KILL BARGLE! [PFRPG Nostalgic Revenge Crawl] (Inactive)

Game Master Branding Opportunity


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Male Half Elf Ranger 3rd
Ignacious Throckmorton III wrote:

Iggie takes a step backwards (five foot step away from the Harpy) and attempts to blast the offensive harlot with Abadar's dissolving spirits!

Attack (acid dart): 1d20+5=9, 1d6+1=7
"Waken, you fools! It is not what it seems!"

"You can say that again, where's the rest of the audience or the bar for instance?" Rhade nods back briefly confused but then focuses on the singing.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6
Rhade wrote:
Ignacious Throckmorton III wrote:

Iggie takes a step backwards (five foot step away from the Harpy) and attempts to blast the offensive harlot with Abadar's dissolving spirits!

Attack (acid dart): 1d20+5=9, 1d6+1=7
"Waken, you fools! It is not what it seems!"
"You can say that again, where's the rest of the audience or the bar for instance?" Rhade nods back briefly confused but then focuses on the singing.

"Shhh!" Zo reprimands Rhade and Iggie crossly, before returning her attention to the lovely sound.


Male Half Elf Ranger 3rd
Zo wrote:
Rhade wrote:
Ignacious Throckmorton III wrote:

Iggie takes a step backwards (five foot step away from the Harpy) and attempts to blast the offensive harlot with Abadar's dissolving spirits!

Attack (acid dart): 1d20+5=9, 1d6+1=7
"Waken, you fools! It is not what it seems!"
"You can say that again, where's the rest of the audience or the bar for instance?" Rhade nods back briefly confused but then focuses on the singing.
"Shhh!" Zo reprimands Rhade and Iggie crossly, before returning her attention to the lovely sound.

Rhade looks back at Iggie and shrugs before returning his attention to the singing.


Male Half Elf Ranger 3rd

Everything okay you end?


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6
Rhade wrote:
Everything okay you end?

DM is out of town for the holiday weekend, per the discussion thread.


Male Half Elf Ranger 3rd
Zo wrote:
Rhade wrote:
Everything okay you end?
DM is out of town for the holiday weekend, per the discussion thread.

Phew thanks I really need to keep up to date on that thread!


Female Human (Kelishite) Celestial Sorceress 3

Cordelia, deciding that the Harpies need to be attacked in close quarters to prevent them from attacking the helpless party members, moves around the table and swings her scimitar ineffectually at the far Harpy. Moves to -AF 7

Attack Harpy with Masterwork Scimitar. (1d20+2=10)


M Aasimar Paladin (Warrior of the Holy Light ) 5

With practiced precision Gregori stikes the creature again 1d20+7=26, 1d8+3=5 Critical threatConfirmation roll (1d20+7=15, 1d8+3=7) I forgot, ignore the damage roll


Pulling out his wand, the halfling points it at the harpy. With a few words it discharges it gold and silver missiles which streak at the creature in the large fireplace. It shrieks momentarily as the spell slams into it, but the disruption is not enough to stifle its song. (Cast magic missile from wand; Damage 2d4+2=9hp; Harpy makes Concentration check to maintain her song)

"Shhh!" Zo reprimands Rhade and Iggie crossly, before returning her attention to the lovely sound.

Father Meghdad moves past the disabled harpy and comes around the table just in front of Ignacious, holding his shield and scimitar up, "Stay behind me sir, you don't want to get too close to those sharp claws!" (Move action; ready attack if harpy moves into range)

Hurt by the spell and seeing her sister drop lifeless to the ground on the far side of the room, the sole remaining harpy seizes her chance and climbs up the chimney, her claws scraping the brick. Showers of mortar and brick rain down into the now empty fireplace, ricocheting off the walls.

Combat is over. The room has not been searched. It seems to contain the large table set for a dinner with human skeletons dressed in fancy, if old-fashioned clothing. In front of each of the twelve chairs sits a golden dinner plate, accompanied by a dusty glass goblet and dull silverware. The large fireplace in the north of the room now seems empty.


M Aasimar Paladin (Warrior of the Holy Light ) 5

"Zo, Rhade, if you're back with us check the room quickly, I'll watch the harpy's exit point, Ignatious watch for any other entrace or exit. Father, if you'd check the body.."

Scarab Sages

Gregori Shadowbane wrote:
"Father, if you'd check the body.."

Father Meghdad still seems a bit frazzled by the combat, and having a bit of trouble concentrating. "Hmm, what? What body?"


