| Menrozzar Vyrlock |
Oh, whoops. I meant to show that as "drawing the weapon while he moved", and then attacking.
| Bupkis |
Bupkis steps forwards and sends a sling bullet hurtling towards the closest grumbler. But his aim isn't the greatest.
Telekinetic Blast, Inspire Courage, PBS: 1d20 + 12 + 1 + 1 ⇒ (3) + 12 + 1 + 1 = 17
Bludgeoning Damage, Inspire Courage, PBS: 3d6 + 11 + 1 + 1 ⇒ (4, 1, 2) + 11 + 1 + 1 = 20
It's good to finally have Precise Shot. :)
| Daseem |
Hugging the edge of the wall, Daseem approached the Giant with some caution.
There was only two and he didn't want to get injured until longer odds allowed him to go mano-a-mano with one of the giants. That was the thing the bards sung of, not nasty little combats like this. Best thing was to strike the wounded giant down mercilessly so that's what Dasewem did, circling with Ivan before lashing out with an overhead chop!
Move action: Move into a flank. The giant might have an AOO left, if so Daseem's AC is 19 currently.
Standard action: Standard attack with power attack, flank and inspire.
Greatsword: 1d20 + 8 + 2 + 1 ⇒ (19) + 8 + 2 + 1 = 30
Greatsword (reroll): 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23Damage: 2d6 + 12 + 1 ⇒ (1, 6) + 12 + 1 = 20
| Foxy Quickpaw |
The giant brings his club down on Daseem a last time, before all life leaves him. Sapped by the blade hand of Gorum's servant. But Daseem simply steps out of the way of the giant's blow before sticking the blade into the giant up to the haft.
Club: 1d20 + 14 ⇒ (1) + 14 = 152d8 + 10 ⇒ (1, 8) + 10 = 19
Giant(+)
Ivan, Menrozzar, Bupkis, Amira <--
Giant
Dasem
| Bupkis |
Bupkis moves into the room, around the fallen giant, and shoots a bullet at the remaining giant. He fleetingly wonders whether this one is truly bad, but concentrates on the task at hand.
Telekinetic Blast, Inspire Courage, PBS: 1d20 + 12 + 1 + 1 ⇒ (13) + 12 + 1 + 1 = 27
Bludgeoning Damage, Inspire Courage,PBS: 3d6 + 11 + 1 + 1 ⇒ (2, 4, 1) + 11 + 1 + 1 = 20
| Ivan "The Mountain" Ironbrow |
Ivan stands firm and takes the blows upon his shield, his arm going a little numb from the impact, but the shield holds firm. He chuckles to himself, the numbness felt good. He moves to slam his hammer into the remaining giants knee cap.
hammertime PA,FE,flank: 1d20 + 10 + 2 + 1 + 1 + 2 ⇒ (5) + 10 + 2 + 1 + 1 + 2 = 21 dunno if I can flank or not? subtract 2 from total if not.
damage,PA,FE: 2d6 + 10 + 2 + 1 + 1 ⇒ (4, 6) + 10 + 2 + 1 + 1 = 24
AC 34 vs big dumbo now.
| Menrozzar Vyrlock |
Menrozzar charges and swings at the giant.
Attack, bloodrage, charge, PA: 1d20 + 9 + 2 + 2 - 2 ⇒ (2) + 9 + 2 + 2 - 2 = 13
| Foxy Quickpaw |
Menrozzar stumbles over something on the ground and misses with his hammer.
The giant decides, that Ivan is the biggest threat. But as hitting him didn't work at all, he tries to dismantle him.
Sunder: 1d20 + 15 ⇒ (15) + 15 = 302d8 + 10 ⇒ (2, 1) + 10 = 13
Sunder: 1d20 + 10 ⇒ (18) + 10 = 282d8 + 10 ⇒ (2, 5) + 10 = 17
10HP damage vs. Full Plate after hardness.
Dasem, Ivan, Bupkis, Amira, Menrozzar <--
Giant(20)
| Menrozzar Vyrlock |
Menrozzar swings again, roaring in frustration.
Attack, bloodrage, inspire, PA: 1d20 + 9 + 2 + 1 - 2 ⇒ (15) + 9 + 2 + 1 - 2 = 25
Damage, bloodrage, inspire, PA: 1d12 + 4 + 3 + 1 + 6 ⇒ (12) + 4 + 3 + 1 + 6 = 26
| Bupkis |
Unsure of whether his sling bullet was effective, Bupkis draws out a crossbow bolt this time, and shoots it at the Giant.
Telekinetic Blast, Inspire Courage, PBS: 1d20 + 12 + 1 + 1 ⇒ (10) + 12 + 1 + 1 = 24
Bludgeoning Damage, Inspire Courage,PBS: 3d6 + 11 + 1 + 1 ⇒ (4, 3, 1) + 11 + 1 + 1 = 21
| Ivan "The Mountain" Ironbrow |
does the giant have improved sunder? armor has 50hp left. I think.
