GM RePete's Frostfur Captives: GD VI (Inactive)

Game Master RePete

Maps and Handouts 2.0


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Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu makes for the nearest exit drawing his short swords as he goes.

Tanbu makes for the opening on his side of the table. Did he see enough of the house layout to know he can get through to the storeroom that way?

"I did not know we were intruding on a family feud." "We are just wanting to pass through...without you killing the reason we are here."

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Don't suppose I need to yell for help, they should hear this. Ehm throws a bomb at the one closest to the cell door, Excluding the cell door and the section of wall on either side of it with precise bombs. Then backs up.

bomb touch att: 1d20 + 7 ⇒ (16) + 7 = 23, if hits, fire dam: 1d6 + 4 ⇒ (6) + 4 = 10

Aw yeah!

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

"Ambush!" Freire stands up and draws his greatsword. "Your personal prejudices are going to get you killed!"

He steps towards the closest adversary within range that he can get to.

I have done something to that map because it is messed up 10 ways to whatever for me. I can't tell if I can get to the orange person or not, but if I can I move to them and swing. I really need that thing reset for me.

Greatsword: 1d20 + 5 ⇒ (4) + 5 = 92d6 + 6 ⇒ (6, 5) + 6 = 17

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

"Hmph." Just as I thought things were going well. Lutorinus pushes his chair out and relocates to the corner of the room. He draws his wand while calling out, "Asmodeus presides over this fight, he favors your blades!"
________
Bless: +1 atack/saves vs fear


|Kintargo Area Map | Combat Slides |

Freire hustles towards the chaplain, trying to slash her with his own blade. Seeing him coming, the woman manages to sidestep his blow.

Ehm Sven Nein lobs a bomb at the pair. The projectile explodes in his targets face, engulfing him. A loude kERbOOOM echoes throughout the building.

Stepping back from the combat, Lutorinus curries the favor of Asmodeus to aid his companions.

Tanbu moves to help the small man with the goblins.
Tanbu, you did not see a door on that end - just a wall. The quickest way you see to get to the store room is to go the direction of the green arrow. I moved you that direction - if you'd prefer to be elsewhere, let me know.

The two blackravens near the storeroom growl at the alchemist, though they still don't attack him. The one with the burned face steps forward and opens the door with a key, he tugged out of his pocket.

The second guard quickly darts into the storeroom. Shrieking noises follow. The goblins voices crying out "Dey tricks us!""Deys wants us deads!""SAVES US!! Wes was goods!"

Inside the Storeroom:

Attack vs goblin: 1d20 + 5 ⇒ (5) + 5 = 10
Damage?: 1d8 + 1 ⇒ (7) + 1 = 8

With a look of pure shock, the goblin drops as the axe slashes across his chest.
The other goblins scurry to the opposite end of the room, trapped.

Ironjaw rushes to the back of the building, twirling as he passes Tanbu. The man announces as he passes the party "I've no quarrel with you, but they must die!"
Acrobatics vs AoO: 1d20 + 1 ⇒ (17) + 1 = 18

The chaplain smiles at Freire. "You swing like a girl! Leave us to do what needs done and you'll survive this." Turning her back, she follows her leader to the other room.
She provokes an AoO from Freire and Tanbu (If Tanbu has a melee weapon out)

Round 1
Sunnendel

Round 2
Freire
Ehm Sven Nein
Lutorinus
Tanbu

Enemies (Green -10)
Sunnendel

Sunnendel up Round 1 - Rest up Round 2

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu started in the square next to where Lutorinus is now. If the door was where the green arrow is, Tanbu would double move through the door like the gray lines show. He will still draw his short swords as he moves. I don't believe he gets any AO's as he is currently positioned.

"I'm coming Ehm. Don't let them get to the goblins."

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

Freire takes advantage of her opening an opportunity for him to strike with an attack of opportunity and does so!

Greatsword: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 252d6 + 6 ⇒ (2, 6) + 6 = 14

His next action depends if she's still standing or not. If she is, he follows her and attacks her again on his turn.

Greatsword: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 232d6 + 6 ⇒ (4, 6) + 6 = 16

If she is already down, then he will move at full speed (double move, triple move, warp speed move) to the room with the goblins. I doubt he will be able to attack anyone in that situation as he would be moving more than 20 feet.

