GM Niles Rippers Campaign

Game Master nilesr

Victorian Etiquette
Historical Map of London
Dramatis Personae
Campaign Timeline
Status and Favor rules
Lodge Rules
Rippers Edges


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Encounter Map

Arthur says Well, they have in fact all happened at the Funereal Home. It is only rumor of course, I only have it on good evidence that this last disappearance happened for a fact. Arthur shrugs It could be rubbish yes, but then it could be not...


M Russian Human Bennies: 0/3| Wounds: 3/3

"I am being concerned about keeping too far from each other, yes? Gospozha Lawson, Gospodin Rasheed--we can be scouting, while Herr Doktor Jung and Gospozha Mei can perhaps stay some ways behind us. Five strange people walking together is odd; two or three, not so much."


Inactive

"An acceptable plan, yes. Investigate the mortuary under the cover of night, then investigate in a more 'official' on Monday if so desired."


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"If breaking an entering is our best option, I won't say no, though I fear my skills will be of more use when we speak with them openly on Monday."


M Russian Human Bennies: 0/3| Wounds: 3/3

Andrej shakes his head. "No breaking and entering now! Only looking around. For things that are not how they should be, yes?"

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

Rasheed nods at Andrej proposition "Yes, Andrej's idea seems good enough. And being three means that were we ambushed, we can fend them off."


"Right, then. Who's coming along? As I said before, I don't know that all of us're really equipped to be movin' around quietly." Victoria walks forward, placing her steps carefully, displaying her own ability to move unheard. "I'll be comin' along, obviously, but what about t'rest of you?"

Once we've decided, I'm more than willing to just move ahead to where we're going.


Inactive

When we do decided, Mei will likely stay back, but I'd like to roll and try to make a Gadget for someone to take along. Science is useful!

"I'm perfectly fine with staying along the sidelines, it is true that I am not very... Shènzhòng"

Spoiler:
discreet


Encounter Map

I'm just kinda waiting for you guys to decide on what happens and then tell me. It's currently Morning Saturday 15 1892, so you guys can head to Aylesbury...which is a few hours on a train. That would put you at Mid Day Saturday. Then you can do whatever. Ideas include looking for past "customers" of the Funereal service of Burton, Brackett, & Hogg, speaking with the Aylesbury police, finding said Burton, Brackett, & Hogg and speaking with them, breaking into Burton, Brackett, & Hogg and snooping around (probably not a good idea midday), you could alternatively do some investigation in the Ripper library located at the Van Helsing mansion. You might look into what types of things might "steal" corpses and what they would be stolen for.


"Before we go, though, maybe we should check the library? I couldn't tell you off the top of my head what would goin' around stealin' corpses, but I bet we could find out." Victoria stretches for a moment before turning and walking towards the library. "That is, assumin' the Cabal ain't just got their foot soldiers lookin' for 'em, or that they ain't gettin' up and leavin' themselves. We gather some information, get on the train, and then prowl around a bit?" Victoria pauses, waving for the others to follow her. "Tomorrow we can ask around to some of their clients, see what we can figure out... after all, we don't know that they're not the ones movin' the bodies themselves. A funeral service would be the perfect cover for the Cabal lookin' to move some corpses... and a decent-enough trap for us."


M Russian Human Bennies: 0/3| Wounds: 3/3

Andrej starts to reply, then pauses and thinks for a moment. "I am wanting to get out and do something, but you are being right. Three questions to ask before we go and see." He ticks them off on his fingers. "First. Where has this happened before most, ah, recently? Second. Are any of the owners of this place known to us for anything? Third. Have they recently been hiring? We are looking at newspapers for job notices, yes?"


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"Research in a library is much more my forte," Carl says. "And talking with others is my specialty. I believe that Miss Lawson's plan would be an excellent idea. Especially since we still need to confirm which bodies are actually missing and which ones aren't."


Inactive

She nods along in agreement. "I find this course of action advisable."


Encounter Map

So as I understand it the plan is to spend the day Saturday researching and head to Aylesbury Sunday morning? If you are doing research go ahead and roll Investigation. You could also speak with various Rippers in the city and see what they think, if you want to do that roll Persuasion.

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

Rasheed, being a man of action and not studies, decided to meet other Rippers to try and gather information.
Persuasion: 1d4 ⇒ 41d6 ⇒ 2
Silver Tongued sikh coming thru: 1d4 ⇒ 4
I have made friends: 1d4 ⇒ 1


Inactive

Before hitting the books, Mei spends some amount time in the lab piecing together various spare parts, in the end crafting a rudimentary device capable of masking one's presence for a short amount of time. Pocketing it for now, taking care not to touch any of the exposed wires, she makes her way to the library in an attempt to discover anything relevant.

Investigation: 1d8 ⇒ 2
wild: 1d6 ⇒ 4


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

Carl is quick to join Mei in the library, delving into the books on the dead. Surely there must be something that might shed some light on what the Cabal is planning.

