Lunar Sloth's Second Darkness

Game Master Slothsy

But down in the underground
You'll find someone true
Down in the underground
A land serene
A crystal moon
(David Bowie, Underground)

Map of current encounter Here.

Map of the Gold Goblin - All 3 Floors

Map Locations:

1. Grand Entrance
2. Casino Floor
3. Cashier
4. Cashier's Cage
5. Guardroom
6. Cash Storage
7. Counting Room
8. Night Vault
9. Floor Manager's Office
10. Private Dining Rooms
11. Cellar Entrance
12. Kitchen
13. Scullery
14. Staff Lounge
15. The Goblin's Tankard
16. Privies - These are private bathrooms marked with a sword and a cup, but no other indication of what gender each bathroom is meant for.
17. Atrium
18. Master Suite
19. Guest Rooms
20. Guest Suite - A nicer version of the guest suite that includes lodgings for servants.
21. Linen Storage
22. Staff Quarters - These are for common staff, or temporary hired guards.
23. Dressing Room - Includes costumes for theme events, or for performances.
24. Waiting Area (Where you met with Saul)
25. Owner's Office - Saul's personal office.
26. Record Room
27. Dining Room
28. Saul's Personal Bedroom
29. Your Quarters. Three bunk beds are shoved against the walls next to a pair of wide wardrobes. A small table with three chairs is pushed into one corner, and two overstuffed chairs sit on a wolfskin rug before the hearth. The entrance to a small privy is covered by a thin curtain.
30. Security Catwalks
31. Wine Cellar
32. Wrangler's Chamber
33. The Red Room (underground bar)
34. Guard Alcove (secret entrance to the fighting pit)
35. Armory
36. Infirmary (For Injured Animals)
37. Kennel (currently has a fat boar [Pigsaw], 5 dogs, 2 monkeys)
38. Arena (holds 30 spectators, 1 sp cover charge)
39. The Octahedron (main fighting pit)

Map of Riddleport


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Liberty's Edge

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Waiting to see what the party does.

Liberty's Edge

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Congrats! We passed the 1000 post mark!


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

I am currently waiting on Saul to post my actions, as it looks like there was a surprise round and Nel goes last in the first round, or as I like to look at it, first in the second round.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

All I am seeing are the dice saying "Kill Saul! Kill Saul! Kill Saul!"

Liberty's Edge

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Yeah, these dice and I are gonna have to have a talk if they kill Saul before he gets a single attack off.


Ok, I feel a need to say something out of character here. I understand that Tamiro is incensed with Saul and that this is about his honor.

But, I posted both in and out of character about the importance of catching and questioning Saul and not just killing him.

If we accidentally kill Saul (which we might have), no big deal. That happens all the time in role playing games. But, its another matter to coup de grace him.

In the future, if we have disagreements about tactics, can we also discuss those out of character instead playing them out at the table.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Pluck, I do apologize for missing the out of character discussion of, if I had picked that conversion up I would have found a means of holding his hand in some way. I only saw the in character, and acted accordingly.

I will en-devour in the future to try and make sure I catch out of character as much as in character. If this does put us back a significant amount in the PbP, I take the full responsibility for not paying as close attention.

I mostly assumed with multiple large hits on a rogue, he would have gone straight to dead, and the "coup de grace" was simply following a rules if necessary.


No worries. I had the OOC buried in the IC so next time I'll make sure to make it a separate post or post it over here.

We're cool.

I also suspect he went straight to dead and I'm kind of hoping we can have you whale on these other thugs who don't sound like they're giving up.

Liberty's Edge

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For what it's worth, Saul was dead already.

Tamiro, did you want to coup de grace anyway, or respond to Saul's request, or choose a different action?


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Nope, I am good.

Liberty's Edge

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Mazra, what exactly are you doing at the temple?


I think he's thinking about trying to bring a 5th level priest who can speak with dead back to us.

Note that Pluck loves this idea because of the opportunity to try to get some answers out of Saul and prepare ourselves for whoever he's working for, but myself as a player am not sure its the best tactic since it will probably run us 150 gp and may or may not produce the answers we want.