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

Lutorinus draws his crossbow while he chases their hosts down the hallway and over takes them. As he passes, he effortlessly weaves out of their reach. "I have no affection for the little heathens, but we have a job to do. If you attempt to come between us and our charges, your life expectancy will be measured in seconds."
________

Actions:

Swift Cast Grace
Move Move 30ft
Standard Move 25ft

Freire, I believe you threatened a critical with your first attack! The results might change your actions. GM, thanks for the arrows, didn't realize that was a door!

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

Thank you, Lutorinus. Yes, that is a threatened critical. I am so unused to that! I shall now do the confirmation roll.

Critical Threat: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 112d6 + 6 ⇒ (2, 2) + 6 = 10

I doubt I confirmed, so things will be as I indicated earlier. It all depends if she is still standing or not.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Crap! I had hoped the bomb would pull them after me.

With a growl, Ehm rushes forward to protect the goblins and tries to eel past the attackers drawing his terbutje as he runs.

acrobatics through square of first: 1d20 + 6 ⇒ (10) + 6 = 16
Folio reroll
re-acrobatics through square of first: 1d20 + 6 ⇒ (20) + 6 = 26

acrobatics past first threatened square of second: 1d20 + 6 ⇒ (18) + 6 = 24

If either goes after the goblins, it will generate an AoO from me. Best I can do to try and stall them until the rest of you get here. I could have thrown a bomb at the injured one, but that would give the other another free round at the goblins.

AoO terbutje: 1d20 + 4 ⇒ (5) + 4 = 9, if hits, terbutje dam: 1d6 ⇒ 1

Crap again! I should have bombed.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

ooc]O sorry I thought I didn't read that right lol thought i was still waiting for my turn lol[/ooc]

Ruining in to see what the commotion is Sunnendel sneaks up behind the one wearing Orange and jabs out with his little but very deadly arm.
Unarmed Strike, Flank: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Lethal Bludgeoning: 1d4 + 2 ⇒ (3) + 2 = 5

-Posted with Wayfinder

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

It took me awhile to get to the right sequence of actions. Tanbu should have started beside Lutorinus, moved to the door where the green arrow is and opened it.(first round action) I will move back and take the AO on orange as you, GM Repete suggested.

1st round:
short sword AO on orange: 1d20 + 7 ⇒ (7) + 7 = 14
dmg: 1d4 ⇒ 1

2nd round action:
Tanbu moves as quickly as possible to get to the goblins aid. double moves to get closer to goblins. I think he is protected from AOs from Orange by the bundle/table looking thing, but will proceed at half speed by blue with acrobatics for two squares.

acrobatics rolls:
acrobatics vs blue cmd for one threat square: 1d20 + 10 ⇒ (12) + 10 = 22 acbrocatics vs blue 2nd square: 1d20 + 10 ⇒ (12) + 10 = 22


|Kintargo Area Map | Combat Slides |

Catching a blow from the warpriest for disrespecting him, the priestess hustles into the other room

Sir Needlefeet hustles over to the woman and punches her armor, though his glancing blow fails to injure her.

Freire chases after his retreating foe.

Good use of a re-roll
The alchemist tumbles through the door, spinning quickly out of the doorway. The milita men are so baffled by his movements, neither manages to get a swing in.

Asmodeus reaches up from the depths of hell and protects his servant as the man works to complete his contract.

Tanbu also converges on the back of the building, easily bypassing Enrik in the process.

The blackraven in the storeroom turns to Ehm. "We allowed you the one chance to let us be. Now you see the same fate as the beasts!" Swinging his axe at the small man, he misjudges just how small he is and the villains swipe goes high.
Axe vs Ehm Sven Nien: 1d20 + 5 ⇒ (10) + 5 = 15

Staying in the doorway, his companion pulls out a flask and downs the frothy fluid within. His wounds begin to mend before your eyes.
CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Carefully stepping forward, Enrik slashes at Tanbu. "Why die for those vermin?! You can still flea, or eat as friends." Hesitation showing in his swing as he pleads you to see reason, he doesn't even come close to connecting.
Axe vs Tanbu: 1d20 + 5 ⇒ (7) + 5 = 12

Stepping away from the fisticuffs, the cleric calls forth her deities divine influence, touching the gaping wound left by Freire. As she starts to mend, the woman replaces her hand on the blade, ready to fight back.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Round 2
Sunnendel

Round 3
Freire
Ehm Sven Nein
Lutorinus
Tanbu

Enemies (Green -8) (Orange -5)
Sunnendel

Sunnendel Up Round 2/ Rest Round 3

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

"You will stand down or be cut down!"

