
Kanthuun |

Kanthuun wrote:Oops, didn't realize I'm unlisted. Yep, +6.Oh, yeah, there is another thing. Sorry to be the bearer of bad news, but you know one more 1st level spell than you should. You've got 8, but even using the Human Favored Class bonus, I can't see how you'd have more than 7 (4 +1 from Bloodline +2 from Human).
Sorry, that's a bookkeeping error from swapping spells about. I'll update that in a few.
Do you think I should ditch the morningstar in lieu of a few shortspears? They will instaload from my Efficient Quiver and I'll be even less encumbered. It's not like I'll be engaging in close combat (I hope).

Kanthuun |

I don't recall anything in the rules stating I can't crossbow 'em to the face when they're in my face. Swapped in Mending in case all my wee bolts get a-broken.
It was the Protection From Evil I had to remove as someone else had it. :)

Arasmes Silvertongue |

Sorry, that's a bookkeeping error from swapping spells about. I'll update that in a few.
Do you think I should ditch the morningstar in lieu of a few shortspears? They will instaload from my Efficient Quiver and I'll be even less encumbered. It's not like I'll be engaging in close combat (I hope).
Yeah, that sounds like a good plan, actually.
I don't recall anything in the rules stating I can't crossbow 'em to the face when they're in my face. Swapped in Mending in case all my wee bolts get a-broken.
Nope! Though it does provoke AoO.
It was the Protection From Evil I had to remove as someone else had it. :)
Yeah, actually Rogar and I both have it, plus my communal version, so I think we've got that covered.

Kanthuun |

It's evening for you? Oh, you mean in-game. It's morning for me...I am currently Parent Level 1, and I will switch to Film Composer Level 3 in my afternoon, rendering me again incommunicado. Multiclassing, it's a b$$&@.
Let me know if you see anything else worth optimizing in Kanthuun with those keen gamer eyes of yours. Imma trying to wring out further functionality!

Arasmes Silvertongue |

It's evening for you? Oh, you mean in-game. It's morning for me...
Yeah, I meant in game. It's morning here, too.
I am currently Parent Level 1, and I will switch to Film Composer Level 3 in my afternoon, rendering me again incommunicado. Multiclassing, it's a b@+++.
I can imagine. Good luck, I expect you'll need it.
Let me know if you see anything else worth optimizing in Kanthuun with those keen gamer eyes of yours. Imma trying to wring out further functionality!
All I've really got is the stat distribution's oddness. Some legal alternatives I'd reccomend:
Str 10 Dex 14 Con 14 Int 13 Wis 10 Chr 18 (Results in +5 HP, +1 Fortitude Save)
Str 10 Dex 14 Con 13 Int 14 Wis 10 Chr 18 (Results in +5 Skill Points, +1 on Int skills)
Str 08 Dex 16 Con 13 Int 12 Wis 10 Chr 18 (Results in a Str penalty, but +1 AC, Initiative, Reflex Saves, etc.)

Arasmes Silvertongue |

I like option 2. I got a severe case of skills envy--soo tempted to bump up Knowledge (Planes)--I mean, it is my bloodline skill.
Go for it, if you like. We've got plenty of it, but considering the planned adventure, there's never too much Knowledge (Planes).
EDIT: Oh! I did notice one other thing (which I believe applies to Drovya as well): You might be better off with an Amulet of Natural Armor than a Ring of Protection, since the Amulet stacks with Protection from Evil, while the Ring does not.

Kanthuun |

-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.

Arasmes Silvertongue |

-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
Well, I suspect you'll want one eventually. We;re simply not gonna be able to ever walk around with Protetion From Evil up all the time...but given the two options...
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
Yeah, that'd be pretty cool. :)
On another note: Arasmes has Detect Alignment as an at-will ability, a slight streak of paranoia, and as 5th level characters the PCs show up on it. I am therefore assuming that he actually knows the Alignments of all the PCs with the exception of Rogar and Drovya, since he knows them, and has no real reason not to check.
Assuming our glorious GM does not object anyway.