Liberty's Edge

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I'm not going to gold starve you all. For example, I'm adding in loot so you don't have to gut the gold goblin for gold (like selling the candlesticks). I'd rather reward you all for doing interesting things, like Speak with Dead on Saul.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Ditto. :)

Liberty's Edge

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Hey guys, I just wanted to mention that I'd like everyone to be aware of intraparty interactions. While conflict with any group is inevitable, please be aware that since this is a play-by-post, we have an odd dynamic going on where we mainly know each other as our characters, and in-character fighting can go south quicker than anyone expected. I highly recommend dialing back the name-calling especially, since I do want this campaign to make it to the end without the party turning against each other.


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

I'm going to be camping this weekend, starting tomorrow, and will be off the grid. Feel free to 'bot me if any locks need picking, or you need any Knowledge checks.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

I know this was mentioned, but just in case, Mazra will be taking Saul's Rapier, unless there is an objection.

Liberty's Edge

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I hope your camping went well! Sorry that I was a little sparse - I was running Siege of the Diamond City as a charity event for a local children's hospital. My hands were a bit full, haha.


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

It was fine--didn't get too sunburned, and the rain held off until after we left. Can't ask for much more than that.

Liberty's Edge

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Decision on the final question?


I was waiting to see if we have any more input. So far its Mazra and Pluck voting to try to learn more about DA and Nel has suggested the smell. Even if your character has no opinion, does anyone have an opinion as a player? We can always play that out in character.

BTW, Ianez has probably been to the wine cellar by now (when we searched the Goblin) and has a +9 Knowledge (Dungeoneering).


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

As far as it goes, I'm not sure how much more Saul can tell us about DA or the smell. I was just putting up a suggestion when I mentioned the smell.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

I actually have no idea what a good question would be lol!

I might suggest we ask how to get under the octahedron?


I'm thinking that suggestion from Tamiro might be our best bet. Its going to be hard to phrase something to get much info about D.A. I suspect the troglodyte smell is either coming from a secret door within the wine cellar or under the wine cellar. So, we might get to the same place by learning how to get under the octahedron.

Liberty's Edge

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Sounds good to me, from the GM end.

Liberty's Edge

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As a note (again), I'll be going to Gen Con again this year. That means I'll be gone the entire last weekend in July.

You have time to rest right now - go ahead and rest, and I'll set up the final part of book 1. Let's try to get this part finished before Gen Con!


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

As Slothsy knows, because I'm her ride, I will also be going to gencon from July 29th to August 2nd. The 29th and 2nd will be our travel days, and we are not sure how well the internet will be at our hotel room, so I suspect that I will not have a chance to post during this week.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

I am with them above me.


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

Not I, but I'll be gone the weekend after that to a non-gaming con (the GoH used to work at the Vatican Observatory, and one of the other attendees was at Johns Hopkins Applied Physics Lab for the New Horizons flyby; expecting lots of planetological goodness); the hotel charges for internet access, so I'll only have my phone.

Liberty's Edge

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That sounds really neat. Are you an academic?


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

Not in the university sense, although I've got postgraduate degrees; I used to be a researcher at Argonne National Lab, and after my division went away I ended up on the support side of the house. Now I try to make sure that other people can do research without damaging themselves or unlucky passers-by. This is occasionally challenging.


I'll be at GenCon too. GMing 8 slots, playing 2.

Liberty's Edge

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Pluck wrote:
I'll be at GenCon too. GMing 8 slots, playing 2.

Sounds like fun! I did that last year. This year, I'm just GMing 5, playing 1 and taking the other 4 slots to see the con. Now, I'm just waiting on one of my scenarios (since I learned from last year, when I did 8 unique scenarios, and had 4 scenarios to prep in one week...) Nel, Tamiro and I are looking forward to playing in The Sky Key Solution!

Ianez - I understand that. I'm finishing up my M.S. in Sociology and then will moving out of academic half of things and into academic advising for undergrads + adjunct work on the side when need be.


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

A good friend of mine (and another long-time gamer) has a doctorate in Sociology, and is currently teaching at a community college in Madison. I proofread his dissertation for him--it convinced me that study/experimental design for that field was way trickier than the physical sciences. As a researcher, I generally didn't have to worry about my samples lying to me....