Freire steps forward to the Orange Individual and swings away.

Greatsword: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 102d6 + 6 ⇒ (2, 6) + 6 = 14

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

"Maybe another time." "And I beg to differ about vermin."
Tanbu backs away and moves long the wall finishing with a step into a flank beside the ravenman green dots.

Withdrawl with double move

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Sunnendel steps up to the chaplain 5ft and lashes out with his first and then follows up with a round house.
Flurry of Blows #1, Bless: 1d20 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Unarmed Strike Lethal: 1d4 + 2 ⇒ (2) + 2 = 4
Flurry of Blows #2, Bless: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Unarmed Strike Lethal: 1d4 + 2 ⇒ (2) + 2 = 4
The chaplains armor proves the better yet again.
"Oi" "She's a tough un" "Freire anything you can do about her defenses?"

-Posted with Wayfinder

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

With his allies engaging his foes, Lutorinus splits in two and takes the opportunity to beseech the one true God for infernal reinforcements. "Asmodeus, grant your most worthy servant aid in his time of need!"
________
Copycat for 1 mirror image, then begin casting Summon Monster 2.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

None Shall Pass! I shall not allow you oath breakers to slay those in my charge!

Takes a 5' step between them and the goblins. Then full defense to try and stall tell everyone else is there.


|Kintargo Area Map | Combat Slides |

The small fist of furry continues to bounce off the woman's thick armor. Though frustrated, he's certain they can handle this.

Swinging his blade at the woman, Freire manages to merely glance off the metallic skin she wears.

Trying to bide his time, Ehm Sven Nien steps away from his attacker. Scrunching down to a ball, he keeps his arms up to protect that beautiful face of his.

Understanding the stakes of this battle, Lutorinus cries out to the Dark Prince for aid. The thoughts of being devoured by his gods hell hounds for failure doesn't seem worth it to the tiefling. Afterall, they're just goblins...

Carefully stepping away from the leader, Tanbu works towards the storeroom. His companion and the prisoners in desperate need of help.

Summersaulting away from Tanbu, the man hustles to flank the little man in the room. "You'll not keep us from our duty!" he cries out, slashing at Ehm Sven Nien's flesh. However, the gnome easily bats the blade away. The second man swings wildly, nearly cutting his own leg in the back swing.

Acrobatics vs Tanbu AoO: 1d20 + 1 ⇒ (14) + 1 = 15
Axe vs Ehm Sven Nien: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
Axe 2 vs Ehm Sven Nien: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
?: 1d20 + 2 ⇒ (3) + 2 = 5

Sidestepping around the table, the divine woman points at Freire. "You're pitiful god can't help you here! I have been deemed the victor already. Here you could only meet your doom!"
5ft step - Cast Doom
Will DC 14 vs Shaken

Surging forward, Enrik tries to stop Lutorinus. "Why don't have to be adversaries." Off balance as he rounds the corner, the mans blade hits the wall.
Axe Attack: 1d20 + 5 ⇒ (12) + 5 = 17

Round 3
Sunnendel

Round 4
Freire Need Will Save vs Shaken
Ehm Sven Nien
Lutorinus
Tanbu

Enemies (Green -8) (Orange -5)
Sunnendel

Sunnendel Rnd 3; Rest Round 4

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

I hate Will saves but on this character that's his best one. Don't recall if there's any bonuses on this, but here goes.

Will Save vs. Shaken: 1d20 + 6 ⇒ (20) + 6 = 26

Freire continues to press his attack and swings again at the woman.

Greatsword: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 222d6 + 6 ⇒ (4, 1) + 6 = 11

I don't think my Holy Strike blessing is going to be applicable here as I am not sure these people are evil.

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

Lutorinus smirks at his assailants feeble attempts to disrupt his casting. "Please, send my regards to the Lord of the Nine when sentences your soul to an eternity of suffering for your insolence," he casually remarks as the smell of brimstone fills the room and two fiendish eagles erupt from fire holes in the floor.

