Kingmaker (Inactive)

Game Master Dreaming Warforged

Bold and just adventurers exploring and settling the Stolen Lands.
Now at the start of vol. 5 - War of the River Kings
Map of Frieland.


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Yes, it's cool.


Some lighter armor would be good for Kalsgrim too. Or heavier armor. I just haven't decided which way to go there, but his middle ground right now with slower armor and without the maximum AC benefits isn' really working. I will need to do some checking on potentially useful items.

I am also considering the Leadership feat. I'm really looking for a bard or wizard that could help round out our knowledge rolls. I wouldn't even mind if it was a wizard back in Providence that Kalsgrim could have a telepathic link with, or Mal could cast Sending when we needed help sorting out some details. Any thoughts on that?

Dark Archive

Some dude

For big fights, we can count on having haste, if I'm on the ball, but a mithril breastplate might help bring Kalsgrims movement rate up. That wind wall was a beast, with Kal being so far from the main combat. He couldn't easily just run around the side of it, or close into melee.

If a mithril breastplate is too pricy for immediate use, a mithril or chain shirt might be an acceptable compromise, since Kalsgrim isn't in melee combat as much as Kriger. Mobility might be more important than Armor Class. That might feel a little 'eggs in one basket' -ish, particularly after being reminded how archery can be foiled by wind wall (or protection from arrows, etc.).

One tactic for Kalsgrim might be to consider casting shield other (one of a Paladins 2nd level spell options) on Kriger, occasionally. Kriger is more commonly up front taking the bigger hits, and Kalsgrim can heal any damage he absorbs/mitigates with a swift action Lay on Hands for 4d6, so that he doesn't even have to slow down on the archery to top himself off.

I was humoring the thought of taking Leadership and filling his follower/cohort slots with kobolds, but I'm finding the idea less amusing in the light of day.


Or we could recruit a fifth player?

You have Lukasz and Tuck on your council. They could be of use when needed through Sending.

Or you guys could retrain some skills and hit the books.


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

Knowledge-wise, this is what I've got:

Knowledge (history) +6, Knowledge (nobility) +6, Knowledge (planes) +6, Knowledge (religion) +14


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Mithril Breastplate for sure, Kalsgrim.

A wand of lesser restoration would come in handy. :)
Would that work on us? Or does it need to be a higher level restoration?

Knowledge checks for Kriger:

Dungeon +8
Geography +8
Nature +12

Okay, I wanna trade out Improved Initiative for something else. I thought about this feat: Desperate Battler But I'm not exactly sold on that right now. Was thinking about one of the Saving throw feats as well. Especially considering my Will is so low.

Still going through the 18 million feats that are out there though. And I still gotta pick one for 9th level. :P


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I also wanna swap out Vital Strike. Just fyi.

But I am taking Improved Critical(Greataxe) for 9th level.


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

Lesser restoration will work on us, just a bit slower and it only deals with ability damage.

Restoration restores negative levels as well, but requires sacks of diamond dust.

Good call on the wand.


Javell DeLeon wrote:

I also wanna swap out Vital Strike. Just fyi.

But I am taking Improved Critical(Greataxe) for 9th level.

Vital Strike is from your combat style. You would have to chanhe the whole style, which I'm fine with.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Actually, I picked up as a feat for some dumb reason. That's one of the reasons I want to change it out. With my combat style, it's that feat and the Improved version that are the only feats I've got left to take within my combat style. The rest of them are worthless.

Weapon Focus and Aspect of the Beast are the 2 I've taken with my combat style.

You know, I thought about that and I actually have taken a glimpse at changing out styles. Let me take a closer look and see if one of the other ones may benefit him better.


Still in my crazy week. Things should settle Tuesday.


As far as modifications to the base character go, I’m thinking I’d like to swap Power Attack for Rapid Shot. I thought I could be a switch hitter, but that isn't really working out and Kriger has been taking the front line for the most part.

Kalsgrim is already maxed out in Knowledge Religion, but maybe I’ll change most or all of my skill points from Ride to Knowledge: Nobility. Those are the only two knowledge skills that are class skills for Kalsgrim, and with an average intelligence it isn’t that great to put points into knowledge skills that aren’t class skills.

Paladin level 9
Hit Points +8
BAB +1
New Feat: Snap Shot (or Rapid Shot, if he can’t swap it for Power Attack)
Reflex save +1
New Mercy: Poisoned.
1st level spells: +1

Regarding the magic items, here’s some items that would be of particular use to Kalsgrim:
Light armor (perhaps mithril chain shirt, breastplate or agile breastplate? Maybe an enhancement like Champion or Deathless), a belt of incredible dexterity, a merciful baldric, a headband of alluring charisma or greater bracers of archery. A quiver and special arrows are always good too.


