Infinite Dungeon

Game Master Markus Freeman


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Male Human Fighter 1

Xiong heads out first, tetsubo in hand, ready to smash things, or to take the brunt of the ambush. Either way.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Xiong, I think the DM asked for a Perception check and a Reflex save from the three who headed out after the goblin(s).


Male Human Fighter 1

Indeed he did!
Perception: 1d20 + 1 ⇒ (11) + 1 = 12
Reflex: 1d20 + 3 ⇒ (15) + 3 = 18


Hayman's Rolls
Perception 1d20 + 5 ⇒ (6) + 5 = 11
Reflexes 1d20 + 4 ⇒ (3) + 4 = 7

Xiong, Hayman, and Thorfinn head outside of the cave. The goblin that was at the mouth of the cave is nowhere in sight...

GM:
1d20 + 14 ⇒ (2) + 14 = 16

Thorfinn:
You happen to notice above you there is some rustling above you, seeing immediately then as rocks begin tumbling down from above the mouth of the cave. You are able to step back, seeing the trap before everyone else.

Xiong and Hayman hear the rumbling of rocks bouncing down from atop of the cave. There is a distinct snicker of goblin's tongue. Xiong manages to dodge the falling rocks, however Hayman gets hit hard on the head from a heavy rock as they bounce all around the mouth of the cave.

Damage 1d6 ⇒ 5

"CHARGE!"

There is a rumble of feet from around you and you see a dozen goblins led stampede over the the hills around you, led by a bigger, more thickly armored goblin than the others. Warpaint adorns their faces, crying in the maniacal voices of goblins as the assumed leader speaks in the common tongue.

"Smash 'em hard, smash 'em good! Kill! Kill! Kill!"


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

How wide is the cave mouth? Can Thorfinn and Xiong keep the goblins from getting through it, especially with the rubble around it now?

Thorfinn smiles ruthlessly in anticipation and prepares to meet the charge at the narrowest point. "Company coming! Jeod, Felix, get out here!"


Male Human Fighter 1

Xiong stows his tetsubo and pulls out his bec de corbin in order to meet the horde. "Get back!" he calls out to the rest. "I got this! I'll join you in a moment!"


male half elf rouge/1

Do I need to make a perception check to hear thorfin? If not I will make it to them as fast as I can leaving him tied

1d20 + 11 ⇒ (17) + 11 = 28

I am really really starting to hate goblins

Runs, or double moves ( what ever is needed) to get to thorfin and and xiong


Combat has not yet officially started. Everyone will get one action to take. The cave mouth is ten feet wide, fitting Thorfinn and Xiong abreast. As you head into the cave, the passage to the chamber you cleared of goblins narrows to five feet. Jeod, you have to shimmy through the hole in the wall to get back to the others, it will take a little bit.


male half elf rouge/1

ahh fair enough Jeod will make all speed untill that end Hey xiong I bet you cant hit one farther than last time


Male Human Bard 1 (AC:17 HP:9)

Hayman staggers from the blow, immediately feeling his head for the damage. When he felt the gash on his scalp, his smile quickly faded. Hayman was not surprised to see the deep red stain on his fingers and quickly pushed the wound from his mind.

In his mind, Hayman thought...:

someone, or something, was going to pay... in blood.

For DM - Hayman's planed action:
Hayman is preparing to heal himself on his initiative


Wrenching his hands to get the remains of the bindings off, Nolin unties his feet and jumps up, wincing as his kness protested at the sudden movement. "I still have all of my spells memorized since I didn't use them, but without my staff it will be exceptionally hard to cast them! Please, have any of you seen a pure white staff, about a full grown man's height?" he calls out at he follows the lightly armored human.

Looking for Staff as he goes.
Perception: 1d20 + 3 ⇒ (5) + 3 = 8


Nolin:
Unfortunately, you don't see your staff. Your spellbook was found in the other room by the others. Like your staff, the rest of your gear is missing.


male half elf rouge/1

have not seen it as jeod quickly tries to squeeze through the hole back to where the comotion is.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

What does the cave look like on the other side of the 5' passage? Could we set up so that two or three of us could attack any goblin coming through? (Note that Xiong has a reach weapon, if that helps.)