A light red eagle begins to claw it's way through one of Ehm's assailants, while the dark red eagle defends it's caller.

________

Rolls:

Number of Eagles?: 1d3 ⇒ 2
Light Red Eagle
Bite (Flank) vs Blue: 1d20 + 5 ⇒ (1) + 5 = 61d4 ⇒ 3
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (8) + 5 = 131d4 ⇒ 3
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (6) + 5 = 111d4 ⇒ 2

Dark Red Eagle
Bite (Flank) vs Blue: 1d20 + 5 ⇒ (14) + 5 = 191d4 ⇒ 3
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (5) + 5 = 101d4 ⇒ 3
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (9) + 5 = 141d4 ⇒ 3

Ugh, rough rolls!


I think that is a good call Freire, especially with the cost being a standard action! 2 more rounds of Mirror Image.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Moving up behind the chaplain Sunnedel hopes to offer a little assistance while providing a distraction. As he ends his step Sunnedel draws his Cold Iron Temple Sword and waits to attack.

Get line shows movement to negate an AoO

-Posted with Wayfinder

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu moves in and will use acrobatics to avoid the AO for getting into flank.

acro to avoid AO: 1d20 + 12 ⇒ (18) + 12 = 30

He then swings his short sword at the blackraven's exposed back.

back stab: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
dmg plus sneak dmg: 1d4 + 1d6 ⇒ (2) + (2) = 4

"Get between them and the goblins, Ehm!"

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

GM, the axe with the 24 attack definitely hit me. How much damage do I take?

Ehm again tries to get between the assailants and the goblins. Get back in the corner you silly buggers! are you trying to get killed?!?

acrobatics 1: 1d20 + 6 ⇒ (3) + 6 = 9
acrobatics 2: 1d20 + 6 ⇒ (9) + 6 = 15
I'm sure I get an AoO from at least one if not both of them.

Okruh ochrannej sily ťa zavolám! shield
cast defensively: 1d20 + 2 + 3 ⇒ (16) + 2 + 3 = 21
Can an alchemist even cast defensively to drink an extract? If not, I will accept the AoO. AC is now up to 21.


|Kintargo Area Map | Combat Slides |

Sunnendel moves to help negate the cleric with Freire. As the warpriest shakes off the meager attempt of the lesser gods servant, he connects with a solid blow. The strike cements his superiority over the woman, as she drops in a heap between the two.

In an attempt to get in better position, the alchemist tumbles around the two militia men, stumbling as he goes. Taking an axe to the face for his troubles, he manages to get in position. Quickly, he downs one of his concoctions.
I don't know of any way to avoid an AoO by drinking an elixir. Thankfully neither of them have combat reflexes. If it weren't for the -2 penalty for the second man, you'd have made that one

Axe AoO: 1d20 + 5 ⇒ (18) + 5 = 23
Damage?: 1d8 + 1 ⇒ (7) + 1 = 8

Axe AoO: 1d20 + 5 ⇒ (4) + 5 = 9 Miss

One Lutorinus' minions goes for Enrik in a flurry of bites and scrapes. It manages to catch hold of the man's cheek with it's beak, causing him to call out in pain. The other fiendish bird merely scrapes it's foes armor.

Swinging hard for the same villain as Lutorinus' creature, Tanbu narrowly misses the exposed flesh between his armor plates.

Spinning to face the small man, the warrior lashes out again. Just as he's sure he'll connect, some unseen, shimmering force stops the blow inches from the Ehm's face.
Axe Attack: 1d20 + 5 ⇒ (13) + 5 = 18

The second blackraven turns to Tanbu. "You really felt that was a good idea?!" Slashing his axe across the halfling's shoulder, he snarls "That's yer only warning." He then proceeds to sidestep over the bleeding goblin.
Axe vs Tanbu: 1d20 + 5 ⇒ (16) + 5 = 21
Damage?: 1d8 + 1 ⇒ (6) + 1 = 7

?: 1d20 + 2 ⇒ (6) + 2 = 8

"That's quite enough fiend of hell!" exclaims Enrik as he steadies himself to taking down the Asmodean man. Seeing his axe connect, he hollers with glee. "YES! GOTCHA!". However, as the image he connects with explodes into nothing, his joy is short lived. Before him stands Lutorinus...still unharmed.