HAHAH! Ye dumb oaf, ye think ye can harm dwarvencraft!? Ivan shouts as the giant attempts to harm his armor. That said, the fact the giant dared to touch his fathers armor enraged him further.
hammertime: 1d20 + 10 + 2 + 1 + 1 ⇒ (14) + 10 + 2 + 1 + 1 = 28
damage: 2d6 + 10 + 2 + 1 + 1 ⇒ (6, 1) + 10 + 2 + 1 + 1 = 21
| Foxy Quickpaw |
The hit from Ivan is too much for the giant to take. He falls over, dying like his companion.
Combat over.
Besides the obvious stuff, one of the giants has a collection of shiny gems in his pouch and some magical items, he probably had no clue what they are. Just as you if you have no spellcraft, or such
2xgreatclub,
2xhide armor,
Coins 31 pp, 280 gp, 380 sp, 900 cp
Amber (130 gp)
Azurite (10 gp)
Citrine (45 gp)
Lapis Lazuli (8 gp)
Peridot (55 gp)
Topaz (650 gp)
Zircon (45 gp)
Potion of Stabilize
Scroll of Returning Weapon
Scroll of Sun Metal
Wand of Cure Light Wounds
| Daseem |
D'oh was about to post. Daseem turned to charge the remaining giant but Ivan got there first and the beast shook the floor when it fell. Daseem shrugged and stayed rifling through their belongings.
Anyone hurt?
| Bupkis |
The first giant hit Ivan with a natural 20, for 16 damage (not sure if that was on his armor or not).
Bupkis searches the giants and declares, "Shinies!"
Then he looks around the room, to check what else might be here.
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
| Foxy Quickpaw |
Besides the obvious there is nothing to be found. The obvious things are two more large double doors, and the opening in the wall, with a drawbridge leading to a freestanding stone staircase in the inner ward of the fort. This open courtyard is overgrown with thick vegetation. In the center of it, four ogres had some fun torturing an orc. But now they are on their way to the stairs leading up to your position. Repeatedly banging on a dwarf in iron with a greatclub isn't exactly stealthy.
| Menrozzar Vyrlock |
Menrozzar had stopped raging, but at the news fires were on their way, he began trying to catch his breath.
Not sure how long we have, but Menrozzar is fatigued for 2 rounds.
| Daseem |
I assume they're coming up the ramp/stairs.
Gleefully noting the approaching giants, Daseem snarled with fierce joy, "Gorum smiles upon us!" He moved to the north western corner ready to strike when the first one came through!
Depending on how much time there is before the giants arrive, Daseem will cast War Mind (his 1st level blessing) to bump AC by 1, and ideally also cast Ironskin to bump it up by another 4. If there's 3 rounds he'll ready an action to strike the first one through the door.
| Bupkis |
Bupkis moved into position. The ogres seemed intent on violence, so he shot a crossbow bolt at the lead one.
Telekinetic Blast: 1d20 + 12 ⇒ (4) + 12 = 16
Piercing Damage: 3d6 + 11 ⇒ (5, 6, 1) + 11 = 23
+1 to hit and damage if the lead ogre is within 30 ft.
| Ivan "The Mountain" Ironbrow |
Ivan moves to the for front, throwing away any pretense of stealth. He slams his shield with his hammer.
Ye here tha' ringin'? It be the bell tollin' for ye! come an' get yer all ye can eat Iron dwarf buffet!
taking total defense action until they close within 20ft.
| Foxy Quickpaw |
The ogres come up the stairs, the first one catches a bolt to the neck. Storming further anyway the badly wounded giant runs into Daseem's blade and falls off the drawbridge into the ward.
The second one makes it up to the point where he or she - hard to tell, as both sexes are equally ugly to the human eye - can swing their large ogre hook at Daseem who is in front.
Hook: 1d20 + 7 ⇒ (18) + 7 = 252d8 + 7 ⇒ (5, 1) + 7 = 13
Due to the bottlenexk situation, the other ogres can't do anything.
Map is set up accordingly
Party <--
| Bupkis |
Bupkis sidesteps to make room for Menrozzar to move up, and then shoots a bolt around the corner at the foolish lead ogre.
Telekinetic Blast, PBS: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 Not sure if the ogre would have any cover or not.
Piercing Damage, PBS: 3d6 + 11 + 1 ⇒ (6, 1, 4) + 11 + 1 = 23
Crit confirm: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31
Extra crit damage, PBS: 3d6 + 11 + 1 ⇒ (5, 5, 3) + 11 + 1 = 25
| Daseem |
I was actually intending to stand where Bupkis is. Oh well :)
As the lumbering ogres pounded up the stairs, Dasseem saw an opening and would cut the lead one deeply, if only he could get past that oversize hook. This was going to hurt! Gritting his teeth Daseem cried "GORUM!" as the hook smashed into him and then he was past and he rammed his blade towards the Ogre's unprotected belly!
