Hell's Rebels Adventure Path (Inactive)

Game Master TreasureFox

Wealday, the 27th of Sarenith, 4715AR
Day 5 of the week
Cloudy with no chance of meatballs


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INACTIVE - GAME DIED

I don't know how far across the river is. I presumed this was like a Venetian canal.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

I wrote it down somewhere in gameplay I think. 435 feet or something to that extent


INACTIVE - GAME DIED

OK, so Rexandi can't shadow step it, either.

This will require some sort of significant teleportation or illusion magic.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

In terms of spells, I think dimension door is the only thing that will just taken someone from one end to the other. There's fly, of course, and slipstream I think it's called.


INACTIVE - GAME DIED

Feels like shadow step is just strictly inferior to dimension door. Shorter range, limiting conditions on use, can't take other people with you, even though it's the same level. I only took it because it thematically fits with Rexandi's Shadow patron. I'll swap it next level.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

I can make sure to have air walk prepared, if needed...


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

@Rexandi, I'm inclined to agree. If shadow step didn't have a verbal component, then I'd see the reason to use it.
It looks like the reason it exists is for wizards who have conjuration as an opposition/forbidden school.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

So what’s the river crossing plan for tomorrow, so we can plan spells.


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Aster is a spontaneous caster so she is no help here. She can make it through the sewers as a rat with ease though, and after seeing Vandomir's lovely use of fastidiousness she now has it as well.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Right, so I'm not opposed to getting wet if that's our method of getting across.

There was a manta cloak?


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

We had an underwater adventure, in which I modified a manta cloak. After I promised the group that there was no more underwater stuff, I believe Bazzle sold it.


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Dire rats have a swim speed, so Rat-Aster is okay.


INACTIVE - GAME DIED

Gonna be spending all weekend moving a bunch of stuff and won't be available until Monday.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Sorry for my lateness. I've gotten side tracked with life. I'm back though!

Games and money and girls. You know, the usual.


M Human Ranger 1

*Gnaws Dottari's ankles off* The Legend of the Foot Collector grows.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Part of this is due to the nature of a years long game but the current conversaion about protests being dangerous makes me not really understand the city or the resistance. Are there no protests ever? Is there no organized resistance beyond what our groups do?

As for what Bazzle is thinking. I remember reading about WW2 era and Post War East Europe when formal protests became impossible they still found lots of ways to be annoying even to cause problems for authorities. For instance everyone walked their dog right before curfew. Now staging a protest or a riot is more dangerous than walking the dog at 7:55 before an 8pm curfew but in that same spirit there is accidental traffic jams with carts and scared or tangled horses or oops accidental fires or "accidents" that would lead to the need for those that would respond to prison to be elsewhere engaged and lead the prison to feel like sending a runner is not worth it knowing that their help already has their handful.

At one point I remember an underworld crime syndicate that or something like that we took one out? Before I joined I think. It lead to us being perceived as just a new street gang for awhile. Is there another not "good" group that is also a target of the authorities.

Sorry to bring up questions I am just trying to get my head back into the game.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

As far as what the book says, there aren't any protests beyond what our group does. There are some random events that result in a protest, but we've never had one of those happen. I think there's reason to believe that there might be some sort of organized public disobedience, but I don't know about a protest. The protest at Aria Park was attacked by the Dottari at the order of Barzillai Thrune (I think someone threw a tomato at him, which sparked the conflict). People died. The Dottari attack with lethal force, and if someone happens to be left bleeding out and they have time, they'll stabilize and capture the person.

Now it does mention that there are tiny groups of Milanites hiding out, doing little things here and there. They're unable to contact the Rose of Kintargo for orders, so they're on their own.

If we were aiming for taking down Thrune through protest, misinformation, and the will of the people, I would have focused more on this stuff.

Wayyyy back in the day, the Silver Ravens found a gang known as the Red Jills. The Ravens went to their hideout (which was the Humbright House in Temple district) and slaughtered them to the last, and left their bodies to rot in the sun. I wouldn't really call the Red Jills as crime syndicate, really just a gang of brutes and pickpockets.
There are other gangs and thieves in Kintargo, but I wouldn't say any of them are "good", apart from the cult of Milani. We've got some neutrals, and some downright evils. You may want to go through them all, and bring in the ones who you think you could ally with, and run out the rest of them. In the future, we may have some difficulties as some of the groups you recruit may not get along with other groups you recruit. For instance, the Hellknights of the Order of the Torrent are good, but they are also lawful. The cult of Milani is good, but chaotic.

These are good questions, and I'm happy that you're taking the time to gather your bearings in order to make informed decisions.


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Left their bodies to rot in the sun?!? Oh goodness... we're the good guys, right?


