Guardians of Golarion (Inactive)

Game Master Matt Adams 259

After years apart, a once close team of heroes reunites to avenge their honor and the death of their beloved leader, Lady Sapphire.


201 to 250 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

perception:1d20 + 6 ⇒ (4) + 6 = 10 To actually realize it's Ransaq and hence know the target has been 'handled'.


Will save: 1d20 + 1 ⇒ (14) + 1 = 15
She is charmed.
Cha check: 1d20 + 1 ⇒ (13) + 1 = 14
I was just doing my job. she says.

What does Conceal Thoughts do?

Andy can tell that this is Ransaq.


Spells Active: Darkvision(12 Hrs.), Mage Armor(12 Hrs.), Overland Flight(12 Hrs.), Penumbra, Prying Eyes: 14 Eyes(12 Hours) Halfling Shadow Sorceror(Umbral) 11 | HP 56/56 | AC 18(22) | T 15(19) | FF 13(17) | Fort 10 | Ref 14 | Will 14
Skills:
(3/Lvl)Diplomacy 18, Perception 17, Pro: Woodworker 12, Spellcraft 15, Stealth 34, UMD 19
| Init 7 | Move 30, Fly 40'

I will follow behind quietly and keep looking around for trouble.

Perception: 1d20 ⇒ 14

Stealth: 1d20 + 15 ⇒ (12) + 15 = 27


With the current target aquired, Andy quickly begins to circle back towards the museum.

Know Local:1d20 + 1 ⇒ (14) + 1 = 15(If I were a bad guy.........Where would I be being 'Bad' right now....)


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Conceal Thoughts will grant me a +10 to bluff vs someone trying to discern my true intentions, just in case;) Also grants a bonus to saves if someone tries to read my mind, though I doubt that would be an issue here.

"Harassing a woman for doing her job? I guess it's true then, chivalry is dead." Ransaq pauses for a moment and looks around. "So what were you trying to accomplish? I'm pretty resourceful ya know, maybe I can help."


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Sense Motive: 1d20 + 1 ⇒ (12) + 1 = 13

Seeing that Ransaq's handling whatever's going on and that Dimitrious is providing backup, Adalric heads back to the museum.

Stealth: 1d20 + 11 ⇒ (15) + 11 = 26
Perception: 1d20 + 9 ⇒ (18) + 9 = 27

Scarab Sages

Drow Sorcerer(serpentine)/Summoner(master summoner) 2 - HP: 20/20, - AC: 13/17/T: 13/FF: 10/14 - Perception: +3 F: +1/R: +3/W: +4[+8] - CMB: +0 - CMD: 13, Speed: 30ft - Init +3

Azrin decides to play it cool and keep trying to tail them.
Stealth: 1d20 + 5 ⇒ (4) + 5 = 9
But since he continues to fail utterly, he breaks off and leaves, not wanting to spoil the apparent plan.


Dimitrious Black and Adalric successfully tail Ransaq and the mysterious woman.

Ransaq's Cha check: 1d20 ⇒ 14
Woman's Cha check: 1d20 + 1 ⇒ (9) + 1 = 10

I was checking out the security around the museum. Y'know. Inspecting it. I'm an inspector.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Ha! Nice save lady. Lol

"I see. So how's it look from where you're standin? Most people think the wards to be impenetrable. They'd be surprised if they knew the truth."
Bluff: 1d20 + 17 ⇒ (13) + 17 = 30 You may want to read Conceal Thoughts. If I'm using it wrong then subtract 10 from this result.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Actually, I'd said I was heading back to the museum to look around. I figured Ransaq and Dimitri will be fine alone.


Perception:1d20 + 6 ⇒ (16) + 6 = 22

Andy continues to wander around and 'peruse' things at the Museum.


Male Human Barbarian 1

Sorry bout my absence, had a crazy weekend. Do we have some sort of signal whistle or other...gathering call?

Marian follows behind the captain, packing his pipe. He looks around wondering what the lot of them should do to keep busy while Ransaq has his friendly chat with this young woman.

Well, no doubt the museum's tied up for the rest of the day...I suggest a regrouping and a drink before we hunt down more leads, just to get the boys on the same page.

Perception: 1d20 + 10 ⇒ (19) + 10 = 29

Keepin' an eye out for bad guys and pickpcokets...


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

@DM I did get some confirmation off the boards that I was using conceal thoughts correctly


Spells Active: Darkvision(12 Hrs.), Mage Armor(12 Hrs.), Overland Flight(12 Hrs.), Penumbra, Prying Eyes: 14 Eyes(12 Hours) Halfling Shadow Sorceror(Umbral) 11 | HP 56/56 | AC 18(22) | T 15(19) | FF 13(17) | Fort 10 | Ref 14 | Will 14
Skills:
(3/Lvl)Diplomacy 18, Perception 17, Pro: Woodworker 12, Spellcraft 15, Stealth 34, UMD 19
| Init 7 | Move 30, Fly 40'

I will continue to follow Ransaq and keep an eye out for trouble

Perception: 1d20 ⇒ 8

Stealth: 1d20 + 15 ⇒ (3) + 15 = 18


So Ransaq is talking to the woman while Dimitrious is watching in the shadows.