Male Human Fighter 1

Skinny corridors are made for polearms!


If someone can provide me with a way to provide maps online, this will help better. The cave mouth is ten feet wide. It narrows to five feet and opens into the chamber you cleared of the goblins. Two people could hold the line at the mouth of the cave, one person inside the tunnel, and two people at the chamber -- a reach weapon and a person standing at the "door".


"I'll come as soon as I find it, I promise!" Nolin calls out, turning around and ducking towards the other entry in the cell room. He scoops a rock of the ground and concentrates, hoping that even without his staff he could get his cantrips off. "Versaja!" he intones.

Casting Light.
1d20 + 12 ⇒ (3) + 12 = 15


Male Human Cleric 1

Felix gives a quick nod towards Nolin as soon as he see's him free. "I'm the one who keeps them from getting torn up, get your staff and join us, sounds like quite the skirmish!"

With that he is running off down the corridor, crawling through after Jeod, trying to make his way back towards the entrance quickly.


Male Human Cleric 1

Just giving a little bump up.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Looking over the situation, Thorfinn quickly realizes that the best place to hold against the goblins is the narrowest point. "Get back! Xiong, get behind me--I'll stand in the gap and block, you kill anything in front of me!" Suiting action to words, the dwarf hustles into position and turns to face the onrushing band. He bangs his axe on his shield, a rapid drumbeat, as the goblins approach. "COME AND DIE, SCUM!"


Initiative

Thorfinn 1d20 + 5 ⇒ (12) + 5 = 17
Felix 1d20 + 1 ⇒ (10) + 1 = 11
Nolin 1d20 + 2 ⇒ (19) + 2 = 21
Xiong 1d20 + 3 ⇒ (16) + 3 = 19
Jeod 1d20 + 4 ⇒ (11) + 4 = 15
Hayman 1d20 + 2 ⇒ (12) + 2 = 14

Goblin 1 1d20 + 6 ⇒ (19) + 6 = 25
Goblin 2 1d20 + 6 ⇒ (2) + 6 = 8
Goblin 3 1d20 + 6 ⇒ (16) + 6 = 22
Goblin 4 1d20 + 6 ⇒ (20) + 6 = 26
Goblin 5 1d20 + 6 ⇒ (4) + 6 = 10
Goblin 6 1d20 + 6 ⇒ (13) + 6 = 19
Goblin 7 1d20 + 6 ⇒ (18) + 6 = 24
Goblin 8 1d20 + 6 ⇒ (16) + 6 = 22
Goblin 9 1d20 + 6 ⇒ (2) + 6 = 8
Goblin 10 1d20 + 6 ⇒ (4) + 6 = 10
Goblin 11 1d20 + 6 ⇒ (14) + 6 = 20
Goblin 12 1d20 + 6 ⇒ (14) + 6 = 20
Goblin Leader 1d20 + 6 ⇒ (5) + 6 = 11

Order
Goblin 4 - 26
Goblin 1 - 25
Goblin 7 - 24
Goblin 3 - 22
Goblin 8 - 22
Nolin - 21
Goblin 11 - 20
Goblin 12 - 20
Xiong - 19
Goblin 6 - 19
Thorfinn - 17
Jeod - 15
Hayman - 14
Goblin Leader - 11
Felix - 11
Goblin 5 - 10
Goblin 10 - 10
Goblin 2 - 8
Goblin 9 - 8

Nolin:
You scurry into the next room, dive into the low tunnel, and while your magic fails to produce a simple light the room is dimly illuminated on the other side. You immediately see your belongings that were stolen from you on the other side alongside a stash of other items you can need readily assess due to the urgancy coursing your veins. You know you have to get to the fight and fast! The room opens up to another low tunnel on the other side of the small room...

As Xiong steps back and Thofinn moves to hold the line, the first rush of goblins and their irritating chatter fill the tunnel. You see them rushing in, swords clanging the walls. The first goblin reaches Thorfinn and takes a swipe at him with a wicked grin and a sword that does not have as much rust on the blade.