Kalsgrim, feel free to switch PA for RS. I think it's good you keep a few points in riding though.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay, swapping out Vital Strike and Improved Initiative for Critical Focus and Iron will.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

cloak of resistance +3 (worth 9,000 gp)
headband of mental prowess (+2 Int, +2 Cha, grants ranks in Knowledge [planes]) (worth 16,000 gp)
ring of protection +2 (worth 8,000 gp)
Found in the rooms:

1,140 pp
33,000 gp
103,000 sp
25,000 gp in various art objects
Vordakai Spellbooks

Okay, my guess is somebody's gonna keep the cloak. That's just too awesome not to keep. Heck I'll take it if no one else does.

The headband I'd say goes to... aww heck, I just realized every one of you guys could use that. I say we keep that also. That's pretty awesome as well.

The ring can be sold, though. Unless somebody wants it.

So if we go that route, it's only like 20,000g each.

What do you fellas think?


Kriger, remember you need to meet the prerequisite for the feats, when you would have acquired them.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Doh! That's right, I wasn't even thinking. Thanks for that. Okay, scratch the Critical focus. Will look for something else.


Critical Focus could be your level 9 feat though.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Nah, I'm gonna go with Improved Critical to increase my Greataxe threat range. I like that one better at this time.


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

cloak is awesome, we'll have to think carefully about who needs it
headband I don't need
ring, i will have: i've got a ring of protection +1 if anyone wants it, or we can sell it


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay, you take the +2 and we sell your other one.

Headband then goes to either Kalsgrim or Servayn. My guess would be Kalsgrim as Servayn owns a charisma band. It basically boils down to which one wants Know(planes) as a maxed out skill. Annnnd seeing how I just looked and they both possess an Intelligence of 10... it's a wash. :)

As far as the cloak, one of y'all can claim it. I'd say either Mal or Servayn seeing how Kalsgrim has a +2. Or Kalsgrim can claim it and hand over his +2 to one of y'all.

Now, for what it's worth, we talked earlier about being able to upgrade current magical items by just paying the difference. Like, for instance, the +1 cloak Mal and Servayn possess can be upgraded to +2 cloaks for 3000g. Seeing how that's the difference between a +1 and a +2 cloak.

I can't remember if you were here when we talked on that or if that was after you joined.

Anyway, there's that option also for spending the money we've just acquired.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Hey Kalsgrim, check this feat out: Clustered shot

Dude, that feat rocks. I didn't even know that one existed. Cool.


(AC 18, hp 15 of 77) Summoner 9

3rd level Summoner spells are a beast. I get one more at 9th, and there's crazy good stuff like dispel magic, fly, rage, etc. Unfortunately, a fair number of my good choices are 3rd level spells for wizards as well, so I'm getting them several levels late, but still, it's hard to choose!

Communal resist energy and rage are two that stand out for buffing / protective potential. The ability to put fire shield on Ember (via share spells) also has potential, and yet, I don't use Ember enough to warrant that level of specialization.

Kriger seems to be the one of us who takes the most single target attacks, as he gets up in peoples faces, so the cloak might be best on him.

Servayn wouldn't turn down the headband, but we don't have a bard, so something that adds both Intelligence and Charisma isn't really a priority for anyone. (Indeed, the only class that benefits from a two-mental-stat booster would be a Cleric with a Wisdom + Charisma item.)

If Malaswyn wants the +2 ring, Servayn will gladly scarf up his +1 ring!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Oooooh, fly, rage, dispel magic... Those are good ones.

And oops! Didn't realize you didn't possess a ring of protection. My bad.

Well, at least the Charisma part of the band will help Kalsgrim a great deal. The intelligence bit is basically just a bonus skill.

Well, I'll admit my Will save is horrendous and the cloak would obviously come in a great deal of handy; if you look at all of our saves, though, overall Servayn has the worst of them.

So, I wouldn't be opposed to taking it(I mean, let's be honest, who would?) :) ... but it does seem Servayn is in greater need of it than Kriger.


Indeed, upgrading is certainly possible.

On another note, you'll have the opportunity of annexing the baronny to yours. I have two questions:
1-Do you wish to build the kingdom as we had started?

2-would you like me to expand some more on the relations with Brevoy (meaning more roleplay with a little less action for a bit)?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I know I liked building the kingdom. But now I gotta retrain myself on it. It's been too dang long. Unless, of course, no one is really interested in going back to it. If that's the case, then so be it. I don't wanna have to refresh my memory just to do it by myself. That's no fun.

Taking a look at it, it appears we are doing fairly well. If we could just get Kalsgrim married off, we'd be really moving along then. ;)

What do the rest of you fellas want to do?


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

As a latecomer I must admit to not having read every old post.

Would someone precis what has happened with kingdom-building so far? I'm not averse to getting involved.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Here's are game thread to it. It took us a bit but we were actually getting the hang of it. The rules for it all are under the Campaign Info.

And I don't blame you for not reading every old post. That's just too much.


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

Interesting, have we got a high priest?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I would guess you'd be the new one. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay, I've looked and looked. I can't believe there's 8 billion feats, and I can't really find one that jumps out at me.

So I guess I'm gonna roll with Iron Will and Improved Iron Will.


Thanks, Clustered Shot looks somewhat circumstantial, but amazing!