M Aasimar Paladin (Warrior of the Holy Light ) 5

Gregori raises an eyebrow in concern, "The other dead harpy. Are you alright?"

Scarab Sages

The Father catches his breath and nods to the paladin. "Yes, Gregori. I'm just not used to fighting on the front lines, and I am not as young as I used to be."


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Coming to herself, Zo quickly glances around the room, surveying the gory scene with a faint blush of chagrin at having been taken in. Swallowing her embarrassment, however, she gives Gregori a quick nod and begins to examine her surroundings, paying particular attention to the place settings and the skeletons around the table.

Perception (search for traps) (1d20+7=9)

However, she still seems preoccupied by her recent ordeal, glancing over her shoulder at the chimney -- and at the others.

Hope you roll better than I did, Rhade!


Iggie will take a moment to cast Detect Magic and scan the room.


Ignacious scans the room for a few moments, concentrating while he weaves his spell.

Ignacious:
Nothing in the room detects as magic.

Zo takes a look at the table and its settings, paying particular attention to the skeletons. Strangely, it is the plates that catch her attention.

Zo:
The plates are not made of gold at all, they are covered in yellow mold! Your knowledge of the Darklands pays off as you correctly identify this subterranean hazard. No one should get near them, as the mold releases spores that can choke the life out of you! (Knowledge (dungeoneering) check 20!+8=28)


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Zo quickly glances around to make sure no one (mainly Iggie) is approaching the table. "No wonder the kobolds didn't loot this room," she says. "No one touch the place settings. These plates are covered in yellow mold -- it's deadly."


Female Human (Kelishite) Celestial Sorceress 3

Cordelia stops her hand as it begins reaching for the place settings. "Thank You Zo. That would not have been a pleasant experience I am sure. If there is nothing else of interest in here, then I suggest we move on before her," she points towards the corpse, "friend returns, possibly with reinforcements."
"Does she have anything of interest on her perchance before we go?"


Male Half Elf Ranger 3rd
Branding Opportunity wrote:
The Father catches his breath and nods to the paladin. "Yes, Gregori. I'm just not used to fighting on the front lines, and I am not as young as I used to be."

"What?" Rhade snaps out of his fugue.

Takes a good look around.
"Where did that come from?" he asks pointing at the corpse.


Male Half Elf Ranger 3rd

After hearing Zo's warning Rhade steers clear of the table but makes quick sweep of the area to see if there's anything else of interest.

Perception check: 16+9 for a total of 25, sorry for the delay!


Rhade wrote:

After hearing Zo's warning Rhade steers clear of the table but makes quick sweep of the area to see if there's anything else of interest.

Perception check: 16+9 for a total of 25, sorry for the delay!

Rhade notices that a few of the bricks in the back of the fireplace look like they've been removed lately. Looking up he sees the chimney climb up for about 20 feet before hitting the open air. It is choked with debris and protruding stonework from the collapsed upper floor. The harpy must have really squeezed itself through to get past.


Male Half Elf Ranger 3rd
DM BrOp - Kill Bargle! wrote:
Rhade wrote:

After hearing Zo's warning Rhade steers clear of the table but makes quick sweep of the area to see if there's anything else of interest.

Perception check: 16+9 for a total of 25, sorry for the delay!

Rhade notices that a few of the bricks in the back of the fireplace look like they've been removed lately. Looking up he sees the chimney climb up for about 20 feet before hitting the open air. It is choked with debris and protruding stonework from the collapsed upper floor. The harpy must have really squeezed itself through to get past.

"Exactly how many of those singing fiends were there?" he asks the others curiously openly wincing as he briefly glances up the chimney.

"That must have hurt," he tells noone in particular as he looks for the exits from the chamber.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Zo takes a cursory glance at the skeletons out of curiosity, being careful not to disturb the plates, to see if there are any indications of how they died.

Perception (1d20+6=19)

Then she moves quietly toward the eastern doors. Stealth (1d20+12=18) The battle against the harpies created a lot of ruckus; the kobolds might well have taken the opportunity to escape.

If there are actual doors here, she'll put her ear to the door; if not, she'll just sidle up to the edge of the doorway to listen. Perception (listen) (1d20+6=25)


DM BrOp - Kill Bargle! wrote:
Rhade notices that a few of the bricks in the back of the fireplace look like they've been removed lately.


Zo wrote:
Zo takes a cursory glance at the skeletons out of curiosity, being careful not to disturb the plates, to see if there are any indications of how they died.

