GM Tarondor's Emerald Spire Campaign

Game Master Tarondor

MAP OF THE EMERALD SPIRE

Emerald Spire Documents and Images

Perception Skills:

[dice=Lilika Perception ]1d20+14[/dice]
[dice=Marcel Perception ]1d20+10[/dice]
[dice=Nycholas Perception ]1d20+10[/dice] +2 Initiative.
[dice=Wymond Perception ]1d20+11[/dice]

HERO POINTS
Lilika: 2
Marcel: 2
Nycholas: 2
Wymond: 3


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NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

I go where the wind goes.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"FRIZZ! GET OUT OF THERE!" Wymond calls as as he and Triath fall back, Triath needing to try and trample over the vipers as best he can.

Spending all my actions to regroup with the group at the door before we get the heck of dodge.


Wall of Fire damage: 4d6 ⇒ (6, 1, 2, 6) = 15

Wymond braves the flames, burning as he passes through them! Sadly, that is too much for poor Triath, who passes out from his burns.

Only Frizz remains on the far side of the flames, sandwiched between serpent-man and naga. The naga attacks!

Dark Naga bite vs. Frizz Flatfooted: 1d20 + 19 ⇒ (11) + 19 = 302d8 + 5 ⇒ (4, 5) + 5 = 14 plus venom Hit.
Dark Naga bite vs. Frizz Flatfooted: 1d20 + 15 ⇒ (6) + 15 = 212d8 + 5 ⇒ (2, 6) + 5 = 13 plus venom Frizz uses Nimble Dodge to make this a miss.
Dark Naga bite vs. Frizz Flatfooted: 1d20 + 11 ⇒ (20) + 11 = 312d8 + 5 ⇒ (4, 5) + 5 = 14 plus venom Critical hit.

STATUS
Wymond - 14/99 hp, Frightened 1, Viper Poison Stage 1
...Triath - 0/48 hp, Dying 1. Naga Poison Stage 1 (Slowed 1, 1 rd.)
Sanaz - 74 damage, 1d6 persistent acid
Jharun
Sartoss
Lilika - 55/74 hp
Frizz - 23/74 hp, plus poison?
Viper Swarm - 15 damage

Frizz, give me two DC 25 Fortitude checks vs. poison or be slowed.

Jharun, go!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"Dammit!" Wymond cries, turning back to grab Triath. "I ain't lettin' you get made into bacon, Triath!"


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Fort: 1d20 + 11 ⇒ (10) + 11 = 21
Fort: 1d20 + 11 ⇒ (6) + 11 = 17

"Save yourselves!" She shouts as the naga's fangs tear from her shoulder.

Welp... RIP Frizz. That was a bad move getting into the flank, but I dunnit. I'm not sure how this all plays out but I may get out still. Don't fret too much, Triath is already down.

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun will hit the creatures with hypnotic pattern hoping that Frizz can get out!

dc 22


Will save Naga: 1d20 + 15 ⇒ (11) + 15 = 26
Will save Viper Swarm: 1d20 + 10 ⇒ (12) + 10 = 22

None of the serpentine enemies is distracted by Jharun's spell!

Do you run, Jharun?

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun runs out of the room like mad with Rebecca hanging on to him tightly!


The serpent-man acts at last, regarding Frizz with furrowed brown and slit pupils.

"Be still," it says. "Sit down where you are and await my pleasure."

Frizz, give me a DC 21 Will save.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

OH GOD NO!


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Will(E): 1d20 + 11 ⇒ (4) + 11 = 15
Hero point, obvi.
Will(E): 1d20 + 11 ⇒ (15) + 11 = 26
Now we see what happens...


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

(heavy breathing)

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

see star wars meme in a non stalking way right? Right?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

I'm just nervous!


Frizz - Care to make a Deception check to try to fool him into thinking you've succumbed?


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Seems like a Frizzy thing to do.
Deception(E): 1d20 + 12 ⇒ (19) + 12 = 31

Frizz pauses and starts to slowly squat down to sitting, her hamstrings and quads stretching and tightening like a rubber band, ready to spring forward and out of the room... if she can...


Satisfied that his spell has cowed the foolish gnome, the serpent-man ignores him and rushes toward the wall of fire.

