Master of the Fallen Fortress (Inactive)

Game Master hiyami

Maps and Handouts


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Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

Shae walks quickly into the room, prepared for combat. Noticing that the enemy has a variety of weapons at his disposable, she transfers her scimitar to her other hand. She moves her now free in a flowing motion while chanting some words in Druidic. A dog appeared on the opposite side of the troglodyte.

The dog let out a growl and attempted to bite the stinky beast. After the dog attack, Shae yells, "Scarlett attack that beast!"

Scarlett bares her teeth, saliva dripping down as she stalks up to her prey. She flanks her prey and pounces, attempting to land a solid bite.

Move action - Moved into room.
Standard Action - Summoned Dog by losing Magic Fang to cast Summon Nature's Ally 1
Dog Attack:1d20 + 2 ⇒ (7) + 2 = 9
Animal Handling: 1d20 + 8 ⇒ (7) + 8 = 15
Scarlett attack with flank: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
Scarlett damage: 1d6 + 1 ⇒ (6) + 1 = 7
Scarlett trip attempt with flank (if attack succeeds): 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Dang rolls. So close, yet so far!

EDIT: The green wolf is the dog.


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

Once again Dakka is overcome by the stench! "Gah, that smell! I can't get used to it! I feel like I'll never be clean again. You're certainly a big fellow aren't you. And extra stinky as well. Perhaps if we get rid of you things will clear up a bit."

Longbow: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6


Shae Sasogne:
Okay, I could be totally dumb here and mnisunderstanding, but what did you mean by 'summoned dog by losing Magic Fang to cast Summon Nature's Ally 1'? Were you referring to spontaneous casting? o: (Just wanted to make sure I was on the right page! >^<)

Grimacing, Urhan Quinn realizes that a fight's about to break out and double-times it to his allies, reading his shortbow as he goes. Double move.

Both canine's attacks miss, and Dakka Nobu's arrow goes wide - by a lot. That stench is... pretty powerful. The troglodyte bares its teeth and turns when Shae gestures behind him. He'd moved in enough time to dodge the dog, ducking both Scarlett and the arrow by luck, but his response is powerful - he slashes at the dog with both claws, striking vitally and deeply. With a yelped bark, it dissipates, leaving the field.

Growling with satisfaction in a low and gutteral language, the troglodyte returns its attention to its enemies. He eyes the brazier and it becomes obvious that he's considering the merits of knocking it over.

GM Rolls:

Attack w/1st Claw: 1d20 + 2 ⇒ (20) + 2 = 22
Confirm?: 1d20 + 2 ⇒ (17) + 2 = 19
1st Claw Damage: 1d4 + 1 ⇒ (4) + 1 = 5 x2 = 10 damage
Attack w/2nd Claw: 1d20 + 2 ⇒ (20) + 2 = 22
Confirm?: 1d20 + 2 ⇒ (5) + 2 = 7
2nd Claw Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Combat Round 1/2

MAP

Effects Stench
Terrain regular

Those bolded below may act.
Aicard - 2 damage, sickened
Chombo - 3 damage
-----
Dakka Nobu - sickened
Shae Sasogne - 2 damage/Scarlett - 2 damage
Urhan Quinn

Tulok


Chombo moves into position to attack. "What did you do to the poor doggy, you cretin! You won't get away with that."

Greatsword: 1d20 + 6 ⇒ (4) + 6 = 102d6 + 6 ⇒ (5, 2) + 6 = 13

Crit Confirm: 1d20 + 6 ⇒ (18) + 6 = 24

Chombo grimaces as he misses. Time to try something different.


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Aicard bursts into action and hustles into the room, ready to strike the foul troglodyte down.

Double move action to get into contact with the guy. That's all :x


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

Finding he can't take a clean shot with his companions harrying the thing, Urhan drops his bow and moves in to flank the thing with his polearm. "Haha! Down you sickening beast!"
Attack: 1d20 + 5 ⇒ (8) + 5 = 13
2d4 + 4 ⇒ (1, 2) + 4 = 7
Somebody move me southeast of Chombo


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

"The stench is in my feathers, I know it!

longbow: 1d20 + 5 - 4 - 2 ⇒ (9) + 5 - 4 - 2 = 8


My apologies - life kicked me in the rear right in the middle of working on my posts. Shae hasn't got any tactics up in her profile, so I've decided to delay her turn - as though she might've stepped away from the table to snag a drink or something.

