GM ZD #9-00: Assault on Absalom (Inactive)

Game Master Z...D...

Initiative:

[dice=Rocky]d20+2[/dice]
[dice=professor]d20+2[/dice]
[dice=Qalim]d20[/dice]
[dice=Arcanadin]d20+6[/dice]
[dice=Teddy]d20+9[/dice]
[dice=Ameko]d20+10[/dice]

Perception:

Skill DCs:

Easy-21
Medium-27
Hard-33

Saving Throw DCs:

Easy-17
Medium-20
Hard-23


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Grand Lodge

Male Oread Unchained Monk 10 | AC 24 (33)| T 23 (24)| FF 21 (29)| HP: 84/84 (104)| CMD 39+ | Fort +12 (14)| Ref +13 (14)| Will +13 | Init +2 | Perception +24 | Ki 7/11 SF 6/10

Rocky hears music in the distance and takes up the song. His performance isn't very good but it still inspires his allies.

Using the token for the Inspire effect. +3 at this tier.

He then flies up next to the beast. AC 40 vs aoo.

Sovereign Court

Female Sylph Swashbuckler 1/Ninja 9 | AC 28, Touch 19, CMD 23 | F+5, R+17, W+6 | Per +15

Luna circles around behind the beast, swinging while it's distracted by Rocky in the front.

Spring Attack across from Rocky. +2 Spring Heeled, +2 flank, +3 Inspire.

Attack: 1d20 + 17 + 2 + 2 + 3 ⇒ (12) + 17 + 2 + 2 + 3 = 36
Damage: 1d8 + 5d6 + 8 + 2 + 3 ⇒ (7) + (5, 6, 2, 2, 6) + 8 + 2 + 3 = 41

The Exchange

Sorcerer 9 AC 10 T 10 FF 10 | HP (18)59/59| F +7 R +5 W +9 | Init +0, Perc +12 | Active Buff : Greater False Life

Again, Qalim moves closer, ready to rain down the Blessing of Dahak upon his ennemies.

Double move


Knowledge Checks -Sky Key Solution Aid Token

GM:

AOO: 1d20 + 19 ⇒ (20) + 19 = 391d8 + 18 ⇒ (4) + 18 = 22
crit: 1d20 + 19 ⇒ (12) + 19 = 312d8 + 18 ⇒ (8, 2) + 18 = 28

Ameko and binky charge, the beast takes a swipe at them with its pincer. The demon catches ameko in the chest. Does 28 points of damage to Ameko.

The pathfinders bring down the beast, but as one goes down another rift opens...

You all get one round of actions to prepare for the next wave...

Grand Lodge

Male Oread Unchained Monk 10 | AC 24 (33)| T 23 (24)| FF 21 (29)| HP: 84/84 (104)| CMD 39+ | Fort +12 (14)| Ref +13 (14)| Will +13 | Init +2 | Perception +24 | Ki 7/11 SF 6/10

Rocky goes to pick up his weapon. And keeps singing. Badly.

Sovereign Court

Female Sylph Swashbuckler 1/Ninja 9 | AC 28, Touch 19, CMD 23 | F+5, R+17, W+6 | Per +15

Teddy braces herself for the next enemies.

Scarab Sages

Male LG Paladin 10 Swashbuckler 1 | HP 92/92 | AC 26 T 11 FF 25 | CMB +17, CMD 28 | F: +17, R: +14, W: +15 | Init: +6 | Perc: +10, SM: +2 [/ooc] | Speed 20ft | Lay On Hands: 6/10 |Smite Evil: 0/4|Panache 2/5| Spells: 1st 3/4 2nd 2/2 3rd 0/1 | Active conditions: Inspired +3, Divine Favor, Air Walk, Haste, Prayer

Arcanadin moves to where he can see his allies and invokes a blessing upon them.

Move and cast Prayer, everyone but the Professor should be in range.

The Exchange

N Female Human Oracle (Nature) 11 HP 80|80 | Init +10-14 | AC38 T20 FF32 | CMD 34 | Fort +13 | Ref +10 | Will +17 +2 vs Enchantments | Perception +23
Buffs:
Extended sof, Haste, Heroism, air walk, barkskin, FoM, Ext Magic Vestment x2, Extended GMW, DF 1|5
Tracked Resources:
7|4|3|3|2; Reroll: Unused
| Conditions: Resist Acid 30

Binky and Ameko move to a point where they can get a clear charge lane while Ameko casts a healing spell on herself.

CSW: 3d8 + 15 ⇒ (7, 5, 3) + 15 = 30

The Exchange

Sorcerer 9 AC 10 T 10 FF 10 | HP (18)59/59| F +7 R +5 W +9 | Init +0, Perc +12 | Active Buff : Greater False Life

Qalim moves closer and casts mirror image on himself.

Mirror Image: 1d4 + 2 ⇒ (1) + 2 = 3

Don't know if it will work,but could come handy for me...

Wait for me!

Dark Archive

HP 78/78 | AC12 tch12 FF10 | CMD 15/FF 13 | F+8 R+9 W+4 | Init +2 | Perception +15 | 50% negation of crits | Bombs 16/23 | temp -5 cha| Targeting Admixture, Heroism |

Professor floats in with a squinted but curious look on his face.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

***OVERSEER ANNOUNCEMENT***

The wicked glabrezu Katazuul, pierced by ballista bolts and scorched by spells, collapses as her portal sputters and closes. A moment later, a brass horn sounds a triumphant fanfare to announce that the fiend-flesh army has been routed. The march back to Absalom is a jubilant one, though rumors are running wild through the streets as to exactly who the invaders were, what they wanted, and why undead spies sprang to life shortly after beacons appeared around Skyreach. Despite rampant speculation of the Grand Lodge’s involvement in the invasion, the citizens as a whole recognize the heroism with which Pathfinder agents personally averted disaster and rode at the vanguard of the city’s victorious forces. Absalom’s primarch Lord Gyr—whom few remember seeing during the attack—remains silent on the matter, though Siege Lord Wynsal Starborn delivers a speech within the hour personally recognizing the Society’s key role in protecting the City at the Center of the World.

At the Grand Lodge, Ollysta Zadrian recounts news of the victory. “Soon after we stormed the siege castle and slew Katazuul, Absalom’s navy from Escadar arrived and sank what remained of the undead armada. Once again, Absalom has prevailed in the face of adversity!” Raising her armored fist in celebration, Zadrian shouts: “For Absalom! Absalom! Absalom!”

Master of Swords Marcos Farabellus seems only to have grown more concerned since the siege began, and he confirms what many agents had discovered earlier. “Based on many reports from Pathfinders, we have a reason to believe the attack was a concerted effort driven by several enemies of the Pathfinder Society. We now know that it was Pasha Muhlia Al-Jakri—once a respected leader of many Pathfinders—who used the Black Echelon codebook to summon the undead saboteurs. We have reason to believe Grandmaster Torch was involved, at least enough that his minions attempted to usurp Gulgamodh to turn against Absalom. Finally, we learned the demons in the siege castle were vassals of a powerful demon that’s no stranger to the Society, and it is not difficult to deduce that ex-venture-captain Thurl had a hand in creating the fiend-flesh army. Today, we emerged victorious, and I assure you that we shall ascertain these villains’ true motives and put a stop to them.”

That’s the end! Thank you for playing, everyone, and a particular thank you to all the hardworking GMs and backup GMs that made made this special possible.

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