STATUS
Wymond - 14/99 hp, Frightened 1, Viper Poison Stage 1
...Triath - 0/48 hp, Dying 1. Naga Poison Stage 1 (Slowed 1, 1 rd.)
Sanaz - 74 damage, 1d6 persistent acid
Jharun
Sartoss
Lilika - 55/74 hp
Frizz - 23/74 hp, plus poison?
Viper Swarm - 15 damage

Lilika and Frizz, go!


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Going to hold off until Lilika goes to see what happens. Plan is to make an escape.


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika takes a Step forward and chants in a rumbling voice, She casts out her hands, sending a cone of rocks at her enemies.

3rd-level pummelling rubble, it'll hit the swarm, the naga, and the serpentfolk. Marked the area on the map
Bludgeoning Damage: 6d4 ⇒ (2, 4, 1, 4, 1, 1) = 13 (rolls eyes at all those ones).

DC 22 basic Reflex; plus, on a failure, they're pushed 5 ft. back, and on a critical failure they're pushed 10 ft. back.

Step (1A), Pummelling Rubble (2A)

If we're fleeing, Lilika will leave last. Also, she can heal Triath next turn as long as he's still kicking.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

With their eyes covered from the pummeling debris, Frizz snaps to and starts running.

Triple move out of there! If I can tumble through the naga...
Acrobatics (E): 1d20 + 14 ⇒ (14) + 14 = 28
Yeesh! Close!

In case I have to tumble through the vipers too?
Acrobatics (E): 1d20 + 14 ⇒ (12) + 14 = 26


Dark Naga Reflex save: 1d20 + 17 ⇒ (8) + 17 = 25 Success.
Viper Swarm Reflex save: 1d20 + 13 ⇒ (19) + 13 = 32 Critical Success.
Sartoss Reflex save: 1d20 + 11 ⇒ (12) + 11 = 23 Success.

Lilika's hail of stones bruises the naga and serpent-man, but not the vipers. Taking advantage of the distraction, Frizz leaps past his enemies, darts out of the room and out into the hallway. The viper swarm slithers and hisses, but won't approach the Wall of Fire.

STATUS
Wymond - 14/99 hp, Frightened 1, Viper Poison Stage 1
...Triath - 0/48 hp, Dying 1. Naga Poison Stage 1 (Slowed 1, 1 rd.)
Sanaz - 80 damage, 1d6 persistent acid
Jharun
Sartoss 6 damage
Lilika - 55/74 hp
Frizz - 23/74 hp, plus poison?
Viper Swarm - 15 damage

Wymond, go!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"TIME TA GO!" Wymond cries, tucking his bardiche under one arm and dragging Triath with the other as he sees Frizz bolt, relieved she was not mind-controlled after all, following after her out of the room.

Action to put away weapon, action to grab Triath, action to pull him with me out of the room.

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun will continue to move back saying where to? as he moves away from combat!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"BACK TE THE SPIRE!"


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

"But which level? Which one?" Frizz says frantically as she scrambles into her bag, wincing at the naga bite in her shoulder.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"WHATEVER GETS US CLOSEST TE THE SURFACE!"


Frizz Poison Saving Throw (DC 25): 1d20 + 11 ⇒ (8) + 11 = 19 Frizz is Slowed 2.
Wymond Poison Saving Throw (DC 21): 1d20 + 14 ⇒ (12) + 14 = 26 Viper Poison Ends.
Triath Poison Saving Throw (DC 25): 1d20 + 7 ⇒ (13) + 7 = 20 Triath is Slowed 2.
Triath Stabilization Roll (DC 11): 1d20 ⇒ 11 Triath is stable.
Sanaz Acid Damage Roll: 1d6 ⇒ 5
Sanaz Persistent Damage Roll (DC 15): 1d20 ⇒ 10 Acid Damage Continues.

The horrid poison of the naga continues to work its way through Frizz and Triath's veins as Wymond burns off the viper venom with clean living and the blessings of Erastil. Frizz begins to limp slower and slower...

The Dark Naga watches the invaders flee and, injured as it is, decides not to pursue, but it is a master of the mystic arts and it summons six eldritch bolts of pure energy and sends them hurtling after Lilika. They slam painfully into her head, arms, legs and chest!