Goblin 4 1d20 + 2 ⇒ (14) + 2 = 16

The goblin misses Thorfinn as the other goblins pile up behind the first, waiting their turn as they cram into the tunnel. There is a lot of chatter coming from the goblins...

Goblin:
"We're stucked!"
"Dwarf-man too fat! In our way!"
"Go 'round! Go 'round! Poke 'em in the rears!"
"Yous! Go, we stay here. Big One want them dead-dead!"

Nolin, you'll require spending your turn getting to the main chamber.

Goblin:
"Moving! Go-go-go!"
"Smash! Kill, stab 'em until they still!"

Xiong stands his ground behind Thorfinn, ready to change places with the dwarf. The sounds of the goblins die out, their small feet hammering the ground going away.

Next Up
Thorfinn
Jeod
Hayman
Felix

Thorfinn:
GM Comment: Goblin might not be a bad Favored Enemy choice at this point.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Last I heard, Xiong's got a bec de corbin in hand, and that's a reach weapon. And re your comment, yeah--I'll go with that. See character sheet for update.

Round 1:

Status:

HP: 13/13 AC: 19 Conditions: None

The drumbeat of axe on shield halts as the first goblin reaches the doughty dwarf. Thorfinn blocks the attacker's slice with his shield, and while the goblin is overextended brings his handaxe around in a backhand swing, inflicting a deep wound on the creature.

To hit: 1d20 + 5 + 1 + 2 ⇒ (10) + 5 + 1 + 2 = 18

Damage: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6


You seperate the goblin's head from its shoulders with a sickening crack. The steel of your axe severs flesh and bone, producing a dark spray of blood as the creature topples aside like a rag doll.


male half elf rouge/1

I am coming everyone Hold on[b] as I squirm out of the opening I look in front of my seeing the bottle neck seeing how best to help. [b] There must be another way around they are trying to flank us. looks at the opening as I crouch next to it trying to conceal my self

[ooc] I ready my action, for if a goblin comes with in distance of me I will full attack it

stealth check: 1d20 + 8 ⇒ (20) + 8 = 28


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

The dwarf laughs, locking eyes with the goblin behind the one he just decapitated. "NEXT!"


Male Human Cleric 1

I was back with Nolin, so I am assuming I'm spending my action trying to get up to the entrance with everyone.

Felix comes running along somewhere behind Jeod, moving as quick through the small shoot and the entrance chamber as he can to reach the others as he hears combat begin. "Is everyone still alright? We found a prisoner!


He could hear the battle begin behind him and Nolin desperately hoped that his staff could be found in the next room. If not he would be next to useless to his rescuers against the tide of goblins. He dropped to his kness and began to squeeze through the opening. "Please no monsters, please no monsters."


Sorry for the delay, I didn't want to GM someone else's character.

Hayman steps up as Xiong and Thorfinn defend the line. He begins to motivate them with some good old fashioned yelling. Surprisingly, it works.

Inspire Courage: Everything gets +1 on attack and damage rolls.

Order
Goblin 4 - 26 [DEAD]
Goblin 1 - 25
Goblin 7 - 24
Goblin 3 - 22
Goblin 8 - 22
Nolin - 21
Goblin 11 - 20
Goblin 12 - 20
Xiong - 19
Goblin 6 - 19
Thorfinn - 17
Jeod - 15
Hayman - 14
Goblin Leader - 11
Felix - 11
Goblin 5 - 10
Goblin 10 - 10
Goblin 2 - 8
Goblin 9 - 8

Another goblin takes the place of the one that had been killed by Thorfinn. It screeches in anger.

Goblin:
"They killed Mook! DIE! DIE! DIE!"

Attack: 1d20 + 2 ⇒ (13) + 2 = 15

The goblin swipes as Thorfinn though the Goblin manages to deflect the blow with ease.

Goblin:
"Back up! Prepare to launch!"
"Getting ready!"
"Goblin canon acticated!"

Thorfinn:
You notice the goblins do not advance after the last one attacked you, putting distance between you and them.