Axe vs Lutorinus: 1d20 + 5 ⇒ (11) + 5 = 16
Damage?: 1d8 + 1 ⇒ (6) + 1 = 7

Round 4
Sunnendel

Round 5
Freire
Ehm Sven Nien (-13)
Lutorinus
Tanbu (-7)

Enemies (Green -8) (Orange -16, Down) (Blue -3)
Sunnendel

Copycat image destroyed - Sunnendel up Rnd 4/ Rest up Rnd 5

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

The dark red eagle continues trying to pierce the man's armor, talons and beak flashing with ferocity and frustration. It's attack cycle complete, it flutters to the other side of it's foe, squawking at the half-orc with the big sword.

The light red eagle flutters over and does it's best to rip it's foe apart. It squawks as it looks at Tanbu and then to the corner the stacked barrels make with the wall.

"HAHAHAHAHAHAHA!" the teifling cackles, almost maniacally. "Your growing disappointment sustains me. You have no power here, fool." Lutorinus then splits again, steps back, and fires his crossbow.
________

Rolls:

Dark Red Eagle
Bite (Flank) vs Blue: 1d20 + 5 ⇒ (17) + 5 = 221d4 ⇒ 2
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (2) + 5 = 71d4 ⇒ 4
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (18) + 5 = 231d4 ⇒ 1

Light Red Eagle
Bite vs No Border: 1d20 + 3 ⇒ (1) + 3 = 41d4 ⇒ 2
Talon vs No Border: 1d20 + 3 ⇒ (12) + 3 = 151d4 ⇒ 3
Talon vs No Border: 1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 1

Lutorinus
Crossbow (Bless, Melee): 1d20 + 5 + 1 - 4 ⇒ (14) + 5 + 1 - 4 = 161d8 ⇒ 4


1 Mirror Image

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Steping up to Ironjaw Sunnendel begins a martial routine meant to take advantage of a piercer attack he slices through the air in whirlwind of steel attempting to push through the large mans defenses.

Flurry of Blows #1(Temple Sword), Bless, Flank: 1d20 + 2 + 1 + 2 ⇒ (14) + 2 + 1 + 2 = 19
Slashing, Cold Iron: 1d6 + 2 ⇒ (1) + 2 = 3

Flurry of Blows #2(Temple Sword), Bless, Flank: 1d20 + 2 + 1 + 2 ⇒ (16) + 2 + 1 + 2 = 21
Slashing, Cold Iron: 1d6 + 2 ⇒ (5) + 2 = 7

"Picked the wrong group." "You're not going to succeed." Sunnendel lets out a yell as he presses the fight.
I hope the others are fairing ok in the other room.

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

Freire moves up to attack Enrik.

"The only person allowed to insult that tiefling is me!"

Greatsword: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 102d6 + 6 ⇒ (5, 3) + 6 = 14

"Rescue the goblin with your healing powers, Lutorinus, but save one of the traitors for me to play with! You go with him too, Sunnendel. I'll take care of this treacherous dog!"

That is of course if Enrik is still standing after Lutorinus and Sunnendel do their attacks. Otherwise I will double move closer to the door, but will not block it as they move faster than I do.

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu moves after the blackravens, "Some warning...here is mine. "Leave now and we will let you go. Else, we can't assure your safety.

Tanbu swings at the green dot again from flanking and but with the barrels in the way.

back stab with flanking: 1d20 + 7 + 2 - 2 ⇒ (10) + 7 + 2 - 2 = 17
dmg with sneak: 1d4 + 1d6 ⇒ (3) + (6) = 9

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Shield +4to AC

Emh screams at the stupid goblins a second time, I said get back in the corner! I'm trying to save your worthless lives you idiots! Then strikes at the guard.

terbutje att: 1d20 + 4 + 2 + 1 ⇒ (17) + 4 + 2 + 1 = 24, if hits, terbutje dam: 1d6 ⇒ 5

Just realized, I think the attack is 1 less. I don't think I could be effected by the burst from Bless since the wall was in between me and Lutorinus. A 23 still probably hits though.


|Kintargo Area Map | Combat Slides |

Sunnendel turns to the leader, his blade having been denied the cleric, he plunges it deep into the man's side. Drawing it back, he slashes at the back of Enrik's knee.

