Hadassa's Legacy of Fire

Game Master jhpace1

Encounter Maps
Ruins of Kelmarane, Old Monastery, Kelmarane Hinterlands, Pale Mountain Region
Adventure Log, Loot, Components, WBL


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Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Rayhan could cast fly on Yazi. She might be better at the checks.
Khayal will take to the paddles sticks

survival: 1d20 + 8 ⇒ (18) + 8 = 26 pass
survival: 1d20 + 8 ⇒ (19) + 8 = 27 pass
survival: 1d20 + 8 ⇒ (2) + 8 = 10 fail
survival: 1d20 + 8 ⇒ (4) + 8 = 12 fail
survival: 1d20 + 8 ⇒ (16) + 8 = 24 pass
survival: 1d20 + 8 ⇒ (15) + 8 = 23 pass
survival: 1d20 + 8 ⇒ (12) + 8 = 20 pass
survival: 1d20 + 8 ⇒ (20) + 8 = 28 pass
survival: 1d20 + 8 ⇒ (10) + 8 = 18 pass
survival: 1d20 + 8 ⇒ (15) + 8 = 23 pass
survival: 1d20 + 8 ⇒ (20) + 8 = 28 let's keep it going
survival: 1d20 + 8 ⇒ (18) + 8 = 26 some more
survival: 1d20 + 8 ⇒ (17) + 8 = 25 very nice
survival: 1d20 + 8 ⇒ (18) + 8 = 26 some more
survival: 1d20 + 8 ⇒ (4) + 8 = 12 Ok so it ends.

Khayal is really on fire. :)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Oh by the various Gods and Goddesses. Flying Yazi.

Do it. Do eet.


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Male Human Gamemaster
Khayal Bin Haleen wrote:
Rayhan could cast fly on Yazi. She might be better at the checks.

(The problem would be keeping Yazi from getting distracted by porpoises, birds, gnolls in outriggers, etc and diverting the canoe accidentally.)

(Waiting to see if anyone else wants to add their Survival check to the DCs, or just let Khayal & Yazi do the work.)


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

I think Hajar just "taking 10" assisting Khayal would get us there...right?

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2
GM_Pace wrote:
Khayal Bin Haleen wrote:
Rayhan could cast fly on Yazi. She might be better at the checks.
(The problem would be keeping Yazi from getting distracted by porpoises, birds, gnolls in outriggers, etc and diverting the canoe accidentally.)

... shuddup...

>.>

<.<


Male Human Gamemaster

With fighter Khayal taking on most of the activity to make a canoe, the six adventurers made it past the ocean currents separating the two islands.

Right off the pleasant beach the land rises into a range of low hills split by many waterfalls and mist-shrouded vales, their streams criss-crossing the foot of the hills and feeding into the marshes below. The hills are crowned with thick, tangled forest and many caves and crevasses.

(Time to roll those Survival DC for tracking again, folks! Or you can use locate creature again.)

GM rolls:

Wandering monsters: 1d100 ⇒ 26 No
Intercepting the gnolls: 1d100 ⇒ 15 Low


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

We would have to rest since Rayhan only had it memorized once...Khayal you're up.

Hajar says to his brother Do you see sign of the Ram?

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Perception: 1d20 + 21 ⇒ (7) + 21 = 28


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

survival: 1d20 + 8 ⇒ (11) + 8 = 19 Khayal begins looking for spoor in roughly the location they last saw the animal. Broken branches, moved pebbles anything that could indicate a trail or direction of travel. When they near one of the waterfalls, Khayal tastes it and if it seems pure, dumps out his waterskins and refill them with the purer water.


Male Human Gamemaster

Khayal finds spoor again as the beach sand turns into low hills. Yazi does better by finding tracks - wisps of golden wool in the scrub bushes. The trail leads South-by-Southwest before taking a sharp turn to the East. (See dark blue line on Encounter Map picture #2.)

(Have to re-roll for the next hour - you've traveled enough to warrant a new situation.)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Perception: 1d20 + 21 ⇒ (4) + 21 = 25

Yazi keeps her eyes out for any more shiny stuff.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan helps Yazi as well as he can.
Percep aid: 1d20 + 7 ⇒ (16) + 7 = 23


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

survival: 1d20 + 8 ⇒ (8) + 8 = 16 Once onto the tracks Khayal continues to try to pursue the ram through the foliage. Stopping every once in a while to try to stay on the track.


Male Human Gamemaster

(Any other assists? Anybody hear from Nasir?)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Schedule change at work, she's probably asleep right now.


Male Human Gamemaster

Try as they might, the adventurers continue to track the Golden Ram, but without sighting the legendary creature. What they do see are the tracks of heavy, multi-headed hydras and large snakes in the moss-slicked vales.

(Roll again, folks!)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Perception: 1d20 + 21 ⇒ (11) + 21 = 32


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

survival: 1d20 + 8 ⇒ (18) + 8 = 26 After a bit of effort, Khayal believes that he has redound the track. I believe it is this way. he says in the low voice of a hunter stalking his prey.