He's using 1 fervor to cast Fate's Favored as a swift action.
Full round action.
Greatsword: Power attack, Orphaned by Giants, Fate's Favored, vital strike: 1d20 + 10 + 1 - 2 + 3 ⇒ (12) + 10 + 1 - 2 + 3 = 24
Greatsword (reroll): 1d20 + 10 + 1 - 2 + 3 ⇒ (5) + 10 + 1 - 2 + 3 = 17Damage: 4d6 + 6 + 6 + 3 ⇒ (2, 3, 5, 1) + 6 + 6 + 3 = 26
He then stepped back to allow Menrozzar and Ivan a chance to have at the Ogre!
5' step west.
| Foxy Quickpaw |
You're the only one who told to do a ready attack. And to do that a five foot step was needed. I didn't take Daseem for one to hide away, when the option to strike shows up. ;)
After Daseem has performed another worship to Gorum, there isnn't much left of the ogre for the others. But behind you the door flies open. An even uglier creature makes way for two things that look like lions, with a spiked tail and stumps of leathery wings.
One of them charges out at Menrozzar.
Bite: 1d20 + 10 ⇒ (19) + 10 = 291d8 + 5 ⇒ (7) + 5 = 12
Claw: 1d20 + 10 ⇒ (2) + 10 = 122d4 + 5 ⇒ (4, 2) + 5 = 11
Claw: 1d20 + 10 ⇒ (7) + 10 = 172d4 + 5 ⇒ (1, 4) + 5 = 10
AoO?
The other one throws a volley of spikes.
@Bupkis
Spike: 1d20 + 8 ⇒ (18) + 8 = 261d6 + 5 ⇒ (2) + 5 = 7
@Ivan
Spike: 1d20 + 8 ⇒ (8) + 8 = 161d6 + 5 ⇒ (1) + 5 = 6
@Daseem
Spike: 1d20 + 8 ⇒ (20) + 8 = 281d6 + 5 ⇒ (3) + 5 = 8
@Shrek
Spike: 1d20 + 8 ⇒ (11) + 8 = 191d6 + 5 ⇒ (6) + 5 = 11
Spike Confirm: 1d20 + 8 ⇒ (6) + 8 = 141d6 + 5 ⇒ (4) + 5 = 9
After the hit with the spike the third ogre also goes the way of all ogres, down into the ward. The last ogre uses the opportunity to step up and swing his hook at Menrozzar.
Hook: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 212d8 + 7 ⇒ (4, 6) + 7 = 17
Bupkis, Daseem
Ivan, Amira, Menrozzar <--
Manticore, Manticore, Ogrekin, Ogre
| Menrozzar Vyrlock |
AoO: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d12 + 4 ⇒ (12) + 4 = 16
Menrozzar is not pleased that Daseem had given them away so the alarm was raised. Now they would have to fight the entire fort, most likely. Ivan's banging on his shelf like a drum didn't help either. Now, two winged things were trying to maul him. Roaring in anger and frustration, Menrozzar drops his hammer and lays into the winged creature with his claws.
Claw 1, bloodrage, PA: 1d20 + 9 + 2 - 2 ⇒ (12) + 9 + 2 - 2 = 21
Damage: 1d8 + 3 + 2 + 4 ⇒ (3) + 3 + 2 + 4 = 12
Claw 2, bloodrage, PA: 1d20 + 9 + 2 - 2 ⇒ (13) + 9 + 2 - 2 = 22
Damage: 1d8 + 3 + 2 + 4 ⇒ (8) + 3 + 2 + 4 = 17
| Daseem |
Menrozzar the ogres were already on the way up, that's why Daseem moved :)
| Foxy Quickpaw |
Ivan keeps smashing kneecaps. He hits the knee so hard, that it is found outside the fort. The ogre dies a quick death.
Hammer: 1d20 + 10 + 2 + 1 + 1 ⇒ (20) + 10 + 2 + 1 + 1 = 342d6 + 10 + 2 + 1 + 1 ⇒ (2, 4) + 10 + 2 + 1 + 1 = 20
Crit Confirm: 1d20 + 10 + 2 + 1 + 1 ⇒ (20) + 10 + 2 + 1 + 1 = 344d6 + 28 ⇒ (2, 4, 3, 4) + 28 = 41
The crippled manticare is hit hard by Menrozzar, but keeps attacking him with all it's ferocity.