Moving in to finish off the man, Freire's touching concern over the goblins clouds his judgement. Swatting at the air above, he asks Lutorinus to check on their charges.

Ehm Sven Nein becomes frustrated with the goblins failure to listen to him. Yelling again, he channels his anger into the weapon in his hand. He manages to slice open a chunk of the pocked man's face.

The dark eagle gouges Ironjaw's face with its sharp talons and beak, as Lutorinus mocks the man. Shimmering a moment and splItting into two, he fires a bolt. His projectile flies harmlessly over the traitor's shoulder.

The lighter colored eagle fails to connect with it's foe.

Tanbu warns the foe by slamming his dagger into the man's spine. With a guttural sound, he collapses to the floor.

"Why you little...no better than the goblins!" exclaims the remaing guard in the storeroom. Stepping forward, he lashes out at Ehm Sven Nien. His sharp blade pierces the small man's shoulder with a damp 'Splunk'

Axe Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage?: 1d8 + 1 ⇒ (3) + 1 = 4

Eyeing his wounds, and the precarious position he's been placed in, Enrik stumbles towards Lutorinus and pulls a flask from his pocket. Quickly downing the fluid, he glares at the devil man. Ultimately, he calls out to the other room "KILL THE BEASTS!"

CLW Potion: 1d8 + 1 ⇒ (4) + 1 = 5
?: 1d20 + 2 ⇒ (6) + 2 = 8
??: 1d20 + 1 ⇒ (15) + 1 = 16
???: 1d20 + 2 ⇒ (8) + 2 = 10

Three of the standing goblins scurry over the corner, cowering. The fourth grabs something from the downed man and then follows the others, kittering with glee.

Round 5
Sunnendel

Round 6
Freire
Ehm Sven Nien (-17)
Lutorinus
Tanbu (-7)

Enemies (Green -22, Down) (Orange -16, Down) (Blue -16)
Sunnendel

Hard Corner prevents Freire and Sunnendel from making an AoO - Eagle gets one though (And Lutorinus would if he threatened in melee)

Sunendel up Rnd 5/ Rest up Rnd 6

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

Since Sunnendel will move before me, I moved around to this position to attack Enrik.

If those goblins die because of your treachery, I will feed your body to a tribe of their brothers!

Greatsword: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 252d6 + 6 ⇒ (5, 5) + 6 = 16

Critical Threat Confirmation: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 222d6 + 6 ⇒ (6, 5) + 6 = 17

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

"You got this." "Imma go help Ehm." "Ehm I'm coming!"
Seeing that The Big green one and the Big Red one and the flappy one have the advantage at this moment Sunnendel makes use of the hard corner to skirt the battle and rushes into the store room to stand behind the black Raven pestering Ehm. "You are Strong Ehm." "Taking them both on like this." "Tanbu you are a true hero." "Helping out Ehm."

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

The dark red eagle snaps at the leader while he drinks from his potion vial, then continues the assault as it flutters over to the side.

The light red eagle flies in a wide arc and lands adjacent to Ehm. As it plummets to the ground, it snaps at the remaining goblinkiller!

Lutorinus sneers at the leader as he turns his back to him, carelessly drops his crossbow and proceeds into the other room. "I'll see you in Hell," he calls back. Seeing the downed goblin, he draws his wand and anoints his signature pentagram upon it's forehead.

________

Rolls:

Dark Red Eagle
Bite (AoO) vs Blue (Drinking Potion): 1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 2
Bite (Flank) vs Blue: 1d20 + 5 ⇒ (6) + 5 = 111d4 ⇒ 1
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (14) + 5 = 191d4 ⇒ 2
Talon (Flank) vs Blue: 1d20 + 5 ⇒ (19) + 5 = 241d4 ⇒ 1
If blue is already down, it'll just caw with victory and poop on him.