The chatter of the goblins quiets and it no longer sounds like there are a dozen or so of them like you initially saw.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

So there's one right in front of me whaling away ineffectually (so far), but the ones that were behind it haven't closed the gap yet? Are they getting out missile weapons?

"Anyone--" He dodges the goblin's slash. "Ha! Try harder next time, you little rateater! Anyway, anyone understand their jabbering?"


They've simply stopped forming a line to meet your axe.


Male Human Cleric 1

Most of his time with the more monstrous language has been in study rather than practice so it takes a second before what the creatures says seems to click in his head as he murmurs to himself. "Goblin... Canon?" Then suddenly he is yelling down the tunnel at the others. "Goblin Canon! They are firing something, maybe one of themselves, sounds like they have some sort of armament! Get some cover!"


GM Kyle:

Spoiler:
Let me know when I enter the next room.


Male Human Fighter 1

"Get outta there, Thorfinn! Let 'em rush me!"


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Where are we in the round?


I'll go ahead and put out that all players should go ahead and make their posts as a means to expedite combat. That leaves Jeod and Hayman who need to respond before I reset to the top of the next round.

Nolin:
This round you'll arrive in the next room.


male half elf rouge/1

looks up ahead at the bottle neck None can get past you, there must be a way around via these tunnels I will gaurd them

will ready an attack action by the entrance to the tunnel.


Male Human Bard 1 (AC:17 HP:9)

Inspire Courage +1 to hit and damage with weapons
Hayman continues to rally his companions, stopping just long enough to cure himself with a cure lt. wounds.

Cure lt. wounds - 1d8 + 1 ⇒ (8) + 1 = 9


Order
Goblin 1 - 25
Goblin 7 - 24
Goblin 3 - 22
Goblin 8 - 22
Nolin - 21
Goblin 11 - 20
Goblin 12 - 20
Xiong - 19
Goblin 6 - 19
Thorfinn - 17
Jeod - 15
Hayman - 14
Goblin Leader - 11
Felix - 11
Goblin 5 - 10
Goblin 10 - 10
Goblin 2 - 8
Goblin 9 - 8

The goblin takes another swipe at Thorfinn.

Attack 1d20 + 2 ⇒ (19) + 2 = 21
Confirm 1d20 + 2 ⇒ (14) + 2 = 16
Damage 1d4 ⇒ 3

Thorfinn is caught under his armor by the goblin's short sword as it giggles excitedly as it draws blood.

Thorfinn take 3 Damage

Thorfinn:
The goblins are poised further back in the tunnel, crouched down with a good fifteen feet between you and them. They havn't moved... Yet.

Its quiet beyond the squeals of a single goblin. Everyone is able to make it back into the initial chamber while Thorfinn is standing vigiliant, cutting down the creatures one-by-one.

Everyone, go!


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Xiong, don't forget you can attack past Thorfinn since you have a reach weapon, and you're up before him.


Male Human Fighter 1

Yes, and I have Combat Reflexes for extra AoO if necessary.

Xiong stabs past the dwarf at the goblin.

Attack (through friendly square, soft cover): 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14
Damage: 1d10 + 6 ⇒ (5) + 6 = 11


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Round 2:

Thorfinn withdraws from the goblin, falling back behind Xiong.


Male Human Cleric 1

I know the Hayman healed himself, I believe that Thorfinn is the only other one injured and it isn't too bad, right? Assuming that is accurate, I take the action below. If I am wrong and someone is reasonably hurt I will move up and heal them instead.

Felix dashes forward into the cave as quickly as possible, pressing as close behind the warriors as he can so he can see out through the cave mouth to see whatever the goblins are preparing, repeating his warning to the others. "They are chattering about some sort of cannon, keep on your guard friends. I may be able to slow down the shot for a second but be careful and at best I can only stymie them..."

Focusing through the cave mouth he watches for this canon, readying to forbid its use.

Move to get as close up behind the fighters as possible.

Standard action to ready the spell 'Forbid Action' when I see whatever this cannon is. Will cast it on the gunner, forbidding him from attacking if it looks like a weapon or casting if it looks like some sort of spell function. DC 14 or they will avoid the forbidden action for one round.