I would be in favor of continuing kingdom building, but if it is going to slow things down for others I could pass.

And Kalsgrim could use a good woman in his life... :)


Other Mastermind wrote:

Indeed, upgrading is certainly possible.

On another note, you'll have the opportunity of annexing the baronny to yours. I have two questions:
1-Do you wish to build the kingdom as we had started?

2-would you like me to expand some more on the relations with Brevoy (meaning more roleplay with a little less action for a bit)?

Don't forget question 2.


I think it would be fun to do the interactions with Brevoy in parallel to kingdom building.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I agree with Kalsgrim. Let's roll with both at the same time.

I've been looking back over where we're at in the kingdom building and have gotten my memory back on it.

I was wondering if we have an item that we can sell, one that is considered "moderate". Because if we do, that could gain us 8 BP per making our roll.

@Kalsgrim: I'm guessing you took the headband, right? That's a +2 to Charisma you just can't pass up. Well, I couldn't. :) Unless you use the money we gained to buy one of your own that doesn't include the Intelligence bonus. Which is probably something I would consider to be honest. Hm.

Anyhow, speaking of which, my plan was to go with a Belt of Strength +4. That's cool, right? That'd free up a couple of 2nd level spells for Mal and increases Loyalty for the kingdom. It's a twofer! :)


I think it is down to Servayn and I for the headband. I would certainly make good use of it. The intelligence bump is certainly not optimized, but a neat side effect and certainly not a total waste.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Servayn actually has a +2 Charisma band.

And as far as the Intelligence skill goes, it's just a matter of who wants to roll for Know(planes) because you both have the same Int score.

Of course, if only one of you have Know(planes) as a class skill, then that would be the one to wear it so as to get the +3 bonus for being a class skill.

I don't know if summoner's get that as a class skill and can't remember if paladin's do.

Regardless, whoever takes it, it's a +2 Charisma no matter what. And that's what counts, bay-bee! :)

@DW: By the way, the headband is only worth 10,000g. I actually just now caught that. :)


Male Elf Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

Summoners get all knowledge, what if Servayn took the headband and gave his to Kalsgrim?


(AC 18, hp 15 of 77) Summoner 9
Malaswyn Tyddewi wrote:
Summoners get all knowledge, what if Servayn took the headband and gave his to Kalsgrim?

Sure, works for me. As a Summoner I'm kind of expected to max out my Knowledge (planes) and not having to would save me some skill points to scatter elsewhere, like into my kobold-wrangling hobby skills.

Given that Sorcerers and Clerics (and Alchemists and Witches) don't get all Knowledge skills, it's a little odd that Summoners do, but hey, I'm not gonna look a gift horse in the mouth!

Edit: Still have to pick a feat and a 3rd level spell, and work up whatever changes will happen to Ember, so Servayn isn't quite done leveling up yet, 'cause it's summer and I'm not in as much as I should be...


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Servayn Krolz wrote:
Servayn will withdraw the eye, and see if it can be used to activate some sort of scrying effect from the eye-carving, concentrating on the capital of Frieland.

NOOOOO!!! Fool of a Took! Don't touch the Palantir! "They are not all accounted for, the lost seeing stones. We do not know who else may be watching." :)

Soooo reminds me of some LotR. That's just greatness.


Could you provide me a summary of your levelling, your retraining wishlist and item shopping wishlist?

For now, you're still in the tomb, so no retraining and shopping yet.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Skill points in Survival, Perc, Stealth, and all know checks.
Improve Crit as my feat.
And I got Ranger's luck at 9th level. It's a special ability.

Swap Vital Strike, Improved Initative for Iron Will, Imp IW.

Belt of Giant Strength +4.


Looks ok, but I think you got VS through your combat style, no?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I actually took Vital Strike as a feat. The 2 combat feats are Aspect of the Beast and Weapon Focus.


Ok. Are you keeping that combats style though?


To give you a sense of what was accomplished (and what lies ahead), I've updated the map of Frieland.

Map of Frieland upon returning from Vordakai's Tomb

The Kingdom Campaign Thread. Malaswyn, please post in it if you wish to have it on your Campaign panel.

We will resume the kingdom building phase as soon as you guys are ready. I will try to post a list of Leadership Roles, for you to review, shortly.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I'm keeping them.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Can someone tell me if you have to physically hold a metamagic rod and/or a pearl of power to get it to work? Or does it just have to be on your person?

Dark Archive

Some dude
Javell DeLeon wrote:
Can someone tell me if you have to physically hold a metamagic rod and/or a pearl of power to get it to work? Or does it just have to be on your person?

Must hold the rod, per p. 484 (all rods must be held to be used, per the core rulebook, unless stated otherwise in the description, which is not the case for the metamagic rods).

Pearl is a slotless item theough with no mention of having to hold or grasp it to use it, so that can probably be in a pocket or pouch or pack (although probably *not* in an extradimensional space, like a handy haversack!).


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Cool. Thanks for the info, dude. That's what I was needin' to know.

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