Light Red Eagle
Bite vs No Border: 1d20 + 3 ⇒ (6) + 3 = 91d4 ⇒ 3

Actions:

Free Drop crossbow
Move Walk into room, draw wand of Infernal Healing (Provokes from Blue)
Standard Cast Infernal Healing on goblin

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

"Surrender!" "It is over." "You can't win." Tanbu says more to make the attempt. He then steps forward driving both swords into the remaining blackraven. I think Tanbu is flanking with the eagle. and I will count the bless this time which I have forgotten all the others.

sword thrust 1: 1d20 + 5 + 2 + 1 ⇒ (11) + 5 + 2 + 1 = 19
dmg: 1d4 + 1d6 ⇒ (3) + (4) = 7
sword thrust off hand: 1d20 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14
dmg: 1d4 ⇒ 3

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu will ask that the others stabilize the ravens, Enrik and the cleric. We can tie them up if need be while we move on. But only once this last guy is down.

"I hate violence...especially needless violence."

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

shield buff
HP: 12 of 29

Since he now has space and some allies nearby, Ehm steps back and throws a bomb into the face of the remaining guard.

5' step, meticulous concoction for +2 to bomb save DC, precise bombs to exclude bird and both halflings, and point blank.
bomb touch att: 1d20 + 7 ⇒ (13) + 7 = 20, if hits, bomb fire dam: 1d6 + 4 ⇒ (2) + 4 = 6

The guard who is down take 5 splash fire damage and gets a reflex save of 16 to halve the damage.


|Kintargo Area Map | Combat Slides |

Sunnendel leaves the cleanup for the two divine men and scurries into the storeroom.

With a seemingly idle threat, Freire decides he's done with this troublesome man and...slices him straight down the middle. The two symmetrical halves, slosh to the ground.

Feeling much better about the flow of battle, Ehm steps back and quickly whips up a volatile brew. With a simple lob, which he makes look easy, he hits his target. In a burst of flames, the man yelps.
I don't think he can make a reflex save since he's unconcious - iirc that's an autofail from him

With Enrik disposed of Lutorinus promises to see him again and moves into the storeroom. Using his wand, he anoint the fallen goblin. While the darker eagle shrieks 'CaW CAw' with delight and defecates on half of the doomed souls face, the other misses it's target.
If he didn't save this round, he would have died - Nice timing

Tanbu slashes at the foe before him, catching him with the first strike. His second blow glances off the man's armor.

The remaining foe looks down at his bleeding companion, then back up as the eagle lets out it's triumphant yell from the other room. Dropping his axe, he holds up his hands. "I...I give. Was jess followen orders, ya knows? Let mes go?"

The goblin that'd stolen the other mans gear sprints forward, holding an orange globe high. He pulls it back and throw at the man. Looking to Ehm Sven nearby, he cackles. "ME Has boom 'ike yous!" Bits of acid slosh on the feet of the goblin, Ehm Sven, and the foe. The fiendish creature catches a drop or two as well.

Acid Flask: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8
Where's it land...: 1d8 ⇒ 1
?: 2d20 ⇒ (5, 17) = 22

Round 6
Sunnendel

Round 7
Freire
Ehm Sven Nien (-18)
Lutorinus (Light red eagle -1)
Tanbu (-7)
Enemies (Green -29, Down) (Orange -18, Down) (Blue -48: Dead) (No Border -14)
Sunnendel

Combat could be over if you accept his surrender. Otherwise All PCs up

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Yeah, except you missed him and spattered it on me ye dolt. Whatever. sigh He pulls his pistol and puts the barrel to the guards knee. Start talking or you will have a limp and the room will be just a bit messier...

intimidate: 1d20 - 1 ⇒ (13) - 1 = 12

Liberty's Edge

2 people marked this as a favorite.
Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

"Use a mace, they said. It's a better weapon, they said. A warpriest shouldn't use a big sword. It's not a priestly way. So much for what they said back home. You can't cut a man in half with a mace."

Freire moves to the doorway and sees the one foe is surrendering.

"Might want to let him surrender so we can ask him some questions. Enrik is only able to tell us half of what we want to know. He's somewhat divided right now."

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu says, "Drop your weapons and put your hands on your head. Get down on your knees." while he keeps his swords ready. He will kick away the weapons toward Lutorinus.
"Sunny, there is rope on my pack. Please get it and secure his hands behind him." Tanbu will guard while Sunny secures him.
Turning to the teifling,"Could you please stabilize the others? We are guests in this land with permission. If we leave a trail of death we might never get permission again."

