leave. But you should keep to yourselves what we talked about. No one is to know about that until you return from Alys."


Male Human Monk 1

Once everyone else heads for the door, Shou Zhen will do the same.


"To find this....Alys then? Right, the sooner started, the sooner we get this business finished." ...that or turned into a witch's plaything... he grunts sourly under his breath.


Male Human Bard (Savage Skald) 1

At Thorolf's comment Velkirth simply nods. True enough indeed. Let's gather out things and be about this. He then moves to go back through the door they came through, assuming their items to be awaiting them where they left them.


Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

Karl proceeds with the others to collect his gear and begin the hunt for Black Alys.


Male Human (Romandan) Warrior 4

Mhmmp! as he just walks away to collect his things and pats Kari in the back This is one of those missions were if something bad happens he goes out clean and we take the fall, since no one else knows but him and us. as I shrug my shoulders Well a task is a task and the boss says we gonna do it, then we just do it

Dark Archive

"Wait! No need to depart so swiftly! Rooms will be made available to you and you will have your guide in the morning. This citadel is dedicated to war, but we still have some creature comforts, even in this gods-forsaken place. Tomorrow - you will leave on your journey. Tonight - we feast!"

I will add the description of the feast later tonight, and tomorrow I'll start you on your journey.


Male Human (Ulfen) Oracle 1 (ancestor mystery)

Svalk smiles at the mention of a feast. "It's always good to start a journey well rested and with a full stomach. I'm glad to see that you are showing us respect as worthy allies rather than tools to be skulking out in the middle of the night."

Now where's the mead?! I'm hoping for roast boar, but will settle for whatever you have on hand, I'm sure it will be better than trail rations."


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar playfully pats Caelin's stomach.
"Yuh' guht yuh huhzpuhtuhluhtuh uhftuh uhll!"
He looks between Dagmar and Kari for a moment before asking Freyr (and making sure someone can interpret if necessary).
"Gluhd wuh'll huhv uh chuhnz tuh uht. Thuh uhnuhmuhlz- uh fuhgz uhn uh buh cuh- uh cuhnfuhzcuhted wuhth th' guh. Muhght wuh ruhluhzz duhm? Wuh'll guhn'tuh duh guhd buhuhvuh."

Translation:

Spoiler:
To Caelin- "You'll get your hospitality after all!" To Freyr- "Glad we'll have a chance to eat. The animals- a fox and a bear cub- are confiscated with the gear. Might we release them? We'll guarantee their good behavior."


Male Human Monk 1

Turning to Freyr, Shou says Our leader requests the return of our animal companions, who were confiscated on our way into this hall.

Dark Archive

Freyr is true to his word. You are shown to your quarters, and your equipment and animals are returned to you. After some time, you were led to a huge room with lots of long tables. You don't know what Freyr said to his warriors, but you were hailed as honored guests. There was more meat and meed than you could eat and drink and the feasting lasted for a long time.

The dawn came to soon. With heavy heads and blurry eyes, you were set on a track that leads away from the citadel, with instructions from Freyr to use the small statue of silver raven only when you loose the citadel from your sights.

Several hours of walking through the snows later, you have found yourselves in a cops of oak trees. You've released the raven and the bird started to fly straight at the mountains in front of you.

Dark Archive

GM W.R. Monger

Smiles at Ragnar I was counting on it from the start as I laugh and pat Ragnar back.


Male Human Monk 1

Well, let us see where our avian friend takes us. Shou Zhen starts picking a path which follows the direction the bird is going, while trying to keep it in sight.

Dark Archive

As you start to follow the silver bird, a wind picks up. The raven flies straight up the mountains, landing on a tree or rock from time to time, waiting for you. The storm clouds are gathering and heavy snowflakes are floating through the air, born on a chill wind.

As the storm nears, it grows darker and colder. Finally, the storm catches up to you and showers you with a blinding torrent of snow, that whites out everything around you. The wind howls so loud, that you have trouble hearing the person next to you.

The narrow mountain path is wide enough only for one person, so you are walking in line. The storm is nearly suffocating and you can see only those directly in front of you and behind you, and you have completely lost the sight of silver raven.

I need to know who is at the front and at the back. Those PCs, please roll Perception.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

I would say put Karl in the front as guide, Shou Zhen in the rear as look-out man.


Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

Karl wordlessly moves forward after the argent avian, covering the terrain in a ground-eating stride. His eyes move constantly, taking in the surroundings as best he can through the white out while his ears twitch this way and that with the howling wind, straining to discern any other noises. He quickly draws both javelins and holds them point down to feel his way along the snowy path.

Perception: 1d20 + 11 ⇒ (14) + 11 = 25


Male Human Monk 1

Shou Zhen will speak to the person directly in front of him, yelling to be heard above the blizzard, WE SHOULD TIE EACH OTHER OFF WITH A ROPE SO WE DON"T LOSE EACH OTHER IN THE BLIZZARD!!

Perception:1d20 + 7 ⇒ (6) + 7 = 13


Male Human (Ulfen) Oracle 1 (ancestor mystery)

Svalk isn't much of a scout, so he'll stay in the middle of the group, where he can most easily assist others, no matter which direction they are in from his position.


Male Human Bard (Savage Skald) 1

Velkirth pulls his furs tighter around himself as he trudges through the blinding white. He thought he could hear Shuo's voice coming from the back of the group but with the storm blowing it was hard just to see and hear Svalk walking directly in front of him.

Dark Archive

I've just come home, after full day at work, so I'm not posting today. Sorry. I'm gonna post as soon as I wake up.