The wards are well-placed and effective. Their main problem is the speed at which they can be set.

Adalric and the captain are heading back to the museum which is now empty as the guards go through each of the five floors to check all the wards.

What are Marian and Azrin going to do since everyone else is busy?

Scarab Sages

Drow Sorcerer(serpentine)/Summoner(master summoner) 2 - HP: 20/20, - AC: 13/17/T: 13/FF: 10/14 - Perception: +3 F: +1/R: +3/W: +4[+8] - CMB: +0 - CMD: 13, Speed: 30ft - Init +3

Azrin heads back to the museum to join the others.

-Posted with Wayfinder


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"What do you mean?"


I mean that five stories is a big place. It costs a lot of money or magic to get everything working once something has been set off. The woman says. It isn't very efficient.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"I see. So exactly how long does it take to get everything working again once its been set off?"

Uh oh, I think I might have something here:)


Upwards of three hours on a false alarm she says. But if something actually did happen, it could easily be over 5. You've heard about their construct soldiers correct? Imagine how hard it is to repair a small army of them. Not to mention paying wizards to recast expired spells, though most of them do have permanency in play.


Spells Active: Darkvision(12 Hrs.), Mage Armor(12 Hrs.), Overland Flight(12 Hrs.), Penumbra, Prying Eyes: 14 Eyes(12 Hours) Halfling Shadow Sorceror(Umbral) 11 | HP 56/56 | AC 18(22) | T 15(19) | FF 13(17) | Fort 10 | Ref 14 | Will 14
Skills:
(3/Lvl)Diplomacy 18, Perception 17, Pro: Woodworker 12, Spellcraft 15, Stealth 34, UMD 19
| Init 7 | Move 30, Fly 40'

I will continue tailing our perp, whilst keeping an eye out for trouble

Perception: 1d20 ⇒ 5

Stealth: 1d20 + 15 ⇒ (7) + 15 = 22

Adalric would be a lot better at this


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

What's going on at the museum?


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"Wow" Ransaq displays a curious look on his face. "How do you fall into this line of work anyway? Does the museum hire you directly or do you work through a third party?"


The museum is shut down for the time being as the guards go through and check the museum for intruders after that false alarm. At least, that's what they're telling the people who ask.

I'm from an independent contractor.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"I see. So yur on yur way to report to them now then?"


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Adalric will track down Cap and Azim. "I wasn't even inside the place when the alarms started going off, so don't blame me. (*grin*) What happened? And who's that lady the others are following?"


Andy shrugs in response to Adalric's question, even as he moves to begin checking the perimeter of the museum.

"Nope, no idea. Just, something about her seemed odd and when she noticed me noticing her? She began evading. Ran seems to have her in tow for now. We'll see what he comes up with."

Andy, however, has his attention fixed upon the building and its perimeter for now.

Perception:1d20 + 6 ⇒ (18) + 6 = 24


Andy sees nothing around the perimeter of the building.

I am, says the white haired woman. But they wouldn't like you following me there. Rival companies and all.


*Nods* Thank you master DM.

Andy continues to carefully peruse the museum for quite some time....At least for as long as there are people bustling about on the streets for him to mingle with.

His purpose is, as it has been, two fold. To watch the building for signs of people/miscreants doing/preparing to do something and also to try and watch for people 'Just watching'...

Though, as evening draws closer he makes it known to those of the group still about that he's going to return to their arraigned meeting place.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"Well I don't aim ta cause ya bad business," Ransaq glances around "and it appears yur safe now, so I guess I'll be on my way. You take care miss." Ransaq flashes her a quick smile and walks away.

He heads back to the museum to see who's there. When he sees Andy and Adalric, he approaches. "Afternoon gents. Where's Azrin?"

Edited a few times lol, I think I got it right now


Spells Active: Darkvision(12 Hrs.), Mage Armor(12 Hrs.), Overland Flight(12 Hrs.), Penumbra, Prying Eyes: 14 Eyes(12 Hours) Halfling Shadow Sorceror(Umbral) 11 | HP 56/56 | AC 18(22) | T 15(19) | FF 13(17) | Fort 10 | Ref 14 | Will 14
Skills:
(3/Lvl)Diplomacy 18, Perception 17, Pro: Woodworker 12, Spellcraft 15, Stealth 34, UMD 19
| Init 7 | Move 30, Fly 40'

*As Ransaq is leaving, I will make my presence known to him*

So we heading back?


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Dimitrious Black wrote:

*As Ransaq is leaving, I will make my presence known to him*

So we heading back?

Ransaq slows for just a moment to address Dimitri as he passes. "Keep an eye on her. Find out everything you can about the people she's about to meet with. I'm fairly certain they're the thieves we pursue. When your finished we'll be waiting for you at the inn."

Scarab Sages

Drow Sorcerer(serpentine)/Summoner(master summoner) 2 - HP: 20/20, - AC: 13/17/T: 13/FF: 10/14 - Perception: +3 F: +1/R: +3/W: +4[+8] - CMB: +0 - CMD: 13, Speed: 30ft - Init +3
Ransaq wrote:
He heads back to the museum to see who's there. When he sees Andy and Adalric, he approaches. "Afternoon gents. Where's Azrin?"

