KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Battle at the Rift, The Isle of Last Resort

Nope.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Looks like they were pretty short on gear, for the common worshippers." Astraden takes a look around when the door is opened further.

Perception: 1d20 + 8 ⇒ (18) + 8 = 26 +1 or +2 to DC for distance.


Battle at the Rift, The Isle of Last Resort

Astraden finds a small, velvet bag containing 20 platinum coins and a golden necklace.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith stares in disbelief as Astraden fishes out another sack of coins.

Shall we assume Farrukh points out what he's noticed?


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

I wouldn't be surprised if what he noticed was what I just found.

Astraden hands the small bag to Tanith. "Here, carry this until we can divvy it up." She heads further west, rubbing her fingertips together lightly. A faint swarm of violet artifacts collects around that hand.

Assuming we're pushing on, she's casting touch of chaos and holding the charge. If Farrukh wants invisibility I can wrangle that instead.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Assuming Astraden found Farrukh's prize:

Tanith weighs the sack of coins in hand before tucking it away with the rest of the treasure. "Will do."

The big man returns to the main hall and tries the other northern door.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Perception (around the door): 1d20 + 8 ⇒ (18) + 8 = 26 Though Farrukh should check as well if Rynjin's around.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina follows, satisfied with the team's findings so far.


Battle at the Rift, The Isle of Last Resort

Gark's right—she finds the bag in the bed.

The door is locked. Even after using the key, Tanith finds the door to be stuck.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh looks around, and grins as Tanith's key fails to work.

Perception: 1d20 + 9 ⇒ (5) + 9 = 14 Yadda yadda you know the drill.

"This looks like a job for MAGIC HANDS!"

He takes out his tools and begins working on the door.

Disable Device: 1d20 + 13 ⇒ (19) + 13 = 32


Battle at the Rift, The Isle of Last Resort

Farrukh doesn't think it's locked—he thinks it's blocked.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith grins back. "How are those magic hands?"


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina smirks. "Why would they want to block this door?" She looks over at the double doors. "They're trying to funnel us into those doors, I think."

She eyes the door again. "I say we bust it down."


Battle at the Rift, The Isle of Last Resort

Curious—are you still roleplaying Carina as mutagen'd?


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Tanith 'Kordson' Creed wrote:
Tanith grins back. "How are those magic hands?"

"Hey, I dismantled the lock, see?" he points.

"Not my fault some idiot put a big rock or something in the way."


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Depending on how long we took to search the rooms, Carina's mutagen could have worn off by now. Did we take longer than 30 minutes? Because that's how long it lasts.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith laughs again and claps Farrukh on the shoulder before nodding at Carina. "I like the way you think Red."

The big Kordite squares off with the door before slamming a shoulder into it.

Strength with Blessing: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24


Battle at the Rift, The Isle of Last Resort

His strength surging with the blessings of Kord, Tanith rams into the door with a tremendous whump.

Though it's close, the door holds.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Probably not longer than thirty minutes. No one's taken twenty or anything, yet.

Astraden squeezes next to Tanith, being very careful not to touch him, and tries to help.

Strength (aid): 1d20 + 2 ⇒ (7) + 2 = 9

She can't get a good angle, though.

e: Ninja'd. Can I roll another aid for his second try?


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith puts a little more oomph into it.

Action Point: 1d6 ⇒ 6


Battle at the Rift, The Isle of Last Resort

You'll have to add that to your second try. Action Points can't be added after the outcome is announced.

Feel free, Gark.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina readies her crossbow, prepared to fire on the first hostile behind the door.

Readied Ranged Attack!: 1d20 + 8 ⇒ (10) + 8 = 18
Readied Damage: 1d8 ⇒ 6


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Strength (aid): 1d20 + 2 ⇒ (3) + 2 = 5

She heaves again, but doesn't sync it with Tanith's push. "Alright, does anyone else want to give it a go?"

The cleric steps back.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

How many people can aid? It'd be best if people aided that first try and I could save the action point.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh slams against the door with Tanith.

1d20 + 4 ⇒ (2) + 4 = 6


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Strength aid another: 1d20 + 3 ⇒ (9) + 3 = 12

Liberty's Edge

Male Underpowered Warrior 1

Is the door wood? Maybe we could burn our way through. (Added benefit of making the inhabitants all sluggish and torpid as per bees.)


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

If 26 with Cuetzpalli's aid is not enough (or if he's not allowed to aid), Tanith will try again.

Strength plus Blessing plus Action Point: 1d20 + 4 + 1 + 6 ⇒ (20) + 4 + 1 + 6 = 31


Battle at the Rift, The Isle of Last Resort

I'm gonna treat aiding after the fact the same way I treat re-purposing an aid roll and adding an AP after hearing the result. The second roll is successful, though, so...

Tanith and Cuetzpalli smash down the door, ripping an iron bar clean off its hinges.