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

That's why people think you're a ruthless gang

But ever since then, operations have become significantly more subtle. The average person might remember the slaughter, but it's starting to get buried. There are a few pockets (like the Dwarven community) that know that the Silver Ravens are actually a group that show hope and compassion, like when they rescued the Dwarf twins from the Lucky Bones, and gave the one that passed away a beautiful Dwarven/Shelynite funeral. So now when you talk with a Dwarf in Kintargo, there's a solid chance they think highly of the Silver Ravens. That doesn't mean they recognize you on sight, but if asked about the Silver Ravens, they'd have a lot of good things to say.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

It's been an in-game month since the slaughter of the Red Jills.
About 3 weeks since the Dwarven funeral.
2 weeks since the killing of Menotheguro the aboleth
1 week since you returned to Kintargo from the ocean
and 2 days since the slaying of Xyl the succubus.

I don't know when the Aria Park Protest happened. I hadn't implemented a calendar system at that time.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Fun fact: This is what real rat poison usually does, although it's an ingested poison instead, and it takes awhile for the poison to start having an effect, and it operates on a timeline of days rather than hours.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Stay and wait for Sabo to return to her quarters?
Or proceed into the warden's office?


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

We have a limited window of distraction, and the boss lady might be out there dealing with that distraction, so I vote to proceed. Someone can grab the notebook so we can negotiate if we run into her.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Tasha is returning to the game. She's made some alterations to be a Str based bard. I've decided she'll replace one of the "terrorists" in their cell.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Also you aren't failing the mission by fighting. Don't worry about it.
As I'm pretty sure I mentioned before, the regular guards aren't strong, and Sabo is about as powerful as one of you.


Female Human Fighter 8 | HP 43/76 | AC 24, T 10 FF 24 | Fort +8, Ref +3, Will +5 (+2 add vs m.e., +8 add. vs Fear) | CMD 22 | Init +0 | Perception +10

Hey everyone!

I'm glad to be back, and I'm very sorry to have disappeared without a trace. I was going through some bad, bad stuff related to the Unpleasantness of the past two years (gods, Corona has been around for two years already)

That said, I'm back here, and I'm ready to get smacked in the face again!


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Woohoo!!!! Welcome back Tasha!! Sorry life sucked there, but am glad it has gotten better, or at least manageable.

Tasha gets to be rescued again :)


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

I don't believe we've met, so welcome!


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

I doubt you're gonna get smacked in the face anytime soon, but we'll see. I've managed to roll double nat 20's before.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Actually AC24 ain't that bad. I take it back. You'll get smacked every now and then


1 person marked this as a favorite.
Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Hi guys. I'm so very sorry about this major delay. I'm happy, I'm healthy, I'm so very overwhelmed. I have new friends, new romance, constant changing of my decisions for a professional life. I finally got sponsored for my disabilities through the government, which covers my expensive medication and more. It's just so much.

I'm really trying to think hard about how this game will continue. I would like it to continue. I would like to finish some time this decade. I'm not sure how. I think I need to seriously re evaluate how to organise and run this game, and let got of previous beliefs around how to run in PBP.

You guys are in my thoughts, and you're welcome to make suggestions and leave comments here. We will continue, in the very near future, but I don't feel confident on promising a time at this moment.

I hope you're all doing well.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Glad to hear some of that good news. Keep healthy and focus on those that are close to you. We are here and done for the struggle.

Free Kintargo!


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

WOOHOO! Treasure! <massive embarrassing happy dance>

Doing well. New job, slow boards, but happy family.

Take your time. Still here.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

All, going into our third day of no power here. Just a quick note to say I’m alive, and I’ll post when things get going here again.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9
Vandomir Jarvis wrote:
All, going into our third day of no power here. Just a quick note to say I’m alive, and I’ll post when things get going here again.

Stay safe. Where are you located. I know Colorado got slammed but I know further east was hit too.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Stafford, VA here. Power came back on today, after 102 hours. Give me the weekend to clean the place up and such, and I'll be all set come Monday.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Huzza!


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Random 'Huzza'?


1 person marked this as a favorite.
Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Well, it's Monday, and I'm back and functional as promised!


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Glad to hear.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Good Good, and I'm also almost ready. I'm thinking within this week, maybe even tomorrow.


INACTIVE - GAME DIED

Whee!


INACTIVE - GAME DIED
DM Hell's Fox wrote:

Good Good, and I'm also almost ready. I'm thinking within this week, maybe even tomorrow.

Sooooo...


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Tomorrow was a bit ago, hopefully the reasons are still the happy awesome kind :)


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Oh and yes, still the happy kind ^^ turns out I'm very happy to have a girlfriend, but I've been making ALOT of time for her


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Sorry guys, I'm still thinking of you. These games are on my to-do list


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Away for the weekend camping. Bot if you need to. Talk to you all soon.


Female Human Fighter 8 | HP 43/76 | AC 24, T 10 FF 24 | Fort +8, Ref +3, Will +5 (+2 add vs m.e., +8 add. vs Fear) | CMD 22 | Init +0 | Perception +10

You sound like you're in a great place, GM Fox! Really happy for you!

Also, yeah, the gear comment was rhetorical!


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

I found a work around. I let her sleep, and then update the games while she's snoozin. Hehehehe


INACTIVE - GAME DIED

Feelin' the bind here, I feel bad about lightning bolting the regular guards, but I'm stuck in this room until the two in the hall are down, and darkness would just make everything worse for the party. Might lean on a shadow conjuration. Sorry that I'm having trouble making up my mind.

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