Ictoo's Jade Regent (Inactive)

Game Master Ictoo

Licktoad Village Map[


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Will save gob 1 : 1d20 - 1 ⇒ (19) - 1 = 18
Will save gob 2 : 1d20 - 1 ⇒ (12) - 1 = 11
Will save gob 3 : 1d20 - 1 ⇒ (8) - 1 = 7

As the shadows over takes the Goblins they start to shout trying to shake them off but two are overrun by them and drop to the floor asleep.

Nice work, two goblins in the middle are asleep. - that is just a muddy area so i'll put you standing just behind the horse.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Do not forget sleep has a casting time of 1 full round.


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Yui..! FLetcher shouts as the small arrow pierces her arm.

Wow, this isn't a game. These little monsters are going to kill us if we let them!

Up until now Fletcher has seen the whole endeavour as a lark, a mini adventure he can use to write a few lyrics and maybe get enough coin to head home to Magnimar. But now he was in a fight, and one where things could go badly wrong too.

He rushes up beside Yui (move to G12) and snaps his fingers in the direction of the goblin furthest to the right. A weird discordant sound suddenly bursts around the creature.

Standard action to cast Daze. DC 13 Will save.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Good thing you told me, so Yui can't do anything besides stand behind Gotei's horse since she was able to quickly dismount

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Then you would have cast and hidden behind gohei
If possible Gohei will guide his horse to the last undazed unsleeping goblin and slash at him.
attack: 1d20 + 3 ⇒ (9) + 3 = 121d8 + 7 ⇒ (4) + 7 = 11


Will: 1d20 - 1 ⇒ (5) - 1 = 4

With a snap of his fingers Fletcher Dazes the goblin unaffected by Yui, the sways back and forth. Just as Gohei moves up to the only Goblin unaffected by them so far taking a huge swing but misses smashing into the side of the walkway a look of shock on the goblins face.

Just waiting on Anisha - Also forgot to add Ellowin to group two, forgive me :P


Female Human Oracle 1 (Spirit Guide)

I'm sorry for the delay was too sick to post.

Anisha sees Gohei charging inside runs after them worried. "Damn Gohei! Don't be reckless."

Using double movement to get in square 12.


With no word from Ellowin i will move it on.

As the group moves in, they successfully disable three of the four Goblins that were firing at them, A combination of Yui shadows and Fletchers burst of sound.

Whatever sense of courage the goblins had to attack the group is all but gone as the only one still able to run does so, jumping backwards off the bridge. "HELPS! HELPS US!! HORSE MAN! SHADOWS!!! " Screaming for his life, as he bangs his helmet to make a loud clang.

Rishana UP! then group one again.

Map


Inactive

"Senga! Hu oe!" Rishana cries as she rushes to aid her companions, managing to catch up to Anisha at the broken gate.

Handle Animal: 1d20 + 4 + 4 ⇒ (2) + 4 + 4 = 10


Inactive

At the sound of Rishana's call Senga bounds after her, always staying just a few paces behind.

Senga will end her movement in 15C.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Gohei will tride to ride next to the goblin and slash at him.
attack: 1d20 + 3 ⇒ (10) + 3 = 131d8 + 7 ⇒ (1) + 7 = 8


Female Human Oracle 1 (Spirit Guide)

Anisha moves to Fletcher side, then she breath's deeply, feeling the sun shining and the spirits around her, then she draws just a bit from their power and touches the halfling. "This should help."

Casting Guidance on Fletcher.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

You could just coup the grace the sleeping ones ;)


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Thanks Anisha! I'm going after the one that's running.

Fletcher dashes forward twenty feet, ducking under the walkway above and taking aim at the Goblin scaling the ladder.

A low hum resonates through his bow string as he looses, giving the arrow a whistling quality as it lances through the air.