Attack though you might, the troglodyte throws back his head and laughs before turning his eyes on you and making his own move. He knocks the brazier over, throwing the burning coals at Chombo, who neatly dodges the hot mess, before turning his attention to Aicard, lunging forward to bite him. Happily, he's a bit too eager and chomps quite too early, leaving the human unscathed, though perhaps a bit disturbed by how closely those teeth had come to his nose.

GM Rolls:

Chombo Reflex: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d6 ⇒ 1
Bite Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Confirm?: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Combat Round 2/3

MAP

Effects Stench
Terrain regular

Those bolded below may act.
Aicard - 2 damage, sickened
Chombo - 3 damage
-----
Dakka Nobu - sickened
in delay Shae Sasogne - 2 damage/Scarlett - 2 damage
Urhan Quinn

Tulok


I am assuming that Chombo did not have to jump back or anything.

Chombo will attempt to use Power Attack on his attack on the creature. "Laugh this off, cretin."

Greatsword: 1d20 + 5 ⇒ (9) + 5 = 142d6 + 8 ⇒ (3, 4) + 8 = 15

Crit Confirm: 1d20 + 6 ⇒ (19) + 6 = 25


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Aicard raises an arm, not in preparation for a swing at the foul troglodyte, but to keep his nose and mouth shielded from this horrible stench. Somewhere in between, he does strike at the creature, cursing his luck.

Std Action: attack with sickened (-2 attack / -2 dmg)
Attack: 1d20 + 1 ⇒ (14) + 1 = 15
Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

Shae moves her scimitar into her other hand and quickly moves opposite of Chombo to flank the beast. She takes a deep breath and slashes towards him! Scarlett bares her teeth, opens her mouth wide and attempts to close her deadly jaws on her prey.

Sorry for the delay! Since I am "in delay", should I go twice? (Once before you said his attack, then once after? If yes, read second part, if not ignore it!)
Shae Attack with flank:1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Shae Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Scarlett Attack:1d20 + 2 ⇒ (6) + 2 = 8
Scarlett Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Shae centers herself, focuses on her target, and strikes! Scarlett is startled by the Shae's movement and misses biting the beast.


Shae Attack with flank (Not sure if this is supposed to have flank or not):1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Shae Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Scarlett Attack:1d20 + 2 ⇒ (5) + 2 = 7
Scarlett Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Yes, thank you! Sorry, not at home at the moment!


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

Dakka tries again for a clear shot at the troglodyte. With his stomach twisting from the stench and his comrades swarming the enemy he prays for a lucky shot.

longbow: 1d20 + 5 - 4 - 2 ⇒ (10) + 5 - 4 - 2 = 9


Shae, yes, when you can draw a straight line from yourself to an allied with an enemy that could be threatened by both of you directly between you, it's considered a flank. c:

Aicard's blow lands despite the overwhelming stench that the troglodyte brings with him. Still, having made himself a larger target did let the human land the blow. Gotta have the pluses with the minuses and all, right? Chombo slashes powerfully at their foe, but alas, just barely misses! Dakka Nobu's still recovering from the stench, but Shae, at least, has some luck in landing a blow, slashing at her target while he's preoccupied with her friend.

Tulok screams in rage and pain. Urhan Quinn, eager to help, attacks! But alas, his polearm slices harmlessly through the air, just left of their sole foe. He's evidently a stubborn git, though he's bloodied and undoubtedly angry.

Unhappy with the turn of events, he rounds on Shae, whose weapon sliced deeply into his body, and attacks! Fortunately, the pain has made him foolish and the blood, less accurate.

GM Rolls:
Guisarme: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Confirm?: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10
1st Claw: 1d20 + 2 ⇒ (7) + 2 = 9
Confirm?: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
2nd Claw: 1d20 + 2 ⇒ (9) + 2 = 11
Confirm?: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Combat Round 3/4

MAP

Effects Stench
Terrain regular

Those bolded below may act.
Aicard - 2 damage, sickened
Chombo - 3 damage
-----
Dakka Nobu - sickened
Shae Sasogne - 2 damage/Scarlett - 2 damage
Urhan Quinn

Tulok - 11 damage


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

Feeling the adreneline from finally making contact with her foe, Shae slices towards him again and makes solid contact! Scarlett yet again attempts to bite the beast, but unfortunately still misses.


Shae Attack with Flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Shae Crit Confirm wtih flank: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Shae Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Scarlett Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Scarlett Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

"Well done Shae!"

If it is still up

"Let's bring him down..."

Flanking Slash!: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10

As the Trog falls to the floor, Urhan straightens and says "The poor creature had much more bravery than it had intelligence...or bathing habits. Haha! See what I did there?! In all honesty, I will be happy to face my last of these guys."


"Is he dead? I guess the fates were not with me in this fight."