Investigation: 1d4 ⇒ 4 Ace: 1d4 ⇒ 1 Total: 5
Wild: 1d6 ⇒ 1


Encounter Map

Mei, Invisibility is a Seasoned Power...you cannot make a gadget with a power that's not in your rank.

Rasheed speaks with the local Rippers and finds out the following.
1) There aren't any necromancers operating in the area as far as anyone knows.
2) There is a medium near Aylesbury named Madame Clara who several Rippers have gone to for help. She can speak with the dead and holds regular seances. She might be of assistance.

Carl and Mei use the Ripper library to find out a little about what might be at work in Aylesbury.
1) Necromancy is an obvious answer, some evil spellcaster animating corpses for nefarious purpose.
2) There is a creature known as a Ghoul or Ghul that eats the dead. It's unknown if they will eat dead that have been embalmed.
3) Newspaper reports from the area show only the third corpse made the papers because a relative of the corpse was found dead in the Funereal Home. The first two missing corpses never made the papers, this itself is curious. The victim, a nephew of the deceased, was found with his neck broken.


Inactive

Oh, I'm sorry sorry about that! I didn't see it listed as being seasoned on the powers section for Rippers, so I suppose I hadn't realized. She'll make a spirit camera instead.

"Hm... whatever is behind this, it's fairly concerning..." She muses aloud to Jung, looking up from a news article.


M Russian Human Bennies: 0/3| Wounds: 3/3

Andrej stays out of the way of the more skilled folks, reading area maps, talking to other Rippers, and trying to get a picture of what's around the funeral home. Instead, he manages to waste the day looking at the wrong part of London.

Untrained Local Knowledge: 1d4 - 2 ⇒ (2) - 2 = 0
Wild die: 1d6 - 2 ⇒ (3) - 2 = 1


Encounter Map

So, what now?


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"Indeed it is a bit... worrisome. But I suppose there's only so much we can learn from researching what might be. We'll need to investigate in person if we're going to confirm any of our theories."

I think that we're ready to move on to the next day. We still need to gather clues.

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

Rasheed tells the rest of his findings "We may as well visit that Medium. If we are looking for disappeared deceaseds we may as well ask the deceaseds themselves."


Encounter Map

K.

The heroes board the Train for Aylesbury Sunday the 15th. A short time later they arrive in the small town of Aylesbury England.


M Russian Human Bennies: 0/3| Wounds: 3/3

Andrej rubbernecks a bit on the train ride, and says as little as possible where others can hear him. "Are we having names of disappeared people? Something to tell medium so she does not get too many answers?"


"Hmm... perhaps that's something we should be looking around for? A list of recent clients, to figure out what might've happened before we speak with the Medium." Victoria scratches the back of her head, then shrugs. "I wonder... d'you think they kept records of the disappearances? If not, that'd seem a li'l suspicious, right?"


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"We certainly have the name of the latest missing body, so perhaps that's the best place to start," Carl points out. "Or maybe splitting up would expedite things. Some of us consult the medium about what we know while the rest try to uncover the identity of the remaining missing bodies."


Inactive

Mei didn't feel as if she had much to contribute to the conversation for the moment, instead making sure all of her belongings are in order from the train ride.


M Russian Human Bennies: 0/3| Wounds: 3/3

"It is Sunday, Herr Doktor Jung. We will be having trouble researching today."
GM, Andrej would want to find an Eastern Rite church to attend.

-Posted with Wayfinder


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"Most places will be closed, yes," Carl agrees. "But the news never rests and obituaries are an excellent place to look for a dead person."

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

Rasheed listens to the rest of the group, wondering how could they find a list of the names "We may have a lead, though. Didn't one of the disappearances make it to the news because the deceased's nephew died in the Funeral Home? It should have names."


Encounter Map

You do indeed have the recently deceased person's name as well as the nephew's name. George Spittle is the missing corpse's name, the nephew was one John Longs. You don't have names for the other missing corpses....since those didn't make the paper. Arthur knew of them through rumor only.

I'm not exactly certain how anachronistic is this...but assume that anywhere in Europe Andrej can find an Orthodox church. Because I honestly don't know how prevalent they were in turn of the 20th century England. However, this isn't the height of Mary 1st's England...its a more enlightened age.

In Aylesbury there is a small newspaper that you might visit...there's also a police office you might find out more there.


M Russian Human Bennies: 0/3| Wounds: 3/3

I figure Russian Orthodox is right out, but Greek or one of the smaller Slavonic types are possibilities. Maybe have a couple of us look through old papers for the obituaries while the rest of us visit the medium.

-Posted with Wayfinder


Inactive

"It's likely so, yes. Tell me- I have yet to confront such a mystic in this manner myself. What would one expect?" She asked, genuinely curious.