"Right here." Azrin says from behind Ransaq. "I attempted to follow, but things went... poorly."


Spells Active: Darkvision(12 Hrs.), Mage Armor(12 Hrs.), Overland Flight(12 Hrs.), Penumbra, Prying Eyes: 14 Eyes(12 Hours) Halfling Shadow Sorceror(Umbral) 11 | HP 56/56 | AC 18(22) | T 15(19) | FF 13(17) | Fort 10 | Ref 14 | Will 14
Skills:
(3/Lvl)Diplomacy 18, Perception 17, Pro: Woodworker 12, Spellcraft 15, Stealth 34, UMD 19
| Init 7 | Move 30, Fly 40'
Ransaq wrote:
Ransaq slows for just a moment to address Dimitri as he passes. "Keep an eye on her. Find out everything you can about the people she's about to meet with. I'm fairly certain they're the thieves we pursue. When your finished we'll be waiting for you at the inn."

Very well, I will do my best. See if Adalric could come along his skills would do us well

*I will follow the woman to wherever she heads to*

Stealth: 1d20 + 15 ⇒ (14) + 15 = 29


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

"It's no matter. Our sneaky halfling friend continues pursuit. I told him when he's finished that we'd meet him at the inn. He requested Adalric join him." He looks at Adalric, "I can take you to where I saw him last if you can track him from there." Ransaq pulls out a cigar, lights it and takes a puff. "The woman was sent by a third party to inspect security. Its a pretty obvious wager who'd be interested in paying for such information. She's on her way to meet them now."


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Adalric smacks his forehead with an open palm. "Looks like I picked the wrong group to talk to. I hadn't realized you were coming back here so soon. All right, lead me back to where you left her, and I'll try to pick up the trail again. Hopefully Dimitri managed to leave a marker or two."

From an outside perspective, this is actually rather funny. We're setting off alarms, splitting the party, subtly interrogating people, following/not following people. Our original plan's been completely derailed. ;-)


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

lol, yeah for sure. that's what happens though. stuff pops up and you gots ta stop and take a look. we can still continue to pursue the original plan after this though

Ransaq leads Adalric to the point he last saw Dimitrious. "Be careful, we don't yet know who we're dealing with. A little recon is all we need right now. I'll wait for you guys at the inn."


Perception: 1d20 + 1 ⇒ (13) + 1 = 14

Dimitrious follows the woman to a secluded club in the downtown district. She shows something on her arm at the door and they let her in. You see the door is manned by a black bearded dwarf with yellow, reptilian eyes.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Dimitri's on vaca until the 18th


If the museum seems to be settling down/locking u for the night Andy will begin trying to rejoin the group.


Right.

Aldaric catches up with Dimitrious just in time to see the woman enter the building. He also sees black bearded dwarf with the yellow reptilian eyes act as the bouncer.

Andy returns to meet up with the group.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Perception: 1d20 + 9 ⇒ (16) + 9 = 25

Are there any alternative entrances?


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Ransaq looks at the three standing next to him. "To the inn then?"

Scarab Sages

Drow Sorcerer(serpentine)/Summoner(master summoner) 2 - HP: 20/20, - AC: 13/17/T: 13/FF: 10/14 - Perception: +3 F: +1/R: +3/W: +4[+8] - CMB: +0 - CMD: 13, Speed: 30ft - Init +3

"I have no objection."


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Ransaq makes his way back to the inn. When he arrives he orders an ale to drink while he waits.


Adalric-There are side entrances all along the perimeter of the museum and a couple of fire escape ladders from the second and third floors, but nothing on the top two levels.

The group finally pulls back together at the inn. As the day gets darker and the sun passes behind the rooftops of the city buildings, the inn begins to get fuller, for at midnight, the week of festivities begins. In the evening and dinner hours, the cooks of the inn begin setting out their wines and ales. Food pours nonstop from the kitchen in the back, delicacies of all sorts from across the inner sea. Patrons try to sample a preview of the food and drink but are swatted away by the barkeep and cleaning woman.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I think Adalric was asking about the building the woman went into.

Also, it may be better to talk to our black market connection before it gets late. Thoughts?


Ahh. I think you're right.
There are several covered windows and a single cellar door that's chained shut. However, you might be able to pick the lock if you were fast.


Male Human Barbarian 1

Mary follows Ransaq's lead back to the inn, grinning happily as he sets down his armaments, orders a pint, and soaks in the evening glow. After a while he turns to a stranger

"Scuse me there, sir (Madame), but I'm from far out of town, you see. Would you mind cluin' me in as to what this week of festivities is for?"


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Disable Device: 1d20 + 13 ⇒ (6) + 13 = 19
Stealth: 1d20 + 11 ⇒ (18) + 11 = 29

"Cover me, Dimitri." Once the coast is clear, Adalric moves to the cellar door and tries to pick it.

201 to 250 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Guardian of Golarion Gameplay All Messageboards

Want to post a reply? Sign in.