If the trog is dead...
Chombo shakes his head and puts his sword away.
If the trog is not dead...
Chombo attacks, again, with renewed fervor.

Greatsword: 1d20 + 6 ⇒ (1) + 6 = 72d6 + 6 ⇒ (4, 6) + 6 = 16


Shae's blow does, indeed, bring the enemy down! She practically leaps at him, blade in hand and digs it rather deeply into his torso again. He goes silent and slowly drops, the blade still embedded nearly to his stomach and it takes a bit of effort to get it back out.

Perception DC 10:
Tulok carries a ring along his belt that holds two keys. One key looks like a match for the rusty old iron chest. The other...
Well, maybe it opens the door?


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

"Yes Shea...augh!" Dakka hops up and down in celebration of Shea's vanquishing of the troglodyte and promptly retches.

perception: 1d20 + 9 ⇒ (13) + 9 = 22

"Hello, what's this? Keys? How handy."


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

"Thanks! That took way too long for my comfort." After yanking her scimitar out of the beast, she studies first the room, then the beast. She notices a key ring on him. "Yes, Dakka. These could come in handy. Who wants to carry the smelly keys!"


Perception:1d20 + 5 ⇒ (19) + 5 = 24


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

Urhan moves over to the door (to 11) and puts his ear up against it to listen.

Perception: 1d20 ⇒ 4

"Shhh I can't hear anything over all of your noise."


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

Dakka shrugs and bends down to take the keys. Then he sidles over to the door to listen with Urhan.

Perception: 1d20 + 9 ⇒ (7) + 9 = 16


Dakka Nobu:
You hear someone speaking, though it sounds a bit distant through the door. It sounds as though it's a male, speaking in Common. He's speaking continuously, without pause - almost as though he's telling a story.


Chombo says "You guys hear anything? Chombo shakes himself out of his funk and draws his sword before moving toward the door. "Would one of the keys fit this door?"


Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.

"Someone... probable a male speaking in common. He speaks without pausing."


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

"Logic dictates that whatever it is, it ain't a person like you and me. Perhaps it is a ghost? The raving husk of a former mad man? A trap? .."

Aicard didn't trust it, not one bit.


Chombo, optimistically, says "What if it is a captive of the trogs? Maybe he needs rescuing."


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

Urhan grabs the keys from Shae and physically puts them in Chombo's hand. "Here. Try to open the door. You go first. I'm sure there's nothing bad behind the door..."

Urhan backs away from the door as he says this and readies his stance.


Chombo takes the key with his left hand and puts it in the lock. Chombo turns the key in the lock and pushes the door open and takes his sword in both hands, ready in case something happens.

"What's the matter, Urhan? Worried?"

This should be fun.


When the door swings open, it reveals a human male, flinching and bound by manacles. He's laying sideways and his knees have been drawn up to his chest, almost as though he'd been trying to stay warm. It's immediately obvious that he's some sort of prisoner and has been beaten many times. His face is a bit haggard as though he hasn't eaten in a while.

There's a good moment of sudden silence and after a few moments, he suddenly starts, lurching to sit up.

"Yo-you're not a troglodyte!" he cries out in shock. Then, "Oh, please, free me - I've been held prisoner here for so long I can barely remember what I was doing prior - please, please, let me go!"


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

Shae studies the man and the room. "Who are you? Why do they have you locked up?"


Perception: 1d20 + 5 ⇒ (12) + 5 = 17


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

Urhan moves forward, scowling at Chombo as he passes. His face changes as he gets close. "Hello good sir. Let us help you. Maybe one of these keys will help."

Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27

"Did you come to the tower after the earthquake opened it up?"


"I- I did," the man says, somewhat calmed. "I just - oh, blast it, I came here and thought to find out what's here and such for recording purposes, but those foul creatures had beaten me here. They captured me and they wouldn't let me go." The man shudders. "They wanted to sacrifice me to their god, Zevgavizeb." He holds his manacled arms out and begs, "The one outside the door had the key - please, free me. I can - I can probably help you and I need to get back to the Society."


Chombo smirks at Urhan while he checks out the rest of the room.


The room itself is fairly bare - there's nothing here that the prisoner might've been able to use for either comfort or escape.


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

"How could you help us exactly? And what society are you with? The Pathfinders? While we each have our own reasons for being here, the main driving force is to find what exactly this tower has to offer us...and our benefactor of course."


"Ah, yes - I'm usually assigned to the Grand Lodge of the Pathfinder Society. But yes, I can, I can help. I've been told I'm quite inspiring and, uh, helpful." The man's eyes are a bit wide with desperation. He's still holding his arms out.


