[GM Striker's The Ruins of Azlant] Table 2

Game Master JankInTheTank

Maps and stats
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Handout 1
Colonists


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Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"As The old man says. Keep a tight formation. Move back when injured."

Alyn and trick team up on orange.

Fauchard (18-20) : 1d20 + 16 ⇒ (7) + 16 = 231d10 + 16 ⇒ (7) + 16 = 23
Fauchard (18-20) : 1d20 + 16 ⇒ (5) + 16 = 211d10 + 16 ⇒ (9) + 16 = 25
Fauchard (18-20) : 1d20 + 11 ⇒ (17) + 11 = 281d10 + 16 ⇒ (8) + 16 = 24
Trick Bite: 1d20 + 14 ⇒ (10) + 14 = 241d6 + 16 ⇒ (2) + 16 = 18


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Sorry, Derym's actions depend a bit on what Lolito does. So, I'll spoiler.

If Lolito stays back:

Derym nods, "I see them, and they're ugly. Pulling back," and carefully takes one step back, putting himself out of the reach of the stalker and calling on the blessing to grant him additional protection before casting a spell and pointing his blade, causing an missile of acid to fly down its length and strike the stalker.

Acid Arrow (+2 BoF): 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 Ranged touch Damage: 2d4 ⇒ (3, 1) = 4 Persists another 2 rounds

If Lolito joins in:

Derym nods, "We'll just get rid of this one and pull back," drawing on the blessing for additional speed, stepping forward to quickly lash out with the black blade.

Antipatharian: 1d20 + 11 ⇒ (19) + 11 = 30 Threat
Confirm: 1d20 + 11 ⇒ (9) + 11 = 20 Maybe?
Regular Damage: 1d6 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15 Plus Critical?: 1d6 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15

Antipatharian (BoF, second attack): 1d20 + 11 ⇒ (15) + 11 = 26 for: 1d6 + 6 + 2 + 2 ⇒ (4) + 6 + 2 + 2 = 14


Ruins of Azlant Maps and Info

Lolito finishes his target, but does not have the time to move into the next stalker yet (took 2 hits to finish)

Lara finishes off orange and fires another shot at the oncoming mutant.

Seeing orange down, Alyn steps forward and helps Kragg. the two of them finish the black stalker.
you can decide where trick goes based on orange dying. I didn't want to send him after the berzerker without you choosing it. choose his target along with making your next round of actions

Derym steps back and fires acid at the closest stalker, bathing it in corrosive acid.

that same stalker steps back and throws a javelin at Derym
javelin: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 + 4 ⇒ (4) + 4 = 8

the berserkers charge into the party
berserker v Lara: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 2d4 + 8 ⇒ (2, 2) + 8 = 12
berserker v Kragg: 1d20 + 10 ⇒ (6) + 10 = 16
berserker v Derym: 1d20 + 10 ⇒ (5) + 10 = 15
berserker v Derym: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 2d4 + 8 ⇒ (4, 4) + 8 = 16

The party may act

GM Strikes Back wrote:


Stat Tracker
Global Condition: |

Derym HP: 20/47 - AC: 22/14/18 Status:
Lara: HP: 32/47 - AC: 17/12/15 Status:
Kragg HP:35/53 - AC: 20/10/20 Status:
Lolito HP: 34/60 - AC: 24/19/21 Status:
Alyn HP 34/58 - AC: 22/11/19 Status:
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
red stalker HP: -18 | AC: 18 | 4 persistent acid
cyan stalker HP: -53 | AC: 18 | dead
black stalker HP: -44 | AC: 18 | dead
orange stalker HP: -50 | AC: 18 | dead
Blue Berserker HP: ?? | AC: ??
Green Berserker HP: ?? | AC: ??
Yellow Berserker HP: ?? | AC: ??
Purple Berserker HP: -13 | AC: ??


1 person marked this as a favorite.
Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym winces as the javelin connects.

I told you to stay close and inside their range...
Look, stabbing things isn't the solution to every problem
Isn't it, though? If you were close, we could have parried.
Maybe instead of lecturing me, you give me the spell pattern for fireball -- those three are clustered..
Oh, nice.. Though, that's still less fun...