Male Human Gamemaster

GM rolls:

Golden Ram Perception against everybody: 1d20 + 7 ⇒ (5) + 7 = 12
Gnoll Stealth: 1d20 + 0 ⇒ (16) + 0 = 16
Gnoll Perception against PCs: 1d20 + 2 ⇒ (9) + 2 = 11

for Yazi and Khayal:

Just past one of the tiny waterfalls, along the side of the stream it makes, you find the Golden Ram. It is placidly chewing on some leaves from one of the water plants that grows alongside the running water. It appears to not notice your adventuring party.
(Encounter Map updated.)

for Yazi only:

You see some gnolls stealthily coming from the Northeast, also hunting the Golden Ram. Their fur and armor are dyed in hideous patterns and decorated with shells, feathers, and tiny fetishes. The gnoll in front is trying to motion the others to stay quiet while he readies a spear, cautiously crawling forward.

(Everybody roll Stealth rolls, if you wish. Or we can go straight into Combat.)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Stealth: 1d20 + 14 ⇒ (13) + 14 = 27

"Fluffies, just north of the Lambchop." Yazi says to the others in a hushed tone.

Maybe these one aren't as stupid as the ones back home.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Perception aid: 1d20 + 7 ⇒ (5) + 7 = 12


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal crouches in the brush, trying to keep a low profile. stealth: 1d20 + 4 ⇒ (17) + 4 = 21


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Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Stealth: 1d20 - 3 ⇒ (14) - 3 = 11

Hajar is as stealthy as Yazi is focused...

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2
Hajar nar Jundi wrote:

[dice=Stealth] 1d20-3

Hajar is as stealthy as Yazi is focused...

Oi! Yazi is always focused! She just focuses on a bunch of stuff at the same time.

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

Stealth: 1d20 + 6 ⇒ (13) + 6 = 19


Male Human Gamemaster

(If that's everybody...)

The adventurers at the stream hold still, for the most part, while the gnoll hunters on the other side sneak forward.

A sound of movement from the paladin, however, make the Golden Ram stop his munching on the river vegetation, one ear flickering. The gnolls also stop, noticing the human party for the first time. They see Bartan and Rayhan, one in leather armor, one in robes.

ROUND ONE

Init:
Bartan: 1d20 + 4 ⇒ (12) + 4 = 16
Hajar: 1d20 + 1 ⇒ (11) + 1 = 12
Khayal: 1d20 + 6 ⇒ (9) + 6 = 15
Yazi: 1d20 + 2 ⇒ (18) + 2 = 20
Nasir: 1d20 + 3 ⇒ (11) + 3 = 14
Rayhan: 1d20 + 1 ⇒ (10) + 1 = 11
Gnolls: 1d20 + 0 ⇒ (14) + 0 = 14
Monsters: 1d20 + 2 ⇒ (18) + 2 = 20 (Golden Ram has Improved Initiative)

GM rolls:

1d100 ⇒ 54 attack
1d100 ⇒ 5 gnolls

The Golden Ram snorts, looking around, and takes off across the stream at the group of gnolls! It manages to reach the first beast-man,
Trample CMB save DC 21: 1d20 + 3 ⇒ (10) + 3 = 13 Dmg: 1d8 + 10 ⇒ (8) + 10 = 18
killing him underfoot.

(Yazi, Bartan, Khayal, Gnolls, Nasir, Hajar, Rayhan)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Poor Fluffies..." Yazi says, letting out a sigh.

"Should we help the Lambchop or the Fluffies?"


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

"I think our goal here is to CATCH the ram, my dear Yazi, so helping it defeat the gnolls may be the better option. We wouldn't want it to be killed by an errant gnoll sword."

Bartan moves forward and casts shield on himself, with not enough movement available to engage the gnolls yet.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal will begin to move toward the gnolls, his kukris in hand. Is this light undergrowth (2X movement) or heavy undergrowth (4X movement)?


Male Human Gamemaster

(Light)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Gotcha." Yazi responds before moving in alongside Khayal.

Double Move... I miss my other shoes :(


Male Human Gamemaster

The oldest gnoll in the back (purple) barks out a command.

in Gnoll:

"Scatter! Watch out for its' breath!"

The gnolls dodge left and right, moving out of the Golden Ram's way.

(Nasir, Hajar, Rayhan)


Male Human Gamemaster

(Nasir, Hajar, Rayhan?)


HP: 45 | AC: 16/12/15; CMD: 14 | F: + 5; R: +4; W: +10| Initiative +5 Rayhan's Spellbook and Spells

Ugh sorry.

Rayhan draws his Wand of Magic Missile.

Yazi dear, are you sure you want to "capture" the Ram....that route seems...improbable. Rayhan moves to further distance himself from the Ram.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar frowns at the Ram Were we to capture the beast? Or slay it?

Hajar asks for Sarenrae's Divine Favor and he moves towards the Ram.

+2 Luck Bonus to attacks and Damage

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"I'unno." Yazi simply says with a shrug of her shoulders to the men's inquiries.