Shortbow, PBS, Guidance, AS: 1d20 + 4 + 1 + 1 ⇒ (19) + 4 + 1 + 1 = 25
Damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


The goblin is still alive. Just waiting on Yui and Ellowin.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Yui sends her shadow Grumpy after the running goblin, harrowing him to make him easier to hit. Happy flies alongs and laughs at the goblin.

-2 ac and dc 14 will or it will last a min. Cackling at the same time.

-Posted with Wayfinder


Female Human (varisian) Ranger (trapper) 1 | HP 9/12 | AC 17 T 13 FF 14 | F +3 R +5 W +2 | Init +3 | Perc +6
Loot List:

Snapping out of her day(s?) long daze, Ellowing shouts, "Watch out! Goblins!"

She then runs west 30' (to B18) and fires an arrow at the running goblin (if she can see it... otherwise the one at K9, at a -4 penalty due to being prone (I think it's asleep?)).

Bow Attack against favored enemy: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Damage against favored enemy: 1d8 + 2 ⇒ (5) + 2 = 7

Crit Confirm roll: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Extra damage if confirmed: 1d8 + 2 ⇒ (6) + 2 = 8


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Hey Ellowin, not sure if that is a critical hit or not but remember it's x3 on a longbow. That goblin is gonna feel the pain!


As the rest of the group begins to move into the village, Gohei attempts to run the goblin down but again misses just as Fletcher aims at the same goblin putting an arrow in his back.

Ellowin moves up spotting the sleeping goblin fires and lodges an arrow in its neck.

The Goblin next to Gohei screams out again. "No kill! NO KILL! We be goods!" As he reaches around at the arrow in his back, desperately trying to pull it out.

Then the dashed one finally comes around seeing one of his friends dead and the othering coming through the gate he starts to run."Them alive! No Skellies! We can take them!" He shouts running off into the building next to him.

While these two goblins are making so much noise you don't hear anything else from the rest of the village.

Rishana Up, then the rest.

Map


Inactive

As Rishana reaches the gate and moves into the 'courtyard' of the village, she skids to a stop upon hearing the screaming of the goblins. "Skellies? There are restless dead about?" she says in surprise. Then, she raises her voice and calls out, "Are you or are you not the ones who have been attacking caravans of late?"

She draws her longspear but otherwise holds her position, fairly certain that the group is about to have some more company very soon.

Rishana moves to 11G.


Inactive

Senga continues to follow after Rishana, stopping next to her as they make their way into the village 'courtyard'.

Senga stops in 10G.


Female Human (varisian) Ranger (trapper) 1 | HP 9/12 | AC 17 T 13 FF 14 | F +3 R +5 W +2 | Init +3 | Perc +6
Loot List:

Ellowin continues to try to keep up with everyone and moves into the courtyard next to Rishana and Anisha.

Double move to 12G.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Staying close to Gohei, Yui sends her shadow spirits down to harass the goblin in sight.
affecting ac if it wasn't down already, otherwise attack

-Posted with Wayfinder


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Seeing that between them Gohei and Yui have the injured goblin well in hand, and that it seems willing to talk, Fletcher dashes back to the courtyard beside Anisha.

I think we're going to have a pretty big audience in a second, especially if we can't stop that one's screeching.

Hey, quit your wailing, kid!

He pulls his bow up quickly and fires an arrow at the Goblin on the walkway, intending it as a warning shot.

PBS, AS: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Crit confirm: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Crit damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10

The bowstring makes the noise of an electric charge - KERRANG!! - as he imbues it with a portion of his own magical persona and then he watches the arrow slice through the air to bury itself in the forehead of the goblin.

Fletcher spins around to Ellowin and Rishana:

Tell me you saw that shot! he cries, a big, dumb grin on his face.


Waiting on Gohei, i'll give him tell 12. The goblin that was running away on the bridge was killed by Fletcher only ones left is one asleep and one on the ground by Gohei


Female Human Oracle 1 (Spirit Guide)

Anisha looks impressed at Fletcher. You're pretty good with a bow aren't you? She smiles while saying that then she tries to listen for any reinforcements that might be coming.