Antipatharian fills Derym's mind with a spell pattern from his book, and he continues to step back toward the others while casting the spell, firing an explosive ball of flame down his blade to strike the trio to his left. (Red, Blue, Yellow)

Arcane Bond, spending an arcane pool point to bump the CL by 1

Fireball: 8d6 ⇒ (2, 1, 4, 4, 3, 4, 4, 5) = 27 Reflex DC 17 for half


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara takes another step back, hopefully outside of the large, angry faceless stalker's reach, and snaps off another pair of shots at the monster (purple).

Lucky Deadly Aim Point Blank Precise Focused Shot: 1d20 + 13 - 2 ⇒ (19) + 13 - 2 = 30
1d6 + 11 ⇒ (3) + 11 = 14
Lucky Deadly Aim Point Blank Precise Focused Shot: 1d20 + 13 - 2 ⇒ (1) + 13 - 2 = 12
1d6 + 11 ⇒ (3) + 11 = 14


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Does it seem like the new stalkers are 'raging' beserkers?

Alyn I got this one held off if you need to help Lara. Kragg calls on the powers of Abadar once again to quell the anger in the group that is attacking Derym. Hopefully this will give Derym time to regroup and meet up with Lolito before he gets overwhelmed.

Standard cast calm emotions on the 3 stalkers after Derym fireballed them. Will save DC 16 to negate.

He then steps 5ft to the west to block the beserker's path as he takes a more defensive stance.

Blessing of fervor for AC: 29 total


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"On it Kragg."

Alyn and Trick try to keep purple's attention.

Fauchard (18-20) : 1d20 + 16 ⇒ (20) + 16 = 361d10 + 16 ⇒ (10) + 16 = 26
Confirmation Fauchard (18-20): 1d20 + 16 ⇒ (19) + 16 = 351d10 + 16 ⇒ (5) + 16 = 21
-------------------------------------------------------------------------
Trick Bite AOO: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 16 ⇒ (6) + 16 = 22
Fauchard (18-20) AOO : 1d20 + 16 ⇒ (7) + 16 = 231d10 + 16 ⇒ (6) + 16 = 22
Trick Bite AOO: 1d20 + 14 ⇒ (13) + 14 = 271d6 + 16 ⇒ (1) + 16 = 17
-------------------------------------------------------------------------
Fauchard (18-20): 1d20 + 11 ⇒ (4) + 11 = 151d10 + 16 ⇒ (7) + 16 = 23
Trick Bite: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 16 ⇒ (3) + 16 = 19


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito is to descend upon the mutants when a pebble of fire flies, then bursts amid them! Covering himself atop the statue from the sudden flames, he observes very closely to which of them remains aggressive.

"I go to support Derrym!" he shouts down to those at the western side, while descending the statue running down.
Acrobatics: 1d20 + 12 ⇒ (7) + 12 = 19

He sets himself on the small corridor between the statue remains and sets himself into a defensive position, ready to attack the first approaching stalker.
Readied attack: Flurry of blows attack+BoF (defensive spin): 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
Piercing/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d8 + 5 + 5 ⇒ (8) + 5 + 5 = 18

HP 34/60 AC 26 TAC 21 (+4 dodge AC if defensive spin (style strike) hits this round)
BoF=Blessing of fervor (+2 hit/AC, included)
barkskin 70 min
dragon style


Ruins of Azlant Maps and Info

Derym shows off some magic and a ball o flame erupts around three stalkers.

blue: 1d20 + 11 ⇒ (5) + 11 = 16
yellow: 1d20 + 11 ⇒ (17) + 11 = 28
red: 1d20 + 11 ⇒ (11) + 11 = 22

Alyn moves to 'distract' purple, and shreds it to pieces in an impressive display of combat ability.

Lara switches targets, hitting green once.

Lolito gets in position to hold the gap, readying an attack.

Kragg attempts to calm the emotions of the stalkers.
blue: 1d20 + 6 ⇒ (9) + 6 = 15
yellow: 1d20 + 6 ⇒ (2) + 6 = 8
red: 1d20 + 6 ⇒ (5) + 6 = 11

all three of them slow down, and suddenly seem much more timid or cautious. they back up slightly, taking advantage of cover.