Dark Archive

Tiefling Herald Caller of Lamashtu 8.2| HP: 51/51 | AC: 21 [25] T: 14 [18] FF: 17 [20] CMD: 17 [21]| F+9 R+8 W+13 | Init +9 | Perception +22, See in Darkness, Low-Light Vision Endure Elements
Tracked Resources:
Channel Negative 3/3; Copycat 8/8 Spells: 1st 4+1/6+1, 2nd 3+0/4+1, 3rd 2+1/4+1; 4th 1+0/3+1; Extend 1/3

With a mighty caw, the eagles fly up into the air and divebomb straight into the floor. As they are about to connect, they disappear in a burst of fire.

"I admire his desire to follow orders, yet his transgressions towards us do merit punishment," Lutorinus points out as he snaps his fingers over each body.
________
Cast Stabilize while they tie him up.


|Kintargo Area Map | Combat Slides |

Dropping his gear, the guard doesn't struggle as you tie him up. He simply stares at the ground, dejected. "I'm sorry. I know Freyr Darkwine ordered us to ensure your safe passage to Trollhelm...but...Enrik's orders were different. All of us, except him...we're new recruits. He gave us an order..." he mumbles.

Lutorinus manages to stabilize the fallen that were able to stay in one piece.

The goblins help up their fallen as he regains consciousness under the touch of Asmodeus.

Search Bodies:

You find...
3 well-crafted Battle axes, a greatsword, 3 potions, 2 flasks of green fluid, 6 throwing axes, 1 light crossbow with 10 bolts, 4 chainshirts, 1 wooden holy symbol of Gorum

What do you do now? You know the following day the extraction team in Trollhelm is supposed to be leaving.

Liberty's Edge

Male LG Half-Orc Warpriest 4
Memorized Spells:
L0: Detect Magic, Guidance, Resistance, Stablize. L1: Bless x2, Remove Fear, Shield of Faith. L2: Burst of Radiance, Bull's Strength
AC 20 T 10/FF 20 | CMB +7 CMD 17 | HP 34 | Init +6 | Fort 7, Ref +2, Will +8 | Perception +4 | Speed 20 ft | Darkvision

How far to Trollhelm in terms of travel time?

"Hmm, let's see if any of this stuff is magical in nature.

Freire casts Detect Magic and examines the items.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

"Yes Tanbu?" "On it!" "Rope?" "A-ha got it!" Sunnedel rushes about tiring yup all the lose ends.
Escape Artist take 20: 20 + 2 = 22
"That'll about do it." "Ooo what did you find Freire?"

I suggest we tie everyone up that we can and file a complaint when we reach Trollheim.

-Posted with Wayfinder


|Kintargo Area Map | Combat Slides |

The potions detect as magical - nothing else. You are a good 3 hours from Trollhelm.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

To the captive, Who is in the other building and what orders were they given?

Ehm then taps himself a couple of times with his wand while muttering under his breath about incompetent traitors and moronic goblins. 2 charges infernal healing for full health

Much as I would love to see them brought up before a judge, we don't have time to risk getting caught up in their internal politics. Let's just finish our meal, get the heck out of here, and hustle to meet up with our contacts at the extraction site. When we report in to the boss, he can decide if he wants to make a big stink of this situation or let it go.

craft alchemy potion 1: 1d20 + 11 ⇒ (15) + 11 = 26
craft alchemy potion 2: 1d20 + 11 ⇒ (20) + 11 = 31
craft alchemy potion 3: 1d20 + 11 ⇒ (3) + 11 = 14
craft alchemy flask 4: 1d20 + 11 ⇒ (8) + 11 = 19
craft alchemy flask 5: 1d20 + 11 ⇒ (3) + 11 = 14

I have no use for any of the gear, so feel free to help yourself. Though maybe we should put the armor (no weapon) on the goblins to help keep them alive.


|Kintargo Area Map | Combat Slides |

3 CLW and 2 Flasks of Acid

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

If the injured goblin still needs any healing, I will give him one of the CLW potions.

Grand Lodge

NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4

Tanbu will take one of the potions of CLW.
He will drink it.
clw potion: 1d8 + 1 ⇒ (7) + 1 = 8

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