Male Human Gamemaster

ROUND TWO

Init:
Bartan: 1d20 + 4 ⇒ (5) + 4 = 9
Hajar: 1d20 + 1 ⇒ (7) + 1 = 8
Khayal: 1d20 + 6 ⇒ (9) + 6 = 15
Yazi: 1d20 + 2 ⇒ (16) + 2 = 18
Nasir: 1d20 + 3 ⇒ (1) + 3 = 4
Rayhan: 1d20 + 1 ⇒ (8) + 1 = 9
Gnolls: 1d20 + 0 ⇒ (3) + 0 = 3
Monsters: 1d20 + 2 ⇒ (14) + 2 = 16

(Yazi, Monsters, Khayal, Rayhan, Bartan, Hajar, Nasir, Gnolls)

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

Round 1 action

Nasir activates the magic of her slippers quickly making her way through the brush toward the ram.

Move action to activate Featherstep slippers (ignore difficult terrain for 10 minutes). Move 30 ft

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi continues moving toward the Gnolls.

Double Move.


Male Human Gamemaster

The Golden Ram screeches to a halt, and it breathes golden fumes at the gnolls around it! One of the gnolls is caught in the billowing cloud.

Fortitude Save DC 21 vs. Petrification: 1d20 + 4 ⇒ (20) + 4 = 24

The gnoll manages to shake off the effect.

(Khayal, Rayhan, Bartan, Hajar, Nasir, Gnolls)

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

Spellcraft: 1d20 + 10 ⇒ (5) + 10 = 15


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal continues moving forward, kukris still in his hands. On phone, moving to H2


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan double-moves forward, trying to determine what the function of the billowing cloud coming from the ram's mouth might be. I know you gave us that it's petrification out of character, but Bartan doesn't know that...
Kn.Arcana: 1d20 + 9 ⇒ (2) + 9 = 11


Male Human Gamemaster

for Nasir and Bartan:

You can't identify the spell being cast from the magical animal, but you have heard of magical animals with breath weapons, often fatal ones.

(Rayhan, Hajar, Gnolls)


HP: 45 | AC: 16/12/15; CMD: 14 | F: + 5; R: +4; W: +10| Initiative +5 Rayhan's Spellbook and Spells

Rayhan calls out Be wary. This beast is more than it seems

Kn:arcana?: 1d20 + 20 ⇒ (13) + 20 = 33


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar continues forward 40' movement


Male Human Gamemaster

for Rayhan:

The breath weapon the Golden Ram is using is similar to the petrifying breath weapon of the gorgon, a flesh-and-bone beast that resembles a construct. The petrification would be temporary, if that is any consolation.

So if Nex took a gorgon and modified it to be the Golden Ram, then like a gorgon, it would primarily attack like a bovine bull of that size, but Nex would likely put several magical aids into his creature, such as magical immunity, the water walk you have already seen, etc. Dispel magic against an archwizard's personal creature would doubtless only last seconds before its' amplified magic being renewed.

Massive damage would be the best course of action. Give the Golden Ram any opening, and it will flee or attack. Surround it.

The gnolls all throw spears at the Golden Ram.
Spear: 1d20 + 1 ⇒ (15) + 1 = 16
Spear: 1d20 + 1 ⇒ (19) + 1 = 20
Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Spear: 1d20 + 1 ⇒ (1) + 1 = 2
Two wooden spears bounce off the golden hide of the massive sheep, two flying wildly.

ROUND THREE

Init:
Bartan: 1d20 + 4 ⇒ (15) + 4 = 19
Hajar: 1d20 + 1 ⇒ (19) + 1 = 20
Khayal: 1d20 + 6 ⇒ (2) + 6 = 8
Yazi: 1d20 + 2 ⇒ (12) + 2 = 14
Nasir: 1d20 + 3 ⇒ (9) + 3 = 12
Rayhan: 1d20 + 1 ⇒ (4) + 1 = 5
Gnolls: 1d20 + 0 ⇒ (9) + 0 = 9
Monsters: 1d20 + 2 ⇒ (18) + 2 = 20 (Golden Ram has Improved Initiative)

The Golden Ram snorts and paws the ground, breathing its' golden breath again at the gnolls. This time two are caught in the billowing clouds.
Green gnoll Fortitude Save DC 21 vs. Petrification: 1d20 + 4 ⇒ (1) + 4 = 5
Red gnoll Fortitude Save DC 21 vs. Petrification: 1d20 + 4 ⇒ (20) + 4 = 24

Once again, the older-looking gnoll shrugs off the magical cloud, but his companion is not so fortunate: his limbs stiffen, and the beast-man becomes a golden statue! (Green gnoll has turned to Gold gnoll.)

(Hajar, Bartan, Yazi, Nasir, Gnolls, Khayal, Rayhan)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Ooooo, Commandant Fluffypaws might have a friend coming..." Yazi remarks upon seeing the now golden Gnoll while she keeps moving forward.

Double move again, her peice hasn't been moved this who combat to my knowledge so I believe I have her moved correctly.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal charges the Yellow gnoll slicing with his kukri. kukri: 1d20 + 19 + 2 ⇒ (5) + 19 + 2 = 261d4 + 11 ⇒ (3) + 11 = 14


Male Human Gamemaster

(You're attacking a gold statue, Khayal? Just making sure.)

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