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Everyone still with this game?

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Still here. Don't tell anyone though. :P

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Still here as long as Paizo quits giving me errors or logging me out every time I post.

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The game seems to be stuck. Is it just the holidays?

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Probably the holidays.

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It's been almost 3 weeks and this isn't the first significant delay. I've posted in Flaxseed looking for a replacement GM.

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It's been almost 3 weeks and this isn't the first significant delay. I've posted in Flaxseed looking for a replacement GM.
Thanks for doing that.

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If you want a replacement go ahead, I'm still having issues with Paizo not posting for me enough that once this is done I'm done with PbP completely. It's that much of an aggravation for me to check back 15 mins after ever post to make sure that it is still there, and it still will drop off after that sometimes. There's no way you should be expected to know when the posts go up, and I shouldn't have to post 4-5 times to get it to stay (1-2 hours later).

Enora - Iconic |

So sorry for the issues! You are a great GM and if we somehow could solve the issue I would like to continue with you.
But if you really tried a lot, and this cannot be resolved and you are ok to hand the game over I am fine with that decision as well.
Thanks a lot!!

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Let me contact the rest of the VO team. Maybe they've heard of someone else having a similar issue that might know what to do.

GM Hawthwile |

Hello all! If you'll give me a day or two to read the module and read all of the progress you've made, I'm here to cover for GM Phoenix Kyten and get y'all to the finish line!
In the meantime, could everyone check in here to make sure we're all still ready to go?

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Thanks Hawthwile!

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"Yaiho here."

GM Hawthwile |

Alright, we've got three people ready to go, PMs sent to the other two, and a replacement GM who's (mostly) all caught up. Let's get things moving!

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GM you are correct on free actions. Surprised creatures cannot take any actions at all, even free.

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Healing Yaiho seems prudent at this point.
That said I need to give you the heads up. I'm going to travel for work from tomorrow to wednesday in the late evening, or thursday morning. Please bot Zhatara as you see fit while I'm absent.

Enora - Iconic |

As Enora studies the tome, the entire underground complex shakes slightly as if the walls are settling slightly. The Pathfinders look at each other in worry, but after several minutes of silence they relax.
So, we're about halfway done with the module. Woo!
What do you do?
Thanks for everything GM!
You are doing a superb job!

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Yeah. Agree with everyone. Thanks for the pick up and job.

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GM, Xiao's Perception is +8 and his initiative is +6 normally. It is only +10/+10 when he has heightened awareness active.

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I will be away at a convention Thursday through Sunday. Please bot as needed.

GM Hawthwile |

So this game has already been reported (which is good since GameDay VII was so last year). Have you already received Chronicle sheets for the module?

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Couldn't remember, so I looked and it doesn't look like we did. I at least don't have it in my file.

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No, we have not.

GM Hawthwile |

I'll type up the backstory of Fangwood Keep for you tomorrow and have Chronicle sheets ready to download. You're finally free! Woo!
If you have a moment (and energy), I'm always looking to improve my GMing and would love to hear your thoughts on:
- What went well?
- What was frustrating?
- What was fun?

GM Hawthwile |

First up, Chronicle Sheets!
In order to return to Sovyrian, the brainwashed Tessarael would need to devise her own means of interplanetary transport. With aid from Treerazer’s vile forces, she constructed a tower so she could focus on her research. As she performed her strange arcane experiments—many of which explored using the elven practices of druidism as a means of expedient travel— she added numerous chambers beneath the tower. It took years for her to acquire the necessary resources and build her machines, but eventually, by using a book of in nite spells procured by her demonic liege, she was able to fuel the arcane engine in the belly of her lair. Fusing the artifact with a sizable lypenaia tree from Sovyrian, Tessarael stepped through the tree and was sent hurtling across time and space. She did not arrive at Sovyrian as intended, however, and no one has seen or heard from the elven wizard since the strange incident.
After Tessarael’s failed attempt at space travel, her ruined arcane engine continued to produce random bouts of magical energy every several decades. Monsters and beings from the darkest corners of the multiverse were drawn in through temporary portals it created, but few were able to escape the subterranean chambers. The elements quickly eroded the rest of Tessarael’s fortress, and for years the ruins of her lair lay quiet on an unusually barren hillside along the Marideth River valley.
In 4648 AR, when the secessionists who would eventually form the nation of Nirmathas broke away from their avaricious rulers in Molthune, the Molthuni generals ordered the construction of Fangwood Keep, choosing the ruins of Tessarael’s tower as the location of their border fort. The Molthuni used the broken stone from her tower in constructing their castle, and unknowingly built it over Tessarael’s mysterious underground chambers, in which a powerful relic was entombed alongside her magical inventions.
Fangwood Keep has traded hands countless times in the persistent struggle between Nirmathas and Molthune. Ten years ago - the last time Molthune held the keep - a greedy Molthuni foot soldier named Pavo Vos was stationed there, and in searching through the keep’s oft-disregarded library, he discovered one of Tessarael’s long-forgotten tomes. Though badly weathered, the magically preserved pages of the diary revealed there had once been a great artifact under this tower, and Vos decided to claim the rare item for himself. Before he could accomplish this feat, however, Fangwood Keep was besieged and taken by Nirmathas once again, and he was forced to return to Molthune to let both his plans and anger fester.
By the time Vos achieved the respectable position of lieutenant in the Molthuni army, 10 years had passed since his last visit to Fangwood Keep. Over the course of the past decade, Vos had commanded a small platoon of irregular infantry, known as Vos’s Strikers. A covert task force typically deployed deep behind Nirmathi lines, Vos’s platoon provided a perfect means of taking Fangwood Keep to find out whether the legends about Tessarael’s mysterious artifact were true. With the help of his lover Elessia—a duplicitous devotee of the goddess Calistria—he falsified orders and led a cross-border raid last month, decimating the few Nirmathi rangers garrisoned at Fangwood Keep and ordering his troops to search for an entrance to an underground vault.
A few of Vos’s soldiers found a staircase buried beneath the floor of the soldiers’ mess, and Vos eagerly sent them down it. When these soldiers failed to return, the rest of his platoon was quick to mutiny. Their efforts proved too little, too late, however, as Elessia had garnered the loyalty of a local tribe of hobgoblins, who quickly slaughtered the Molthuni soldiers before they could retreat.

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Got it. Looks good.
Thanks for finishing the chronicle with us.

GM Hawthwile |

Chronicle sheets are all up! I'll keep this campaign active for a few days so folks can download them at their convenience. Best of luck at future tables, and hopefully we'll see each other again sometime on the forums!