Zo also needs to make a Heal check to ascertain this. Heal roll 19+0=19. The bones here are from human bodies that have been dead quite some time. You guess these were excavated from a grave, how long ago you can't tell.

Zo wrote:

Then she moves quietly toward the eastern doors. Stealth (1d20+12=18) The battle against the harpies created a lot of ruckus; the kobolds might well have taken the opportunity to escape.

If there are actual doors here, she'll put her ear to the door; if not, she'll just sidle up to the edge of the doorway to listen. Perception (listen) (1d20+6=25)

There are actually two doors to the east. Zo listens to both of them, but does not hear anything at all.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6
DM BrOp - Kill Bargle! wrote:
Zo wrote:
Zo takes a cursory glance at the skeletons out of curiosity, being careful not to disturb the plates, to see if there are any indications of how they died.
Zo also needs to make a Heal check to ascertain this. Heal roll 19+0=19. The bones here are from human bodies that have been dead quite some time. You guess these were excavated from a grave, how long ago you can't tell.

"Hm." Zo raises an eyebrow. "Interesting interior design choice. These people didn't die here; they were placed here."


"As much as I enjoy the history of architecture, I believe Bargle awaits. And by Abadar his remains are earning interest as we wait."


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

"Well, this way," Zo nods toward the eastern doors, "were the hiding kobolds and a door leading downward, where I believe Bargle lies. However, kobolds might not be known for their wisdom, but even they may well have had sense enough to steal away while we faced the harpies. The other way," she indicates the western doors, "we're not sure what we might find, although I expect a mirror image of the eastern side of the keep. Whether there is another door down, I don't know."

This recap has been brought to you by GenCon and Labor Day weekend. I hope I've remembered the map right. :)


Zo wrote:
This recap has been brought to you by GenCon and Labor Day weekend. I hope I've remembered the map right. :)

You did indeed :)


Male Half Elf Ranger 3rd
DM BrOp - Kill Bargle! wrote:
DM BrOp - Kill Bargle! wrote:
Rhade notices that a few of the bricks in the back of the fireplace look like they've been removed lately.

Oops!

"What's this?" Rhade says as he removes a brick from the fireplace...


Rhade wrote:
"What's this?" Rhade says as he removes a brick from the fireplace...

The bricks easily are removed from the back of the fireplace, revealing a small, hollowed-out space containing a small chest. It seems to have a decent lock on it.


Male Half Elf Ranger 3rd
DM BrOp - Kill Bargle! wrote:
Rhade wrote:
"What's this?" Rhade says as he removes a brick from the fireplace...
The bricks easily are removed from the back of the fireplace, revealing a small, hollowed-out space containing a small chest. It seems to have a decent lock on it.

"Hey look what I've found!" Rhade lifts the small chest out to show the others.

"Anyone good with locks, hey Zo what do you make of this?" he asks gingerly approaching Zo.
"Pick up anything Gregori?" he asks as he passes the paladin.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Zo takes the chest from Rhade, glances at the table, then thinks better of it and sits down on the floor to examine it, unrolling a collection of shiny prods and picks from her haversack beside her.

Perception (search for traps) (1d20+7=22)

Here is my Disable Device roll: if I find a trap, I'll use it for that; if not, I'll use it to pick the lock.

Disable Device (1d20+13=31)


Zo wrote:
Zo takes the chest from Rhade, glances at the table, then thinks better of it and sits down on the floor to examine it, unrolling a collection of shiny prods and picks from her haversack beside her.

Zo quickly glances over the box, looking for the tell-tale sign of traps or hidden catches. Not finding any, she goes to work on the lock itself, which is quite formidable. After a bit of fiddling, however, there is a satisfying click and the lock opens.

Inside the box you find a number of moldy outfits of the same style the "dinner guests" are wearing. Underneath is a sack with 300 gp, four pairs of turquoise earrings worth 500 gp each (pair), and four unmarked potions which radiate faint conjuration (healing) magic.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Zo sits back on her heels, regarding the strange contents of the box. "Odd," she remarks. "Has Bargle been exhuming graves? And why? Father, Iggie, Cordelia -- someone want to take a look at these potions?" Still a bit nonplussed by the contents of the chest, she examines its interior more carefully, looking for a false bottom or secret compartment.

Perception (1d20+6=20)


Zo takes everything out of the box and checks it for a false bottom or other hidden compartment, but does not find anything.