Jeod, Hayman, and Nolin next!

Xiong's spear marginally misses the goblin who giggles loudly.


Nolin crawls down through the hole on the other side of the hall, praying to whatever god was listening that there was nothing on the other side that would kill him. His irritation was also rising at the fact that he couldn't cast a simple light spell! He snarls "Versaja!", concentrating on the stone in his hand.

Casting Light
1d20 + 12 ⇒ (20) + 12 = 32

Since that worked better then I thought...

Grinning as the rock began to shine with a steady pale blue light, Nolin steps into the room and looks around.


Please ignore above post. It was written based on missing knowledge which has been corrected. Accordingly, said actions taken above never happened.

Gripping his staff and feeling the instant connection he had with it, Nolin grinned fiercly and stepped out into the tunnel behind the group. He pointed a finger at the nearest goblin, gathering the latent energy in his body and channeling it through his finger. "Shazam!" he said, sending a bolt of green energy out.

Energy Bolt:
1d4 + 1 ⇒ (1) + 1 = 2


Jeod: The rogue stands by the rear tunnel entrance with a readied action to attack anything that might come through. Readied Action: Attack

Hayman: The bard maintains his performance, keeping everyone sharp as the goblins continue to try attacking you. +1 Attack/Damage Rolls

Nolin launches a bolt of energy down the hall at a goblin, causing it to shriek in pain. The goblin launches itself at Xiong from down the cavern cordidoor. Xiong thrusts his spear at the creature, killing it with ease.
Xiong AoO 1d20 + 5 ⇒ (12) + 5 = 17
Damage 1d10 + 6 ⇒ (4) + 6 = 10

Another goblin follows suit, charging right after the first one. Again, Xiong deftly knocks it away and kills it before it reaches him in a splatter of blood.
Xiong AoO 1d20 + 5 ⇒ (19) + 5 = 24
Damage 1d10 + 6 ⇒ (1) + 6 = 7

A third goblin manuevers through the cooridor to attack Xiong, frenzied from the deaths of his companions. Once more the warrior lashes out and the creature hits the ground.
Xiong AoO 1d20 + 5 ⇒ (13) + 5 = 18
Damage 1d10 + 6 ⇒ (9) + 6 = 15

The final creature is too fast, climbing across the bodies of its fallen brethern. It cries out in a squeeky, high pitched anger. However, it misses the towering warrior.

Goblin:
"You killed my brother! Prepare to die!"

Goblin Attack 1d20 + 2 ⇒ (11) + 2 = 13

Order
Goblin 1 - 25 [Dead]
Goblin 7 - 24 [Dead]
Goblin 3 - 22 [Dead]
Goblin 8 - 22
Nolin - 21
Goblin 11 - 20
Goblin 12 - 20
Xiong - 19
Goblin 6 - 19
Thorfinn - 17
Jeod - 15
Hayman - 14
Goblin Leader - 11
Felix - 11
Goblin 5 - 10
Goblin 10 - 10
Goblin 2 - 8
Goblin 9 - 8

Nolin, Xiong, Thorfinn, Felix - Go!


"Bring it on troll dung!" Nolin yells back in goblin, making a rude gesture with his middle finger while at the same time lanching another bolt of energy.

Energy Bolt
1d4 + 1 ⇒ (1) + 1 = 2


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Round 3:

Status:

HP: 10/13 AC: 19 Conditions: None

To hit: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25

Seeing that one of the goblins has made it inside Xiong's attack range, Thorfinn reaches past the fighter and brings his already-bloodied handaxe down on the giggling creature's head.

Damage: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9


Feels a sudden surge of energy as the raw power of magic fills him to the brim! With the strength of a god he throws his hands out and smites his enemies!

Meteor Swarm!
32d6 + 10 ⇒ (3, 1, 4, 4, 5, 6, 1, 5, 6, 4, 3, 6, 5, 4, 6, 1, 2, 6, 1, 2, 4, 3, 3, 1, 1, 3, 6, 4, 5, 5, 2, 4) + 10 = 126

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