Magic Missile: 6d4 + 6 ⇒ (3, 1, 3, 2, 1, 1) + 6 = 17

STATUS
Wymond - 14/99 hp
...Triath - 0/48 hp, Dying 1. Stable. Slowed 2 (Dark Naga venom, stage 2)
Sanaz - 85 damage, 1d6 persistent acid
Jharun
Sartoss - 6 damage
Lilika - 38/74 hp
Frizz - 23/74 hp, Slowed 2 (Dark Naga venom, stage 2)
Viper Swarm - 15 damage

Jharun, go!


Anyone, give me orders for Jharun.

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun will continue to run out of the spire back the way they came!


Three moves for Jharun would be 75'. I've moved him up.

The serpent man draws a small crossbow, loads it and fires it at Lilika.

Miss chance (Wall of Fire)(DC 5): 1d20 ⇒ 2

The bolt flies harmlessly past the dark elf druid and skitters across the far wall before falling to the floor.

Lilika and Frizz, go!


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

"Watch out Jharun!" Frizz shouts as she ducks under him and runs past down the hall.

Stride x3 to leave


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

While Lilika is sorely tempted to cast one last spell at her foes, she hurries out after the others instead.

When she passes Triath, she pats the pig on the head and activate's her fancy gloves, then moves further down the hall.

Healing Triath: 2d6 + 7 ⇒ (3, 6) + 7 = 16

Stride (1A), Healer's Gloves on Triath (1A), Stride (1A)


Say Frizz? You're Slowed 2 so you're only getting one action. -And- you've got another save coming right now.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Frizz's mind clears a bit. I could have swore I ran past here already she thinks as she accounts for her actual position on the world of Golarion.

Ready for that save... (moved her back)


It's another DC 25 Fort save. Fail this one and its lights out.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Fort: 1d20 + 11 ⇒ (10) + 11 = 21

Frizz collapses to the floor mid-run.


The mass of snakes slithers and writhes, but won't cross the wall of fire.

Wymond, Frizz is down per the map. Your turn!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Is Triath awake now due to the healing?


Yes!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"Sorry, Triath! I'm glad yer better but now I gotta carry someone else!"

Traith gives a knowing nod as Wymond drops him to the floor and he hits it running. Wymond on the other hand, stops short and turns around to run back to the fallen Frizz, grabbing her and hoisting her up onto his back.

I think that's a Stride, maybe an Interact to pick up Frizz? What say you, GM? Triath, for his part, is gonna do Stride, Stride, Stride.


Agreed. Stride. Interact. Stride. I'll move the tokens.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Thanks, Tarondor!


1d20 ⇒ 10

Whatever is happening behind you, you don't know about it!

STATUS
Wymond - 14/99 hp
...Triath - 0/48 hp, Dying 1. Stable. Slowed 2 (Dark Naga venom, stage 2)
Sanaz - 85 damage, 1d6 persistent acid
Jharun
Sartoss - 6 damage
Lilika - 38/74 hp
Frizz - 23/74 hp, Slowed 2 (Dark Naga venom, stage 2)
Viper Swarm - 15 damage

Jharun, go!

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

how far back is the group and did I hear about Frizz dropping? No one told me she was poisoned or slowed until those things became observed so I can cast my second heal if needed now but need to know how far back I need to go! Also I haven't been rolling for the acid damage for the last two rounds


Just check the map. It's up to date!

Also, the GM rolls Persistent damage.

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun moves back toward the group with one stride and will take cover and wait for them all to get in range so he can get them all in a big heal.


Okay, for the moment, the enemy is out of sight and Frizz is immobile. What, as a team, are you going to do in the next few seconds?

Out of Encounter Mode, into Exploration Mode, however temporarily.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Frizz's head flops along with Wymond's loping gait.

Radiant Oath

Male Elf 6th Wizard MC Cleric | AC 21| Max HP 54/54| Resist: Fire 2 | F+10 R +13 W+13 | Perc +11, init +2| hero points 2

Jharun casts heal on the group.

heal: 1d8 + 8 ⇒ (4) + 8 = 12


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0
Frizz Doctrina wrote:
Frizz's head flops along with Wymond's loping gait.

I'm sorry, "loping?" Wymond's too short to LOPE now! His gait is now officially TRUNDLING! :P

"BACK TE THE SPIRE, NOW!" Wymond barks as he continues to trundle through the hall.

Both Triath and Wymond are doing Stride, Stride, Stride.

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