Bite: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 5 ⇒ (4) + 5 = 9
Claw: 1d20 + 10 ⇒ (11) + 10 = 212d4 + 5 ⇒ (2, 2) + 5 = 9
Claw: 1d20 + 10 ⇒ (17) + 10 = 272d4 + 5 ⇒ (1, 1) + 5 = 7
The other manticore pounces at Amira.
Bite: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 5 ⇒ (5) + 5 = 10
Claw: 1d20 + 10 ⇒ (19) + 10 = 292d4 + 5 ⇒ (3, 4) + 5 = 12
Claw: 1d20 + 10 ⇒ (20) + 10 = 302d4 + 5 ⇒ (4, 3) + 5 = 12
Confirm: 1d20 + 10 ⇒ (20) + 10 = 302d4 + 5 ⇒ (4, 3) + 5 = 12
Amira disappears under the large beast and her encouraging chants stop. The Ogrekin closes the doors.
Bupkis, Daseem, Ivan, Amira(dying), Menrozzar <--
Manticore, Manticore
| Bupkis |
Bupkis cries, "Amira!" He rushes over to the fallen halfling and desperately tries to revive her.
Kinetic Healer (Amira): 3d6 + 11 ⇒ (2, 6, 4) + 11 = 23
Bupkis accepts the burn, restoring 6 points to his Force Ward as well.
| Menrozzar Vyrlock |
Menrozzar continues trying to kill the manticore before him.
Claw 1, bloodrage, PA: 1d20 + 9 + 2 - 2 ⇒ (16) + 9 + 2 - 2 = 25
Damage, bloodrage, PA: 1d8 + 3 + 2 + 4 ⇒ (4) + 3 + 2 + 4 = 13
Claw 2, bloodrage, PA: 1d20 + 9 + 2 - 2 ⇒ (20) + 9 + 2 - 2 = 29
Confirm?: 1d20 + 9 + 2 - 2 ⇒ (3) + 9 + 2 - 2 = 12
Damage, bloodrage, PA: 1d8 + 3 + 2 - 2 ⇒ (4) + 3 + 2 - 2 = 7
| Daseem |
Daseem whipped round to face the Manticore that had shredded Amira. With a fierce cry he sprinted at the beast, "RRRAAAAGGH!"
Ignoring it's claws he performed a textbook thrust with his sword which sank up to the crossguard into its belly!
Keen Greatsword: Power attack, Fate's Favored, vital strike, inspire, charge: 1d20 + 10 - 2 + 3 + 1 + 2 ⇒ (17) + 10 - 2 + 3 + 1 + 2 = 31
Greatsword (reroll): 1d20 + 10 - 2 + 3 + 1 + 2 ⇒ (16) + 10 - 2 + 3 + 1 + 2 = 30Damage: 4d6 + 6 + 6 + 3 + 1 ⇒ (4, 4, 2, 6) + 6 + 6 + 3 + 1 = 32
Confirm?: 1d20 + 10 - 2 + 3 + 1 + 2 ⇒ (14) + 10 - 2 + 3 + 1 + 2 = 28Crit Damage: 2d6 + 6 + 6 + 3 + 1 ⇒ (4, 4) + 6 + 6 + 3 + 1 = 24
| Menrozzar Vyrlock |
Breathing heavily, Menrozzar retrieves his hammer and looks at the others. ”We need to get out of this room before they converge on us. Where did the manticores come from?”
| Bupkis |
"Amira needs more healing?" Bupkis asks. Suddenly hungry again, he takes out a snack and munches on it.
Depending on how many HP she's down, wand healing may be appropriate.
| Amira Ravenheart__ |
Still 13 points down.
"I could use some more healing. Will do that myself." Amira replies wiggling around under the manticore. After a few strenuous tries she gives up.
"Would someone lift that dead creature off me please?"
| Bupkis |
Despite his small size, Bupkis does his best to help get the dead manticore off of the halfling.
Strength (aid): 1d20 - 1 ⇒ (3) - 1 = 2
| Menrozzar Vyrlock |
Breathing heavily, Menrozzar attempts to lift the Manticore enough to get her out.
Strength, fatigue: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
| Daseem |
Daseem tried to help get the extremely heavy Manticore off poor Amira but he couldn't get a proper grip on it.
Strength: 1d20 + 3 ⇒ (6) + 3 = 9
His hands were slippery and when he started to heave, the things hind legs slipped through his fingers and he landed heavily on his back.
Strength: 1d20 + 3 ⇒ (8) + 3 = 11
He tried the front legs with much the same result.
Strength: 1d20 + 3 ⇒ (4) + 3 = 7
Shaking his head he announced, "Must p-pray... Our Lord in IRON! Free this w-woman so she may compose songs of glory in your name!"
He then dried his hands and tried again, "Hnnnnnnnng!" This time it seemed bro be working better as he attempted to lift enough of beast up so Amira could be dragged out.
Strength with guidance: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17