
wolfman1911 |

Hopefully I'm not too late, here is the character sheet. I will be making an alias in a little while.
Race: Strix
Class: Gunsliner 1 (Musket Master)
Gender: male
Size: 5'8” 143lbs
Age: 66
Alignment: Neutral Evil
Deity: Besmara
Location: Shackles
Languages: Strix, Common
Occupation: Scout
Strength 10
Dexterity 18
Constitution 13
Intelligence 12
Wisdom 14
Charisma 8
Within a few years, Cawin was considered a valuable memeber of the crew, the common joke was that the Strix was more useful than his master. Obviously this was a point of contention for the pirate that had found Cawin, but even he couldn't deny that the Strix's abilities made him useful aboard a pirate vessel. It was for that reason that he made a surreptitious deal with Captain Redtide. Cawin doesn't know the details of the deal, or really that he was betrayed. All that he knows is that his master told that they needed to have a chat at the Formidably Maid tavern while they were docked in Port Peril. No doubt the captain and crew of Cawins former ship would be rather unhappy to discover he'd been served up to a group of press gangers, were they to find out. The only thing in favor of Cawin's new ship is that he is accustomed enough to slavery that he might accept the explanation that he has been sold.
Initiative +4
Saves
-Fortitude +4
-Reflex +6
-Will +3
AC/Flatfoot AC 17/13
Touch AC 14
CMB +1
CMD 15
Hit Points: 11
Grit: 2/2
BAB +1
To hit: +5 (+6 within 30ft)
Speed: 30ft
Fly Speed: 60ft
5 skill points per level
Acrobatics +8 (1 rank)
Craft (Alchemy) +5 (1 rank)
Climb +4 (1 rank)
Fly +8 (1 rank)
Perception +6 (+8 during day) (1 rank)
Traits:
Eye For Plunder: +1 appraise and Perception to find concealed or secret objects, 50gp worth of trade goods to start
Indomitable Faith: +1 Will saves
Armor Expert: Reduce armor check penalty by one
Race Abilities:
Low Light Vision
DarkVision 60ft
Hatred: +1 bonus on attack rolls to humans
Dayguard: +2 to perception during the day
Tough: +1 to Fortitude saves
Class Abilities:
Gunsmith: gains battered firearm, gain Gunsmithing as a bonus feat
Deeds
Grit
Feats:
Gunsmithing: with a gunsmith's kit, can create firearms and ammunition, and repair firearms
Rapid Reload (Muskets): reloading muskets becomes a standard action
Point Blank Shot: +1 on attack and damage rolls with ranged weapons up to 30ft
Deeds:
Quick Clear
Battered Musket 1d12 X4 40ft 1-2(5ft) Cap 1 9lbs B and P
Leather 10gp +2 +6 0ACP 30ft 15lbs
Buckler 5gp +1 -1ACP 5lbs
48 gold
Total weight 33lbs
Backpack 2gp 2lbs
Gunsmith's Kit 15gp 2lbs
10 doses of black powder 100gp
30 Bullets 30gp 1/2lbs

GM Singer |

Ahoy ye' swabs! First off, thanks for all the great character concepts and builds that have been submitted today. It is a varied lot, full of creativity and more importantly- overflowing with piratey potential!
* Sjurd, the list of submissions and their roles is extremely helpful. Thank you very much.
I'll be making my final decisions tomorrow. I'll also be starting the post for the Jade Regent PbP within the next 72 hours or so for those players who are interested in that campaign. I am aware that this process is moving rather quickly, but what can I say, I'm ready to get this ship on the water! You'll find that I'm a pretty avid GM and enjoy keeping the pace up.
To answer a few last minute questions-
A. Even with racial bonuses I'd prefer that starting stats cap at 18 max and 8 min.
B. The Aquatic Bloodline is very fitting for this campaign and can certainly be used.
C. I am down with the idea of an Inquisitor for Besmara. However, keep in mind that Besmara's faith focuses on supporting the alignment and lifestyles of most pirates. What villainy would you be rooting out in the Black Lady's name?
D. When it comes to alignments, I prefer not to deal with evil characters. While this is a pirate campaign, the party consists of "pirate heroes" to a degree and not serial murderers, rapists or worse.. (that be' the bad guys!) Lawful good characters may find life in the Shackles a hard mug o'rum to swallow, but I won't say no if someone has their heart set on it.
Party lists will be posted tomorrow and the ship should set sail by Wednesday!

, |
I post again to show interest. Though given how may others have since raised a hand I am happy to just sit and watch atm.
I knew there'd be a deluge of responses once other time zones woke up. My side of the world has not let me have enough time to create a 'new' character, though I'd probably just throw in another 'Sunny'. (^_^)
Question for the DM. Are you allowing 'The Inner Sea World Guide' as a reference book?
Much cheers to all.

GM Singer |

Well, shiver me timbers! (I'm running out of pirate lingo here..) It's time to find out who will be crewin' this here adventure, Arr!
But seriously folks, this was a veritable haul of great submissions and the decisions were not easy ones. I took into account party balance, potential personality/alignment synergy and those players who showed interest in Jade Regent instead of S&S (That PbP recruitment goes up in a day or so btw).
A big thanks to everyone who showed interest in this humble pirate adventure!
With that being said, the party consists of the following-
Sjurd
Asmodios
Lorelei
Malack the Accursed
Urk the Green
Ye' swabs finalize your characters and get ready to hoist the sails!

![]() |

Well, shiver me timbers! (I'm running out of pirate lingo here..) It's time to find out who will be crewin' this here adventure, Arr!
But seriously folks, this was a veritable haul of great submissions and the decisions were not easy ones. I took into account party balance, potential personality/alignment synergy and those players who showed interest in Jade Regent instead of S&S (That PbP recruitment goes up in a day or so btw).
A big thanks to everyone who showed interest in this humble pirate adventure!
With that being said, the party consists of the following-
Sjurd
Asmodios
Lorelei
Malack the Accursed
Urk the GreenYe' swabs finalize your characters and get ready to hoist the sails!
Congrats to all who got in!