The last berserker near Kragg attacks the cleric with the swords growing out of his arms
slash: 1d20 + 8 ⇒ (11) + 8 = 19
slash: 1d20 + 8 ⇒ (18) + 8 = 26
As intimidating as the thing looks, it can't get through Kragg's enhanced defenses.

no new stalkers appear for now. the remaining stalkers are either taking cover or flailing against the holy armor of your dwarf companion.

the party may act

GM Strikes Back wrote:


Stat Tracker
Global Condition: |

Derym HP: 20/47 - AC: 22/14/18 Status:
Lara: HP: 32/47 - AC: 17/12/15 Status:
Kragg HP:35/53 - AC: 20/10/20 Status:
Lolito HP: 34/60 - AC: 24/19/21 Status:
Alyn HP 34/58 - AC: 22/11/19 Status:
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
red stalker HP: -35 | AC: 18 | 4 persistent acid, calmed
cyan stalker HP: -53 | AC: 18 | dead
black stalker HP: -44 | AC: 18 | dead
orange stalker HP: -50 | AC: 18 | dead
Blue Berserker HP: -27 | AC: ?? | calmed
Green Berserker HP: -14 | AC: ??
Yellow Berserker HP: -13 | AC: ?? | calmed
Purple Berserker HP: -163 | AC: 18 | very dead


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Praise Abadar! The stalkers to the east are under his thrall. They won’t attack as long as we don’t attack them. Leave them till last.

Kragg continues to concentrate on his spell and staying defensive.


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"Kragg. Let me get that one off you less you lose your spell."

Fauchard (18-20) : 1d20 + 18 ⇒ (9) + 18 = 271d10 + 18 ⇒ (9) + 18 = 27
Trick Bite: 1d20 + 16 ⇒ (7) + 16 = 231d6 + 18 ⇒ (3) + 18 = 21


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito observes the stalkers taking cover away and smiles "Praise Abadar then. Ok, feel free to go help the others Derym, I will remain here and keep these ones on check."

The man sets his hands against the statue parts blocking the full passage and ready to block any incoming attack with his feet "You better leave this fight stalkers..."

Full defense

HP 34/60 AC 32 TAC 21
full defense (+6 dodge AC, included)
BoF=Blessing of fervor (+2 hit/AC, included)
barkskin 70 min
dragon style


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym starts moving forward to take a position next to Alyn, casting a spell as he does, splitting himself into a half-dozen images.

Mirror Images: 1d4 + 2 ⇒ (3) + 2 = 5


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"Neat Trick. It is slightly dizzying."


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara lobs an another pair of arrows at the stalker engaging Kragg.

Lucky Deadly Aim Point Blank Precise Focused Shot: 1d20 + 13 - 2 ⇒ (8) + 13 - 2 = 19
1d6 + 11 ⇒ (1) + 11 = 12
Lucky Deadly Aim Point Blank Precise Focused Shot: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 13
1d6 + 11 ⇒ (4) + 11 = 15


Ruins of Azlant Maps and Info

the party easily dispatches a single stalker caught between them.

the other three are prevented from attacking, and so they retreat. all three of them head to the south with double moves.

The party may act


Female Human (Taldan) Bard 8 (archaeologist) Portrait

The Taldan archaeologist hustles forward past Lolito. She drops to one knee as soon as she thinks she has a shot and nocks another arrow, sending it sailing toward the nearest stalker (red).

Lucky Deadly Aim Precise Focused Shot: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26
1d6 + 10 ⇒ (4) + 10 = 14

Archaeologist's luck 3/7
Lingering 0/2


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Trick flies over and bites at red to break the spell and draw it back to the others.
Trick Bite: 1d20 + 14 ⇒ (2) + 14 = 161d6 + 18 ⇒ (6) + 18 = 24


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Using the speed from blessing of fervour Alyn runs over and readies an attack.

Fauchard (18-20) : 1d20 + 14 ⇒ (3) + 14 = 171d10 + 18 ⇒ (10) + 18 = 28


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

With the death of the nearest stalker all that remained was the three under his spell. Moving quickly, thanks be to Abadar, Kragg was able to move around the downed statue to get on the back side of the stalkers. This way it kept them contained while also providing a flank if needed for the others.