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

"Let's release him, Urhan. He walks out with his life, we walk out with this place's treasures, and in the end, we can meet up somewhere in Absalom for drinks and who knows, more business ventures?"


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

Urhan grabs the keys from Chombo and tries them on the man's bindings.

Assuming a key works
"There you are chap. Hold here a minute. My friends and I have to discuss something...in private."

Urhan gathers the rest of the party on the far side of the room. "So who thinks we should bring him with us? Alternative is to get him to leave as Aicard suggests. I don't have too strong of an opinion on this but as it is I don't have much of an urge to bring him with us."


Chombo says in a quiet voice "Maybe he can help us. But what can he do for us? I vote to let him go where he wills."


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

Shae glances back towards the man then whispers "I don't know. I don't think we should let him out of our sight though."


Now free, the man rubs at his arms, relieved. They're a bit raw where the manacles were. He'll wait, as told, but when the party approaches him again, he'll ask, "Would you happen to have seen any of my gear? It was taken from me when they caught me."


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

"I don't think so. To be honest, this trip has been painfully dry for us in terms of loot. What are you missing?"

Is there an opening in the wall that we can drop a rope down to the hidden room below?


"What kind of gear are you missing? By the way, what is your name? Chombo says to the man.


The room is solid, with no such holes in sight.

In response to these questions, the man smiles, sheepish. You can see that he might be considered attractive were it not for the bruises and the way they've further affected his starved state.

"Sorry about that," he says, clearly much more relaxed now that he's been freed. "My name is Balenar - Balenar Forsend." The man introduces himself with an easy grin. "As for what I'm missing... They took my armor and weapons, a few scrolls, and my wayfinder. There was a climbing kit, too, but honestly, I'd rather just get going if one of those creatures has it." After a moment, a thought occurs to him and he points out, "I think my jailer was sitting on most of it, so he'll probably have the key for wherever they've got my stuff locked up."


Male CG Half Orc Skald 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +3, CMD: 16 | F: +4, R: +3, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Raging Song: 4/6 | Spells: Cantrips 4/4 1st 2/2 | Active conditions: None

"We have found some keys on your...friend out there but haven't yet discovered a cache where it could be. It's possible it is one level down or further up still."


I don't remember searching the last room with the brazier.

Chombo says "Maybe it is in the room with the brazier. We haven't really searched it."

Chombo steps out into the room and gives a quick scan of the area.


I had to double check my posts, but I did mention the contents of the room here. I didn't realize I hadn't mentioned it again - sorry for the blink and you'll miss it approach I accidentally took, orz.

In the corner behind the door is a rusty iron chest, covered with implements of torture and some other random implements. One of the keys on the ring is a sure fit and Balenar is pleased to find his gear inside, though the rough handling it had received is obvious in the way the equipment was tossed into the container.

Chest Contents:
suit of masterwork studded leather armor
masterwork buckler
masterwork rapier
shortbow with 15 arrows
scroll of cure moderate wounds
scroll of invisibility
wayfinder

climber's kit
pouch of assorted gems worth 500gp

"Oh, excellent, my things are all accounted for!" He handles his equipment carefully and its obvious from the way that he quickly checks it over that he's quite familiar with how it feels. He takes a moment to equip himself before passing the pouch of gems to whoever is closest and offering, "Would someone else like to use one of the scrolls? I can use 'em well enough, but if you think they might be better used in your hands, I'm more than willing to hand them over." He shrugs. "I can get another once we get back anyways."

Now, strapped into his armor with his bow on his back and his sword at his side, Balenar seems to be a very different person from the flinching man that you'd found only minutes prior. It is, you believe, attributable to newfound hope and freedom.

"What's next? You lot found and rescued me, so I'll follow your lead."


Female Half Elf Druid (AC: 15 [T: 11 /F: 14]; CMD 13; HP: 11/11; 2 NL; F+5, R+1, W+5; Init: +1; Perc: +5, Low light vision)

"The scroll for invisibility sounds....interesting. If no one else wants either of them, I wouldn't mind having that." She watches the man go through his equipment. "We just need to keep pushing farther. Are you any good in a fight?" She questions with a grin.

Scarlett is curious about the newcomer and walks towards him. She stops a about 6 inches away and breaths in, taking in his scent. Satisfied, she returns to Shae's side.


"Certainly," Balenar says, easily passing both over with a quick flourish. There's a slight wince in his expression when his body reminds him that over the top motions probably aren't the best for his recovery.

"Well, I like to think I'm alright in a fight - so long as I'm not getting jumped by a bunch of lizardfolk that smell like a sewer gone horribly wrong."

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