Slothsy wrote:
Sounds like fun! I did that last year. This year, I'm just GMing 5, playing 1 and taking the other 4 slots to see the con. Now, I'm just waiting on one of my scenarios (since I learned from last year, when I did 8 unique scenarios, and had 4 scenarios to prep in one week...) Nel, Tamiro and I are looking forward to playing in The Sky Key Solution!

I think this will be my 3rd or 4th year with 7-8 GMing slots. This year is actually pretty simple. I'm running six slots of The Darkest Abduction which I have already played in. My other two are Siege of Serpents and True Dragons of Absalom. That last one is the only one I'm waiting on. Boys and I will also be playing The Sky Key solution although it looks like I may lose one of them to summer band activities.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Please, it would be nice to know what resources we have at our disposal. I have an MW Rapier that can now be sold.

Liberty's Edge

they/them pronouns

I'll update the treasure-tracking sheet shortly. The big "wins" were Saul's rapier and +1 leather armor, Bojask's +1 chain shirt, 2 vial of drow poison (one of which is currently coating the rapier) and 2 potions of CLW.

In total you recieved as loot during the siege:

+1 leather armor
+1 chain shirt
+1 rapier (currently coated in drow poison)

2 vials drow poison
1 masterwork battleaxe
1 masterwork handaxe
1 throwing axe
2 sets studded leather armor
2 short swords
14 gp
ruby earring worth 250

Saul's key ring
Saul's key sharpened to be usable as a dagger and attachable as a prosthetic (leads to lands unknown)

The Gold Goblin has:

Larur's signet ring, found along with human teeth and bone fragments in Pigsaw's pen
An All Tools Vest
The Deed to the Gold Goblin
+1 Crossbow in the head manager's office
1 vial blue whinnis poison (with crossbow)
Saul's cigars, humidor, and snuffbox
Various furnishings, including a wyvern skin-covered office set, gold candlesticks and a fully stocked kitchen, bar and pantry
600 gp in the coffer

Did anyone take the +1 cloak of resistance?

As for the casino, you are now the legal owners. You have all items
listed in the rooms, as well as 600 gp left in the coffers. If you want to be somewhat hands-on as the owners, you are welcome to do so as originally outlined with the various profession checks - those should still be listed on the campaign tab. In addition, when/if you head off to adventure, I will be happy to place Vark in the NPC role of running the casino.

Liberty's Edge

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Oh, and you also have a large-ish dead boar.

As well as several other bodies, but those aren't going to be served at a pig roast... unless this campaign is going in a completely different direction than I ever expected.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Does the Goblin have its own gambling chips? And if so, in what denominations. This is what Rolf would have been paid in.

The dead boar seriously needs roasting. Mazra will begin to work to that end.

And by the way, thanks.

Liberty's Edge

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The Gold Goblin has unique chips (like most casinos) in denominations of:

Copper Heart - 1 cp
Silver Tooth - 1 sp
Gold Eye - 1 gp

These chips are worthless except for exchange from gp from the house.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

That is what I thought. Thanks Slothsy. :)

Liberty's Edge

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Ok, everyone rested and ready to start a new adventuring day? new day theme music plays

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

I will see what Pluck has for us concerning Troglodytes, then ready for the next day.

Liberty's Edge

they/them pronouns

I'm going to get things moving for the next morning.


Human Archaeologist Bard/4; Init: +3; Perc: +10; HP 27/27, F: +2/R: +7/W: +4 ***INACTIVE***

Cool.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Does Ianez, Pluck or anyone have any suggestions of the Cleric Spells Mazra will carry this day?


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

Darkvision perhaps?

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

It is not a Cleric spell. :(

Liberty's Edge

they/them pronouns

Maps are updated - I edited the map in the header as well!

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

@Nel - My apologies if I have been too presumptuous. I would hope you would still be the manager of the Gold Goblin. The pbp format does not give us the opportunities for discourse that a ftf campaign would offer. I would have discussed options and strategies more freely. But this format makes such back and forth difficult.

I would hope that we would be in agreement with the vetting of employees for instance. But please feel free at anytime to veto anything my PC may offer. I still yield to your leadership.

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