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

"Oh, no no! Don't go look for help" Lolito sprints with the extra speed offered by Abadar, finishing his last steps with a jump to kick the last of the stalkers "Where are the colonist captives?!"
Defensive Spin: 1d20 + 13 ⇒ (7) + 13 = 20
Bludgeoning/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d8 + 5 + 5 ⇒ (3) + 5 + 5 = 13

HP 34/60 AC 24 TAC 19
BoF=Blessing of fervor (+30')
barkskin 70 min
dragon style


Ruins of Azlant Maps and Info

The party attacks one of the retreating stalkers. it was injured previously and these attacks finish it off easily.

Kragg gets in the way of one of the retreating berserkers, but does not have time to attack it to break the spell. the one by Kragg retreats , holding its grafted swords in a defensive position
full withdraw

the yellow one continues south, going down a series of steps that go into the ground to the south fo the statue. there are two sets of stairs one on either side of the dias the statue once stood on.

the party may act


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

With another burst of fervor speed, Lolito reaches out for the nearest stalker, surrounding it and going for a fist to render it stunned "They are going downstairs!"
Stunning fist 4/7: 1d20 + 13 ⇒ (7) + 13 = 20
Bludgeoning/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d8 + 5 + 5 ⇒ (3) + 5 + 5 = 13
Fort DC 17 or stunned 1 round

HP 34/60 AC 24 TAC 19
BoF=Blessing of fervor (+30')
barkskin 70 min
dragon style


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn does a straight-line run to cover the ground he can but will have Trick attack the other enemy.

Trick Bite: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 18 ⇒ (5) + 18 = 23


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara hustles after the others, using the dwarf's divine magic to run faster than she ever has before (and probably will again). She takes the chance to snap off another shot from her shortbow at the stalker Lolito was engaging, managing to sink the arrow up to its fletching in the stalker's hide.

Lucky Deadly Aim Precise Focused Shot: 1d20 + 12 - 2 ⇒ (12) + 12 - 2 = 22
1d6 + 10 ⇒ (4) + 10 = 14

Archaeologist's luck 3/7
Lingering 1/2


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Even with the speed bonus from the Blessing, Derym can't catch the first one in a Grease spell..

Derym calls upon the blessing to give him speed to rush forward, trying to get close enough to prevent the being's escape... but, unable to cast the spell he'd hoped, he quickly changes his plan, chanting and pointing his blade to direct a glob of acid to strike at the fleeing beast.

Acid Arrow (Ranged Touch): 1d20 + 8 ⇒ (3) + 8 = 11 Ugh. Uncool.
Damage (just in case, but unlikely, even v. touch): 2d4 ⇒ (3, 3) = 6 If it *did* hit, it persists for 2 more rounds.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Once one of the stalkers were attacked then the spell breaks for all of them.

Kurag uses the blessing of Abadar to gain a boost of speed to get behind the furthest Stalker. Once there he takes advantage of the flank provided by Trick to attack the stalker and keep them focused on him.

2-handed morningstar attack 1d20 + 9 ⇒ (11) + 9 = 20 for 1d8 + 3 ⇒ (2) + 3 = 5

AC: 25
1 round left of Blessing of Fervor


Ruins of Azlant Maps and Info

The closest stalker is hit by Lara and finished off by Lolito.

Kragg and Trick deal damage to the final berserker but don't quite kill it

The last stalker steps to the side and attacks Kragg
falcion: 1d20 + 8 ⇒ (10) + 8 = 18
falcion: 1d20 + 8 ⇒ (13) + 8 = 21

Kragg's armor is too hard for the stalker to do any real damage though.

it calls out in a loud voice without making intelligible words, just a warbling alarm sound.

the party may act

GM Strikes Back wrote:


Stat Tracker
Global Condition: |

Derym HP: 20/47 - AC: 22/14/18 Status:
Lara: HP: 32/47 - AC: 17/12/15 Status:
Kragg HP:35/53 - AC: 20/10/20 Status:
Lolito HP: 34/60 - AC: 24/19/21 Status:
Alyn HP 34/58 - AC: 22/11/19 Status:
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
red stalker HP: -63 | AC: 18 | dead
cyan stalker HP: -53 | AC: 18 | dead
black stalker HP: -44 | AC: 18 | dead
orange stalker HP: -50 | AC: 18 | dead
Blue Berserker HP: -54 | AC: ?? | dead
Green Berserker HP: -50 | AC: ?? | dead
Yellow Berserker HP: -42 | AC: ?? |
Purple Berserker HP: -163 | AC: 18 | very dead


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara moves forward and snaps off another arrow, this one at the final stalker.