Female Human (Ulfen/Irrisen)

Dagmar trudges along with the group, carrying her little fox in her arms so that he doesn't get lost or get stuck in a snow drift. "Should we keep going or try to make camp somewhere until the blizzard blows over?"


Male Human (Ulfen) Oracle 1 (ancestor mystery)

Svalk shouts, trying to be heard over the howling winds, "I think we should wait out the storm, but we'll need to find shelter...a cave, or at the very least a hill to shelter us in one direction.

Dark Archive

Karl the Bastard wrote:

Karl wordlessly moves forward after the argent avian, covering the terrain in a ground-eating stride. His eyes move constantly, taking in the surroundings as best he can through the white out while his ears twitch this way and that with the howling wind, straining to discern any other noises. He quickly draws both javelins and holds them point down to feel his way along the snowy path.

[Dice = Perception]1d20 + 11

Karl:
About a half of mile away, you see a metallic glinting through the snow and sleet. Perhaps it is the raven? Or an arrow tip?

Male Human Monk 1

Shou Zhen will follow the man in front of him and try not to lose him in the blizzard.


Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

Karl returns to the group and gathers them all within hearing range. Two things, my companions he says, neither loudly nor softly, I have spotted a metallic glint ahead of us. It may be the silver bird we are to follow, or it may be an ambush. We may want to send a scouting party ahead. Secondly, this weather is getting worse. We should all take care to protect ourselves from the elements. I would appreciate the help of any who are skilled in surviving the wilderness.

Survival:
DC 15 Survival check to
PRD wrote:
Gain a +2 bonus on all Fortitude saves against severe weather while moving up to half your overland speed, or gain a +4 bonus if you remain stationary. You may grant the same bonus to one other character for every 1 point by which your Survival check result exceeds 15.

Survival: 1d20 + 6 ⇒ (9) + 6 = 15


"I wish we knew how to recall that thing. It's going to be difficult to keep up with it if this weather holds. As to the glint, I have some small skill in stealth if a party is to be sent ahead." So saying, he stamps his foot to knock the snow off his boots as he checks the sword at his back, ensuring it does not stick in the scabbard from the cold.


Male Human (Ulfen) Oracle 1 (ancestor mystery)

"May the ancestors guide your steps"

Svalk chants some words and casts guidance on Thorlf before he sets off to scout ahead.


Thorolf strings his shortbow and puts arrow to string. "My thanks. Whereabouts did you see this gleam, Karl?"

Assuming no objection or otherwise stopping him:

Once pointed in the direction, Thorolf will creep towards the spot, using the trees, boulders, and snowdrifts to hide his presence. He moves carefully and silently through the drifts. Can't see a thing in this snow... Reaching up, he pauses behind a tree and peers around it, holding his hair from his face to keep it from whipping about in the wind and obscuring his view. His eyes strain to see something...anything... in the mass of white filling his vision.

rolls:
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Stealth: 1d20 + 7 ⇒ (8) + 7 = 15 Gah! Snowblind! :P


Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

Karl ghosts up behind Thorolf, javelins in hand, seeking cover of his own in the snowy pass. He does his best to stay out of sight while seeking out the source of the metallic glint. His progress is slow, and steady.

Stealth: 1d20 + 8 ⇒ (14) + 8 = 22
Perception: 1d20 + 11 ⇒ (2) + 11 = 13

Damn this snow, he mutters to himself. I can't see a blasted thing.


Male Human (Romandan) Warrior 4

Ragnar, what is your decision? as I look for guidance on our leader Shall we go to investigate the gleam or find shelter?


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

"Wuh wuht fuh uh scuhtz ruhpuht- duhn wuh suhgh shuhltuh wuhn uhz suhf."
Translation:

Spoiler:
"We wait for our scouts' report- then we seek shelter when it's safe."

Dark Archive

Karl the Bastard wrote:

Karl ghosts up behind Thorolf, javelins in hand, seeking cover of his own in the snowy pass. He does his best to stay out of sight while seeking out the source of the metallic glint. His progress is slow, and steady.

[Dice = Stealth]1d20 + 8
[Dice = Perception]1d20 + 11

Damn this snow, he mutters to himself. I can't see a blasted thing.

Karl the Bastard:
Slowly, painfully, you manage to pull yourself through the snow storm. After about an hour of walking through the heavy snows, you've approached the source of glinting. It is the raven that you followed - but turned to solid ice. The raven is perched on a boulder about twice as high as tall man. But the strange thing is - in the middle of the boulder there is a giant hole, one that opens into a forest! The forest is snowbound, but there is no storm. It is obviously not a part of the mountainscape around you. That forest is somewhere else.

Half-elf Ranger (Guide) 4 / Rogue 2 HP: (37/37) 49/49 / Init +4; Perception +16; AC 18/13/16; F+(3) 5, R+9, W+5; CMD: 21; Conditions: Mummy Rot - Con Damage: 4, Cha Damage: 4

DM nightflier:

Karl gapes in astonishment at the scene before him. He gazes longingly at the forest, tantalized and frightened at the same time.
Knowledge (Nature): 1d20 + 5 ⇒ (14) + 5 = 19 Karl is trying to determine if this is a natural forest, despite being underground.

Karl seeks out Thorolf and says, We must bring the others here. I've found something which defies explanation. A whole forest, under the earth. The raven is there, marking the location. But, it's turned to solid ice! Perhaps this is where Black Alys dwells, and even if not, we must explore it!

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