Halfling

Evan Goodbarrel's page

82 posts. Organized Play character for Qstor.


Full Name

Evan

Race

Halfling gun 5 | HP 46 | AC 22; Touch 17; FF 17 | F +8; R +10; W +5 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +11 | Stealth: +4

Classes/Levels

gunslinger 5

Gender

male

Age

30

Strength 11
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 12
Charisma 10

About Evan Goodbarrel

Evan Goodbarrel
Male halfling gunslinger (musket master) 5 (Pathfinder RPG Ultimate Combat 9, 50)
CG Small humanoid (halfling)
Init +6; Senses Perception +11
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Defense
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AC 22, touch 17, flat-footed 17 (+5 armor, +1 deflection, +4 Dex, +1 dodge, +1 size)
hp 46 (5d10+12)
Fort +8, Ref +10, Will +5; +2 vs. fear
Defensive Abilities nimble +1
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Offense
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Speed 30 ft.
Melee club +6 (1d4) or
cutlass +6 (1d4/18-20) or
dagger +6 (1d3/19-20)
Ranged +1 musket +11 (1d10+5/×4)
Special Attacks deeds (deadeye, fast musket, gunslinger initiative, pistol-whip, quick clear, steady aim), grit (1)
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Statistics
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Str 11, Dex 19, Con 14, Int 12, Wis 12, Cha 10
Base Atk +5; CMB +4; CMD 20
Feats Deadly Aim, Gunsmithing[UC], Opening Volley[UC], Point-Blank Shot, Precise Shot, Rapid Reload
Traits guerilla, indomitable faith
Skills Acrobatics +8, Handle Animal +7, Heal +6, Knowledge (local) +9, Knowledge (nature) +9, Linguistics +3, Perception +11, Survival +8, Swim +4; Racial Modifiers +2 Perception
Languages Common, Dwarven, Goblin, Halfling, Polyglot
SQ gunsmith, musket training
Combat Gear oil of silence[UC], alchemist's fire (2); Other Gear +1 mithral chain shirt, +1 musket[UC], bullet[UC] (13), club, cutlass, dagger, paper cartridge[UC] (9), cloak of resistance +1, ring of protection +1, backpack, bedroll, flint and steel, mess kit[UE], silk rope (50 ft.), sunrod, trail rations (4), waterskin, winter blanket, donkey, 6,322 gp, 2 sp
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Special Abilities
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Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Deeds Use Grit to perform special abilities with your firearms.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmith Gain free starting firearm that only you can use properly.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Musket Training (+4, misfire value -2) (Ex) Starting at 5th level, a musket master increases her skill with two-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a two-handed firearm, the misfire value increases by 2 instead of 4. Ev
Nimble +1 (Ex) +1 AC while wearing light or no armor.
Opening Volley Successful ranged attack grants +4 on next melee attack roll
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Reload (Musket) You can reload fast with one type of Crossbow or Firearm.