Perception: 1d20 + 2 ⇒ (2) + 2 = 4

Failing to hear anything besides the sound of rustling leaves and small animals she asks Fletcher I can't hear anything, What about you?

"Where are the rest of these goblins?"


With the Goblin that was getting away dealt with there is only one currently not disabled. He cries out on the floor you're only able to to work out a little of what hes saying over his crying and thrashing on the floor.

Goblin:

"Sleepy sleepy they no hurt, if i cry they no hurt.
Sleepy sleep i no hurt, tell they leave then they die."

You again hear nothing but the goblin on the floor crying.

Gohei does nothing

Map


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6
Anisha wrote:
Anisha looks impressed at Fletcher. You're pretty good with a bow aren't you?

I try my best!Fletch replies with a wink.

I'm going to take care of that last goblin. he sees the look on Anishas face. Oh don't worry, sweetheart, I'm not going to kill it, just make sure it can't bother us any more. he says, giving the young oracle a reassuring smile.

Fletcher climbs the ladder and makes his way as close to the sleeping goblin as possible.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Upon hearing the goblins chant Yui's eyes go wide. Too can play that game creep

"Gohei wa, sore ga naite irunode, anata ga sore ni gai o ataenai koto o nozondaga, wareware wa kare o nokoshita toki, kare wa watashitachi o korosou to shimasu. Watashitachiha, karera ni jihi o shimesanai hazudearu."
Yui says loud enough for the party to hear.

Tien:

"Gohei it's hoping you won't harm it because it is crying but when we leave him he will try kill us. We should show them no mercy."

She pulls out her crossbow and loads a bolt.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Horrible, horrible day at work. If Gohei is able he will charge or attack. So just bot him as needed.


Female Human Oracle 1 (Spirit Guide)

Anisha moves to join Gohei and Yui. "Oh Song of the Spheres what should we do? The goblins are untrustworthy, yet I do not think it right we simply murder them."

Once Anisha is close enough she will say to the goblin with a severe expression, easily brought up as she debates what to do with the goblins: "Answer our questions and maybe we won't kill you, maybe, don't answer or lie and that bolt is going to hit your skull."

Intimidate: 1d20 + 3 ⇒ (4) + 3 = 7

Even though Anisha does her best to look threatening, and her face shows a severe expression something of her pity at seeing a creature wounded, even such a creature as a goblin, leaked trough her eyes. Yet as she herself doesn't notice she ask her questions:

"Where are the other goblins? Where did you find explosives?"


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

I'm not sure what youre saying, Yui. Fletcher says matter of factly as he climbs


Gohei some were trying to talk to the goblin so i didn't want to mess that up - This is still in round also, while the rest of the village seems quite you still have two goblins to deal with.

"Please no hurt, you let me go" He says looking up at Anisha not screaming so much but still crying and rolling about on the floor.


Female Human (varisian) Ranger (trapper) 1 | HP 9/12 | AC 17 T 13 FF 14 | F +3 R +5 W +2 | Init +3 | Perc +6
Loot List:

Ellowin climbs the ladder and moves along the upper ground to a spot where she can see better. Not understanding Goblin or Tien, she instead hopes to rely on her own instincts.

Move to K13, ready an action if any other goblins show up all hostile looking (shoot it!)

Sense Motive on goblin: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24

Huh. I'm on a roll with the 20's... Let's hope it lasts!