Moving 30’ (will edit the map later when I’m not on the phone) and shooting from point-blank range.

Lucky Deadly Aim Point Blank Precise Focused Shot: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20
1d6 + 11 ⇒ (2) + 11 = 13

Archaeologist's luck 3/7
Lingering 2/2


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Kragg waits till the last stalker is killed then channels energy to heal the party from the previous damage.

channel 4d6 ⇒ (3, 2, 5, 2) = 12


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito comes to help Kragg, jumping in the air and falling over with a fist that ignites on cold flames "We don't want any more of your friends here, better go down now!"
Elemental fist+BoF: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
Bludgeoning/Magic/Cold iron/Silver damage+Dragon Ferocity+Elemental Fist (4/7): 1d8 + 5 + 5 + 2d6 ⇒ (2) + 5 + 5 + (1, 3) = 16 4 are cold

HP 34/60 AC 26 TAC 21
BoF=Blessing of fervor (+2)
barkskin 70 min
dragon style


Ruins of Azlant Maps and Info

Lara and Lolito kill the last stalker. No more come at the moment. For now at least, all is calm

Kragg and Lolito can see down into the structure the stalker was fleeing into. it is definitely man-made with squared dimensions. a hallway runs straight ahead under the ground, completely dark. you can faintly make out doors on either side of the hall with your darkvision, but the hall continues past what you can see

What do you do?


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

With another lull in the fighting Kragg takes the opportunity to once again channel energy to heal the party. His blessing from Abadar expended there was no rush to hurry forward into danger without being prepared.

Channel 4d6 ⇒ (6, 2, 1, 4) = 13

Between the 2 channels everyone should be healed 25hp. Anyone need more than that?


Female Human (Taldan) Bard 8 (archaeologist) Portrait

That should put Lara at full.

Lara takes the opportunity to retrieve as many of her arrows as she can.


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

With the monster's fall, Lolito is happy to approach Kragg for almost full healing.

HP 59/60

"That's perfect Kragg" he then collects the weapons of the fallen stalkers "We should take these, they might be of help to the colony. I guess we are checking deep inside next..."

Lolito puts the ioun torch over his head activating the light, then starts to walk down the corridor.
Perception: 1d20 + 13 ⇒ (14) + 13 = 27
Stealth: 1d20 + 7 ⇒ (19) + 7 = 26


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Female Human (Taldan) Bard 8 (archaeologist) Portrait

I’m pretty sure the stalkers’ weapons were shapeshifted parts of their own bodies.

Lara pokes her head into the tunnel. “You may want to let me check the way for traps, Lolito,” she says. With that, she starts searching the walls and floor for any tell-tale wires or pressure plates.

Perception, Trap-finding: 1d20 + 12 ⇒ (13) + 12 = 25


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Ruins of Azlant Maps and Info

updated health totals.

Lolito suggests picking up supplies and weapons from the stalkers. As Lara noticed, the berserkers had blades made of their own flesh. the others had more traditional weapons. you find a total of 4 mwk glaives, and 8 mwk javelins. none are magical.

Lolito leads the way with a light source, along with Lara who checks and doesn't see any traps as they advance.

This long hallway, some one hundred fifty feet in length, runs from the bottom of the courtyard stairs just north of the cathedral to another set of stairs in the south, leading deeper into the temple. Other corridors open from this one at right angles, and several doors line the walls.

From a side hallway about half way down you hear footsteps. a group of humans come around the corner, weapons drawn. they are all dressed as soldiers

knowledge local DC 15:

they wear sigils marking them as Andoran soldiers.

While it might be relieving to see some humans, there is something odd about these 8. they are 4 perfectly matches pairs of twins. they hold longswords in a defensive position.

the party may act

GM Strikes Back wrote:


Stat Tracker
Global Condition: |

Derym HP: 45/47 - AC: 22/14/18 Status:
Lara: HP: 47/47 - AC: 17/12/15 Status:
Kragg HP:53/53 - AC: 20/10/20 Status:
Lolito HP: 59/60 - AC: 24/19/21 Status:
Alyn HP 58/58 - AC: 22/11/19 Status:
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red soldier HP: ?? | AC:??
yellow soldier HP: ?? | AC:??
Black soldier HP: ?? | AC:??
Orange soldier HP: ?? | AC:??
Blue soldier HP: ?? | AC:??
Gray soldier HP: ?? | AC:??
Purple soldier HP: ?? | AC:??
Green soldier HP: ?? | AC:??