Arasmes Silvertongue |

Look, back when I was Chaotic Neutral, it was just something I tried out in college, ok?
Heh. :)
Arasmes actually quite likes many Neutral people, it's Evil people he has problems with. And even there, he's more likely to try and convince them of the error of their ways than anything else.
And your Dex should be down to 14, having raised your Int.

The Elusive Trout |

Oh, and I assumed that you would be using your alignment detection willy-nily, Arasmes, as that seems to be part of the Inquisitor creedo. It's perfectly allowed with people you know or are rping with, but you have to let me know when you're doing it with an acquaintance or a monster, just as you have been.
They wouldn't have given free alignment detection if you weren't supposed to use it; that's how I see it.

Nazard |

-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
Spring-loaded wrist sheathe let you produce a wand as a free action (I think, might be swift).

Kanthuun |

Kanthuun wrote:Spring-loaded wrist sheathe let you produce a wand as a free action (I think, might be swift).-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
Nice! Yes, it's an immediate action, and the Quiver is a swift action. I can do both and still cast a spell in a round. I have enough gp to buy one, and I'll have my Extend Rod ready for spell or wand with a flick of the wrist. If the GM will allow items from Adventurers' Armory.

Nazard |

Nazard wrote:Nice! Yes, it's an immediate action, and the Quiver is a swift action. I can do both and still cast a spell in a round. I have enough gp to buy one, and I'll have my Extend Rod ready for spell or wand with a flick of the wrist. If the GM will allow items from Adventurers' Armory.Kanthuun wrote:Spring-loaded wrist sheathe let you produce a wand as a free action (I think, might be swift).-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
Careful. Immediate actions take up your swift action for the round, so you wouldn't be able to do both. Immediate is not the same as free unfortunately.

Nazard |

What are your personal views on homebrewed monsters?
Depends. I like the ones with weak attacks, 1hp, but triple treasure and xp.
Seriously, though, it's your game. As long as the charactes have a chance to learn/know things with the appropriate Knowledge skills, it's nice to not be able to meta-game all the time.

Kanthuun |

Kanthuun wrote:Careful. Immediate actions take up your swift action for the round, so you wouldn't be able to do both. Immediate is not the same as free unfortunately.Nazard wrote:Nice! Yes, it's an immediate action, and the Quiver is a swift action. I can do both and still cast a spell in a round. I have enough gp to buy one, and I'll have my Extend Rod ready for spell or wand with a flick of the wrist. If the GM will allow items from Adventurers' Armory.Kanthuun wrote:Spring-loaded wrist sheathe let you produce a wand as a free action (I think, might be swift).-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
Darn. I suppose I could get two of them. I don't need to start every round with both, though; it was just a nice image (I blame "Angel"). Come to think of it, if I start out with two, I can't use somatic spells as my hands are occupied. Guess I'll have to save up for a Still Rod. *checks* Wait! There is no such thing! It should be crafted. Is it because wizards could wear armor then? What a can of worms...
I'm fine with homebrewed monsters, GM. This is for you to test out the viability of this adventure, right? No way to test it without testing it.

Hanethes Starsprings |

Well, Abaddon is at least better than the Abyss. In the Pathfinder Cosmology, Abaddon is like the inner surface of a sphere inside which most of the outer planes lie. Beyond (beneath) the surface, and presumably expanding ad infinitum is the Abyss/Maelstrom. On the surface of Abaddon, we would at least have some access to other realms, other guardians, who might help us if we can ask for it. (Pharasma's Psycho-things), but Pharasma might not want to get involved in this dispute. :P

Kanthuun |

Nice idea with the Wand, Arasmes. If I hand the Extendo Rod to Petrova, each use of the Wand would last us 48 hours, and I think all wands come with 50 charges. If we aren't done in 100 days, we're probably dead already. :)
Have Drovya wave Ivan about and have us dress up as soul traders (and carry something we're going to present to sell?), and we're well on our way. Naturally such groups would have to defend themselves, and I'm sure squabbles are common on Abaddon, so if we happened to leave a trail of blood behind us it would be less suspicious.