These next rolls are just for if my readied action goes off. If not, ignore them.
Readied action if mean goblins show up: 1d20 + 4 + 2 + 1 ⇒ (15) + 4 + 2 + 1 = 22
Damage if a hit: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


Inactive

Unable to decipher Yui's words or the majority of the goblin's jabbering and wailing, Rishana opts to maintain a defensive position while the others begin fanning out to deal with the remaining goblins or look for other threats. She keeps a close eye on the two buildings to the west.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19


Inactive

Senga stays close to Rishana's side but occasionally looks at her in an almost expectant manner.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Talk... with those beasts?Ordering his horse to attack Gohei speaks "Remember last years. Remember the caravans. Remember the slain!"WindddancerattackB: 1d20 + 4 ⇒ (9) + 4 = 131d4 ⇒ 3 WindddancerattackB: 1d20 - 1 ⇒ (11) - 1 = 101d6 + 1 ⇒ (4) + 1 = 5 WindddancerattackB: 1d20 - 1 ⇒ (2) - 1 = 11d6 + 1 ⇒ (6) + 1 = 7


Ellowin while you don't fully understand what he's saying you've studied Goblins, you know how they work and this one is clearly putting on a show.

Rishana keeps a watchful eye out, while the village was silent she can now start to hear footsteps coming from the buildings to the south.

The goblin finally getting the last nerve of Gohei as he moves his horse in to attack the crying goblin. The horse bites at it and then brings its hoofs down crushing the goblin finally silencing the crys.

fletcher:
As you head up to deal with the last sleeping goblin you see for a few seconds a glimpse of a goblin running through buildings

Gohei what a brutal way togo. I like it. On the map Fletch is now above you on the walk way.

MAP


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Fletcher scurries along the walkway toward the sleeping goblin.

There's another one, he's headed into one of the buildings over there. he says, pointing to the west side of the village. Get up here, I'll take care of this one.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Gohei remembers the carnage of the last years, the despair and the sorrow this miserable creatures caused. He is also honorbound to follow the orders of the sheriff!


Whats the plan? We're out of rounds as there is no current threat as the one still alive is asleep and nothing seems to have come to attack you yet.


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Well Fletcher was going to non lethal coup de grace the sleeping goblin with a blunt arrow.

Damage: 3d4 + 6 ⇒ (1, 1, 4) + 6 = 12

After that I'll wait for the map update to see the layout of the buildings.

Everyone uo here, there's another goblin probably getting his mates.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Looking at Anishe and silently asking for some healing Gohei searches for the best hut, hoping that it is the home of their chieftain. And then... he proceeds to kick the door in!


Inactive

Sorry for the delayed response, crashed after I got home from work last night!

"I hear more of them," Rishana says, nodding in response to Fletcher's request. "Be cautious." Trusting for the moment that Gohei will be able to protect Anisha and Yui, she moves to follow Ellowin up to where Fletcher is currently standing.

Move to 14J.


Inactive

Senga prowls along behind Rishana, a low rumble coming from her throat. She moves past Ellowin and up the stairs, coming to rest on the 'landing' next to her mistress.

Move to 15J.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Yui is ready to sent her shadowy spirits after the biggest threat inside.


Hey everyone been a long day way to sleepy to update the map, but i will tomorrow morning. Gohei you can't really see any that stand out they are all made of the same wood while there are a few bigger buildings to the south.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Then lets go to the south.


Attacks:
Shortbow +5 (Arcane Strike) 1d4+1
(INACTIVE)
Stats:
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size) HP 10 (1d8+2) Fort +1, Ref +5, Will +1; +2 bonus vs. fear and despair | Str 12, Dex 16, Con 12, Int 12, Wis 8, Cha 15 Base Atk +0; CMB 0; CMD 13
Skills:
Acro +7, Climb +1, Dip +8, Int +6, Know (local) +5, Perc +5, Perf (sing) +6, UMD +6

Is there a door next to me?


Can i get a reference Gohei, and it will start to get harder for you to move about on your horse as you move in to the village with all the bridges you have to duck under. - Fletcher there is hopefully you can see better on the map now.

With the last of the goblin that attacked you taken out, the group looks on to the rest of the village searching anymore goblins and also for the chief Rendwattle Gutwad.

Map

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