Beyond is a simple hallway. There's a closed door on the far left-hand side.

Perception 23:
You hear shuffling from a short distance behind the far door.

FYI, I've been updating the map. Cuetzpalli, feel free to track down a figurine you find suitable.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Carina cringes at the sound of the door being smashed down.

"Someone may have heard that. Be ready for a fight." She readies her crossbow, prepared to shoot the first hostile that investigates the noise.

Readied Ranged Attack!: 1d20 + 8 ⇒ (20) + 8 = 28
Crit Confirm?: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 ⇒ 7
Crit Damage: 1d8 ⇒ 2

...oh, I'm afraid of wasting these rolls right now...


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Perception: 1d20 + 8 ⇒ (7) + 8 = 15 Probably +3 DC for distance.

Astraden narrows her eyes at the tight space. "Farrukh, you better watch out for traps."

Can I aid his trap-spotting from the doorway? Perception (aid): 1d20 + 8 ⇒ (4) + 8 = 12


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith dusts the splinters off his brawny shoulder and, after Farrkuh has verified the untrapness of the hallway, leads the way down it.


Battle at the Rift, The Isle of Last Resort

FYI: You can't actually ready actions outside combat.

Because I hate to deprive you of that good roll, I'll say you can spend an action point when combat starts to reapply it.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Thanks!
Carina follows Tanith, her crossbow readied for trouble.

EDIT FOR POSTERITY: Current AC is 20 (+4 armour, +4 Dex, +2 Natural)


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Can you change the map to allow edits so I can add my icon?

Cuetzpalli and Spiny follow after the big Kordite once Farrukh finishes, keeping their eyes and ears peeled for trouble.


Battle at the Rift, The Isle of Last Resort

I really need to find out how to make that the default. It's done.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Carina, Tanith, keep your ACs in mind.

Astraden follows somewhere after Farrukh. She draws and loads her crossbow as well, hands still flickering slightly.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

How long has it been since that first room?


Battle at the Rift, The Isle of Last Resort

Between the diplomacy checks, combat, and searching, it's probably been about 3-4 minutes.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

In that case, the extract of shield is down and shield of faith is up when Tanith heads down the hallway.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Perception: 1d20 + 9 ⇒ (10) + 9 = 19+3 vs traps


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Heading to bed. In the unlikely event that we get going again, Astraden's first combat action will be to cast copycat and attempt to discharge touch of chaos.

Cuetzpalli, you were talking about keeping your eyes and ears peeled. Did you notice the DC 23 Perception spoiler KC has above? (Like were you going to roll for it?)

e: Ninja'd again :o
Rynjin, if this is the check to search the hallway and such, you're getting my aid bonus as well. Though I doubt there's anything for real . . .


Battle at the Rift, The Isle of Last Resort

Cuetzpalli's Perception: 1d20 + 6 ⇒ (6) + 6 = 12

Farrukh Al'Khatel wrote:
[dice=Perception]1d20+9+3 vs traps

Farrukh sees no traps. The door can be reached without incident.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith attempts to open said door.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden files into the corridor behind the others and watches Tanith attempt to open said door.

Okay cool.


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Perception: 1d20 + 6 ⇒ (14) + 6 = 20


Battle at the Rift, The Isle of Last Resort

Tanith goes up and opens the door. Beyond is a short hall leading to a small chamber. A tapestry depicting a six-armed, fiendish beast carrying a bewildering variety of weapons dominates the north wall.

Immediately, two tieflings step out from hiding. These guards lack the scars, and instead bear on their faces tattoos of the symbol of their foul god. They raise longbows and loose arrows at Tanith.

Longbows (flat-footed): 1d20 + 4 ⇒ (1) + 4 = 51d20 + 4 ⇒ (3) + 4 = 7

And what terrible shots they happen to be. Cursing in Infernal, they drop the obviously defective bows and draw greataxes.

Initiatives: 1d20 + 3 ⇒ (10) + 3 = 131d20 + 2 ⇒ (13) + 2 = 15

ROUND 1: YOU ARE UP!

Map is updated.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden hears the commotion and sees the arrows whiz past her friend. She touches Olidammara's sacred mask, then twirls her fingers around her fist, calling, "Fortune to us!"

Round 1: Cast bless (standard action). Bless lasts 30 rounds.

KC, does it look like the iron bar could be repaired with mending?


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

Tanith drops his weapon and roars as he charges the tiefling in the lead. The big Kordite grabs the cultist by the collar and physically lifts him overhead.

Reposition with Bless: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26

Assuming Tanith beats the tiefling's CMD+5, he'll dump him behind Tanith so that he's available for a beating from the rest of the party.


Battle at the Rift, The Isle of Last Resort

Tanith effortlessly swings the cultist over his shoulders. She lands unsteadily on the ground behind him.

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