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Bardic Knowledge (local): 1d20 + 5 ⇒ (16) + 5 = 21

Andorans?! What are they doing near a Taldan colony?” Lara exclaims in surprise. Sensing that something is off (and rather assuming that they’re more faceless stalkers), the Taldan archaeologist nocks an arrow to her bow and trains it to shoot at the first one to advance toward them.

Who are you and what are you doing here?” she demands.

Readied Deadly Aim Point Blank Focused Precise Shot: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24
1d6 + 8 ⇒ (5) + 8 = 13


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

"This place is large..." mutters Lolito while he ventures deeper into the structure "...is it some kind of religious location from old Azlant perhaps?"

He freezes on place as the light reflects on the swords and armors of the humans "Wait Lara! The Bounty Company organized on Andoran's capital, these might be the original colonists!"

The man tries to wave a hand and show his crooked teeth smile "Hi there! We came to rescue you!"


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Kragg waits to see what the 4 twin sets do before he makes an offensive move. He does cast extended barkskin on himself as it seems this is a larger complex than what they first thought.

Sense motive 1d20 + 10 ⇒ (3) + 10 = 13


Ruins of Azlant Maps and Info

The soldiers stand their ground warily, not making any aggressive actions towards you, though they seem like they were about to when Kragg started casting a spell.

Alyn moves up with Trick to defend against any oncoming attackers.

"Identify yourselves!" one of them calls out in common.


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

"Hi! We are colonists from Talmandor's Bounty!" Lolito waves his hand while advancing a few steps through the corridor "We came because we thought you were imprisoned by the aboleths. Is it everything ok here?"

"Who is in charge?"
Diplomacy: 1d20 - 1 ⇒ (14) - 1 = 13


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara doesn’t lower her bow as she replies tersely, “Lara Evangeline Elliott-Tillingsworth, with the Bountiful Venture Company. The rest of us are with the Company as well. Do us the courtesy of identifying yourselves, please.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Kragg Stoneheart, former acquaintance of Eliza if you know of her


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"Alyn wizard research assistant. Though I'm conspicuous without a wizard. So archaeologist and clerical assistant at the moment."


Ruins of Azlant Maps and Info

One of the soldiers (yellow on the map) calls out

“What took you so long? Onthooth needs more test subjects!”

the one labeled as blue adds
“Here for the prisoners? You’re too late! They’re all dead!”


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito sets himself into a combat ready stance and frowns grating his teeth "You are more of those stalker monsters, aren't you?! You will pay for killing the colonists!"
Sense Motive (looking for confirmation these do not behave like real humans): 1d20 + 9 ⇒ (18) + 9 = 27

Unless they show suddenly helpful, Lolito moves forward ready for combat.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Yes Oontooth. That is who Eliza said to look for. The colonists should not have been killed. There are better ways! Bring us to Oontooth now!

Of course if they are stalkers and attack Kragg will support Lolito as they prepare to fight.


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Get 'em!
Calm yourself... We're not sure, yet.
See? Get 'em!
You're incorrigible...
But I'm also right!
This time. Doesn't mean we should always assume that..
Probably should, save yourself some time..
Incorrigible..

Derym tightens his grip on the blade in his hand, considering the best opening move, while waiting for his companions' sign.


Ruins of Azlant Maps and Info

The soldiers all smile together at Kragg's demands. one of them replies
"You will meet Oontooth soon enough. you look like you will make a fine specimen for his great work."

the soldiers advance, swords drawn in two-handed grips, moving in eerie unison.

Lolito tries to determine if they are stalkers or not. of course over the last months you have found that it is surprisingly hard to pinpoint a stalker especially if you didn't know the person they are imitating very well.

Lolito:

However, Lolito does determine that at least one of the creatures before you (black border) is acting like someone under a domination/mind control type spell.

The party may act

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