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

Zo shrugs. "Shiny things, Iggie," she points out to the halfling, indicating the gold and jewelry.


M Aasimar Paladin (Warrior of the Holy Light ) 5
Zo wrote:

Zo sits back on her heels, regarding the strange contents of the box. "Odd," she remarks. "Has Bargle been exhuming graves? And why? Father, Iggie, Cordelia -- someone want to take a look at these potions?" Still a bit nonplussed by the contents of the chest, she examines its interior more carefully, looking for a false bottom or secret compartment.

Perception (1d20+6=20)

"I wouldn't put anything past that bastard."


Female Human (Kelishite) Celestial Sorceress 3

Cordelia takes the Potions from Zo and examines them thoroughly.
IC is down yet again, so Honour System: Spellcraft Check. 1d20+6 (14+6)=20
She thinks she knows what they are thanks to her connection to Sarenrae, but can't be 100%.


Male Half Elf Ranger 3rd
Cordelia Crichton wrote:

Cordelia takes the Potions from Zo and examines them thoroughly.

IC is down yet again, so Honour System: Spellcraft Check. 1d20+6 (14+6)=20
She thinks she knows what they are thanks to her connection to Sarenrae, but can't be 100%.

"Well I guess we ought to share out the gold and let Zo and Lady Crichton decide between a potion or the earrings before Ignacious decides for them," Rhade mutters as he moves to keep watch in case something else sneaks up on them.

Perception check: 1d20+9: 11+9 for a total of 20


"I would be most happy to hold those small trinkets and the coin for our future division, of course. It would be a burden, but one under which I would labor."


Male Half Elf Ranger 3rd
Ignacious Throckmorton III wrote:
"I would be most happy to hold those small trinkets and the coin for our future division, of course. It would be a burden, but one under which I would labor."

Rhade fails to hide his grin as he focuses on keeping watch.

Dash it all he keeps making those Perception checks!


Cordelia Crichton wrote:

Cordelia takes the Potions from Zo and examines them thoroughly.

IC is down yet again, so Honour System: Spellcraft Check. 1d20+6 (14+6)=20
She thinks she knows what they are thanks to her connection to Sarenrae, but can't be 100%.

The potions are Cure Moderate Wounds.


There are five doors leading from this room, all of which seem to be quiet. There are two doors to the east and two to the west and one to the south. The last is the door that you came in through.


Male Half Elf Ranger 3rd

Rhade glances down at the floor for tracks.

Sorry apparently its a Survival check to check for tracks so thats a 19+11 for a total of 30 or 32 when tracking reptilians


Rhade wrote:
Rhade glances down at the floor for tracks.

There are no kobold tracks in this room, although around the edges of the melee combat area, you do see a few footprints which must be the harpies'. They go to and from the chimney but don't seem to leave the room.


Male Half Elf Ranger 3rd
DM BrOp - Kill Bargle! wrote:
Rhade wrote:
Rhade glances down at the floor for tracks.
There are no kobold tracks in this room, although around the edges of the melee combat area, you do see a few footprints which must be the harpies'. They go to and from the chimney but don't seem to leave the room.

"Okay looks like our reptilian friends avoided this room, seems our winged minstrels preferred their privacy or maybe they liked to have their dinner delivered so to speak," Rhade quips as he looks towards the others.

"Either we select a door we haven't tried or head back and around to clear this level, any takers?" he asks keeping his voice low so only the others can hear him inside this room and keeping well clear of the table...


Female Human (Varisian) Rogue 3 | hp 14/21 | AC: 17 (14 touch, 13 ff) CMD 13 | Fort +1 Ref +8 Will +1 | Perception +6 | Init +8 | Attack of Opportunity +6

"I vote that some of us stay here while the others go around the other side and catch whatever might be here between us. I'll spend less time running around the keep trying to get in a flanking position," Zo says only partially ooc ;). "We start with the east, since that's where we heard the kobolds. After that we search to the west."


M Aasimar Paladin (Warrior of the Holy Light ) 5

Gregori looks somewhat impressed. "Sound tactics Zo, I concur"


Female Human (Kelishite) Celestial Sorceress 3

"That does sound reasonable. Ignacious with one group, myself with the other. Zo with one, Rhade with the other. And finally Gregori with one group and Father Meghdad with the other. That seems to be a fairly rounded party in each."
She thinks for a second. "How about Gregori, Myself and Zo in one Group. Rhade, Ignacious and The Father in the other?"

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