Talon Skyfall |

I may be the odd man out it seems. On principle, I don't like homebrew rules stuff(monsters, feats, items), but if everyone else is okay with then, who am I to argue?

Arasmes Silvertongue |

Well, by default each Wand lasts a week. You're right however that with Petrova, Arasmes, and Rogar (three people with Undetectable Alignment on their spell list) all borrowing the Rod, that'll double it to two weeks. We can make that four weeks with a second Wand.
I'm betting on that being enough time.

Arasmes Silvertongue |

I may be the odd man out it seems. On principle, I don't like homebrew rules stuff(monsters, feats, items), but if everyone else is okay with then, who am I to argue?
Feats I'd likely object to as well. Items...it depends.
Plot dependent/required stuff like the soul compass and the portal? Cool. Stuff that does normal stuff, just not by the normal rules is much more of a problem.
But monsters? Just not an issue. I mean GMs make a new monster every time they throw on a Template or some class levels on a creature.

Talon Skyfall |

Fair enough, those things are cool. I just have had some really bad experiences with DMs who made up custom monsters from scratch. But I'll give Trout the benefit of the doubt.

The Elusive Trout |

Oh, Talon... don't worry about the homebrews, they're more like variants. I won't soup them up here. Unlike my irl players, you guys don't cheat. It's more of just an option to make different areas more exciting and flavorful. I mean, it's an entire plane...
I want it to be diverse and immersive.

Talon Skyfall |

Lol? Like I said, if everyone's cool with it, go for it.

Kanthuun |

Hm, I realized that we can't use the Extendo Rod to increase all charges of the wand--it only Extends 3 spells a day. I intend to use one for Rope Trick, so we get a good night's sleep safe and sound (10 hrs), and Mage Armor for meself.

Arasmes Silvertongue |

Hm, I realized that we can't use the Extendo Rod to increase all charges of the wand--it only Extends 3 spells a day. I intend to use one for Rope Trick, so we get a good night's sleep safe and sound (10 hrs), and Mage Armor for meself.
Looking at it, it seems to say that it may be used three times per caster per day. But I can easily believe that our glorious GM won't allow that (I probably wouldn't). Either way, I'm not that woried about it, we're probably getting a couple, and buying more in Abbadon actually shouldn't be impossible either, it's the kind of thing soul-traders might well want, so it hardly blows our cover to buy one. Being caught using it would be more problematic, of course...

Kanthuun |

Yeah, I did wonder if that was a workaround, and strict RAW reading would allow it. Pass the Extend Rod on the left hand side...but yeah, it seems like cheating to me. Or not. After all, it would use up 2 and 1/3rds of y'all's chances to use the Rod on one spell, thus rendering it useless for you the rest of the day.
Say, I can check to see if the Rod is intelligent.
1d100 ⇒ 8
Nope, but inscribed with something indicating giving a clue what it is.

psychicmachinery |

Nazard wrote:Nice! Yes, it's an immediate action, and the Quiver is a swift action. I can do both and still cast a spell in a round. I have enough gp to buy one, and I'll have my Extend Rod ready for spell or wand with a flick of the wrist. If the GM will allow items from Adventurers' Armory.Kanthuun wrote:Spring-loaded wrist sheathe let you produce a wand as a free action (I think, might be swift).-bows down- I would have never known that. At least Treantmonk steered me away from Bracers. That'll free up for a Ring of Counterspells, or something else useful. Swapping.
I'm bummed that the Efficient Quiver won't produce two items at once; it would have been snazzy to whip out a wand and a rod at the same time.
He's seemed okay with my Rhoka, which is from AA.

Drovya Gregorovitch |

I should point out that Petrova hasn't agreed to go along, or join the group; it's just six at the moment. Of course, the Shadow Dancer is keen to help a local hero, but she does have to maintain her secret identity after all.
Fortunately, Arasmes is pretty good at being diplomatic.

Drovya Gregorovitch |

I'm also ok with homebrew monsters. Feats, Spells, etc., not so much, but monsters are fine as long as they're the right CR.