"That's not really somethin' I could tell ya, either. Maybe... well, I could help whoever goes lookin' for traces of whoever else disappeared." Victoria thinks to herself, trying to scrounge up an idea of where to go. "There's a small newspaper 'round here, they'd probably know somethin'. Of course they've got police, but that seems risky business for the moment... unless we want t'chance it."


M Russian Human Bennies: 0/3| Wounds: 3/3

"We are not needing to speak with police, nyet. At least I am hoping not, ha ha. Will they be having London newspaper here?"


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"I doubt that the police would be willing to speak to us anyway. They have no reason to trust a group of strangers with information on missing bodies."


Inactive

"Indeed not." She took out her device from earlier, fiddling with it and making sure it was all in order. Certainly not a masterpiece of a creation, but it would hopefully be effective all the same if an encounter was to occur. "Do we have questions prepared?" She questioned, placing it back away.


Encounter Map

Waiting on you guys to decide on what to do.

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

Rasheed, yet again in silent contemplation while the rest debates, finally speak "Lads and lasses, as we have plenty a hook we could divide. One team goes to meet the medium and ask about the disappeared one and his deceased nephew while the other team can search clues in the newspaper to try and solve this puzzle that has presented to us." as he smiles, trying to gather a consensus "What do you say?"


M Russian Human Bennies: 0/3| Wounds: 3/3

"Herr Doktor Jung, Gospozha Lawson, and I go to medium. Gospozha Mei and Gospodin Rasheed go to newspaper. Agreed?"

-Posted with Wayfinder

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

"It will be such a pleasure to escort miss Mei, but we should agree on a meeting time. We should not forget that the Cabal may be after this, and as such we could get ambushed."


Inactive

She straightens her glasses, "I would have no issue with this. It is likely my stronger suit anyway."


"A meeting time and meeting place, more like," Victoria says, in agreement with Rasheed. "I still say this'd be the best damned trap the Cabal could set for us, and I'm not about t'get ambushed. We don't wanna meet near anywhere we're goin'... maybe we should meet back here, y'know? I'd say two or three hours time; from there, we can figure out who'll be snoopin' around tonight and what we wanna do tomorrow. Sound good, folks?"


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

"This seems to be a reasonable plan. I believe that it would be best to meet somewhere public a little after noon. Perhaps the town square."


Encounter Map

Rasheed and Mei
The two foreign Rippers head out into Aylesbury and quickly discover that they have no idea where they should be going.
Rasheed: 1d4 - 2 ⇒ (4) - 2 = 2 Wild: 1d6 - 2 ⇒ (1) - 2 = -1
Mei: 1d4 - 5 ⇒ (2) - 5 = -3 Wild: 1d6 - 5 ⇒ (5) - 5 = 0
Ace!: 1d4 ⇒ 3
Rasheed manages to convince a skeptical looking man to give them directions to the Aylesbury Free Press. The two Rippers arrive and are greeted by an ink stained clerk wearing glasses. Yes. Might I help you? the tired looking man says.

Andrej. Victoria and Carl
The European Rippers head to find Madame Clara, and after a brief conversation with a passerby head straight to a rustic looking cottage. The sign above the door says Madam Clara's Occult Readings but the door is locked and shut.


Wounds: 0/3 | Bennies: 2/3 | Parry: 6 | Toughness: 5 | Charisma: +0 | Pace: 6 | Status: 3 | Power Points: 10/10

Carl frowns. "Hmmm, perhaps she's out for the day." He raps on the door, seeing if anyone might be inside.


M Russian Human Bennies: 0/3| Wounds: 3/3

The Russian nods slowly, but looks around. "I am being suspicious."
Notice check: 1d6 ⇒ 3
Wild die: 1d6 ⇒ 5

-Posted with Wayfinder

Grand Lodge

Strength d6 Agility d6 Spirit d8 Smarts d6 Vigor d8 Wounds: 0 Toughness: 6(1) Parry: 7 Pace: 6 Charisma: 0 Bennies: 2/3 PowerPoints: 9/10 Status: 5 Reason: 2 // Throwing: d6 Fighting: d10 Notice: d6 Knowledge(Occult): d6 Knowledge(Religion): d4 Faith: d10 Persuasion: d8

"Indeed, sir! My friend and I wanted to research the recent news. Something related to a dead man found at the Funeral Home." says Rasheed, already thinking that they may require them to be from another paper, the police or something simmilar.


Encounter Map

Rasheed and Mei
The clerk says Oh, that business. Nasty stuff that. George Spittle missing, poor John dead. What er, related business do you have Mister uh. the man says, becoming a little suspicious at these two foreigners in his newspaper.

Andrej, Victoria and Carl

Carl raps on the door with no answer. Andrej looks around and finds nothing out of sorts. As Carl is standing and waiting for Andrej to finish looking around a young boy comes out of a nearby building. She aren't thar (there). She aren't opun on Sunday ya bloke.

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